Thank you Eduardo for this amazing introduction to MPM solver🔥🔥
@Pixilume21 күн бұрын
Great watch, very well explained! Houdini for life
@JeanYanb11 күн бұрын
Eduardo thanks a lot ! Did you notice that you have 0 stickiness when using "Animated deforming" for the collider ? I mean, even if you put 10, it doesnt work. I have to use animated rigid. Then only you have the stickiness applied.
@chr1st0pher21 күн бұрын
so awesome!
@mohanpugaz21 күн бұрын
40-80 million points 😮 . My pc gonna explode now . 😅
@mxgn021 күн бұрын
THANK YOU
@Nurparatodos20 күн бұрын
Please more tutorials like thissssssss!!!!!!!!!!!!!!!!!!!!!!!
@nononsense268821 күн бұрын
THANK YOUU!!
@raplevision8641721 күн бұрын
Thanks for your sharing
@yann.visuals21 күн бұрын
Amazing !
@peterpejanovic265221 күн бұрын
Coolio,thänx! Great Tutorial
@JeanYanb21 күн бұрын
great thanks ! Could we have your example file please?
@houdini3d21 күн бұрын
The link is now in the description
@JeanYanb21 күн бұрын
@@houdini3d Thanks a lot !
@LucianoSantoro_design16 күн бұрын
can we mesh like that even with flip sim? i ve never used that dx detail attribute, if i use with flips i get an error
@ДенисМатвеев-м8с19 күн бұрын
What video card did you use for the final simulation? You said that for mpm it is good to use 40 to 80 million particles. But on my 1080 ti, 11 gigabytes of video memory is not enough to make a simulation and 5 million particles. Maybe I am doing something wrong? I tried to load the source files, but the result in your project is even worse, of course I did not have enough memory
@khomatech016 күн бұрын
that's an old card right there.
@BoratPitt21 күн бұрын
Hello everyone! Can someone tell me how to get the MPM Solver please?
@BoratPitt21 күн бұрын
OOH it's ok, sorry
@hanheecho643721 күн бұрын
Scene files pls!
@houdini3d21 күн бұрын
The link is now in the description
@hanheecho643721 күн бұрын
@@houdini3d Thanks a lot!!
@ImtiazAli-in7gk19 күн бұрын
you are going very fast is it possible to create slow tutorials