How good is Lethal Zone TO YOU? Also, how did you like the format of this video? I can extend it into different sizes, 15 min / 15... 20 min / 20 min etc.
@gamedont8673 жыл бұрын
Osam man very good can you kill a pleg hart with only knaef please don't forget that I love you foxy friend ✌✌🇦🇪🇦🇪
@jimstruckmanjr78093 жыл бұрын
The next lethal playthrough you need to bring your legacy red talon guy in....and Drucker County
@gamedont8673 жыл бұрын
I don't know what is it
@molevalence15843 жыл бұрын
Anyone can bloat about being a Lethal veteran but when a pack of 3 blood ferals charges at you you're in for a hard time. lol
@gamedont8673 жыл бұрын
can fox kill a pleg hart with only knaef yas or no🤔
@ProxMackintosh3 жыл бұрын
I just hate how one moment the building is empty and suddenly 10 zombies spawned into it
@Canliberk3 жыл бұрын
Yes this was one of the biggest turn offs for me on higher difficulties, it just feels wrong!
@BattleBazOnline3 жыл бұрын
Yeah! Bloaters appearing infront of the car!
@davidlopez65173 жыл бұрын
I've been hit by boaters appearing out of nowhere. Cost me a character yesterday. Also the farm buildings are annoying because they're so big, when you go to one side and kill the zombies, they spawn on the other side. You can never clear them
@BridgeBoii3 жыл бұрын
@@Canliberk facts like if they wasn’t there b4 why are they there now smh
@Pvezin3 жыл бұрын
@@Canliberk Even tho i dont rp and dont play for the immersion, thinking of the zombies as some sort of hell spawn instead made it feel more natural to me.
@kwesiwilliams11883 жыл бұрын
It's like a bike. Takes some time to get used to it but once you get it, you got it.
@lukestark33 жыл бұрын
Speaking of bikes... 3 different ones? A bicycle, a dirt bike and a super bike please undead labs 😁
@KastrowithaK3 жыл бұрын
Yea unless someone throws a stick at your wheels
@Frxmez3 жыл бұрын
@@lukestark3 never thought of that, would run the dirt bike a lot, imagine the upgraded ones🤩
@ChanceYolo3 жыл бұрын
Im not super critical of SOD2 these days because it was a cheap game when it came out and Undead Labs is a small team. But I feel like people mainly want harder and harder difficulties because they'd like there to be MORE to the game. Like I think lethal would be perfectly difficult if the game was a bit more dynamic and had more to do. And I do enjoy the game, but it also is what it is.
@MrRastawannabe3 жыл бұрын
Agreed
@GitGudFox3 жыл бұрын
I think SoD2 has largely remained the same. It's sad when compared to the progress of other survival games like Don't Starve, Oxygen Not Included, Grounded, and other completed games like The Forest. They showed far more evolution. UL is basically just... 1) Crank up numbers 2) Reskinned weapons and clothing 3) Bug fixes
@jeremycorbin21783 жыл бұрын
@@GitGudFox Idk man, this game almost feels like The Forest in a way; they only expanded on ideas that were in from day 1 more or less and while they do a lot with a little tech wise, it still shows if you look relatively close enough. I love playing it and I'm looking forward to 2, but I'm still 50/50 on whether they will deliver The Goods when they left they first game hardly feeling "completed".
@GitGudFox3 жыл бұрын
They've already shown a new type of enemy. That's more than what SoD2 has done. SoD2 is still using the same enemies that were in SoD2, and their blood plague variations are mostly cosmetic differences.
@jeremycorbin21783 жыл бұрын
@@GitGudFox Fair enough. Admittedly low bar, "did you manage to add any enemy variation between alpha and release" but you're totally right in pointing out that undead labs hasn't even hurdled that (yet). It really holds the game back imo
@arandomvariable27103 жыл бұрын
Honestly really love this format! Feels like listening to a podcast. Not sure if that’s the vibe you’re going for, but I thought it was fantastic. :) Your discussion videos are my favorite!
@GitGudFox3 жыл бұрын
That's what I was going for!
@Radman19193 жыл бұрын
I like the ransacked feel in lethal. You are in a zombie ravaged world, your community was not the first in the area. So yes when you do find great loot you feel great.
@jmccrimmon753 жыл бұрын
Something I liked to do with lethal zone was to turn off my hud. It not only was more immersive but it hid my health and blood plague meter. So I had to actually listen to my survivors when their stamina was getting too low or when the blood plague was getting worse. It was really interesting to play like that and it’s definitely harder but way more interesting
@GitGudFox3 жыл бұрын
I don't find the loss of HUD to be very immersive because IRL you have a greater sense of perception that is equivalent to a HUD. IRL, you can feel how tired you are a lot more intimately. IRL, you can feel how shitty from a disease just by existing. IRL, you have far more accurate surround sound senses, IRL, you have a greater sense of the passing of time and a greater sense of direction etc. The HUD is just there to compensate for the intimate lack of human senses.
@yukikodavila49073 жыл бұрын
Thanks for the video Fox I liked the new format. The advice that running is super good cracked me up. Also, Friendly enclaves would disagree with your statement that "No one died."
@GitGudFox3 жыл бұрын
Aka chumps!
@matteobianco2983 жыл бұрын
Great video, most of the points are perfect. What I figured out is that UL is basically "afraid" to hurt the players. In Sod1, the sickness system could have been good, but I never lost a character to the sickness except the scripted one in many campaigns and breakdown levels. In Sod2 I agree, the poisonlike system is worse, and there are so many solutions that After a while, you just won't die of it. I think that most of the tension comes from the fear of losing a character, and as you perfectly said, the randomness of the zombie infection. UL didn't deliver (especially on Lethal, the hardcore difficulty can't be so soft on these things). But hey, still love the game. Thanks for the great content, really like the format!
@fatboizeelan68993 жыл бұрын
Hi Fox, Im a returning subscriber and I just wanted to say WOW, you have drastically improved the quality of your content. The cuts in between certain parts are always perfectly timed, and the memes you add always make me laugh. Keep up the content it's truly amazing.💪👍
@GitGudFox3 жыл бұрын
Can't stay a novice KZbinr forever! Thank you!
@sauceomegaming3 жыл бұрын
I love lethal zone, things that can be ignored in other zones become very important in lethal. SoD2 is awesome!
@b0nedog3 жыл бұрын
Really excited for SoD3! Hopefully it doesn’t take too long to release.
@Woutervdriel3 жыл бұрын
I love how you're talking while showing another of your KZbin videos. Double the content, double the fun!
@landonholley18093 жыл бұрын
to make things more interesting my friends and i started playing with 3 useless skills on the starting survivors, no recruiting from enclaves only picking up the people who offer to join and you always have to take the people who offer to join even if you dont want them. It has made surviving a little more interesting bc you have to try to make everything work you might not get the skills you would typically need/use so you have to get a little creative to survive
@UltroN023 жыл бұрын
Well thats a totally different way of doing things. I like it, ill try this
@Ghost_Recon_Phantom3 жыл бұрын
I’m playing Lethal right now, no dlc, no mods, no melee weapons, no radios, and didn’t do close game exploit. It’s a game changer
@ken71652 жыл бұрын
lethal is just frustrating AF. trying to clear an infestation and there's always 1 zombie left you can't find for a minute and by the time you do the infestation is up to 10 again. rinse and repeat. plus every time I stop my car a horde pops up or bloaters spawn under your front tires when you're driving. oh and the other enclaves calling you every 30 seconds wanting something sucks too lol
@Mkronox3 жыл бұрын
I´m right there with you, the knowledge I remembered from before I stopped playing for 6 months was enough to get me trough the lethal zone even though I loosed a bunch of skill. Also the high material cost on crafting makes me feel that´s the ideal for me now, I am currently on the second legacy (taking it slow) I already finished clearing the PH and I have so much ammo and resources of all types even with the new penalties on increased consumption of them thanks to the way I built up strong trading and a bunch of allies near my house. I tried replicating the "bloater" thing on my second legacy with a couple of PH while wearing scentblock and watching closely and I think that the theroy is not what was happening. For whatever reason it seems zombies on fire made specifically from the pyrolauncher causes a massive damage on the PH when they run into it, I tried checking with other fire sources and they didn´t do any damage to the PH that was anywhere comparable, but the pyrolaunchers fire ligthing other zombies that ran into it just destroyed it. The reason you would get the little 2 influence seems to be simply because you killed a certain amount of regular zombies because of the fire, since even when killing those I also get a bit of influence from them. A thing I have noticed is that just like you said melee is way more used in lethal, I pretty much only use guns on the ferals, and I have also gotten sort of used to the triple plague ferals, I was already used to carrying fuel bombs from my time on nightmare (I like bladed more then striking because of lethality and quick standing kills, but bladed wasn´t good to deal with big numbers, so there I would use the fuel bombs and bladed would kill anyone left), so whenever I run into the triple ferals I just fuel bomb them, gain some distance, burn again and then shoot, even withouth gunslinger it has been easy. I make sure to always keep them on hand, so when I use them I go and get more. I have been going gun ho on acquiring standing. I pretty much go crazy murdering zombies and looting everything on my sight, and have been having fun doing so, even more then on nightmare. On the topic of allies I have been only recruiting if the ally bonus isn´t good, if they are only friendly I try not to recruit from them since if they give me caravans or food and theater (or whatever the name is that gives food and morale) I don´t want them having little manpower and putting the bonus on risk, same with the soldiers that have free recruitment since they can get up to 3 ammo rucksacks for sale per day. Also I need your quick opinion on a character I happened to get and I don´t know what to do, she had an amazing greenish blue coordinated outfit so I recruited her and she came with keeps hidden pockets, eats like a bird, and had sewing as a fifth skill, so she already has the +3 item stacking, and I keep debating whether to make her a looting specialist with backpacking, stealth, bladed, gunslinger since she will get to carry a lot. Or a PH murderer with Powerhouse, resourcefulness, close combat, gunslinger with these one she would have +6 item stacking. Both sound amazing and I just cant make up my mind.
@Mkronox3 жыл бұрын
On the topic of the pyrolauncher again, I tried out the BML12, and it takes almost a full magazine of it to kill a PH which is just terrible it sometimes feels like it does no damage on some shots, but from what I saw, I feel that every zombie on pyrolauncher fire seems to deal enough contact damage to the PH that its comparable to it getting shot with the bml once or twice. So something went really wrong in the coding there.
@Mkronox3 жыл бұрын
Also hostile enclaves have become easier to deal with then on nightmare thanks to the triple feral hordes, just pull one to them and they will more then likely die, plus the feral horde is fast so it wont take to long to lure them into the enemies. I feel the only time hostile humans on lethal could be a problem would be on the trader legacy, or the warlord legacy final mission.
@GitGudFox3 жыл бұрын
Yeah, the strategies remain the same. You just have to be tighter on LZ. There's less room for error, but you're still doing the same strategies.
@Drummerbrah163 жыл бұрын
Idk bro, I lost 3 characters last night which humbled me in the sense that this mode is way more difficult than I had anticipated! Absolutely enjoyed the format of this video because it made me think about things I wouldn't have thought of originally such as gaining standing too quickly. Starting fresh, mindful of my sound etc but gaining standing too fast left me vastly unprepared for when it comes to destroying plague hearts (something ive never been great at) and dealing with the combo of multiple ferals and 3 hoards, but I've got fresh meat and a can do attitude now, so thanks for the info!
@mars.41183 жыл бұрын
If you wish to destroy plague hearts safely enough you can do like i do. Use your car (not tall one like van) and first drive around the house where plague heart is to check where your target is (usually you will find window big all small). Park your car so you can see plague heart, climb on your car's roof, shoot in to the window with crossbow and than kill plague heart throwing explosives or fuel bombs.
@bucephalusv.60713 жыл бұрын
Hostile enclaves are still my struggle. I rarely mess up with them so i dont do the warlord and sherrif's quests often. I tried your car honking technique but its quite time consuming. So if i really feel like messing with enclaves, i use zombait while im in scentblock from afar hiding in my car. Lol.
@mustardosprey18733 жыл бұрын
It feels like nightmare, though it is pretty hard but mostly because of the plauge zombies
@ReclaimerX223 жыл бұрын
I think one of my biggest problems with Lethal/SOD2 in general is how, past a certain point, most of your "skill" in the game comes from how well you can manipulate game mechanics, vs actually roleplaying survival in the zombie apocalypse. For example, keeping your standing low to keep the difficulty low, recruiting and immediately exiling character after character because of undesirable traits or lame hero bonuses, purposefully failing enclave projects because you know they'll offer to join you if you do, promoting and demoting leaders just to build all their facilities, ignoring "moral dilemmas" because they have literally no consequences, the "siege glitch," the disparity between actual audio cues and what the game considers "noise," and so on. These are all fundamental problems with the way the game is designed, though. I think Lethal difficulty really brings out *both* the best *and* the worst that SOD2 has to offer.
@GitGudFox3 жыл бұрын
That's the goal of every game though. Your goal is to find out the vulnerabilities of the game while avoiding the strengths of the game. We gamers do that in pretty much every game. The issue is that the vulnerabilities are so extreme that they allow you to negate the game.
@ReclaimerX223 жыл бұрын
@@GitGudFox After rereading my comment, I just want to clarify that when I said "your skill" I meant "you" in the plural sense, including me as well; not yours specifically, Fox. You're right, it's kind of the natural point for us gamers to reach. We like to "optimize," and SOD2 reaches a point where it's too easy to play optimally, just because the game is quite shallow as it is.
@GitGudFox3 жыл бұрын
It goes even beyond that. If you have to mow the grass, after you do it a few times, you'll start thinking of ways to do it better. If you have to vacuum your house, and it takes forever, you might wonder if you're just doing things inefficiently and search for a better way to do it. It's like a component of our humanity to want to do things better. Some people get stuck and set in their ways, and they sort of reach the limit of their capabilities. Sometimes that doesn't matter and the old ways wound up being similarly as good as current ways. But it's just sort of a genetic thing within us to want to organize and optimize things to run smoother, to oil the gears in all things.
@AcornPlays3 жыл бұрын
@@GitGudFox I feel like the issue is with a somewhat buggy game like SoD2, a lot of the time optimisation is basically "how can I break this game to entirely negate the difficulty curve?"
@tunasalad1039 Жыл бұрын
I just started playing SoD2 and I gotta say, your channel is a literal gold mine for figuring this game out.
@GitGudFox Жыл бұрын
Yeah, while I don't play SoD2 very much anymore, I'm still the most experienced SoD2 content creator in the community with basically 5 years of experience playing at the highest difficulty.
@zekothedraco3333 жыл бұрын
You’ve never felt true fear until a blood feral is rushing you in your friends new lethal save while your lagging
@GBugden3 жыл бұрын
Damn, they wanted to cheat and stay outside the mission area so this man literally send a horde after them. Brutal.
@goontubeassos70763 жыл бұрын
The 5 min death timer should still count down even afterwards taking the cure, 1. Sometime in the future they get sick again, personal storylines 2. They turn into a screamer in the next few days while sleeping, triggering a base attack. 3. They are cured 4. They turn into a feral when the timer ends, providing cut scenes. 5. They survive, but are 1/2 zombie. Zombies ignore them, but other humans attack you, except your survivors won’t kill them.
@rong29623 жыл бұрын
Three of the most important things for survival, in my opinion: 1)stamina items 2)timberwolf sniper 3)climbable cars and buildings
@megabigdump3 жыл бұрын
All I want is a mode where I can many pump shotguns with unlimited ammo. Because when I think zombie apocalypse I think of ppl who have pump shotguns that never seem to run out of shells
@leanhoven3 жыл бұрын
How to cheat on pc?
@TheZombieKillsss3 жыл бұрын
Use wemod or cheat engine 7.1
@unfortunateson50163 жыл бұрын
@@leanhoven kzbin.info/www/bejne/kImvfWqGgtN9gNE
@davesghost46883 жыл бұрын
Great video I I enjoyed this format of 2 of 15mins shows and thanks for all your great videos
@theinsfrijonds3 жыл бұрын
I feel like someone with fish noodler or the materials equivalent is a pretty solid non-professional. I have one who's hero bonus is plus one food as well so a total of 3 per day. Now I have another one that has meal plans as his heroic. It reduces food consumption by 1/4 for everybody
@leobonassa3 жыл бұрын
My only complaints about Lethal are some bullshits that occur here and there sometimes, like bloaters spawning in the road (thx God not with frequency now but still occurs) and the WHOLE WORLD attacking your base, these days I had an attack on base in the yellow danger zone and I was attacked by a lot of zombies, 1 jugger, 4 ferals, 2 bloaters and 2 screamers, like wtf? Ah and an empty building spawning like never ending zombies xP Also loved this format Foxy! Love your work
@bucephalusv.60713 жыл бұрын
I purchased five .50 cal from the bounty dude and distributed to the community. During the siege, i go to the higher ground throwing fuel bomb or pyro launcher here and there. Super fun.
@nyhman783 жыл бұрын
Love this format Fox, maybe in future I'll play lethal 30+ and doing the boon quest all over again gets boring after while
@Weseer543 жыл бұрын
You deserve a job as a meteorologist. The narration feels like the news lmao
@johnnycime3 жыл бұрын
funny you mentioned the "mindset" when playing lethal zone... I finished lethal zone with all 4 legacies without any deaths, and now started a new playthrough for fun (no legacies, no imported people, nothing). I recruited a gardening guy because I forgot that one of my guys already had gardening. Then I did not recruit the automechanics guy (the one that leaves his automechanic community) because I forgot my mechanic died already. Then a bloater spawned UNDER my car (car was stopped, I got in, bloarter went off immediately) and killed someone from my community... :D Paying attention and right mindset does matter....
@thomasmckaig9093 жыл бұрын
Good format for your videos, completely different turn of pace, and probably a good way to break yourself from the monotony of plague heart killing mid season potentially! The 50/50 aspect was nice also, good way to cover multiple topics!
@GitGudFox3 жыл бұрын
I also took a break in between the segments to sort of rally my thoughts again.
@thomasmckaig9093 жыл бұрын
@@GitGudFox misunderstood what you replied. Yes I get that, I wouldn't imagine unless you are incredibly well versed and rehearsed in what you're going to say for half an hour then stepping back and gathering your thoughts was clever! I definitely don't feel like your videos are in anyways scripted, besides a few topic notes, they feel quite natural
@GitGudFox3 жыл бұрын
There's always some "show prep" and these kinds of videos always have an outline with the things I want to talk about + any very specific details I don't want to miss, but I don't have a word-for-word script to read as I prefer to sound conversational with opportunities to go a bit off subject and imperfections in the delivery that make it sound like a natural conversation.
@thomasmckaig9093 жыл бұрын
@@GitGudFox exactly I would have been shocked had you said it was scripted. Of course it has to be some sort of structure, especially to keep on track etc
@megabigdump3 жыл бұрын
And I've beaten Days Gone on Survival II so I'm no weakling, I just like the idea of an unlimited pump shotty haha
@AngellGaby3 жыл бұрын
I started a fresh community yesterday on lethal zone because of your playthroughs ! It's been fun but I'm feeling kinda stuck, not strong enough to take on the plague hearts and there is like nothing to loot anymore cause most buildings were already empty.
@BattleBazOnline3 жыл бұрын
You will get past that. Once you have a good base set up its east to blitz the plauge hearts
@kavonnthomas24913 жыл бұрын
Trade trade trade. Everything is valuable, scrap every weapon you find that you're not gonna use, even little shitty loot like soda can bombs, enough of those will take out a heart. Things like box mines that I usually leave behind became useful.
@BattleBazOnline3 жыл бұрын
@@kavonnthomas2491 gas grenades and flares for me.
@joshuacabral23483 жыл бұрын
Like the content over-all. I've been watching you for a while now Mr. Fox and in my pure honesty. I wouldn't survive lethal zone without your good contents. Perhaps what I'm gonna say to people reading is to share my experience in playing Lethal Zone for quite sometime under your guides. I started with what I call a "Powerhouse". 3 old hero community members packed up with weapons and rucksacks needed to start a new community. Dont forget that they carry over the items that they have previously on your last community. This will totally ramp-up your start. The skills they have are Automechanics, Surgery, and Utilities going to Electrical. Automechanics because cars are hard to come by and easily destroyed. Pathology or Surgery, dont matter as long as you have a paramedic. Utilities coz we need electricity and water. They all have Gunslingers and Stealth. One has a Swordplay, one has Endurance and one has a Powerhouse. Anything with an insta-kill is very useful. I'm currently at Meagher Valley at the Brewery and following Mr. Fox's how to farm influence guide. I currently have 3 Hydroponics, Maxed Workshop and Infirmary, Lounge and a Trader Depot. If you notice I dont have any watchtowers. Honestly I never got the chance to build one Sniper Tower but having Watchtower level 2 is really nothing in this base especially with the brewing going on so I always get seiges no matter what. Plus lethal zone gives you plus 30 loudness so you're always noisy even when youre doing nothing so I get rid of it.. But since I bought something from the old community. I have 2 50 cal weapons and honestly, we always kick-ass. Plus the perk of raining blood samples makes it better. Now blood samples? Yeah the Bio-chem station is really a BIG HELP! The CNC mill, and the Fireworks Station and weapons are your TRUE BEST FRIEND. You need 3 C4s to kill a plague heart or 2 C4s and 1 Bloater Grenade. (Proven effective) Plus Scentblock will give you sure win against plague hearts. I also agree to Mr. Fox's dont raise your standing fast. I learned it the hard way losing one community member. And Juggernauts are not the threat. Its the Freakin Ferals who just spawns anywhere. Like he said, learn to be quiet. Guns with silencers here dont really work. Its better to use the Firework gun and stealth kills. Stealth is MUST go to skill whenever you have the chance at least to my opinion. I couldn't make it without Mr. Fox's tips. I hope his contents work to everyone like mine playing in Lethal Zone. :) :) :) Thank you BIG BOSS (Y) (Y)
@BattleBazOnline3 жыл бұрын
I have done 1 lethal load solo with no dlc and i done it in 40 ingame days. I lost about 7 to 10 members but mainly down to bloaters spawning infront of the car! The hoards of ferals were difficult to deal with until I got my sniper support. I do enjoy the struggle to find resources Overall I enjoyed lethal but bloaters and other freaks spawning next to you is really frustrating! There has been times i could have rage quit due to losing my best character due to this.
@ZenoGaron3 жыл бұрын
I finally got good at State if decay 2 going to nightmare zone took some ak-47 with a huge mage of 125 bullets feral was trying to kill me he still is very hard to take down
@shayliakara3 жыл бұрын
Oh wow, I never thought about that. But you are totally right. The plague doesn't seem like a real scare, compared to first game. Cause all you could do is hope they were okay, if they got bit. No guarantee.
@GitGudFox3 жыл бұрын
That's why these plague zombies are more like getting bit by a poisonous snake.
@matthewdh1233 жыл бұрын
Bringing 3 surivors with that 22 revolver that never needs repairs and all have close combat so you don't need weapon repairs seem like a decent idea to anyone? Doing a green zone now in preparation to do my first leathal zone.
@mcsnuggie3 жыл бұрын
Also make sure to take all the doors off your car so you can get out quick in an emergency 👍
@ThepPixel3 жыл бұрын
Been watching you a couple years and I love your videos!
@francisco_alonso143 жыл бұрын
i honestly think that lethal zone is the peak of what state of decay should be. i love everything about it i think people eat too much. but honestly. my only complaint
@jaydenshepard79283 жыл бұрын
Its just absurdly unrealistic artificial difficulty by changing numbers in a file. The spawns are so ramped up that you cant even clear some buildings because they spawn inside the same areas you just cleared once you walk away to clear the other side of the building. You look away, and look back, zombies will spawn right in front of you. It’s just stupid and lazy.
@BrunoCAquino2 жыл бұрын
I've jumped from dread to lethal and I'm having quite a hard time, had to alt + f4 a few times or would be game over, but it seems to me that the start of the game is the hardest part in lethal
@Karmable_3 жыл бұрын
Hi fox, its been a month or two since i've been back on your channel. Happy to see your still uploading! I just got a new pc so I just got back into state of decay 2 and will def be checking out ur content
@vovin81323 жыл бұрын
I liked your speech on the zombie mythos. Despite what people voted for you to play, you should just do a playthrough of SoD1 anyway.
@GitGudFox3 жыл бұрын
I will do SoD1, but I'm going to save until after SoD2 is played out. I don't want the 2 games to cannibalize viewership.
@jeremycorbin21783 жыл бұрын
If I were to get my friends into this game I would want to do a co-op run with them, and I reckon the best difficulty for an immersive, challenging yet casual game is nightmare-level combat and the rest lethal zone difficulty. It makes the world feel more believable in a way, and I definitely agree that it's more gratifying. I also reckon it has the most balanced economy of the zones. Too bad lethal zone combat just feels gratuitous and shoe-horned in (cause it literally was, my OG Xbox 1 can really struggle to keep up, also makes zombie spawning laughable).
@sychodelicstorm55923 жыл бұрын
knowledge carrying you through any difficulty of the game is kinda the same thing with dragons dogma tbh, even though eventually it leads to burnout nothing is more satisfying then a game being easy, but not because youre a sweat but just because you understand what makes some thing tick and how to work around it
@GitGudFox3 жыл бұрын
That typically means the game is not mechanically challenging as in you don't need a high level of reliable aim, platforming, dodging/attacking etc, and it's instead more about knowing the methods. That's pretty much how SoD is. Having a high level of mechanical skill is definitely very helpful, but it takes more effort to develop such skill, and it's ultimately overkill for the game.
@soulrebel25312 жыл бұрын
Fox your a legend taught me everything I know about this game. Fresh start is the best part of playing state of decay
@GitGudFox2 жыл бұрын
It makes the gameplay feel a lot more impactful.
@soulrebel25312 жыл бұрын
@@GitGudFox I just found a Bar that will help defend the base realy well.
@likeablekiwi62653 жыл бұрын
plague heart survivor makes this so much easier too bad they are rare
@shayliakara3 жыл бұрын
I know you don't usually do mods, but I wonder if you would ever try the Lethal Dark zone mod. They made it so its harder than Lethal. I have never tried modding SoD 2 either, but I hear its pretty good. It presents challenges for those that beat Lethal Zone. But I understand if there are issues with mods. Like, I don't know if sponsors and such like them. Like would you get in trouble by Undead Labs for streaming a mod that changes their game?
@MrRastawannabe3 жыл бұрын
1) I like vid format and your tips are definitely helpful for new players. Your channel is what helped me get into state of decay in the first place and get better at it 2) I can’t believe you didn’t mention the random zombies spawning in a building when you’re trying to clear it lol that’s my least favorite part of the game by far. Obviously just running away goes without saying but the noobs should definitely know about it. I’ve never played nightmare so idk if that’s a thing in the other difficulties
@GitGudFox3 жыл бұрын
I had a few other things that annoyed me, but they weren't significant enough to fit into the 15 minute segment.
@BigBroccoli_3 ай бұрын
This game boils down to making good choices under pressure, that’s the main “skill check” there is. So I understand why it’s hard to make the game feel harder since the only way to do so is to add more pressure via more freak and enemy spawns in general
@GitGudFox3 ай бұрын
That's exactly the issue. The higher the difficulty, the faster you have to make your decisions, but the correct decision defeats the game every time. Now that could be argued for any game. This game isn't as difficult as playing against e-sports pros in a shooting game where "good decisions" come at lightning fast speeds.
@BigBroccoli_3 ай бұрын
@@GitGudFox I completely agree! I just can’t wait to see how/if they go about tackling the difficulty issue whenever the third game comes out, hopefully without making the game too tedious
@JustChrisGamming3 жыл бұрын
I left a comment on a previous video about this but going into your next season, I believe Lethal Warlord, can you experiment with the execution on Plague Hearts? A video I seen was someone lured a bloater into the room with the plague heart and through a fire source to blow up the bloater and the plague heart instantly. I'm wondering if a bloater gas grenade will do the trick along with a fire source.
@GitGudFox3 жыл бұрын
It won't. It has been tried before.
@dagorian863 жыл бұрын
I found nightmare zone challenging in the first half. Having to use stealth a lot more for example. Without decent mods and multiple outposts, lack of community members, I found myself struggling a little bit. The 2nd half of the play through was a lot more manageable. Getting the best mods, guns, more community members, making a base defensible and self sufficient, getting members to hero status, etc all helped a lot I'm a little bit apprehensive of playing lethal zone, especially the first 5 to 10 hours, starting up again How do you deal with the double food problem? On nightmare it was 1.5 times more, and I found that tough to compensate for. Had to build a farm and garden and max out both And yes, the amount of loot you get up to dread mode is insane. I found myself filling up trunks of excess cars just to be able to store it. Even by the end of nightmare mode I found myself with way more of most items then I was ever going to use. The beginning was rough though
@bucephalusv.60713 жыл бұрын
Its a tedious routine in lethal at the early stage. You have to call on new enclaves when you can and check with them from time to time whether they are selling materias or any rucksacks that you need. Also dont choose utilities skill for your starter. Choose gardening or lichenology if you can so you can use the seeds. The food outpost are fine but i dont usually utilize them especially if theres conflict with its map position.
@dagorian863 жыл бұрын
@@bucephalusv.6071 thanks, I'm midway through now, and yes, lack of loot is rough at the start. A bigger problem are those bloody blood ferals!! Especially when they spawn three of the f****rs on you! Added to which It seems that everything costs more and plague hearts have more hitpoints/spawn a blood feral. More annoyingly there's tonnes of them... That's my biggest criticism so far. Taken out 5 so far, got a long way to go. At least food outposts give 2 food each so ironically it's the least of my problems. Morale and blood plague are 😐
@Interknetz3 жыл бұрын
Finished my first playthrough on standard, and I wanna get legacy boons for lethal just... cause i can. Even on standard it felt like there's a lot of push on using ranged weapons, melee just eats stamina too much and zombies can hurt you while you're stuck doing the killing blow on one which seems like a non-option in lethal going by this video. Even when doing plague hearts I'd throw a grenade in and run to my car, then just run the zombies all over. Perhaps I'll play differently with the .50 cals I obtained prior to finishing, but maybe I should instead start a new save on lethal so I don't lose my 3 good characters from making such a jump in difficulty. But as I've said many times in 10+ years of gaming; playing on hardest difficulty you tend to learn quite quickly how to make it easier on yourself, then you're gonna be really good at the game quite quickly and make any previous difficulty seem too easy. Might not be true if you're not that good at finding cheese mechanics I guess but hey ho.
@GitGudFox3 жыл бұрын
Don't send anyone into Lethal Zone that you aren't prepared to loes. The jump from Standard to Lethal is huge. The game rules are very different. Here are some examples. 1) Killing a plague heart does not kill any of the plague zombies. They will all still be there. 2) Blood plague death timer is less than 5 minutes. 3) 1 plague zombie bite is about 60% infection 4) Blood Plague Ferals replace all regular ferals and have armored heads that resist a few headshots 5) Sound is extremely loud. Shooting an unsilenced gun makes noise larger that your minimap radius. 6) Everything is really expensive. Building costs are more than doubled in most cases. 7) Half of the buildings are pre-looted, and the general quality of loot is decreased. 8) Everything can cause injuries even basic zombie scratches 9) Damage is massively higher. Characters with the basic 100HP can be killed in moments if they get stunned through knockdown 10) Enemy humans can headshot you which can, but not always, nearly 1 shot kill you from 100% HP to 1HP + 99% full trauma debuffs. 11) Cars break quickly, gas costs twice as much to make, and cars have worse gas mileage than normal. 12) Zombie density is greatly increased, freak zombies can appear earlier, freak zombies can appear in hordes like triple blood ferals, and the sizes of hordes and the amount of zombies per horde is increased.
@KryoTronic5 ай бұрын
I am hoping Lethal changes quite a bit with these new spawn changes coming up :)
@himu963 жыл бұрын
I keep playing on Terror, just to have fun with friends
@PoochoyGaming20243 жыл бұрын
Nice! Thanks for sharing your thoughts, and I definitely agree with you on the fulfillment part when you overcome challenging areas. I'm still in the nightmare zone. I thought of going to lethal immediately, but to avoid any heartaches I'm just gonna practice a little bit in nightmare. xD
@HDmetajoker3 жыл бұрын
I’m in the same boat, wanted to finish a nightmare run first
@PoochoyGaming20243 жыл бұрын
@@HDmetajoker Im on my last heart... I still dont know if my Influence points will carry over to my next community.
@prestongarvey40803 жыл бұрын
My only problem with lethal zone is when I dodge out of the way of blood Gerald I stil get the blood plague do you know how many cures I go through on a daily basis
@GoldnShadow3 жыл бұрын
You should do a video on what you think State of Decay 3 should improve on and a little review on the teaser
@GitGudFox3 жыл бұрын
I've done a video like that. It's in the discussion playlist somewhere.
@christianchimienti2510 Жыл бұрын
its just my impresion or on the old lethal zone there is much much less zombies?
@Starfury_Apollo3 жыл бұрын
Another great video. Looking forward to your next lethal zone playthrough.
@kirkcrawford50913 жыл бұрын
Some of the beta changes make lethal zone decently tougher. Can’t move into new bases or claim outposts within a certain distance of a plague heart. Like the change myself
@brandonscruton88653 жыл бұрын
Im on my first lethal playthrough right now, only 2 people have died and both were because of problems with the game itself, first person died because she clipped into a car while a feral was attacking her, and the other person died in a multiplayer game against an invisible plague zombie
@ttundra78123 жыл бұрын
What’s that perk he has were he’s stomping the zombies head in the beginning
@Alt00013 жыл бұрын
Close combat.
@nurse11753 жыл бұрын
Turn lethal zone into Dying light at night, that will add a new dimension.
@Antagonist1153 жыл бұрын
I would hate that since half the time I’m doing everything at night, I don’t want to have to worry about almost un beatable zombies coming after me, 50% of the game
@hate82243 жыл бұрын
If played for 100hours longest play through is day 36 on nightmare I feel nightmare is too easy now I'm thinking about going to lethal
@joevk62743 жыл бұрын
You know, it's weird. One minute I can sneak on foot all the way across the map and never get seen once, then the next I get spotted by one zombie and wind up on a roof surrounded by zombies, juggs and ferals.
@WanderingTetsubo3 жыл бұрын
The SoD experience in a nutshell. I tend to use stealth and pair it with a shotgun as a contingency plan. Loud as hell but, it's better than dying.
@shayliakara3 жыл бұрын
Anytime I am like "Its just next door, I can walk" it turns into losing my best character, cause I wasn't prepared.
@MizzBooSongz3 жыл бұрын
Thank you for this video. I am going to start with green zone and work my way up. .
@GitGudFox3 жыл бұрын
Let me k now how it goes!
@MizzBooSongz3 жыл бұрын
@@GitGudFox I just streamed for 6 hours and didn’t die! We are on the up and up 😂. I did the tutorial yesterday for lethal zone and the person who was bitten died and then I got someone else killed. All before they said “state of decay is an open world game, do what you want.”
@GitGudFox3 жыл бұрын
Yeah, if you aren't trained for Lethal Zone, then you're not going to do what you want. You're going to die! Probably not what you want!
@grymmgaming70353 жыл бұрын
It's just to easy to become overpowered in the game. The number of times I've erased communities from boredom is crazy. The only consequence that was done right is permanent death. Give us a better system for inventory. Holsters for guns instead of locking slots. Adding that with a leathersmith skill would add another level. It really feels half assed in all its applications. Combat, survival, foraging. Hopefully when sod3 is released they address all the weaknesses.
@earpoizin32713 жыл бұрын
I did play sekiro it was a fun time but now I wanna play state of decay
@Antagonist1153 жыл бұрын
I pretty much agree with you, Really liked the video!
@tohpingtiang48782 жыл бұрын
Also we're getting older and slower reflexes as the years go by XD
@GitGudFox2 жыл бұрын
Not me! I'm more powerful than I ever have been before!
@RoguePumpkin3 жыл бұрын
My first try is 1 death because a recruit didn't make it home. no dlc and haven't touched the game in a hot min. Haven't even played nightmare. With a new community so
@molevalence15843 жыл бұрын
I feel a new mode would be a breath of fresh air. IE: No freaks but way more zombies. Just a shot in the dark. I was told there was a mod that did something very similar to this so at least it has some popularity. -Green Zone - No change -Normal Zone - 25% more zombies & hordes are 25% larger and 25% more abundant. (hordes consist of 5% armored zombies) -Dread Zone - 50% more zombies & hordes are 50% larger and 50% more abundant. (hordes consist of 10% armored zombies) -Nightmare Zone - 100% more zombies & hordes are 100% larger and 100% more abundant. (hordes consist of 25% armored zombies) -Lethal Zone - 200% more zombies & hordes are 200% larger and three times as more abundant. (hordes consist of 50% armored zombies) *No craftable pyro weapons. Can only be found in the world and on traders* *Zombies are 3x more susceptible to hearing* *Hostile Enclaves that are kept alive for too long will guide hordes to your base at an attempt to wipe you out.*
@TheZombieKillsss3 жыл бұрын
Yeah the mod is called " just more spawns " its ok. Doesn't make it that much harder
@JulioCezarValenca3 жыл бұрын
The only things that irritate me is that I have lost the safe zones and passivity of the base teammates.
@redman09013 жыл бұрын
well I'm playing lethal, day 10 now, 6 guys/gals and a level 2 infarmary, lvl 2 workshop, lvl 2 farm, lvl3 command center, and my stock piles are good, but have yet to hit a heart, because I had to do build up the enclaves to get to this point, and that's the problem, not everyone wants to be a trader and have to do those wasted missions, especially when they throw 3 of them at once and 2 or 1 of your enclaves leave because you couldn't get to them in time. They need more than 1 way to do it, but I see people doing lethal runs in 2 hours, which I'm guessing, I still suck at feral and I'm a FPS player, I just don't like the triple teams and endless bugs of zombies that literally spawn right on top of you. How you can kill everything in a 2 mile radius, but oh wait, there's still more, it's like WTF, find a better way to do it.
@benpeters9851 Жыл бұрын
We are the same on looting, I love looting but only when I need stuff. The entire games looses steam when I have everything I need.
@GitGudFox Жыл бұрын
That's probably why I do enjoy fresh starts in the game since you basically need all of the loot initially.
@benpeters9851 Жыл бұрын
@Git Gud Fox the best parts of the game for me are the shortest. It takes me no time to build up the stuff I need. I recently went from standard to dread, the dread to nightmare all fresh communities, and still waiting for the challenge. Lethal is next.
@GTDpowah3 жыл бұрын
I like everything apart from the amount of zombies. There are just too many.
@HoxtonLive3 жыл бұрын
I hear what you saying about the disease system we had in SoD1 and i think its not going to work just by changing that one mechanic, considering the way the zombies infinitely spawn right on top of the player or in the same room with the player it would feel really cheap to get some incurable disease from them, it will only lead to frustration. Core mechanics of this game like spawning and the inconsistent geometry, the simple npc AI are built around the forgiving nature of the standard zone where if a game pulls some nonsense on you instead of getting frustrated you say hey its no big deal nothing happened. Even the dread difficulty feels like a chore having to repeatedly mow down 50 zombies anywhere you go and anything you do having drove over two hordes in a small suburb street just to turn around and see it immediately repopulated with infinite zombies running after your car is not interesting the fifth time around just like repeatedly killing the same 35 plague hearts on a lethal map is a chore and not fun. The lethal zone is not a true difficulty, its cheaply tries to bully the player to create a sense of weakness to the environment, today i was standing on top of my car near an enclave and kept firing my raiders AR-15 to spawn in a lot of zombies and all the zombies ignored the enclave survivors a few feet away firing their bolt action and stood there moaning and calling to me, i don't know when your bullshit meter ticks off but mine was already capped out. I know you said we shouldn't be too picky on your selection of words but you really kept using the words "feeling cunning" but there isn't anything cunning and witty about fixing a forced negative modifier by randomly finding an item that negates the said modifier. This game is a buggy mess on standard zone with inconsistencies and getting stuck in geometry is a regular occurrence where a zombie clips through your car, you can't land a hit on it but the zombie can still hit you and give you the said disease which you are advising. There are many bugs like zombies teleporting on top of billboard and biting the player, Juggernaut slamming an enclave survivor and player taking damage while standing far away, freak and mob zombies manifesting in front of your car and so on. I rather see Undead Lab fix this issues than see them keep adding worthless skins and guns that do the same thing as the last gun did. With the current state of this game i will be totally staying out of their SoD3. At this rate the entire gaming industry can burn to hell and i won't give damn, there is always a nice book to read and great time to be spend with people you love. I absolutely advice parents not to allow their children play this game on its unfair difficulties as it causes frustration which are unhealthy for the children.
@BattleBazOnline3 жыл бұрын
Great point on being bit. Blood plauge is abit op
@julesv86643 жыл бұрын
Hey Fox, play the Darkside Mod (nexus mods) on Lethal. Good Vids, Thanks.
@mikedeng14493 жыл бұрын
If the devs really wanted to make lethal difficulty punishing but also interesting even by just changing numbers in program, they can make injuries recovery much slower to an extent closer to reality. Well, just don't make building a facility like building a city and all those increased crafting demands just make me feel this is the cheapest way to do a programmer's job. In a word, the reality is the hardest and an intrinsically interesting game in my opinion. I played Project Zomboid but I like this game because it is more finished and looks better and base/npc management is fun. I cannot say they should do much more work like adding more contents into the game instead of cosmetic stuff and difficulty settings, because sod2 is already finished and we paid for this game 2 years ago. The better way of doing this is waiting for sod3 or something. But still, if someone really wants to tweak the game a little bit more, I think it still needs to be planned or designed or prototyped and I don't think it's ultra hard. Sure, I will keep playing this game, but I think if a game is really well made, you can still make money from it after 10 years.
@GitGudFox3 жыл бұрын
I don't think the game needs to be any harder for the most part. It needs to be deeper and more complex.
@NinjaRocc2 жыл бұрын
Dude I just completed my first legacy what does it mean by removing survivors
@NinjaRocc2 жыл бұрын
Never mind I think I know now
@espiya55573 жыл бұрын
What is your gun called and where to get it? Thanks
@GitGudFox3 жыл бұрын
That's the Pyrolauncher.
@tatsutatsu73953 жыл бұрын
Does the legacy boon on dread mode works in lethal?
@anthonymichael73363 жыл бұрын
There are mods to make it harder then the lethal zone
@HenriqueRJchiki3 жыл бұрын
what mods
@garygillis7267 Жыл бұрын
Too bad this video finally showed up on my recommended feed because this woulda been handy a year ago. On an aside can u make and title a video involving how to make the “wifi cafeteria squad”. I’ve pieced it together over the year and finally have 2 meal planners. Also when placed in legacy pool how can u tell which one has the meal plan? Because I’m apparently too dumb to figure out. Thanks fox been following ya for ages
@GitGudFox Жыл бұрын
You mean the Super Waifu Cafeteria Squad? Sounds like you almost have it down. The character bank won't tell you which characters have meal plan. You have to know them either by name or by skill. You could write their names down for example. I guess you could also give them an unusual item to hold onto like 1 plague sample because you can look at their inventory in character bank.
@garygillis7267 Жыл бұрын
@@GitGudFox I make them wear wierd hoodies, lizard something, but how do you maximize finding them. They are hard as f to find
@penname83803 жыл бұрын
The game isn't difficult at all, I wouldn't put it on a top 10 most difficult zombie survival game list. The latest patch cut any difficulty of the game nearly in half. An endgame solution is so accessible too, even now
@ryanhall12023 жыл бұрын
If it’s not hard enough for you, why don’t you try some difficulty mods like Darkside?
@slaviamayu Жыл бұрын
ah yes lethal, somehow picking ONE plague sample on road turn into war against multiple horde jug, blood feral, scream, bloat...
@GitGudFox Жыл бұрын
Unless you run away a lot. Running away and returning later defeats most enemies in the game. Probably the most OP thing in SoD2.
@theinsfrijonds3 жыл бұрын
I'm glad he kept it to 15 minutes
@jameskien26213 жыл бұрын
As you realeased this vid i just haveing lunch
@thoz63633 жыл бұрын
lethal zone is a tedious painful and boring experience when you start with brand new survivors and dont import things from the radio for prestige n stuff
@orlandoactab30343 жыл бұрын
How do you pin endmies to the ground then stomp them?
@GitGudFox3 жыл бұрын
That's a 7-Star close combat skill.
@starfighter1043Ай бұрын
Being quiet, is making less noise
@zenmaster40143 жыл бұрын
In my personal opinion lethal zone isn't that much harder than nightmare zone (minus the fucking blood feral packs) and if you enjoy nightmare, lethal is kinda like it but just with an awesome new blood plague coat of paint on it. #OpininatedUglyGang
@quarantinegames1113 жыл бұрын
I keep seeing videos for this game I haven't played this game since I took one of my characters with me to help me and the ai thought they could take a juggernaut by themselves and got ripped in half well I ran away
@GitGudFox3 жыл бұрын
Yeah, that'll still happen. You want to recruit allies instead of using your own characters. You just pay 100 influence from a friendly enclave, and they'll follow you around instead. You can sell stuff to them while they're following you too. If they die? Oh well.
@asylumrain3 жыл бұрын
0:24 how do I get that grab stomp thing
@GitGudFox3 жыл бұрын
You have to max out powerhouse or close combat.
@robosergTV3 жыл бұрын
I mean if one wants hardcore I'd start with not using the sci-fi OP weapons
@GitGudFox3 жыл бұрын
I don't believe in self limiting legitimate content in the game for creating some kind of custom difficulty level. No one does this in the most extreme levels of competition. It's banned by officials; otherwise, everyone is throwing 100% of what they've got at the highest level of challenge.
@robosergTV3 жыл бұрын
@@GitGudFox yea makes sense, I too dont like self limiting challenges I just looking for a fresh walkthrough but you already did it earlier, I can watch that one then