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What happened to Knockout City?
Knockout City's initial free trial at launch succeeded in drawing in a sizable player base and attracted the attention of content creators, but this was sadly short-lived. In the months that followed, issues within the game began to arise whether it be boredom from a lack of skill expression at a high level of play to what felt like an ever-growing list of bugs.
How did a game that at one point in time looked as if could potentially take off as an esport fall out of relevancy and start spiraling into a state of decline?
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