Рет қаралды 197
Quality assurance in video games is a notoriously rough line of work. Long hours, few benefits and no shortage of mistreatment by peers and higher-ups.
That's why the QA department at Raven Software up in Wisconsin unionizing was such a massive deal.
On this episode of Flyover Culture, we're taking a look at how the Game Workers Alliance got where they are, and what it might mean for others in the games industry.
Follow Jessica Gonzalez: / _techjess
Follow A Better ABK: / abetterabk
More info on Game Workers Alliance: gameworkersalliance.com/
Inside the July 2021 lawsuit against Activision Blizzard: news.bloomberglaw.com/daily-l...
Full timeline of events at Activision Blizzard: www.gamespot.com/articles/act...
Thumbnail image via ABetterABK on Twitter.
Music - Universal Production Music
©2022 Trustees of Indiana University