How Good Is Peglin's THIRD Character, Roundrel?

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Aliensrock

Aliensrock

Жыл бұрын

Peglin Part 51 - the reward for my achievement unlock is here, and surprisingly it's not a poison character. It's an overall debuff character, which is a cool concept. Let's see what this little guy is capable of!
Edited by: / benbenranger
#aliensrock #peglin #peggle
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Пікірлер: 336
@aguyontheinternet8436
@aguyontheinternet8436 Жыл бұрын
8:35 I am questioning the strategy of trying to not hit crits with muscircle things and still choosing magnet.
@zachstangle6541
@zachstangle6541 Жыл бұрын
I do it quite often, I just aim away from crits and hope it stalls long enough to not trigger them
@joshjones2497
@joshjones2497 Жыл бұрын
So am I, kinda goofy
@arcanelizard4646
@arcanelizard4646 Жыл бұрын
On higher cruciball levels with only one crit on the board it’s significantly easier to avoid that one crit in most situations, so it may be muscle memory for him to not care about that particular combination at this point
@VivBrodock
@VivBrodock Жыл бұрын
the strategy is that magnet is too good not to take. easily the second best boss relic now that Gift is riskier with the dragon boss being in the game
@ultimaterecoil1136
@ultimaterecoil1136 Жыл бұрын
@@VivBrodock magnet’s potential to literally kill you with red bombs means it’s no where near top 2 lol. You can still take it if you have a way to mitigate the damage done by red bombs and it’s great in those situations but it’s irresponsible to take without such. In general most ways your shots are modified are irresponsible to take as relics but great balls. That way you can use their alterations to how you fire in situations where they are good and not when they are bad. You need ways to counteract how the relic ways to alter how you fire can harm you before taking them. You need a abnormally high amount of max hp to take magnet. You need a form of going through pegs like poltorbgeist for the brick fight gift that keeps on giving is bad in to get into the sides rather then being funneled into the center ect. Such considerations wouldn’t be needed for “top 2 relic” you just take it.
@dacolib
@dacolib Жыл бұрын
I really appreciate Tyler's game design takes. He'd make for a great host/judge for a game jam. And this community probably has many gamedevs
@Acid_Portal
@Acid_Portal Жыл бұрын
Can everyone agree that we all love when we see lil green boi dealing insane amounts of damage?
@adumbfurry7036
@adumbfurry7036 Жыл бұрын
I agree.
@harleykaufman1155
@harleykaufman1155 Жыл бұрын
I don’t. World peace will not be achieved today
@WanderTheNomad
@WanderTheNomad Жыл бұрын
BIG NUMBER
@masterimbecile
@masterimbecile Жыл бұрын
Beeg
@aliumhoomens8467
@aliumhoomens8467 Жыл бұрын
Big number makes me feel good inside
@butter_0021
@butter_0021 Жыл бұрын
24:10. The slow fade in on Aliensrock 2 is perfect.
@mr.pepperoni1916
@mr.pepperoni1916 Жыл бұрын
I must say whoever Tyler’s editor is does an excellent job on creating almost a character with their own stylistic choices yet still is able to capture the similar subtle humor of Tyler in it as well. Long story short, I love the editor
@masonengel1928
@masonengel1928 Жыл бұрын
Same!
@arcanelizard4646
@arcanelizard4646 Жыл бұрын
The two editors for the channel are Ben Ranger and Dan White, and the description will always say which one worked on each video. They usually stick to one editor on each series, so all the Peglin videos are done by Ben, but Dan has been doing a lot of the puzzle games recently
@supremechaosbeing2696
@supremechaosbeing2696 Жыл бұрын
"Excaberate" is the new "Mordidorb"
@Darng1
@Darng1 Жыл бұрын
Fr I was thinking that every time he said it.
@darkpit1488
@darkpit1488 Жыл бұрын
I forgot about "Mordidorb" and was sent into a giggle fit reading this.
@ashelotl
@ashelotl Жыл бұрын
“I hit a lot of refreshes sometimes” -Tyler explaining why he won’t be taking refillibuster
@BeeLol.3
@BeeLol.3 Жыл бұрын
Glad you got back to pegging, especially with special effects this time
@Acid_Portal
@Acid_Portal Жыл бұрын
o_O
@aviowl8945
@aviowl8945 Жыл бұрын
Also nice to know he’s in love with the idea of a mommy peglin
@susiek4593
@susiek4593 Жыл бұрын
@@aviowl8945 mommy pegging umu
@tmbocheeko
@tmbocheeko Жыл бұрын
You can check what orbs and relics a character can get if you try to start a custom game with them. Even in a custom game, they're locked to their class-specific stuff.
@zackbrown8438
@zackbrown8438 Жыл бұрын
You make this game look easier than it is
@zachstangle6541
@zachstangle6541 Жыл бұрын
It's not so bad if you played peggle
@zackbrown8438
@zackbrown8438 Жыл бұрын
@@zachstangle6541 Well I guess that’s the issue for me
@legitelf0058
@legitelf0058 Жыл бұрын
ikr i tried playing it and got my butt kicked in the first level
@avec5883
@avec5883 Жыл бұрын
I'm glad I'm not the only one who thought this game was lot easier lol. Game is 10 times harder than I thought it was gonna be thank Tyler 🙄
@spaghettiwithink
@spaghettiwithink Жыл бұрын
Welcome to Aliensrock
@billiamswartz2355
@billiamswartz2355 Жыл бұрын
I think one new class could be like a wizard (wizorb?) that could have something with the elemental orbs like infernorb, icircle, ball lightning, etc
@extremehauntergaming_
@extremehauntergaming_ Жыл бұрын
And Necorbmancer and those orbs for a dark magic feel.
@maheepsingh3612
@maheepsingh3612 Жыл бұрын
Sorbcerer?
@Bluemangrup
@Bluemangrup Жыл бұрын
It's funny that muscircle builds are worse on earlier levels but butter on higher levels where there's less crits
@turtleboi3919
@turtleboi3919 Жыл бұрын
a merchant class for more gold synergy would be cool
@whatevername4873
@whatevername4873 Жыл бұрын
Unpopular opinion, but it'd be fun to retain gold you didn't spend on the run on items in a permanent shop, kinda like Alto's adventure
@AryaPDipa
@AryaPDipa Жыл бұрын
​@@whatevername4873 "For every 50 gold in your possession, gain +1/+1" kinda relic would be fun
@whatevername4873
@whatevername4873 Жыл бұрын
@@AryaPDipa I'm thinking more like you could spend 50G before a run on a relic that you wanted, or maybe like a revive, or maybe even lore, like the gravity falls journal where each enemy could have a little paragraph you could unlock over time
@absentchronicler9063
@absentchronicler9063 Жыл бұрын
@@whatevername4873 that goes against the roguelike formula
@whatevername4873
@whatevername4873 Жыл бұрын
@@absentchronicler9063 Yes, but that's why it's optional
@logantakach6113
@logantakach6113 Жыл бұрын
Brambling a non-moving enemy is truly one of the saddest moments on family guy
@djdexcat
@djdexcat Жыл бұрын
Roundrel is my most accomplished character in terms of Cruciball levels. The ability to disrupt incoming enemies feels way more useful than the "4 HP worth of armor once per battle" relic. The ability really shines when you get multitarget attacks and/or the relic that adds bramble effects to blinding. My main complaint about it is that despite Ballwark orbs not being in the pool, Ballwark _relics_ are. Getting impossible-to-use relics is... disappointing, to say the least.
@john_titor1
@john_titor1 Жыл бұрын
Tyler's reading ability never fails to amuse me. "Excaborate". lol.
@biglad6265
@biglad6265 Жыл бұрын
10:20 I also get absentminded when staring at balls, don't worry tyler. Also, confused enemies would be sick. Have them take a dice roll for moving forward/backward, maybe targeting their teammates or something? Would need to have a special case for non-moving enemies like bosses though
@itioticginger9520
@itioticginger9520 Жыл бұрын
I don't think the Exacorbate should have increased the enemies strength at 21:34
@ymiros0953
@ymiros0953 Жыл бұрын
Nah muscircle totally is a debuff so that interaction makes perfect sense. Guess the orb increases all status effects and not just negative ones lol
@glitch7440
@glitch7440 Жыл бұрын
Man the editor is doing such a GREAT job on every Tyler's video. I love it
@therabbithole5686
@therabbithole5686 Жыл бұрын
The perfect video to start my birthday with. Finally 19
@commentturtle9892
@commentturtle9892 Жыл бұрын
Happy birthday!
@Acid_Portal
@Acid_Portal Жыл бұрын
Happy birthday make sure to eat lots of cake 🎉🎉
@randomworld2023
@randomworld2023 Жыл бұрын
Happy Birthday!🎉
@xman9354
@xman9354 Жыл бұрын
You can now drink alcohol in ontario
@Aliensrock
@Aliensrock Жыл бұрын
Happy Birthday!
@OLLGY69
@OLLGY69 Жыл бұрын
17:29 parents watching you take a rest during the weekend:
@aethar2750
@aethar2750 Жыл бұрын
An idea that’s been running through my mind was a really buff peglin called the hobgorblin that has a relic that is based around muscircle and self-damage
@z0mbyshark418
@z0mbyshark418 Жыл бұрын
I LOVE PEGLIN I HOPE THEY NEVER STOP UPDATING IT AND I HOPE YOU NEVER STOP POSTING❤❤❤
@hexanchii6559
@hexanchii6559 Жыл бұрын
Tyler your gonna grow to be one of the goats of youtube and I’m so happy to be witnessing it
@steveotato9113
@steveotato9113 Жыл бұрын
I've been subscribed for years, and I love the memes in your more resent videos.
@princedest1ny
@princedest1ny Жыл бұрын
Tyler being surprised by the *living flamethrower* being immune to blind
@TBird136
@TBird136 Жыл бұрын
You know what that living flamethrower has tho? Eyes. Eyes that I can poke really hard and in that case die trying
@timelesspoultry8849
@timelesspoultry8849 Жыл бұрын
Just came back home from a vacation. It was four days long, and since i missed three vids because i didn't have wi-fi there, i now can binge a Vampire survivors vid, a Peglin vid and a Toki Tori vid and it just makes coming home feel 10x better.
@malcolmw121
@malcolmw121 Жыл бұрын
I love love LOVE piercing orbs with Roundrel. Applying Bramball to every enemy in a row just hits different. Additionally, being able to inflict statuses by default just makes some things better.
@vivi_danew
@vivi_danew Жыл бұрын
This is now the second game I've seen introduce interesting ways to solve my biggest issues with luck be a landlord - not enough interesting builds, and new items/symbols make it harder to works towards a specific build. In any case I'm loving all the Peglin videos!
@jamiesnow8190
@jamiesnow8190 Жыл бұрын
Thanks for the content!
@RoboWreckerCam
@RoboWreckerCam Жыл бұрын
Maybe for unlocks on characters it could just be using the synergy of the current character to its maximum potential, then moving on to the next synergy. And you unlock Omnipeglin last to not spoil anything
@tefnutofhoney2832
@tefnutofhoney2832 Жыл бұрын
I dont like that idea because there might be playstyles you actively dont like playing and you shouldnt be forced to play them if you dont want.
@CowKirbo
@CowKirbo Жыл бұрын
No tyler he is the poison character but with other added debuffs. His main damage is poison but he's got bramball and blind for support.
@zachstangle6541
@zachstangle6541 Жыл бұрын
Acktually its crit/debuff not just poison🤓
@noah9942.
@noah9942. Жыл бұрын
literally just finished your last peglin vid, hit home, and saw this not even a minute ago lol
@EmergentSea1
@EmergentSea1 Жыл бұрын
4:07 I feel like such an idiot for not noticing the punny name there until just now.
@ThoughtsMantle
@ThoughtsMantle Жыл бұрын
I was waiting for this ❤
@itsbombervr8611
@itsbombervr8611 Жыл бұрын
I had the idea for a debuff called "terrified" or something like that, where the ball "Phorbia" would apply the debuff, causing the affected creature to move in the opposite direction
@breadstick_games6060
@breadstick_games6060 Жыл бұрын
A cool counter part for debuff character would also just having it buff too
@steelhorn2029
@steelhorn2029 Жыл бұрын
I love Tyler's commentary, except when he brings up the "omnipeglin." That's the main first guy, and he give you a relic that helps you find those crazy synergies that would be nearly impossible to find!
@TBird136
@TBird136 Жыл бұрын
Yeah, but he already said in another video that the first guy you get shouldn't be the omnipeglin. It looks like Tyler has visions more like a roadmap for characters, you know, unlocking one gives you the chance to unlock the next and so on until you get the onmipeglin. Maybe he thinks getting newer players into the systems like debuff builds and ballwark builds should happen gradually. If that is the case, I don't think it's that bad a idea. Challenging the player to master the current character to unlock the next one would be an interesting system. Although this takes a bit of freedom from the player, as until having all characters you'd have your focus set by the game
@OLLGY69
@OLLGY69 Жыл бұрын
27:20 man let that person walk in peace!
@TheTrueSeraph
@TheTrueSeraph Жыл бұрын
9:36 Comrade Tyler!
@Milenos
@Milenos Жыл бұрын
A weapon master peggling that can get all weapon-orb and cool synergy relic would be cool. Something called the Ballzerker.
@macrobioscopic
@macrobioscopic Жыл бұрын
I feel like tyler always getting the god run at least 4/5 times
@alexsiemers7898
@alexsiemers7898 Жыл бұрын
He mentioned in the previous peg lin video that it took several tries to get a run with 50 ballution on an enemy to unlock the new character, so he probably has a bunch of failed or uninteresting runs
@ashelotl
@ashelotl Жыл бұрын
I mean to be completely fair the vast majority of Peglin runs in general just sorta end up being insane by the end
@whatevername4873
@whatevername4873 Жыл бұрын
He only ever posts his good runs, on every game he plays
@dukex123
@dukex123 Жыл бұрын
I was so surprised that he skipped so many poison orbs in the end. Especially during the dragon fight. He could have stacked up about 500 poison on him.
@enif_plays
@enif_plays Жыл бұрын
Ball: *goes in the fire* Tyler: ... Good
@Kallyn
@Kallyn Жыл бұрын
The screwed up unicorn horn has inspired me New orb: Suporbposition: lets you fire two different angles and the one with the higher damage is the one thrown at enemies, the pegboard has a copy for each orb that are superimposed on top of each other, like the different quantum states of this orb. When the orb leaves the pegboard, a level 1 orb will leave the board in the state that the higher damage orb left it, level 2 will leave it in the state that the lower damage shot left it, and level 3 will refresh the board, just so there are no pegs that are in a superposition of hit and unhit. Perhaps there could also be a boss relic like defresh or matryoshka shell that applies the superposition power to all orbs at the expense of damage values
@christopherg2347
@christopherg2347 Жыл бұрын
There is a new relic that would have fit: "Branch of Ember When applying bramble to an enemy, apply blind 2. When applying blind to an un-brambled enemy, apply bramble 1." - I think that coins also have magnetic attraction. That skewed you shots in the final boss
@Viscidsquare040
@Viscidsquare040 Жыл бұрын
Ex-KA-borate is actually a pretty cool pronunciation so I’ll let it slide that it’s definitely supposed to be Ex-a-SORB-ate (pun on Exacerbate)
@galaxyofreesesking2124
@galaxyofreesesking2124 Жыл бұрын
New relic idea: _Paddy's Stats_ - On Crit, multiply current damage by X. Orb version: _Hyperbally_ - Crit damage is multipled by X. (3/2)
@Mushboom37
@Mushboom37 Жыл бұрын
I feel like Hyporbaly is a better name idk
@galaxyofreesesking2124
@galaxyofreesesking2124 Жыл бұрын
@@Mushboom37 Yeah, I couldn't find the pun at first. Thanks bro!
@truehiro
@truehiro Жыл бұрын
So mild bug, exacorbate increases ALL statuses on an enemy, including if they have muscircle. The lanky peglin elite in act 3 gets stronger when you hit it
@Fallen-Champion_Cox
@Fallen-Champion_Cox Жыл бұрын
Did anyone else notice... that the l o n g peglin's muscircle counted as a debuff and went up on Exacorbate?
@dropletq3477
@dropletq3477 Жыл бұрын
confusion could work where the enemies could attack each other. it can't damage enemies behind but those in front. its similar to bramble as a debuff but has possiblly fun interactions
@Tydusis1
@Tydusis1 Жыл бұрын
Tonight is a rare night: playing Peglin along while i watch Tyler play Peglin
@blueresonant5788
@blueresonant5788 Жыл бұрын
Orb idea- secrecircle (combination of “secrecy” and “circle”) Stats:1/1, becomes a 1/2 at level 3 Special attributes: it’s small. has a 50% chance to skip the enemy’s turn when shot. This chance increases by 25% with each level.
@be7256
@be7256 Жыл бұрын
tyler finally convinced me to try out this game 2 runs in and got chocolate cake both times its clear im the games favourite
@JosiahBradley
@JosiahBradley 11 ай бұрын
If the Omni peglin needed a pun name I suggest "Jack of Ball Trades"
@ammonbergevin5302
@ammonbergevin5302 Жыл бұрын
I think I like the idea of like a weaporb master or smth who has synergy with weapon orbs and with raw stat buffs. I kinda like the idea that other rogue-lites do where getting a clear (a win) with one character unlocks another for you to use, and gets you to ascension 1. So there aren't any strange goals like "get 50 poison" that aren't spelt out for you.
@nuclear_gaming452
@nuclear_gaming452 Жыл бұрын
For anyone wondering abt the statistics of additional poison, if you label existing poison on an enemy as x and the extra added as y, the total extra dmg is equal to 10xy+5y^2+5y.
@adamclarke6709
@adamclarke6709 Жыл бұрын
The base peglin could also have a class identity centered around gold-related orbs and/or crits. It starts with Daggorb so it could be like low regular damage, high crit damage, fill the board with crit pegs kind of build and also get lots of gold synergy to deal extra damage with gold pegs and have an easy time in shops (having lots of gold would make getting a build easier for new players)
@megaclpb2623
@megaclpb2623 Жыл бұрын
21:33 exacorbate increased the enemy's muscircle even tho it only increases debuffs I'm shaking and crying rn
@000Dragon50000
@000Dragon50000 Жыл бұрын
The best build for Roundrel I've found has been a blindness/Piercing one actually. Sphear, the relic which creates synergy between Bramball and Blindness where they add each other. (also optionally the relic which adds blindness 4 to every shot.)
@vo1ce147
@vo1ce147 Жыл бұрын
i really like that every character is having specialize build like balladin to be like ballwark synergy and roundrel with crit or debuff and dev should do that if you play like balladin or roundel to have more often to see synergy orb and relic so we dont have to care to much about the orb pool that getting more and more crowded because only affected the basic peglin.
@slimecubeboing
@slimecubeboing Жыл бұрын
21:37 the "increase hit enemy's debuffs" orb also increased the enemy's strength, is it a bug?
@thesimpledragon4808
@thesimpledragon4808 Жыл бұрын
I noticed it to in one of my runs. I think cause "muscircle" shows up like all the debuffs the game reads it as such. Luckily there are only 2 scaling bosses and one scaling enemy, but giving enemy's plus 3 damage isn't good in most cases. I guess there's also a orb that give EVERY enemy and you muscircle so it could be applied there.
@notagoat281
@notagoat281 8 ай бұрын
I think the base Peglin being the class with all things available makes a lot of sense for a few different reasons. For one thing, the game is _called_ Peglin. It makes sense for the Peglin to be the one who has access to everything in Peglin. Another reason is the default class is generally supposed to be good at everything but not _great_ at anything, a Jack of all trades, master of none. He's there for the player to get a feel for the game as a whole with no particular incentive to focus on one specific part of it, or for when the player just feels like letting whatever happens happen without feeling like they should be focusing on a particular strategy from the start. Then when you unlock the other classes, they provide good opportunity to have a more focused build. Giving the Peglin access to everything does this because he can go in literally any direction, but he's less likely to get a super optimized build for one specific synergy.
@victorlima875
@victorlima875 Жыл бұрын
he starting with daggorb makes sense since he is like a rogue with poison/debuffs and daggers
@lostwolf9873
@lostwolf9873 Жыл бұрын
I kinda like that the basic peggling gets all of the orbs since it shows that he is a newbie and doesnt have a way each other character could then be him but on a different way. Other ones could be Knight pegglin - Get 10 Bullwark at the end of a fight Class Specific: Weapon and bullwark. (Knight has sword and shield) Debuff peggling - Have 3 debuffs on an enemy at the same time Class specific: Debuff orbs. Bufflin - have 10 muscircle. Class Specific: Muscircle and selfdmg. Wiselin - hit for 1k dmg Class Specific: Magic and Spiness Vamplin -Heal for 1k hp Class Specific: Lifesteal / Halloween orbs
@jamesroberts3013
@jamesroberts3013 Жыл бұрын
The Gift in the Dragon fight is fun, but also very, very loud.
@andrewcook6365
@andrewcook6365 Жыл бұрын
“I hope I get the cake” then actively chose the ways with less question marks
@Imperial_Fister
@Imperial_Fister Жыл бұрын
24:10 as a star wars fan im with you
@random65axe3
@random65axe3 Жыл бұрын
On the conversation of Class Identity, i think the Peglin should be Stone synergy (given the goblin nature) and maybe weapons, but weapons could also be handed to the Balladin. I think the spooky stuff like Poltorbgiest and the like could be given to a Haglin character, witches brew and spooky necromancy/nature orbs! And your idea of the Omni-Peglin should be named "B-all", pronounced "bee all"
@jackwilliams1468
@jackwilliams1468 Жыл бұрын
Hey Tyler I can give insight into what's going on with he cursor at 27:00 ish. tl:dr solving physics equations on a computer is hard. Physics engines often work on integration algorithms. What that means is "change the balls velocity according to these effects at each time step" is written as a derivative equation, and they integrate it. However solving these differential equations with finite steps can cause notoriously unstable behavior. With the magnetic effects and sometimes wind, I assume these forms of errors were cropping up. The solution would be for them to have a few checks in their code about when these effects would happen and change their method for simulating the physics (ie go from Newton's method to Ruta Kunga or something which is slightly slower but more accurate).
@actbrimstone
@actbrimstone Жыл бұрын
I’m sure this has been said many times before, but if not, what would a zombie ball (zomball perhaps?) be like? You affect an enemy and they then become your ally and injure other enemies. Not sure how good/bad that could be, but it seems like an interesting idea. Could go well with Tyler’s idea of a spooky class type. Or it could be like a pheromone ball that makes them fall in love with you and does the same thing, not sure.
@warriorofbepisland6104
@warriorofbepisland6104 11 ай бұрын
Roundrel should randomly start with Darkness Eterball, Bramball, or Ballution's Sting.
@bradywdunn
@bradywdunn Жыл бұрын
A spooky character would be neat, calling it "The Exorbsist"
@alexisandersen5668
@alexisandersen5668 Жыл бұрын
In terms of class identities, I'd make a new one for the spooky theme orbs and call it Worblock.
@jlco
@jlco Жыл бұрын
24:10 can't believe Tyler is against databases 😔
@rtol-1105
@rtol-1105 Жыл бұрын
Im glad tyler is experimenting with pegging enemies with other characters!
@johnylaw04
@johnylaw04 Жыл бұрын
You've always slept on Concentrication but it's even better now with the dragon boss.
@zizuedarkwitch3425
@zizuedarkwitch3425 Жыл бұрын
the dragon isn't an instant lose with the gift that keeps on giving, but it's certainly hard if you don't have the loadout for it and only time consuming if you do have the loadout. I recommend having a poison build with the relic that heals one hp by taking it from enemy for every five pegs along with something that reloads wellish like the refreshorb if you want to try the built that I did that let me beat the dragon while having the gift that keeps on giving. ended up giving the dragon around a hundred poison so it took a thousand hp worth of damage each turn
@ipkandskill
@ipkandskill 11 ай бұрын
I forgot how much I liked the status effect build.
@kry3s
@kry3s Жыл бұрын
Please play more of that puzzle game with that sexy bird in it
@ithalathegayguy
@ithalathegayguy Жыл бұрын
I feel like using the new mechanic to unlock the new character ONLY works well if the new character is unlocked alongside things that build on their specialty more. Like, yeah, you only had 4 poison orbs as the peglin which, when used together against a healthy enemy can get you the 50 stacks if you build right, but then the first time you play the new character you immediately unlock orbs and relics that apply the poison (and other debuffs) better. That way the method of unlock just becomes a teaser and you only get the real show when you successfully unlock the character
@wanderingpage5470
@wanderingpage5470 Жыл бұрын
I think for enemies, confusion could give them a chance to hit another enemy instead of the peglin. It would make it sort of like a better form of blind, but maybe to balance it out it would have a lower chance or something
@joshjones2497
@joshjones2497 Жыл бұрын
I'd love to see a serious mucircle redemption video I think it has a lot of potential
@5h3i1ah_and_Nik0
@5h3i1ah_and_Nik0 Жыл бұрын
Critsomallos Fleece specifically never reduces your damage output, making it at worst a nothing relic, and thus you should always take it if you want to maximize damage
@Acid_Portal
@Acid_Portal Жыл бұрын
When will we see the day aliensrock gets the cake
@drcgaming4195
@drcgaming4195 Жыл бұрын
6:47 Thank you Tyler for saying excaborate
@Stormer13
@Stormer13 Жыл бұрын
On the topic of classes getting two things, I thought of either a really stupid or really niche but fun class: a masochistic healer. Basically, the class gets synergy with both health stuff (so max HP and the healing orbs/relics) and self-damage. It's a silly idea but one that could be quite fun.
@bagseys
@bagseys Жыл бұрын
I think that would be something they would do, and they already have slot of that's, our peglin devs sure love making mascosism builds Alos additional points, i think their are class specifics, it just that the Omni peglin spoke of is the og peglin, baladin has their orbs narrowed armour related and the scoundral had their round down to poision
@OceanBagel
@OceanBagel Жыл бұрын
20:55 Why skip the crit fleece? Isn't it strictly beneficial, even if it's underused in this build?
@silicafrill2706
@silicafrill2706 Жыл бұрын
Multiple orbs would lose damage if they hit multiple crits (noncrit higher than crit), it'd pretty much just benefit daggorb which isn't the build focus
@OceanBagel
@OceanBagel Жыл бұрын
@@silicafrill2706 I don't think that's how it works. If the difference is negative, it would have no effect.
@silicafrill2706
@silicafrill2706 Жыл бұрын
Then just not being the focus then, he's playing more for novelty than optimal numbers
@Robosium
@Robosium Жыл бұрын
16:35 confusion on enemies would probably function like x amount of blind for y turns where y is the amount of confusion
@theneongoomba
@theneongoomba Жыл бұрын
I would imagine Confusion could have an effect like, "An enemy with Confusion attacks themselves and the enemy behind them." It could make for some interesting orbs and relics: Angorb I: 1/2, Applies Confusion and Muscircle 2, Can target any enemy Angorb II: 2/4, Applies Confusion and Muscircle 4, Can target any enemy Angorb III: 3/6, Applies Confusion and Muscircle 6, Can target any enemy Discorb I: 1/3, Applies Confusion, Attacks all enemies Discorb II: 2/4, Applies Confusion, Attacks all enemies Discorb III: 2/4, Applies Confusion and Muscircle 2, Attacks all enemies Pitball I: 2/4, Applies Confusion and Bramble 1 Pitball II: 3/5, Applies Confusion and Bramble 2 Pitball III: 4/6, Applies Confusion and Bramble 3, Overflow Red Flag: Damage enemies take from enemies is doubled Pepper Spray: When an enemy with Confusion hits you, they take 10 damage and lose Confusion Shiny Pendulum: The front enemy always has Confusion Comedy Sketchbook: Heal 1 when an enemy hits an enemy
@itty1314
@itty1314 Жыл бұрын
I'm thinking the fire breath is an AOE attack, not a targeted attack, where the dragon is just spewing flames in your general direction, so it personally makes sense that it's not effected by blind.
@beensandchees
@beensandchees Жыл бұрын
Tyler out here speakin the peglin gospel
@jonnevitu4979
@jonnevitu4979 Жыл бұрын
Since I first saw that the poison stacks decrease one per turn I always thought about having a relic that make it only decrease every other turn, pretty simple but strong imo.
@alliejasmine
@alliejasmine Жыл бұрын
I think the debuffs should have enemies they’re strong and weak against. It opens it up so you can have more characters, and more builds. You could even make it so if you’re using the associated characters that debuff does more damage. There could be a character increases the effect of all debuffs but less the the associated character. You could unlock this character by getting an amount of each debuffs on one enemy
@Aelinbunn
@Aelinbunn Жыл бұрын
19:45 You mean the weather *pane* is over now?
@Rev_Erser
@Rev_Erser Жыл бұрын
16:30 maybe confusion would make them walk and attack backwards? maybe also friendly fire
@bizzbolt5
@bizzbolt5 Жыл бұрын
I wonder when we’ll see the bardlin, with all those music themed orbs.
@auricle640
@auricle640 Жыл бұрын
New character that starts with every orb
@gvarph7212
@gvarph7212 Жыл бұрын
I feel like the bulwark class should also have some weapon-orb synergy. It could be something like a knight class
@SolarArkon
@SolarArkon Жыл бұрын
Omni-peglin relic idea, what if it unlocks a new option in the shop where you can sacrifice an orb (and/or a coin cost) and then you are more likely to receive orbs that have similar traits in the future and maybe a higher chance to get relics that synergies with those traits (aka muscircle, ballution, piercing, crits etc). Something like a 2x increase to still give the player a lot of random orbs as options, but you are better able to find the orbs and relics you need in order to make a really interesting build shine. The limit of the relic only working with a shop and the additional cost makes sure the player has gotten a few random orbs and has started to create a unique build, this relic just lets them see it through. I think this will be quite useful for multi-class builds such as Bullwark and Ballution. (You can choose which traits/orb is being used at a shop for the same cost) This will be a hard feature to balance, but I see Omni-peglin as a way for people who enjoy the game to have fun messing around with fun and unique builds, so balance isn't as important compared to other characters. Though by either increasing the cost required, the amount of chance increase and the fact that this is the class relic should be enough to help make this feature more balanced
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