What I think would really add to this is some sort of continentality. Large scale formations of land and oceans. That'd make it look a lot more natural and also make more easily recognizable and interesting shaped and places. Also adding some more brown might be good! Not every bit of ground is covered in grass, there's dirt everywhere. And it might help shift the color scheme a bit, as it's getting a bit blue-y with all the cool greens. That said, it already is looking great!
@emilwalseth6 ай бұрын
Yeah I totally agree, it's way too green now😂 I'll have to find a way to add some different color variations, not only along the shoreline. Other biomes will definitely help a lot with the colors tho:)
@Lavxa6 ай бұрын
I really like the new style! Good work bro :) the trees are cool, and give a dr Suess look. Ready to see where this ends up
@Lavxa6 ай бұрын
Did you have to set perimeters for your objects , such as reeds… to spawn only on the coast line. How do your items match the noise generation.. I would like to add reeds to a procedural world. But like only where land meets water do you have any experience to this?
@emilwalseth6 ай бұрын
Thank you so much!
@emilwalseth6 ай бұрын
As long as you have a value for where this happens, such as an Alpha lerp or noise value, then you can use that to check whether or not to spawn the reeds:)
@loren4u4686 ай бұрын
I am in love with this project, it has so much potential
@emilwalseth6 ай бұрын
Thank you so much!
@lyng_g88406 ай бұрын
I LOVE THIS!!!
@emilwalseth6 ай бұрын
Awee ❤️🔥❤️🔥🔥 thanks alot✨✨
@vediamocosa28765 ай бұрын
I can't wait to play this!
@HalValla014 ай бұрын
OOO Begynner å se fett ut nå! Artig hvordan bare det å oppdatere grafikken i spillet man holder på med kan endre alt, samt gjøre arbeidsprosessen gøyere og enda mer motiverende. Stå på, Emil - dette har du god koll på!
@emilwalseth4 ай бұрын
Tusen takk!!
@PSAndersen6 ай бұрын
Nå begynner spillet virkelig å få personlighet - kult å se utviklingen! Og dødsbra devlogs!!
@emilwalseth6 ай бұрын
Tuuusen takk😘😘
@realemptystudio6 ай бұрын
Always great to see another dev doing a low poly game in Unreal. High five for that and hopefully it all goes smoothly with your project.
@emilwalseth6 ай бұрын
High five!! You too!✋
@TroubleinSpace926 сағат бұрын
What version of Voxel 2.0 are you using? As it looks like a blend of the old graphs and new graphs? from 340 and 2.0p versions?
@vandercomics6 ай бұрын
Kult å se en annen Nordmann jobbe med spill, ser drit fett ut!
@emilwalseth6 ай бұрын
Tusen takk!!
@hamzahawash30636 ай бұрын
nice changes brother , one thing tho , i think lighting could change the apperance really greatly and make it more realistic , you could add some fog , also some moon light , and sun rise and sun set , good luck on your game dev journey :) edit : i just saw a comment telling you about the lighting XD
@emilwalseth6 ай бұрын
Yeah, an atmosphere is hopefully in works! No idea when it will be implemented but it's definitely on the list! Thanks:D
@Enryo_tv6 ай бұрын
This awesome to see !!
@emilwalseth6 ай бұрын
Thank you!
@Lunnos6 ай бұрын
hi, amazing work already ! I can't wait to see the rest of the devlog, I was wondering if you are using the paid version of the voxel plugin or the free one ? thanks in advance !
@emilwalseth6 ай бұрын
I'm using the paid one:) 2.0
@casualelephant44756 ай бұрын
keep it up man very inspiring!
@emilwalseth6 ай бұрын
Thank you!
@cozyProgramm58836 ай бұрын
i seem to be 5 devlogs behind but that doesnt stop me from subbing
@emilwalseth6 ай бұрын
Thank you so much!
@match_mc1146 ай бұрын
Amazing!
@Gwilo6 ай бұрын
this is such a wonderful project! excited for the next changes in the future, such as biomes and beaches! if you ever start working on mobs, might I suggest that they don't spawn randomly and wonder around aimlessly, but spawn in herds, sorta like how your clusters work! then, nearby mobs of the same kind would move together across the map like boids, whereas other predator mobs could hunt solo and break apart the herd!
@emilwalseth6 ай бұрын
That's a great idea! I thought of maybe spawning them as families🤔 Herds of families maybe👀
@Gwilo6 ай бұрын
@@emilwalseth not sure if you've ever played Equilinox, but something like that game's implementation could be pretty sick! ie. families with different genetics, which makes different families have different qualities, like sheep having red or pink wool, or maybe some creatures walk faster but eat slower, etc.
@emilwalseth6 ай бұрын
@@Gwilo yeah🤔 That would definitely be cool, I don't think it will be a priority for now but maybe at some point we should use some simple genetics!
@Mittzys6 ай бұрын
3:08 make it do this if you eat a mushroom (and the animated hue shifting)
@emilwalseth6 ай бұрын
Maybe I should😂
@KutsugeMindUrmoks6 ай бұрын
Awesome looking stuff
@emilwalseth6 ай бұрын
Thanks!!
@keekthemoonpandatwo6 ай бұрын
Would love to see some little daisy patches :D
@emilwalseth6 ай бұрын
Should definitely add that to some sort of birch biome, that would be beautiful🔥
@JontePonte6 ай бұрын
Out of curiosity, how long did it take to make all this? Looks awesome!
@emilwalseth6 ай бұрын
This environment update took about 4 weeks, but in total, all of it, probably 7-8 months(keep in mind this is also while working a 9-5 so could probably be done a lot faster😂)
@Sairento006 ай бұрын
@@emilwalseth Sorry I am curious, but what is your main job? If not a secret. ( My main job is also with computer, but I struggle to spend rest of the evening/weekends with more screen time (to develop a game as hobby) Thanks for great video! )
@sennebruynseels6 ай бұрын
You should make the gravity stronger, I thing the movement feels a bit "floaty" now.
@emilwalseth6 ай бұрын
Cool, thanks! I can release a test build at some point to let more people test the movement. Might be good to increase the Gravity strength a bit, yeah 👍
@Ccrazy_Historyy6 ай бұрын
Wow it beautiful 🥹
@emilwalseth6 ай бұрын
Thanks❤️🔥
@YourAverageSpaceTraveller6 ай бұрын
It would be cool if you added caves. I have had a lot of trouble making them procedurally, it is a real challenge.
@emilwalseth6 ай бұрын
Will definitely get to caves at some point!
@Mittzys6 ай бұрын
What are you using for the voxels?
@emilwalseth6 ай бұрын
The Voxel Plugin:)
@DarkEagle266 ай бұрын
So inspirating Thanks a lot for sharing your journey. If I could say something to help you make better terrain visual, you should change the ground texture based on the slope of the terrain instead of his height (like cliff do in real life) And I think it could be good if there is random terrain color variation as yellow grass, like you did for the shore but the grass.
@emilwalseth6 ай бұрын
I agree! Should definitely put more time into the colors for the terrain🤔 Thanks! Terrain will probably be under development for a long time, so these kinds of changes are very possible in the future:)
@Mittzys6 ай бұрын
1:33 Me in my head: "He's going to show PrismaticaDev isn't he"
@emilwalseth6 ай бұрын
😂😂 Oh yes!
@jaymesthelionboy71566 ай бұрын
can you make the water transparent please cause the water just looks like a solid
@emilwalseth6 ай бұрын
Yep! Will do, the Voxel Plugin doesn't support transparent materials on their surfaces at the moment but as soon as this this fixed I'll make it transparent and add some extra "water" stuff
@leamalex-h7l6 ай бұрын
thx
@real2late6 ай бұрын
I feel like your planet could benefit a lot from some more advanced lighting and some more post processing! This could take it from looking great to looking amazing! Also a more advanced sky could change the look drastically
@emilwalseth6 ай бұрын
Definitely! A better atmosphere and some clouds are in the works, hopefully will be in soon!
@LordAikido6 ай бұрын
Hugh shift animation for eating the mushrooms
@emilwalseth6 ай бұрын
Yeah that'd be sick😂
@ReverseFlash.6 ай бұрын
i want to ask you what tips should you give to someone thats trying gamedev
@emilwalseth6 ай бұрын
Definitely find an engine you are comfortable with and just start making alot of concepts! Try to make games that cover a lot of different aspects of game development. This way you learn a lot about your tool while also making interesting new games!
@CaudiciformStudios-ik5dj6 ай бұрын
The new trees look really nice.
@emilwalseth6 ай бұрын
Thanks!
@BennyNORSKGAMING6 ай бұрын
when will da game come out?
@emilwalseth6 ай бұрын
No idea yet;)
@MightyMindsDev6 ай бұрын
Hello. I added atmosphere and directional lighting. my problem is that the night side is completely dark. could you tell me how to make a beautiful night on the planet? Thank you
@emilwalseth6 ай бұрын
I am probably going to have a custom atmosphere with some stars and pretty night colors to make the nights less dark:) The unreal Atmosphere is not really great out of the box for planets and nights unfortunately
@MightyMindsDev6 ай бұрын
How will you do it? I'm currently working in this direction and would love to hear your ideas
@emilwalseth6 ай бұрын
@@MightyMindsDev I am in contact with a potential partner who is a tech artist. I believe he will use a lot of shader code/HLSL but I'm not as familiar with that area of game dev yet unfortunately
@MightyMindsDev6 ай бұрын
I still have a question. You know how to save level destruction that was created during the game. So that when you log into the game again you can see a map with destruction And then at any moment return to the original whole level?
@emilwalseth6 ай бұрын
@@MightyMindsDev join my discord! Easier to have discussions over there:)
@hogandromgool20626 ай бұрын
Looks really good but I think the trees are a little small. when you jump your character's head is higher than the tallest tree in most scenes.
@emilwalseth6 ай бұрын
You might be right yeah😂 Could make them a bit bigger
@BlueCrewGaming6 ай бұрын
I'm gonna try to comment on all your videos! Mvh Ingemar
@JFx096 ай бұрын
Will it be multiplayer?
@emilwalseth6 ай бұрын
Yes!
@harrasika6 ай бұрын
What is the diameter of the planet?
@emilwalseth6 ай бұрын
Currently, 3km, but will make it bigger once it makes sense😂
@Pixey_gt5 ай бұрын
Jeg har set på KZbin videone dine i 7 år å jeg savner de gamle men disse nye videone er åsså ganske kult å se på❤, og jeg lager faktisk mitt eget spill til Vr men jeg er ikke så god på det så jeg lurte på om du kunne lage en serie på kanalen der du kan vise hvordan man lager spill fra starten og lager koder og spill mechanics å hvordan man lager karakterer, map og hvordan man blir god i blender og Unity ?
@emilwalseth5 ай бұрын
Blir nok ikke en sånn serie med det første desverre:)
@Pixey_gt5 ай бұрын
Ok👍
@t-gx19776 ай бұрын
add godrays to the game, some ao and something that indicates there are actually light, because ilumination looks weird
@betweentherainsmusic6 ай бұрын
Hi there! I've been following along for a while, and this is looking fantastic! Better and better each time. I sent you an email a while back and just sent a followup today. Hope we can talk soon!
@emilwalseth6 ай бұрын
I will have a look:)
@CoreyFarr6 ай бұрын
@@emilwalseth thanks!
@OfficialKingOfNorway5 ай бұрын
Du er på 30k på din main kanal🎉
@emilwalseth5 ай бұрын
Woop!
@OfficialKingOfNorway5 ай бұрын
@@emilwalseth Oop!38 mener jeg😅
@spYf086 ай бұрын
❤
@muneebhero11596 ай бұрын
Hey I am also a game developer, but how you grow your channel so fast with 12 videos please let us know too ❤
@emilwalseth6 ай бұрын
I guess people luckily are finding my game concept interesting and want to follow the prosess:) Trying to keep the content entertaining as well helps
@muneebhero11596 ай бұрын
@@emilwalseth but still , how you do that it's rare
@emilwalseth6 ай бұрын
@@muneebhero1159 i have been doing youtube for quite a while before this channel, so I've got a lot of practice:)
@muneebhero11596 ай бұрын
@@emilwalseth keep it up you are great 👍👍👍
@UrLocalHamster6 ай бұрын
add ekko!!!!
@emilwalseth6 ай бұрын
:O maybe
@keetoeg6 ай бұрын
Two things, first (this is my opinion) not sure if its already implemented but i prefer first person survival games - more immersive or at least a way to switch between the two. Second (im not a programmer so im not sure what is called, you may already have this too) i believe there is a way to make more realistic generation by layering a more complex noise map over a less complex one (like 3 layers), i think the old minecraft generation used something similar.
@emilwalseth6 ай бұрын
Definitely adding first person soon:) and yeah! I am layering at least 3 layers of noise currently
@__Rizzler__6 ай бұрын
bros walking in the air?
@emilwalseth6 ай бұрын
👀👀
@IsaacLobaoCerejo6 ай бұрын
I´m new here, nice video, I just think that the name being terra is a bit of a weak name, there's nothing unique about it and there exist already some games with that name, if it were me I'd try to use two words, or if I kept just one it would be an invented word, but thats just me, keep up the good work
@emilwalseth6 ай бұрын
Thanks for the suggestion! I will keep it in mind:)