Do you know if you create one, if there is an easy way to transfer the blend shapes to other fuse characters? I think you can do that if you convert them as vrm in unity but i need to do some tests. Also Mixamo is great, but I prefer the free actorcore accurig to quickly rig a character. Would you mind to share a character with the blendshapes made?
@ОскарСамойлов Жыл бұрын
Вот бы ещё на русском такие уроки делал бы) пока англ с трудом идёт
@argoanime69102 жыл бұрын
thank you bro for thiiis video , you're helpfull
@1playfair Жыл бұрын
Thanks bro!!
@pariiyiy3147 Жыл бұрын
thanks you saved me!!
@hasancanbalay Жыл бұрын
Thanks! 🤩
@กานดาไชยยาดี2 жыл бұрын
thank you so much
@furkanbozan9535 Жыл бұрын
You are great 👍
@staywithkavi Жыл бұрын
Hi Team , When I publish the project in webgl the lipsync is not working ...could you please help me
@itsromanlee Жыл бұрын
Probably won't work in WebGL, besides async or audio functions that are not supported on this platform. It's also generally a bad idea to use this asset on WebGL. It will consume CPU, RAM and will affect build size.
@staywithkavi Жыл бұрын
@@itsromanlee Thank you so much ... if there is any better option please let me know... it would be great
@rhysclarke2606 Жыл бұрын
It should work in webgl, just make sure you choose "Custom Timer" instead of "Audio Playback" in the timing mode field on the Lipsync component
@muahmmadumarmukhtar2672 Жыл бұрын
@@staywithkavi so did you find any solution for webgl lipsync ? i am also searching for a solution where i could give text on runtime and can achive the lipsync like in the video
@ikarosound25049 ай бұрын
the dropbox link does not work, can you link it again?
@itsromanlee9 ай бұрын
LipSync Pro is now available as an open source project on GitHub: github.com/Rtyper/LipSync-Pro