Strat just made the British East India company in the game.
@Strat-Guides8 ай бұрын
Lol!
@RaVen999918 ай бұрын
Or the voc the Verenigde Oost-Indische Compagnie from the netherlands
@Uzzgub8 ай бұрын
@@Strat-Guides A Interaction for the Interaction God, a Comment for the Comment Throne, for the Almighty Algorithm
@NurmaBP8 ай бұрын
@@RaVen99991 VOC, black market spice traders, pirates, tribe wars, kingdoms falls, just another day in Indonesia's 17 th century
@RaVen999918 ай бұрын
@NurmaBP bro, I know i actually listen during class
@alcedob.58508 ай бұрын
The Spiffing Brit must be getting nervous
@Strat-Guides8 ай бұрын
Lol or he's getting more ideas for new videos?
@silkmonkey8 ай бұрын
Who knows what @spiffingbrit is gonna do with this knowledge
@TheManofthecross8 ай бұрын
@@Strat-Guides that to. :P
@McNab19868 ай бұрын
@@silkmonkey Normally follow a guide written by someone
@SteefPip8 ай бұрын
Spiffing Brit doesn't endanger his audience with lulling them into sleep.
@NathanS__8 ай бұрын
You think people would just do that? Manipulate the market and pricing for personal gain and not to fulfill the needs of the community?
@Strat-Guides8 ай бұрын
No, never! I've never heard of humans doing that before, especially not government officials who get insider information... ;)
@Patrick-zr8tv8 ай бұрын
Even suggesting such a thing is preposterous! No one would ever, for example, force tens of thousands of people into functional slavery in order to mine rare earth minerals at the expense of not only the health of their workers but the environment too! No one would ever do that!
@AurioDK8 ай бұрын
@@Patrick-zr8tv So true, slavery was invented by the Americans and ended with the civil war. Such an uncivilized conduct as to exploit other humans never happened in history prior to the evil era of American colonization, along with Santa existing my mum also told me that diamonds hatch from quail eggs, she wouldn´t lie to me.
@serptimis15528 ай бұрын
@@AurioDK No one mentioned Americans, but you just assumed they were referring to them. Wonder why?
@byMyXzx18 ай бұрын
@@AurioDK Why do you talk about the americunts?
@MLMariss7 ай бұрын
Pin this please: none of this works anymore since the patch and exploit fix. 1) traders now come from random map side, trader location now should be best case in the middle of the map 2) import prices now always will be higher than export (debuff of improvement point) 3) the prices will not change that drastically so non if this is achievable anymore.
@sclarin26 ай бұрын
I just bought this game and i've found that 90 percent of YT videos on the game are outdated
@AC-hj9tv8 ай бұрын
Thank you so much for your guides 🥃😎👍
@aeunexcore8 ай бұрын
"They get a text message" made me laugh. 🤣
@thegum898 ай бұрын
To make the game more realistic, when suppliers block each other at a trading point, they should start calling each other names and fighting.
@Strat-Guides8 ай бұрын
lol that would be funny
@faultline39368 ай бұрын
Dev: Puts market fluctuation to have a temporary fix to trading, but unintentionally made it more OP lmao
@HansWurst15698 ай бұрын
Its not OP persee, as its very micro intensive and you could never do this with a bigger city since they actually require the granary and storehouse workers to fill up the markets, wich in turn means you need more people to fullfill all of the jobs suplying all those people. So its not OP. I see it more as playing VERY tall
@theodale17108 ай бұрын
You need to click play on the video, maybe you'll change your mind.
@danmorgan36858 ай бұрын
The Baron hates this one simple trick.
@Strat-Guides8 ай бұрын
lol!!
@shaanpatel98148 ай бұрын
Traders hate him
@hawktangerine4058 ай бұрын
Main issue is the tariff perk. 100% reduction makes this strategy broken. If the reduction was only 75%, this issue would be largely resolved while maintaining a strong perk
@Strat-Guides8 ай бұрын
Yeah for sure, the perk doesn't help. I think at 75% you can still do this, but your margins would be significantly smaller and maybe not worth the effort.
@geraltrivian98018 ай бұрын
I don't understand. What does the perk do?
@hawktangerine4058 ай бұрын
@@geraltrivian9801 when you buy an item from the trader, you're most likely purchasing it from the global marketplace. The global marketplace has a 10 silver tariff per purchased unit. The "Better Deals" perk removes the tariff.
@benjaminclement84378 ай бұрын
@@geraltrivian9801 It makes everything 10 less gold to import meaning you can import for the same cost as export when market is stable It's an op strat however you make so much gold normally anyway I no longer put any perks into trade and focus them on other perks like orchids and making armor which both you can sell and make heaps of gold anyways, the most op perk imo is deep mines as unlimited iron and clay = unlimited money, armor, weapons and resources which you can redistribute to your other provinces.
@Wonderwall6278 ай бұрын
@@geraltrivian9801 by default, there is a 10 gp increase in buy price vs sell price. So if it costs 3 gp to sell a berry it costs 13 to buy one. With the perk, the 10 gp goes away so it would be the same 3 gp to buy and to sell.
@Raptorsified8 ай бұрын
I was waiting for this video to come out. Everyone been complaining how hard it is but i never see anyone mention how key trading post is early game. You know those planks you need to build the church in the early game? Now you can leave the guy on it if you rush even just one burgage 2 to make warbows (5g) or large shields (6?7?g). Now you can afford all the chicken coops and vegetable farms you want in the early game.
@_lostclub8 ай бұрын
How do you get up to that point though? What do you start out with to import/export with only 50g to start with?
@Strat-Guides8 ай бұрын
If you check the link, I've got the full campaign on my let's play channel. I started with clay mine, turned that into tiles. I saved up 100 tiles, then dumped them all in a single month. That caused the market to crash and I had 800g from the sales, so I bought as much as I could for 1g each, then sold it a month later for 16g and I basically expanded into more trade goods with the new money. You buy at neutral price to start (8g for good ones) and get 100 of the item in a single month, then stop. Next month, export whjat you bought for 8g for 12g or 16 (different for each item) and the market will flip again down to 1g the following month and repeat. You can do this for all items in the game, but it's better for more expensive items.
@johnnyd33878 ай бұрын
Buy low sell high the art of the deal. Wonderful.
@_lostclub8 ай бұрын
@@Strat-Guides Ah, woops. Didn't think to look there haha. Cheers!
@TheManofthecross8 ай бұрын
@@Strat-Guides so that's how it's done but its more of which item to start this on to get the cash going to go further. though you will need the region wealth saved up to keep going.
@benjaminclement84378 ай бұрын
Using the starting 50 gold to get an extra ox and 2 vegie gardens is the best use case for it imo, than just sell firewood and planks till you get enough cash to set up proper trade routes. 1st perk I get is orchids as they take 3 years to grow however once you have 3 vegie and 3 orchid plots going you are set for food with no need to do farming ;) Happy gaming bro.
@Denek_238 ай бұрын
Man… respect, mad respect. I miss only one achievement on steam, the merc one, but your skill is nothing but inspiring.
@Strat-Guides8 ай бұрын
You can definitely do the mercenary achievement if you use this method! Hurry before it's patched lol Thanks!!
@Denek_238 ай бұрын
@@Strat-Guides cheers bro! All the best!
@LeftJoystick8 ай бұрын
Had a weird occurrence in my game where importing mail armor was going for 1 coin each. I bought 999 of them lol. No clue why that happened, bc I wasn’t trading mail or producing it….
@id5131288 ай бұрын
Interesting technique! For me, the best way to do for me at least, is focus on wood/iron stuff, upgrade the house to levels 2, convert them to do armour/shield stuff and do some switcheroo like you did. I called it Military Industrial Complex approach. Makes, literally, tons of wealth every single month!
@adama77528 ай бұрын
it's a proven strat
@TheManofthecross8 ай бұрын
you still need to protect your town from the bandits etc.
@69george888 ай бұрын
Does it work in challenging difficulty?
@id5131288 ай бұрын
@@69george88 I haven't a nerve to try in that scenario *yet*. Might do, might not, we'll see!
@id5131288 ай бұрын
@@TheManofthecross Well, that's what lands tax is for! Buy, buy, buy! TBH, I haven't use mercenaries much. Hiring citizen with locally-produced armour/shield is enough, as far as I play, to fend off the bandit or whatnot.
@DoctorHrit8 ай бұрын
I think the only way to balance is having the off-map traders have a resource pool of gold from which they can trade, so for example, each month lets say, the trader has 800G for trading, if he exhausts that, he won't trade
@Strat-Guides8 ай бұрын
Yeah that could definitely work
@runcoltrun8 ай бұрын
I'm just curious how you did this starting from 100 regional wealth? This video seems to show after you've made several successful trades and also after you've unlocked at least one perk as all your trade routes are only 25 gold.
@alexsandermc97948 ай бұрын
you can seel the 20x spears and 20 shild you gain in the begnning
@danielrziha63818 ай бұрын
"How I Made $42,000 Per Month With Only 5 Families In 1747" would be a lot darker title
@wolfstory14878 ай бұрын
you're about 400 years off
@Grot3sque8 ай бұрын
After a while of doing this, I'm at 730 mail armors. Now the thing is that I try to sell these now. But every time it sells 50 pieces, Another cart buys 50 pieces, while it's on ''Export'' with a desired surplus of ''50''
@waka84338 ай бұрын
Dude is price fixing medieval market lmao
@GrasslandsStudio8 ай бұрын
“They get a Text Message” 😅 In game: “Hilbert, Screwed en route we were! The ol’ Next Door is in uproar! Dem apples only worth 5 pence this month. Turn this cart around!!”
@Prizkov995 ай бұрын
xD
@RARDingo8 ай бұрын
The stats on any UI window remain static until it is reset, usually I just close & re-open.
@MAKAKEVICH8 ай бұрын
I think the game told me that a dedicated merchant comes once a month. So I figured the road length wont matter much. You proved here, that its not the case, thx!
@Strat-Guides8 ай бұрын
I think they probably averaged the usual distance people would build a market and put "a month" when in reality it's much shorter (or longer if you make a giant maze for them to go through lol)
@juustokeitto18 ай бұрын
Top tier content. Keep it up!
@FORSTAKEN_YT8 ай бұрын
Man you are a god for doing this challenge no one stopping you
@MrAllanGA6 ай бұрын
Does this strategy still work on the most up to date version of the game?
@Strat-Guides6 ай бұрын
No not really - they mostly patched it out.
@MrAllanGA6 ай бұрын
@@Strat-Guides thank you for the response and your awesome guides and work!
@Hunter.Simpson8 ай бұрын
So the import price always starts higher than the export price (usually double), and what you're doing is buying a ton to crash the import price so therefore you have all the goods and that raises the export price?
@Strat-Guides8 ай бұрын
So if you have the trade perks, you'll have import price = export price. Then I import a good QUICKLY (within the same month) to get the price to jump the next month. Next month, I switch to exporting, basically bought for 8 and now selling for 16. Again, this lasts for exactly 1 month. The following month, I switch back to importing and the price is now 1g each and repeat. You'll buy at 1g and sell for 16g, easy money.
@nhopkin8 ай бұрын
Did they patch this? I bought 999 plate armor and the price never went back up. It's stuck at 3 coin each and I am stuck with 999 plate armor.
@BNRmatt7 ай бұрын
It's not that the UI is slow to update, it's when you have a good set to Import or Export, you only see that price. You only see both simultaneously on full trade or no trade. At least I suspect that's the issue. Your guides are super helpful.
@nahidhssan61898 ай бұрын
Bro is gonna make another 2008 crisis
@Strat-Guides8 ай бұрын
lol sell sell sell!
@frenky29a5 ай бұрын
Can you please explain the beginning of the game and how did you get the the point where you have (with 5 families) 2700 influence?
@yy-ol8gp8 ай бұрын
Spiffing Brit is taking notes
@ridleykeeling40598 ай бұрын
great content Strat, I love it
@Тайгер-щ6й8 ай бұрын
I met a bug, meaby you know how to solve it: I buy barley to make malt->ale, and provided a storehouse specifically for barley and malt, but workers just waiting there, while barley is waiting them in the trading house. Malthouse workers are also waiting. Reloading the save didnt help. Working area is not limited in those buildings. Other goods are transported as they shoud.
@shawnduffy2798 ай бұрын
I love this so much. I watched the whole 2+ hour video and learned a crap ton. Using the camp money to buy mercs vs using your citizens is glorious. I have so much less stress. lol Not making a ton on the town I used, it was already 8 plots deep but, I tried it and I could sustain mercs and a 900 dollar monthly regional wealth. Into year 4 and AI has only claimed 1 additional territory but I am DEFINITELY not playing Ultimate mode. :D I had used too much clay before I saw your video to properly saturate however I'm using other items in a similar way. Again thanks and cheers.
@ChipHazard3168 ай бұрын
Ah yes ye old buy low, sell high
@davidmende34097 ай бұрын
please make an updated version 😂 i tried it to fix my economy, but it works soo very much barely that it might not work at all. After the new patch the trading seems to not work that way anymore, so importing is always WAY more expensive than exporting & it does not seem to reverse Getting the trade post closer to the nodes does improve the rate at which the forein traders sell goods to me - yet my workers seem to almost refuse to stock the trading post which only exagerates the (very deep) holes in my pockets (~15k debt to the king). City is 1200 pop & has plenty of jarn, wool, shields and more to trade, yet only a tiiny fraction actually ends up being sold, despite specing HEAVILY into more granery & store house locations & workers. Im desperate here 😅
@kennethstender54008 ай бұрын
You Sir, are a scoundrel for abusing the poor merchants like that! I never seem to be able to sell anything at all when not trying to abuse the market like this. Whether i sell boots, weapons, shields or veggies the market pretty much instantly goes to overflooded and no one buys my stuff. Really frustrating.
@mattheo76348 ай бұрын
Thank you for finding the most amazing bug of the middle ages🙏
@mister-x28 ай бұрын
Something is very wrong with the market at max speed. I had enough wealth so I bought 150 plate in hopes of driving the price up, to sell later. Not only did the price go DOWN, I barely lost any money and I had 150 plate in my inventory. Finally, a bug that actually helps, lol. I couldn't make it happen again exactly on my other settlement, but very odd thing.
@eliot71898 ай бұрын
I think the same thing happened to me yesterday buying spears and shields
@rockpogue8 ай бұрын
Manor Lords is a perfectly balanced game with no exploits whatsoever.
@Strat-Guides8 ай бұрын
*sips Yorkshire tea while reading this
@jayteaman8 ай бұрын
This is great. Just got done spending a rainy morning playing around with exploiting the game, myself.
@hotyumar238 ай бұрын
Dude keep up the Good Work
@SouthWestConvert8 ай бұрын
It seems like the upcoming update will 'tone down' the volatility of trading, meaning you will be able to trade a higher quantity before the prices alter. That will make this scheme harder to do, but by no means impossible. Greg didn't offer the best fix to this in his latest poll; the best fix is to have static unmoving sale prices and fluctuating buy prices. This would remove the pendulum of trade which is where it can be abused.
@sanshineh23608 ай бұрын
"They get a txt message" had me rolling! 😂
@BiglerSakura8 ай бұрын
On a birch bark.
@phineasgage82528 ай бұрын
I figured this out like 2 hours ago too, funny that you post this right now
@stewartmackay8 ай бұрын
I'm not sure. Methinks I smell the stench of skulduggery, or other vein of slitheryness. What say you, young squire?
@Leann-n8 ай бұрын
This is an amazing find. But its nice more for showing the easy exploit than as a game advice. We noticed eggs were OP from start but trade is so broken lol
@Strat-Guides8 ай бұрын
I forwarded this to the dev before I posted it, so he's aware and will be patching it. It was for the memes lol
@tjav0015 ай бұрын
Ahh the Wolf of Wall Street exploit at its finest.
@jef9220028 ай бұрын
Had this exact same thought but didnt have enough wealth to try it lol this is so broken, i'd be surprised if this doesnt get fixed next patch 😂
@TheManofthecross8 ай бұрын
or the dev will just leave it there as a ha ha thing but put in something else to make sure there is a 'price' to pay for such things.
@bloodyto918 ай бұрын
Made a reddit post about "ManorLords Consumption & Production, Housing & Supply", where I've summarized numbers and mechanics about the above-mentioned topic, that I have looked for, struggled with, or had to test in a straightforward and clear way. Will appreciate feedback from more experienced players.
@qatsi48978 ай бұрын
Seems like a simple fix for the dev. He just has to hide the trading post or mix them up so you don't know where the goods go or come from.
@jademinamoto54138 ай бұрын
Bravo! You exactly respect the spirit of the game.
@crazyelf18 ай бұрын
Some regions have 2 of the Blue spawning points where traders spawn. Those are valuable because you with 2 trade posts either double the profit or use the other trading post for your food and other import / export needs, while reducing the traffic jams.
@Strat-Guides8 ай бұрын
If I recall, there is only one region with 2 trade ports and when I tested it, they only came in from one side :(
@crazyelf18 ай бұрын
@@Strat-Guides I'll test later, but if that's the case, that is some feedback for Greg - some border regions should have advantages (ex: more trade opportunities due to geography).
@eloctinar6 ай бұрын
can you setup 2 post, 1 buying, 1 selling?
@Strat-Guides6 ай бұрын
Sadly that's not an option yet.
@2001312408 ай бұрын
Seems that updating prices live based on the volume you order should prevent the exploit. That’s how real life markets solve it. Unless it’s a computing limitation, updating prices once per month doesn’t do anything except giving the player something to exploit. They could also add external market shocks so it’s harder to predict the price changes. Maybe a simulated off-map village forgets to put their cobbler on pause and crashes the global shoe market right at the moment you thought you had cornered it! And they could fix the need to put markets at the edge of the map by just giving merchants a larger carrying capacity or allowing more of them. I didn’t realize there was a cap on the number of wagons that can be in the map. Explains why I have 2,000 shoes in a warehouse next to my export building!
@remyrollo1907 ай бұрын
i get the end state, but how did you get started with zero $$
@Strat-Guides7 ай бұрын
I started with clay tiles - made 100 of them and sold them all off in a single month. That's what I started with anyhow. I've got a link to the full campaign in the description if you're curious!
@ewenchan12397 ай бұрын
Two things: 1) I think that I read somewhere that the character that you pick, when you create a new game, may have an influence of what you can and can't do. 2) For the character that I've chosen (which is what I started the game with, so on the screen where you create a new game, and you pick your character and coat of arms, etc., it's the top row, leftmost character. With that character, this method does NOT work as the prices (as of version 0.7.960) does NOT fluctuate as a function of quantity. Just tested this out. It does NOT work as shown in the video.
@francisr.bigras26058 ай бұрын
For some reason when I place a 250 order to BUY, the following month "market is oversuplied"
@Schnarchnase8 ай бұрын
Manor Lords is a perfectly balanced Game.
@Deadcontroll8 ай бұрын
Great Video! any plans on making a video on your challenge run with not trade (max diff for everything bandits and AI)? (the one you talked about in the farming guide)
@Strat-Guides8 ай бұрын
I'm working on that one this week actually! I was going to start today, but I had one new idea I wanted to test out before starting that would make it a little easier.
@Deadcontroll8 ай бұрын
I am trying myself but having financial diffulties after defending a few times, eager to see your ideas!
@Deadcontroll8 ай бұрын
And found an exploit, accept the barons deal for peace after winning the battle. You keep the claim but also get the cash offerd
@OffMetaProfessor8 ай бұрын
Pretty sure Greg said he is going to be stopping this exploit.
@Strat-Guides8 ай бұрын
I sent him this video - I don't think they were aware of this specific one but he definitely is now and it won't last lol
@sheik99568 ай бұрын
@@Strat-Guides why u snitch for m8
@martiantexan76328 ай бұрын
Saw that the dev was looking for a way to stop/punish this. Interested to see what the fix will be :)
@Strat-Guides8 ай бұрын
Yeah this was supposed to be the fix to the trading exploit, but he left a gap :) I send the video to him first, so this will for sure get patched.
@martiantexan76328 ай бұрын
@@Strat-Guides Yea I don't condemn exploits or people using them. I do like this game though and very excited about it's potential, and chose to play it legit but for save game reverts in my first playthrough. After selling some small shields, I started selling my yarn and importing clay to sell roof tiles cause they have good profit margins. Still waiting to see if running sheep on the fallow fields to see if they can push fertility up past the original level. Think it's gonna be a great game!
@TheManofthecross8 ай бұрын
@@Strat-Guides good it will be fun to see how this goes.
@TheManofthecross8 ай бұрын
there are plenty of ways for it to work out just more of coming up with something that works. though using this to help jump start the region wealth helps.
@gavinkidulas86488 ай бұрын
I think I broke my trader.. Been stuck on 1 coin for the clay tiles for months now. I’ve done the manual switch to refresh it each month and it stays at 1. I even just switched it to export for a month to see what would happen and it would take some tiles and not pay out
@Strat-Guides8 ай бұрын
If it's stuck, just start importing and Wait till the next month. I've seen it happen a couple times, just pull the price back by buying at least 100-200 units and it should be fixed.
@gavinkidulas86488 ай бұрын
@@Strat-Guides that’s the thing, I did that all the way to 999 and it didn’t adjust :(
@rbm-oi2rx8 ай бұрын
i did try it once placing the trading post near the edge or near the tradepoint but the carts usually gets stuck/jam near the door of the trading post. medieval traffic jam! So i moved the trading post (still near the tradepoint) then created a new road to the trading post, design the road so the carts will not get stuck when they enter/exit the trading post.
@INFJ-ThaneTr6 ай бұрын
6:02 *gasp* i bet they have lighters too
@kazen59078 ай бұрын
Damn Wall Street Bets is playing Manor Lords now.
@SmallSloth8 ай бұрын
Hey strat, I remember you mentioning that you use a database to keep track of ideas. What database do you like to use? You mentioned that it has a little bit of a learning curve as well if I am recalling that correctly
@Strat-Guides8 ай бұрын
It's called Notion and it's free to use! Tons of great KZbin tutorials on how use it too
@keysncoffee77338 ай бұрын
You’ve literally come out with at least 5 videos since the last time I got to play this game 😂
@BiglerSakura8 ай бұрын
What is the difference for a minor trade Establishing Trade Route vs Not Establishing? Will merchants from beyond the map come more or less often? Basically, the question is if there is a difference in merchant visit frequency with and without a trade route. Or maybe without a route there is no regularity or a guarantee and they visit randomly? I guess, if the Trade Post is on a minor road (not the King's Road), without trade route merchants won't come at all?
@CMe482828 ай бұрын
Can you build multiple trading posts to avoid the traffic jam? Would the visiting carts split between them?
@Strat-Guides8 ай бұрын
Sadly that won't work. They are programmed to go to the closest trading post and then go back home. Even if the post is empty and the others have goods, they will ignore them.
@Sonnia-dh8mr8 ай бұрын
Yes, I know exactly how I do it now, but the update rates for the market prices are really bad. You always have to save the game and reload it or go to the next month or sometimes it's random. The trick with selecting import/export doesn't work for me.
@jamesreed42298 ай бұрын
David Axelrod has entered the chat
@HansWurst15698 ай бұрын
Do you have a full stream of this? Or longer form content?
@Strat-Guides8 ай бұрын
Yeah If you check the description, I included a link to the full campaign! It's edited down - we usually cut between 40 - 60% of the recordings and keep only the interesting stuff so you don't have to sit through the boring parts lol
@quelquun80528 ай бұрын
Couldn't we just make another trade post to avoid traffic jam? Or is it only limited by 1 per region?
@Strat-Guides8 ай бұрын
You can make as many trade posts as you want, but the problem is the trade route traders only go to the closest trade post on their route and then back to the edge of the map. They will ignore all other trade posts you have that are further back.
@PerthSurfer8 ай бұрын
Helpful video, thanks!
@CivicYt8 ай бұрын
The market functionality is so broken.
@Omaba_Baba8 ай бұрын
Just the actual markets today! Imagine that! Good job, Greg. TRUE IMMERSION.
@z1352108 ай бұрын
The whole game is broken.
@MohammedAbdulNoor8 ай бұрын
Hi strat how are you. Iam visiting you're channel after a long time why are you not making bannerlord vids?
@Lornext8 ай бұрын
How are there so many traveling merchants visiting though? I only get like 2 of those guys with carts a month max....
@Strat-Guides8 ай бұрын
I had several trade routes setup and I did it at the edge of the map where they spawn in at. Also, it's being fixed for the next patch, so it will go back to normal soon lol
@notificare.8 ай бұрын
This expoit can be extended to the barter also?! Trade goods between your own cities at the best rate?!😅
@smghero5858 ай бұрын
The dev already said he was going to give penalties to people who build on the edge of the map. So this will be fixed in a week.
@AurioDK8 ай бұрын
In some maps the tent is basically at the edge of the map, so they will have to fix that too then.
@benjaminclement84378 ай бұрын
Should be able to build where you want that's the idea of having land to build on, sounds like a silly bandaid and not a fix at all.
@SNDWCH-yi8uy8 ай бұрын
if you start from scratch with the 5 fmailies what do you sell in bulk in the first place to be able to start the cycle?
@Strat-Guides8 ай бұрын
100 clay to 100 tiles, sell them on in the same month and you should be able to get the ball rolling!
@minebe8 ай бұрын
This is very key
@Fadamor8 ай бұрын
0:05 I'm confused. You claim you're only using "the five starting families", but your screen clearly shows you're already up to 8 families.
@Strat-Guides8 ай бұрын
I recorded this one after the challenge was done - it's an explainer video. Check the link in the description for the full challenge run. Also, the manor lords gives you 2 families that you can't actually use but still use food and firewood, so it's actually worse than just having the 5. I picked up the 8th family by accident when I was trying to move my houses further south but I didn't delete the existing one fast enough lol but the actual challenge was done within the rules.
@Fadamor8 ай бұрын
@@Strat-Guides Ehhh... Manor Lords gives you families you cant use? Even if it did, MY Manor Lords only shows five families, not 7. Are you using a pre-release copy where two families are bugged?
@HanakoSeishin8 ай бұрын
@@Fadamor He must mean the in-game building called Manor, it comes with two families, and you need it to have taxes to turn local money into personal money and food into influence.
@Fadamor8 ай бұрын
@@HanakoSeishin I see. I didn't think you could even build a manor with only 5 families. Domo arigatou gozaimasu!
@ivan2008048 ай бұрын
This is like the US economy. Someone works producing the goods from 9-5 and some “invest” and live fabulously without breaking a sweat.
@onizuka8 ай бұрын
tried this on hard, either im too slow or the ai is jus broken and takes everything too fast.
@Strat-Guides8 ай бұрын
I have the full campaign if you want to get an idea of how I did it - link is in the description :D
@andreidumi29608 ай бұрын
You need a lot of money to start with? to start on one trade route to buy all goods, how can you do that or what amount you need to start?
@Strat-Guides8 ай бұрын
You can trade anything in the beginning to get a couple hundred gold in the first few months. I mined 100 clay to turn into tiles and sold those off to crash the tile market and built up from there.
@asprodead97268 ай бұрын
i imported 1000 swords for low price and now my prices not changing for 3 years
@Strat-Guides8 ай бұрын
The only thing I can think of is to delete your storage and let them die off in the rain so you can try again? I never had any issues when I did it so I'm not sure what's going in your game
@dominicbennett148 ай бұрын
I just tried this trade post at the end of the map. Dumped x100 Rooftiles into market until it became saturated but instead of then buying for 1g per piece the market wanted 11g even though it was inflated. I then changed to import and saw that it still wanted x4g more even while inflated which made no sense to me. I dumped one month and tried to buy the next but would make a loss? Can you tell me what im doing wrong or do a quick step 1 2 3 because im thoroughly confused! :)
@Strat-Guides8 ай бұрын
It might have been your timing, not sure exactly. So the over supply is calculated starting at the beginning on the month and ends at the end of the month, so make sure you don't start buying it selling until a new month starts. Mine clay and turn it into 100 roof tiles, then get them in the warehouse right next to you trade post. At the start of the next month, out a worker or two in the trade house, export tiles down to 0 and then Wait until next month. Once the new month begins, switch times over to import and see what the price has done. If it's anything less than 8, you're in good shape and will make money. If not, then try to import as much as you can in one month and try to export that stock the following month at a higher price
@dominicbennett148 ай бұрын
@@Strat-Guides Sorry I know you've got plenty of other people messaging you. So I got to the point where I had a storehouse and two workers with tiles and market was saturated with a buy/import of 4/14. Got it to oversupplied switched to import and it wanted 11g per tile not 1g. I started selling at the exact start of the month and it was oversupplied with no foreign exports by the end and still wanted 11g not 1g. Any suggestions for a poor soul?
@HalalHamburger8 ай бұрын
Did you also encounter the bug where prices dropped when you imported a lot of goods? I imported 999 armor in one month and now the prices lowered to 3 instead of rising to 48
@AurioDK8 ай бұрын
That happens, I have seen it too, I think it´s a percentage chance. If you buy a lot the price will go up as a 90% chance, there is also 10% chance the prices actually will go down. The percentage numbers are a guess, this can happen in real life as well. You order big, the company that produces it sets production up by far more than you are willing to buy and prices plummet, it´s rare though.
@Strat-Guides8 ай бұрын
Hm... I didn't notice that, but I did notice the UI doesn't always tell the truth lol Maybe it was showing -3 but the true price was 48? I've had that happen many times
@mcfluffy45572 ай бұрын
honestly the import tariffs are kind of annoying. like why is it 10 foe everthing, shouldnt it be a percentage of tge price, like importing firewood is 10x as expensibe as selling it. the tariffs should definitley be reduced and set as a percentage and they should also nerf that perk
@Strat-Guides2 ай бұрын
@@mcfluffy4557 agreed, percentage based makes much more sense
@mcfluffy45572 ай бұрын
@@Strat-Guides by the way, once you got that perk, you can build two new level 1 homes and then demolish the level 2 ones that way you dont need ale or a better church
@Cowellini8 ай бұрын
I have a question pleaseeeee! So im new with the perks and this trading. So Im sure this will work with that perk for trade. If u spend 2 points. But in my current game, i spent 1 point on getting meat from my hunter thing. I mean is my game screwed? How many points do we get for our tech tree ? I have a feeling i wouldnt be able to complete this tech tree for trade since i misused my 1st point. Do i need to restart to a new game coz of this?
@Strat-Guides8 ай бұрын
Hi there! You get 6 in total at a large town, so you just need to upgrade burgage plots to qualify for the large town and you'll be fine
@bastiangeissler6588 ай бұрын
The weird thing here is that items just 'magically appear' in your trade station. They need to be transported from and to production buildings, so that thought should exist here as well. If all items would have to be transported to and from the trading station and the trading station itself would have a limited storage space, this would be solved. That is how I would approach it anyway.
@Strat-Guides8 ай бұрын
Yeah the off map trader brings 50 goods at a time that he pulls from thin air and then stores bought goods there as well
@innieplays8 ай бұрын
Is this still viable with the new changes to the trading and prices of the routes?
@Strat-Guides8 ай бұрын
No, this won't work in the experimental patch. The trade routes are more expensive, but more importantly the traders don't come very often so it's hard to tank the price of the market.
@keysncoffee77338 ай бұрын
Would it be necessary at any point to build a second trading post? Or is one per region all you need?
@Strat-Guides8 ай бұрын
Trade routes only go to the closest post, so more than one doesn't help with that. It can help if you're trying to get wandering merchants, it can be good to build multiple, just make sure it's on the Kings road
@AlenNugi8 ай бұрын
You said that it’s optimal to open 6-8 trade routes per region. I’ve already unlocked trading routes for all types of resources in my region and i have a traffic jam. Is there any way to stop some trading routes?
@Strat-Guides8 ай бұрын
Restart or move to a new region :( There's no way to close them that I'm aware of, but they should add an option
@mrsplosh9998 ай бұрын
Does this work for export too or do you need people working in the trading post for that? Whats the point in having an option for workers?
@Tristyn_Waterman8 ай бұрын
I could be wrong but I believe the workers move items in and out of the trade post to the rest of the village. In this case, the items never leave the trade post's storage until they are exported, and they're already where they need to be for that. At least as I understand it, someone please correct me if I'm wrong
@Strat-Guides8 ай бұрын
If you're trading normally, you start with a worker in the post to bring goods to be sold. Here I imported goods to the post, which you don't need anyone for. Then I made sure my storehouse did not touch the post and pull goods out from it and just exported those same goods back to the trader after a month or so.
@TheJuryGaming7 ай бұрын
did they patch it?
@Strat-Guides7 ай бұрын
Yup!
@erinjk1237 ай бұрын
Heh. No text messages in medieval times.
@stevegee80107 ай бұрын
I'm sure they used the blackberries to send each other text messages back then.
@TheNagrin8 ай бұрын
I think I imported too much plate and now I'm stuck at 999 with the price always being at 3 gold. I've waited a full year and the price hasn't changed. Do I have to sell off a lot of it?