What do you think? Are there only 7 Chaos Emeralds? Also, huge thank you to boot.dev for sponsoring this video! Visit sponsr.is/chaomix with code CHAOMIX to get 25% off your first payment for boot.dev. That’s 25% your first month OR year, depending on the subscription you choose!
@Jaime00218 ай бұрын
Idk
@CMJ068 ай бұрын
Yes unless talking about sonic 06
@zachpro54758 ай бұрын
You have a mustache
@ATHBizarre8 ай бұрын
I mean, there could be different “variations” like blaze’s sol emeralds. So maybe just seven strictly “chaos” emeralds, but many things that could be similar. And man, you’re rocking that facial hair.
@jraulerson30818 ай бұрын
There's as many chaos emeralds as can be synthesized. If Sonic could use chaos control on a 'fake' emerald (if I remember correctly), then what's the difference between that and a 'real' one? Edit: I'm referencing the scene from SA2.
@Okamikurainya8 ай бұрын
Smaller than 7 = game contains no Super Sonic, thus consistent. Fighters = retconned to be a fake emerald used to scam and bypass tournament requirements. Pinball = set in Archie Sonic universe where there are innumerable chaos emeralds, thus consistent. No real issues outside of Fighters. I'm more surprised you didn't touch on the inconsistent Emerald colors.
@casubetpaco88607 ай бұрын
wait, inconsistency with the colors? xD it looks real, imma check it.
@casubetpaco88607 ай бұрын
yeah, Chaomix only put more on game Lore with some manuals because this is likely the extent to where we can go canonical without doing too much theory. I recognize informations being put in other content such as comics, in a way to explain other stuff like this to be a bit unusual, but yea, convincing smh.
@Okamikurainya7 ай бұрын
@@SonicXisCanon Cosmic Interstate, infinite mumbo jumbo, still consistent with an offshoot branch of that universe. 🤓 That's beside the point though, since the point is that it isn't the same as the core game series universe.
@Okamikurainya7 ай бұрын
@@SonicXisCanon One cannot judge the height of a tree by snapshots of a single branch when it was but a sapling. Anyway, there is no "except", because I didn't say anything that contradicts anthing that followed that "except". Sega of America intended a myriad of things, much of it even changed long before Adventure. You're just agreeing with me that Pinball is part of the "Western Universe", which would be an offshoot of SatAM and its Archie successor. Both non-canon to the games. 🤷♂️
@Kelps.mp47 ай бұрын
Only existing 7 of them seems more like a retcon than anything to me.
@zerox60628 ай бұрын
Nah chaomix is full of chaos energy on his moustache
@efeugurYT8 ай бұрын
Nah he morphed into mario
@waff647 ай бұрын
when he has his moustache he turns into a 69 year old but when he does not have a moustache he is an average sonic fan
@feliciaroseantonia7 ай бұрын
Maybe chaomix has his own set of Chaos Emeralds which he used to transform into Mario 👀💎
@zerox60627 ай бұрын
@@feliciaroseantonia you may have a point
@Nubafoxy7 ай бұрын
1 moustache 7 emeralds
@teaoftraffic8 ай бұрын
OH GREAT HEAVENS HE HAS A MUSTACHE NOW
@theofficialpocket8 ай бұрын
THE MUSTACHE..ITS SO GOOD ON HIM
@Wooper_Hater78758 ай бұрын
SO GOOOD IT'S SCARING ME@@theofficialpocket
@zeelovesu1728 ай бұрын
My guy got the goatee!
@Wooper_Hater78757 ай бұрын
@@zeelovesu172he is the GOATee
@AmethystRocketrunner7 ай бұрын
is he being roboticized?
@dylantheriault34818 ай бұрын
Chaomix: *grows mustache* The entire internet: "I'm proud of you"
@somemadnessfan47638 ай бұрын
"I'm proud of you, Dick" - Man from Man Ham Knight
@Gamex-Frontiers3 ай бұрын
I’m 19 and I already have mustache and beard.
@Bornheck7 ай бұрын
5:51 According to the Japanese instruction manual, Sonic Blast actually only has ONE Chaos Emerald. What you're collecting throughout the game are the multi-colored shards of said Chaos Emerald, that split off after Robotnik fired a laser at Sonic while he was sleeping, but hit the Emerald Sonic was holding instead. Why are the shards multi-colored? Heck if I know.
@tonitoons80017 ай бұрын
probably that all of the chaos emeralds have the same power so they have different color for each power like chaos control and chaos spear and more, this make them look not identical to each other.
@Copy1992-s6h3 ай бұрын
what the fuck
@nessesaryschoolthing7 ай бұрын
Something I'm surprised we didn't go into: Time Travel! In Sonic '06, the blue chaos emerald ends up being duplicated by virtue of being left with Elise when she was a child. The green chaos emerald ends up being duplicated when Omega takes it and then "Bender's Big Score"s himself into the future before time traveling back to the present. Time travel introduces the possibility that the Chaos Emeralds can be in many different places, serving many different functions, all at the same "time," by being cycled through the same period of history again and again. It even suggests that the chaos emerald could have been brought to the planet by the Ancients initially, but then be brought back to an earlier point in the world's history, so that it's as if they were always already there.
@casubetpaco88607 ай бұрын
dude, this had blow ma mind, thx
@2DCheese7 ай бұрын
I assume the Chaos Emeralds can just duplicate, knowing that they have unlimited power.
@HOTD108_7 ай бұрын
What does "Bender's Big Score's himself" mean?
@nessesaryschoolthing7 ай бұрын
@@HOTD108_ Go into low-power mode and wait for centuries to deliver his cargo in the future. Bender's Big Score is a Futurama movie where Bender does that many, many times.
@HOTD108_7 ай бұрын
@@nessesaryschoolthing Understood, thank you for explaining!
@DusknDust8 ай бұрын
"Where is that damn 100'th chaos emerald!"
@casubetpaco88607 ай бұрын
lol
@TheRealMaxdestroyer7 ай бұрын
lol
@2024object15 күн бұрын
lol
@relaxed6008 ай бұрын
Lil bro grew a mustache
@MemeMaster-fq6xs8 ай бұрын
Lol
@koinu27418 ай бұрын
in the span of 2 weeks 💀
@The_real_zapsoo8 ай бұрын
Fr fr
@SonicTheBlueBlur158 ай бұрын
He should update his pfp with a mustache
@papyrussarutoby17418 ай бұрын
He hit puberty
@manuelinacio40388 ай бұрын
For a brief moment I was like "Someone kidnapped Chaomix?"
@M_Alexander7 ай бұрын
This is clearly the evil version from the mirror universe
@HexPerplex8 ай бұрын
Apparently in the original pre-Adventure Japanese lore, there were always more than seven, which is why Knuckles was able to knock Sonic out of his superstate in the beginning of Sonic 3, he had his own
@somemadnessfan47638 ай бұрын
that's interesting as in the lore of Sonic The Comic the original amount of emeralds were 7, but due to an unseen event 6 of the emeralds would split off into two sets, one set would end up on Mobius and turn green, and the other remained on the Floating Island. It wasn't until the Sonic 3 adaptation that the emeralds were one again
@tonyhakston5367 ай бұрын
No, Knuckles’s chaos emeralds were destroyed in the initial Death Egg crash, alongside the main shrine
@genyakozlov13167 ай бұрын
@@tonyhakston536Equally as untrue as the original post. They disappeared into a flash of light, the rest is not known. Video makes a theory but nothing more.
@teamrmaniaplus23167 ай бұрын
@@genyakozlov1316 if it’s a theory then I guess it’s a game theory
@elarbibendamia19937 ай бұрын
You didn't talk about his mustache your comment isnt acceptable
@mrperson98778 ай бұрын
I think its on purpose that the order and number always changes lore wise, stones possible of granting pure chaos energy should also be chaotic in nature, and that includes number and color. Also, the constant influx of 6 and 7 emeralds in most classic and portable games was to probably to establish that 7 is the number needed to go super, so maybe the emeralds know when the situation is dire enough to require super sonic, and add the extra emerald to the batch. Maybe they even knowingly increase the amount by 8 or 16 depending on what instance sonic is in and how much land he needs to cover.
@connorbeith32327 ай бұрын
I feel like it'd be interesting to have a Sonic game that has the cast explore lands that are chaotic like Mario Wonder levels, where they are constantly changing in front of the the player's eyes. This could also change the amount of emeralds you are collecting at any given time.
@plasmayhem8 ай бұрын
THAT MUSTACHE 😭😭😭
@ZenithintheMaking8 ай бұрын
It has pizzazz 😎
@chrishansen18427 ай бұрын
@@ZenithintheMakingnah it has pissass
@ZenithintheMaking7 ай бұрын
@@chrishansen1842 😭 too soon
@matygoo16446 ай бұрын
His Eggman phase begins…
@comicfan13248 ай бұрын
You know, if you keep this logic with Sonic Superstars, that would explain why the chaos emeralds suddenly give their users unique powers. Because it is a unique set of emeralds. Now the Twitter/TikTok takeovers confirmed the actual lore reason is there’s some strange energy that modifies the powers of the emeralds on that island, but that’s besides the point.
@Amperedz192458 ай бұрын
I love how the comments talk more about his magnificent moustache than those DAMN chaos emeralds
@casubetpaco88607 ай бұрын
damn fourth chaos emerald
@LotsOfToubleUsuallySerious7 ай бұрын
Yeah LOL. But is's such a shock
@luigiscartoons92238 ай бұрын
Chaomix is hitting his eggman arc Or be looking like kenny from the walking dead
@luigibigbro7 ай бұрын
If you didn’t know. IDW has made a Fang The Hunter spinoff and there the entire plot is about Fang and the Bois chasing the EIGHTH Chaos Emerald as of writing this it has still not concluded but it’s just a amazing detail to The Fang Gang’s origin game (Sonic The Fighters for Bean and Bark and Sonic Triple Trouble for Fang)
@HelperUnknownGB8 ай бұрын
This kinda sounds like how the Dragon Balls have separate sets (Earth Dragon Balls, Namek Dragon Balls, etc.)
@dayvonlouis51877 ай бұрын
Pretty much🤷🏾♂️
@JohnWilliams-wl9px7 ай бұрын
With Sega not wanting to bring back hyper form because they wanted to eliminate the comparison to DBZ, maybe that why ditched the idea of there being multiple sets of emeralds.
@HelperUnknownGB7 ай бұрын
@@JohnWilliams-wl9px Kinda makes sense. Having multiple sets of emeralds would just be too confusing imo.
@JohnWilliams-wl9px7 ай бұрын
@@HelperUnknownGB it’s why personal I like to imagine there are no ‘super emeralds’. They are just the regular chaos emeralds just enhanced by the master emeralds.
@HelperUnknownGB7 ай бұрын
@@JohnWilliams-wl9px You have a good point. When Sonic enters Hidden Palace for the first time, the chaos emeralds are scattered and transformed into super emeralds by the master emerald like you said instead of being separate relics. Though no one really knows how they didn’t come back after the end of Sonic 3. ¯\_(ツ)_/¯
@LeifLeiden8 ай бұрын
We had Whitebeard We have Blackbeard And now.......CHAOBEARD
@McNooby1427 ай бұрын
Can we get much higher?
@LeifLeiden7 ай бұрын
So high?
@KirbalVerbalEditz7 ай бұрын
Ahhhhh
@Kiezly8 ай бұрын
youtuber Pariah695 said according to the Classic sonic lore of the 90s, the chaos emeralds were treated like a rare resource, and that almost each island has its own set of emeralds. so in classic sonic theres at least dozens of emeralds. modern sonic is just 7 chaos emeralds, 1 fake emerald tails made, 7 Sol emeralds, 1 master emerald.
@existential_narwal92578 ай бұрын
He didn't say that's what it said exactly. he only said that it was heavily implied. It's mainly just a theory
@Bruh0906_8 ай бұрын
@@existential_narwal9257 Sonic Labyrinth Manual: “DAAAH HAH HAH HAH! I’ve gotten this island’s Chaos Emeralds, Sonic!!” Dr. Eggman’s triumphant voice reverberated through South Island. That evil genius scientist had come back to the island where Sonic lived!! “Sonic, how comfortable are you wearing those Dr. Eggman Special Speed-Down Boots!? Those boots were made with the power of the Chaos Emeralds!! To take them off, you’ll need the power of the Chaos Emeraaalds!!” He didn’t hear it, but that triumphant-looking Dr. Eggman was talking his head off and giving hints non-stop!! Sonic 3D Blast Manual: At that time, there was a spy satellite spying on “Flicky Island” from faw away in the sky. “Finally, I’ve found ‘Flicky Island’, where the Chaos Emeralds sleep!” That thick voice was heard somewhere before… It was the evil genius scientist “Dr. Eggman”. Yes, the legend of that island’s Chaos Emeralds had reached even the ears of the evil genius scientist “Dr. Eggman”. He immediately searched for the gems’ whereabouts. And he found out that he would have to use the Flickies to find them.
@comicfan13248 ай бұрын
Well, I can’t really explain the 16 emeralds without just saying “the game isn’t canon because it has the freedom fighters in it” or “Robotnik just made cheap replicas“. But here’s a possible theory for sonic the fighters: Regardless of which character you choose the play as, during one of the fights he will hit your character with an energy ray that creates a clone of them. After you defeat this dark doppelgänger, you get a chaos emerald that they apparently had. No how would they have a chaos emerald if they just came into existence? Simple. It’s a cloned emerald of the one you had. I mean if the energy ray can duplicate an entire person, their clothes, and their weapons in the case of Amy and Fang, who’s to say it can’t make a counter fit chaos emerald. Of course that still doesn’t explain why the chaos emeralds colors are off, but it at least explains away these strange number
@underdarkness76927 ай бұрын
in fairness, *tails* made cheap replicas in SA2, so artificial emeralds that have similar properties and can be used as a power source but arent *as* strong is a real option
@rayvenkman20874 ай бұрын
Perhaps the Spinball Emeralds are a less common and weaker offshoots of the main Chaos Emeralds? Maybe they’re another variant type like the Sol Emeralds and have unique properties?
@Blockyboxguy8 ай бұрын
The IDW Fang comics are kind of messing with the idea of of canonizing the eighth emerald from Sonic the Fighters, really curious to see where that goes
@GrahamboPC7 ай бұрын
no way its him
@sonicathewerehog19157 ай бұрын
that what i just about to type
@goofyjuice57107 ай бұрын
hi (sorry for bad English)
@HOTD108_7 ай бұрын
bye (sorry for bad English)
@16Arson7 ай бұрын
why (sorry for bad English)
@Ireallydislikehandles8 ай бұрын
Chaomix rocking that Vegeta mustache 🔥🗣
@BinglesP8 ай бұрын
4:42 "...Use your fingers for this one:..." That's what she said
@zephon67457 ай бұрын
In Sonic The Comic there were thirteen Chaos Emeralds, six on the planet and six on the Floating Island and the missing grey Emerald. Until Robotnik merged the two sets of six together. Robotnik then tried absorb the Emeralds powers but Knuckles had pretended the grey was lost to him when he had it along using it to prevent Robotnik from absorbing their powers and afterwards the Chaos Emeralds grew into the Super Emerald size.
@sj1productions687 ай бұрын
A good explanation for where the seventh Chaos Emerald was during Sonic 1 could be that it was with Knuckles on Angel Island, before disappearing to join the other six on Westside Island. This could also be a factor in why Knuckles trusts Eggman in Sonic 3&K, as he would connect his lie to his emerald vanishing not too long ago.
@DuckNachos-wv3pg8 ай бұрын
That mustache would make eggman jealous
@castform78 ай бұрын
As a person who is -insane- very into learning as much as I can about Sonic, I came across this early lore a while back and found it very fascinating. That before Adventure, instead of *"The* Chaos Emeralds" there were just sets of them all across Sonic's World. Even if I'm more than fine with the retcon, it's still a fun tidbit of the past for these multi color rocks.
@darkdagger52372 ай бұрын
Sonic battle had a set of seven green Chaos emeralds and this was post Sonic adventures which confirms that multiple sets of Chaos emeralds is still part of the lore.
@castform72 ай бұрын
@@darkdagger5237 I don't think it's that deep unfortunately. I think the devs just didn't want to make separate colors for the Emeralds for some reason I'll never know. I doubt it was for the idea of multiple sets of Emeralds and I'm pretty sure if Battle ever got a remake, they would probably make the emeralds different colors. What's especially damning is that every game after Battle uses the same 7 Chaos Emeralds.
@darkdagger52372 ай бұрын
@@castform7 The fact is that they deviated from the assumed retcon which invalidates the retcon argument.
@castform72 ай бұрын
@@darkdagger5237 Sonic Battle isn't exactly the most faithful game when it comes to the Sonic. You have Shadow's character heavily surrounding him believing he's just a weapon for some reason, Knuckles lives on the Holy Summit near Emerald Town instead of Angel Island and Chaos apparently comes in "times of great crisis" and yet has never dropped down again. I am willing to believe that the Chaos Emeralds are another one of its flubs. Plus again, no other Sonic game after Battle has had a new set of Chaos Emeralds. It has just been *the* 7. The retcon is still in place here. They were just lazy with the emerald colors.
@darkdagger52372 ай бұрын
@@castform7 Because of the nature of your argument you need the non localized version to use the nuance of characters as evidence. Do you have any evidence that Holy summit is not part of Angel island? Times of great crisis is undefined. If you want to claim that they were just lazy with the colors then prove it where in the games and manuals does it state that there has only ever been one set of Chaos emeralds and that the number in that set is seven.
@Taypokemon8 ай бұрын
“I wouldn’t count on getting an explanation on there being 8 chaos emeralds” IDW:
@surenderreddy81448 ай бұрын
Retcons baby! Not that it really matters since idw doesn’t fit in with normal game lore but eh
@Taypokemon8 ай бұрын
@@surenderreddy8144 what do you mean it doesn’t fit with the normal game lore?
@tdogsonicproductions92128 ай бұрын
Example: when the HELL does frontiers happen
@robothing65317 ай бұрын
@@tdogsonicproductions9212i think they’ve stated that frontiers takes place after IDW but don’t quote me on that
@Luigicat117 ай бұрын
@@surenderreddy8144 Weren't they supposed to? I guess the team messed up there.
@oscarkambouris22128 ай бұрын
I have a head cannon that the Chaos Emerald we see collect in any sort of media are just Super Emerald Shards, like a long time ago the Super Emeralds shattered into who knows how many piece, so now Sonic and his crew are just trying to collect them all to restore the Super Emeralds
Minecraft Villagers: Good, now can you give me that in exchange for 2 bread?
@SCP--qt4sq8 ай бұрын
anarchy beryl
@Safalmao8 ай бұрын
saying 8 fighter emeralds don't count, they just added 1 to the 7.
@Matikal-nu8wd7 ай бұрын
...and a partridge in a pear tree!
@CT_Doll7 ай бұрын
The funny of everything is when we go to other gems like the Time Stones for example, it was meant to have *8 Time Stones* because of the Unused Special Stage, Christian Whitehead would even try to bring it back in 2011 Re-Release.
@SpoilerGoblin8 ай бұрын
This was definitely intended at one point. The Archie comics originally had hundreds of emeralds rather than 7, that had to be changed to match the games when Flynn took over. My theory is that Knuckles was passed out for literal centuries before Sonic 3, and was only reawoken when he was needed to protect the island. Hence why he is the last echiena SO LONG after all other echidnas died.
@HOTD108_7 ай бұрын
Why would Knuckles pass out?
@SpoilerGoblin7 ай бұрын
@@HOTD108_ As was said in the video, when the Emeralds disappeared from the island in the Sonic 3 manual, Knuckles lost consciousness. When he woke up, the Death Egg was actively crashing on the island. We could assume it was only moments or minutes, but we were never actually told that. If I recall correctly, I believe that's actually a plot point in the Fleetway comics as well. But I've never read them, so I may be wrong.
@seant13267 ай бұрын
Spinball could be considered part of the Archie canon, where there were a bajillion Chais Emeralds, at least until the entire Universe’s Chaos Emeralds were sent to the Zone of Silence and reduced to 7 colored gems.
@Estatic-Anarchy8 ай бұрын
"Mustache chaomix can't hurt you, he isn't real" Mustache Chaomix:
@cazecomic8 ай бұрын
The one set we know for certain are a different set from the main one we see are the ones on angel island. In SA1 we’re shown chaos destroying the emeralds in the flashbacks. In Adventure’s guidebook translated by windii you can also see clear as day that chaos is described as destroying the emeralds of angel island. Sonic 3’s manual is harder to take fully literally since the story had various changes in development, such as the opening not having the emeralds at all. SA1’s emeralds in the flashback are also much larger than the chaos emeralds we collect, so it seems like angel island’s original set was the original super emeralds. Yamaguchi, character designer of Tails and one of the directors for Sonic 2, also stated that the idea for the 7 emeralds came from wondering “what if there was a hidden 7th?” so maybe they didn’t really intend for the emeralds in Sonic 1 to be different from Sonic 2. Ultimately most of these things and the amount of emeralds you collect follows the needs of the game being developed, but it’s fun to think about. I’m free to chat about this on discord, since we also chatted about the Sonic CD timeline placement at TMG 2023!
@andreafontanelli038 ай бұрын
Never open up chaotix videos that fast
@andreafontanelli038 ай бұрын
*Chaomix
@DeanSpeedruns6 ай бұрын
as a sonic fan myself, I can definitely see how this theory is darn near bullet proof, I think the chaos emeralds WERE more of a rare mineral that you could find in many places of sonics world
@RusianSpy8 ай бұрын
In my opinion, the lore made a lot of sense, even if things were kind of wonky, up until that Origins cutscene. Like, it's fairly easy to think South Island has its own set, Angel Island had its own set (that some translations say self-destructed, and others say just disappeared, though your idea helps make sense of it and matches with the two different visual designs they have in Blue Spheres), and the Westside Island set is the main set we follow all throughout the games. With that Origins cutscene, it ignores the whole Sinking Island lore, which wasn't necessary and just made me think they really had no idea what they were doing. Origins also ignores the backstories given in the Sonic 2 and Sonic 3 manuals, which is really weird they kept doing that, but there it is.
@aidanhammans93377 ай бұрын
Not everyone likes manual lore and they were never consistent across regions, so they were ignored.
@Sonikku_Za_Hejjihoggu_19918 ай бұрын
CHAOMIX WITH A BEARD!!! GAHHHHH!!!
@_SparkHere8 ай бұрын
never thought i'd see the day that chaomix has facial hair Imma get the Chaos Emeralds to change it back.
@Magister_Magi7 ай бұрын
I’m surprised no one brought up the Super Sonic vs Hyper Knuckles comic where there was a LITERAL STAGE CONTAINING CHAOS EMERALDS AND RINGS. Also Chaomix, love your content. I enjoy all the stuff you put out. I’m glad I’m subscribed to you.
@JohnWilliams-wl9px7 ай бұрын
Because that was Archie where chaos emeralds were numerous until Ian Flynn took over.
@adedakevwe19578 ай бұрын
Chaomix with beards is wild 😂
@bubblesdoodles7 ай бұрын
For the instantiated 7 chaos emeralds in Sonic Adventure onwards, I tend to believe that planet earth has its own single set of Chaos emeralds.
@lawanimationsgaming41578 ай бұрын
Chaomix is going to start his Eggman ark
@kaosu3267 ай бұрын
There's actually a lore explanation for multiple Chaos Emeralds. Back then, Archie Comics were considered canon (or at least could be). Mobius has infinitely large numbers of Chaos Emeralds that one day fell from the sky (eons before the events of Sonic the Hedgehog) and most of them were hidden in The Special Zone, which in the comics is like a special dimension. There were 6 other planets, each having also infinitely large numbers of Chaos Emeralds, all of them having presumably different abilities. (In one issue, one of the other Chaos Emeralds spawned Super Sonic as a separate, evil entity, like Extra Life from Fleetway Sonic). It wasn't until Ian Flynn's run when A.D.A.M. (Eggman's AI son) constructed a beacon that called the Chaos Emeralds from everywhere to use its powers for world domination. The AI was stopped by Egg Fleet and Super Sonic, while Super Shadow and Turbo Tails (Tails' Super form in the comics) moved the Emeralds into the Special Zone, where an omnipotent god reshaped them into a single set of 7 multi-colored Chaos Emeralds. Oh yeah, and Angel Island originally had like 10 of Chaos Emeralds before Enerjak absorbed them all except one. That one thanks to some events eventually grew into the Master Emerald we know.
@SparklingJam8 ай бұрын
Oh no he is becoming part of the eggman empire
@changeuphitter56784 ай бұрын
Interesting theory, but I feel like the more likely explanation is that all the examples, except for spinoffs, you list with 6 emeralds are 8-bit games. So they probably just didn’t have the storage space on the disc to fit in a seventh bonus stage / emerald lmao
@EoSekki.mp48 ай бұрын
bro, that stache is magnificent... Couldn't focus on the video tho-
@thecatgarfield-u5z7 ай бұрын
The chaomix moustache is what happens when chaomix turns into his super form
@icrsicarussmith8 ай бұрын
A little off topic, but there's another factor to the mystery. The Chaos Emeralds are only known to have previously been on the Ancients' home world. Because the Ancients were already a post-FTL civilization, they could have easily taken the Chaos Emeralds from other planets before The End showed up. Even with the Master Emerald originally sitting on Earth, this part of the lore isn't as insightful to their origins as you'd initially think.
@jamiegioca94488 ай бұрын
What's "FTL"?
@icrsicarussmith7 ай бұрын
Faster Than Light, as in space travel.@@jamiegioca9448
@icrsicarussmith7 ай бұрын
Faster Than Light, as in space travel.@@jamiegioca9448
@icrsicarussmith7 ай бұрын
Faster-Than-Light. It's a term thrown around in sci-fi stuff for space travel.@@jamiegioca9448
@icrsicarussmith7 ай бұрын
Faster-Than-Light, as in space travel.@@jamiegioca9448
@BlueStreakYT7 ай бұрын
Shadow: WHERES TGAT DAMN FOURTH CHAOS EMERALD Chaomix: In my mustache
@LannyLeArtist8 ай бұрын
WHERE DID THE MUSTACHE COME FROM??
@BabyGodzilla-lb5vw7 ай бұрын
here's something interesting I noticed in the Sonic 3 intro when Sonic losses the emeralds, you can see they have 6 sides like they did in 2 but then when you get them in the special stages and when they float away from him the first time in Hidden Palace, they have 8 sides maybe that could fit into the "more then 1 set" theory
@LobotomyTC7 ай бұрын
I choose to believe that the Chaos Emeralds of Westside, Starfall, and South Island are the same, and the SUPER Emeralds are the "Chaos Emeralds of Angel Island", which are activated by the 7 that the Ancients brought to Earth, almost like a battery, amplifier, transformer, or capacitor for the Emeralds, while the Master Emerald can "turn them off", explaining how Knuckles can punch the Super out of Sonic. It can be deduced that the Ancients had nothing to do with the creation of the Super Emeralds, and that the Echidnas probably did that. Maybe the chaos emeralds had a six-faced shape until the Super Emeralds were activated by them, and after those events, retained the shape of the super emeralds, which are Diamond Cut rather than Emerald Cut, like the ones in Sonic 2, which are much similar in shape to the Sol Emeralds, than the ones in later games. Maybe they transform the Emeralds, somehow. As for the 16 emeralds in Spinball, that game belongs to the Archie or SatAM canon. Easy to explain away, as the Archie canon has literal millions of Emeralds around the universe, until issue 162 or so. The 8 from Sonic the Fighters could be including the Master Emerald. The 8-bit games always seemed like their own thing, and while you could squeeze them into the timeline, I honestly barely think about them being story beats, but they could simply be an incomplete number of gems. Sonic 2 SMS takes place presumably before Sonic 2 16-bit, so that at least explains one of them. No matter what, I want to see how the Master Emerald plays into the greater lore, because that one is at least confirmed to be Earth Native. What makes it so special? Why does it nullify the Chaos Emeralds?
@mediamuncher697 ай бұрын
I think the reason why they were 6 chaos emeralds during the game gear adventure is because. 1.) The developers didn't know. 2.) When/if they did know, they decided not to program it in because system couldn't handle super sonic. 3.) The 6 chaos emeralds are easier to find/get to compare to the seventh emerald. And having all six of them is good enough for Eggman. The 7th emerald is usually hard to get during the games. Btw I don't think Sonic Blast (if it, maybe the can only find 5 for the adventure) is canon. And the reason why there are 8 chaos emeralds in Fighters is because it's a copy. For spinball I think eggman made copies for the blue emerald so that's why we have 16 emeralds.
@SpookyHerSelf7 ай бұрын
in Sonic Blast we collect pieces of 1 shattared emerald so it can be canon pretty easily
@Kookie_13_8 ай бұрын
Bros face really went full yahoo mode💀
@segafan24378 ай бұрын
I really thought you were gonna hit us with the Vsauce intro right there
@SpinKreator8 ай бұрын
I was so confused in Sonic The Fighters when there was eight (let chaomix shave, man😭
@xelandriadarkhros35167 ай бұрын
Well based on how the emeralds react in S3&K, can we say that theres 2 sets of 8 emeralds? One set that is sacrificed to make 7 super emeralds and the master emerald, and then another set that powers them up in their larger form. This gives space for Fighters having 8 and Spinball 16, and you just assume that the Master Emerald is an already powered up super emerald, leaving 2 sets of 7 in the wild. One set having 6 sides and the other having 8, and say that one side number is supposed to be a larger size and the other the powering up gems. If you want the master emerald special, say its an inverse process of the sides that took more energy or force.
@soundwavetheminiconcarrier8 ай бұрын
Chaotmix is looking a lot more eggmix right now.
@turbo_tundra7 ай бұрын
There being multiple Chaos Emeralds would make sense if you consider the original environmental message the series had (As in what you'd see in something like a Studio Ghibli film). Eggman was going from island to island to mine and rob these stones for his own nefarious purposes, while Sonic is going there to stop him from doing so in order to both protect them and use their powers for good. My guess is that Chaos Emeralds were an analogy to nuclear energy/non-renewable fuels and how they can either be used as cataclysmic WMDs or a tool that helps the environment thrive, since it's even more evident with how at the end of Sonic 1 we see the Chaos Emeralds mutate the flora around Green Hill once Sonic gathers them all.
@jaskaur74968 ай бұрын
That moustache threw me off guard
@Perolin.8 ай бұрын
4:29 Ah, Perry The Platypus
@Ollie.H-238 ай бұрын
What an unexpected surprise. And by "unexpected", I mean COMPLETELY EXPECTED
@Darnsoda8 ай бұрын
That's not a mustache, that's a Beard
@ashtonelder29137 ай бұрын
In sonic 3 prototype sonic surfs onto the island and doesn't seem to have the west side island emrilds and knuckles invites sonic onto the island instead if punching him.
@thefollower29338 ай бұрын
That mustache jumpscared me
@RubyofBlue7 ай бұрын
I think problems only arise when you consider the spinoffs in the canon along with the mainline games. The spinoffs obviously aren't gonna receive the same level of attention from the main games' developers so including them in any serious capacity is gonna inevitably make things messy. Sonic 3's plot according to the manual, seems to be going by the idea that the Emeralds always resided on Angel Island, and that up until they disappear from the altar, the Emeralds' energies were being channeled in some manner through the special stages, to Sonic, which is how they were able to appear in different places in Sonic 1 and 2... Sonic 1's manual states "the Chaos Emeralds exist within the distortions that the [South] island creates", not necessarily that they exist there physically. Then, the way things play out from Sonic 3's manual to the opening of the game, implies the Emeralds disappearing from Angel Island's altar coincides with Sonic gaining access to all 7 (through the special stages) at some point during Sonic 2, since the events of that game were still happening at that time. And so when that happened, the Emeralds vanished from Angel Island, and their actual, physical forms had been given to him, thus explaining how they go from Angel Island to Sonic's possession in the intro. This also retroactively explains the state of the Emeralds from Sonic 1; he only collected 6 rather than all 7, so their physical forms remained on Angel Island. Considering how Sonic 1 and 3's manuals go out of their way to play loose with how the Emeralds exist with the world on a physical level, and are flat-out capable of teleporting, that seems to be their way of explaining how they are thrown around so much.
@temitimi8 ай бұрын
Can we talk about how in Sonic 06 Silver gives Elise the Chaos Emerald in the past but this whole time there was 7 emeralds? I don't understand something here
@rayvenkman20874 ай бұрын
Silver gave her the Blue Emerald. Because of the time travel logic of 2006 (I think it’s either Sonic’s original, original timeline or a timeline aberration because of Solaris which accounts for the inconsistencies since time and space is out of sync), you have a situation where it seems like there’s duplicates around like the fact there are two Green Emeralds because of the present day Omega having it and Shadow carrying one after his return from the future with future Omega at his side which therefore means we have two Omega in the present day.
@temitimi4 ай бұрын
@@rayvenkman2087 okay sonic 06 doesn't make sense
@rayvenkman20874 ай бұрын
@@temitimi There is a logic to Sonic 2006’s story but the rushed development and Sonic Team’s ambitions far exceeding their abilities in 2005-2006 leaves inevitable issues like certain Chaos Emeralds magically appearing wherever they’re needed. The Blue Chaos Emerald is an example of a Bootstrap Paradox of Silver being the one to give it to Elise in the past who gives it to Sonic in the present and he gives it to Silver in the present before going to the past to change Elise’s fate. If we’re going with Terminator 2: Judgement Day’s Logic, fate can be changed, time isn’t strictly linear and the Chaos Emeralds operate on a higher plane like the Master Emerald where there isn’t actually two Green Emeralds in the present but just the one in existence at a given point. Early Sonic was pretty inconsistent with the number of emeralds ranging from six to even eight and the series going from each Island bear their own emeralds to there are only seven Chaos Emerald period. If Sonic’s story had more to do with Shadow’s and Silver’s and some clarification, the time travel element wouldn’t be as troubling. Either have Omega, Tails or Eggman say time isn’t strictly a flat circle and can be changed just enough without outright altering the timeline. Perhaps the Chaos Force is stronger than the ripples of time itself. Have a scene with Mephiles in Episode Sonic where he observes Sonic going back to save Elise and Eggman from the crash, maybe say “Good... It’s all coming together.” We never do see Mephiles travel to the past prior to his release. Perhaps he cannot travel back to a point where he already exists and needs Elise alive to actually be able to fuse with Iblis. Perhaps Mephiles had to manipulate the timeline a fair bit to bring him closer to rejoining Iblis by using all three hedgehogs to ensure that outcome; Shadow does say to Silver that Mephiles is trying to destroy the past. Perhaps the time travel inconsistencies is apart of his scheme to weaken the fabric of time in all three time periods enough to make way for Solaris which accounts for the endgame’s statement of the three hedgehogs needing to take on Solaris in the past, present and future each in Phase 1. Some rewrites and adding some more scenes would go a long way to clarify things in 2006’s story. Make the inconsistencies into intentional plot points because of Mephiles screwing with the timeline as apart of his scheme.
@a9iscool7 ай бұрын
Chaomix went from an innocent high school boy to a 30yr old man with that mustache Well done🗿
@onequill8 ай бұрын
Beardmix
@CarbonRollerCaco7 ай бұрын
"Good luck explaining Spinball and The Fighters." Challenge already cleared. Adventure 1 had the Master Emerald break into 16 pieces, one staying at the altar while Knuckles went to scoop up the other 15. And it could easily be his The Fighters contribution, depicted Emerald colors not withstanding. Could be sitting in the Lunar Fox so Sonic can be free to go Super with the regular CEs considering he may not yet have their power totally under control. Speaking of Knuckles, we don't know when or how the explosion that took out the Emerald shrine occured. It could've been far earlier than the Death Egg's crash on Angel Island, and it could've been Chaos in the ME having a nightmare. And Chaos energy is weird, so Knuckles could've been suspended in it for quite a while. And it's worth pointing out that any regular CEs you find in S(3)&K will be represented by their corresponding empty Super Emeralds even if you never put the CEs in those pedestals in any attempt to get the SEs, yet in Adventure 1 both Emerald sets are clearly one and the same. Perhaps the Hidden Palace can be used to track specifically if someone's in possession of the Emeralds that way. As for any 8-bit games outside of the Spinball port, many treat them as their own timeline, which makes sense because totally different development teams and said games' general weirdness compared to the others (which also applies to Spinball and The Fighters, but those are still workable). Speaking of, I'm surprised you didn't mention Sonic Labyrinth having only 4 Emeralds. Do we not talk about that game? And speaking of overlooking and games potentially taboo to discuss, one other mainline alternate set is the Gem set from '06. Same colors except magenta is called "Purple" and cyan "Sky". And though most alternate sets of 7 mystic jewels are in their own totally separate dimensions, '06's Gems and CD's Time Stones aren't, and neither are Chaotix's Chaos Rings, Special Stages not withstanding, plus the Sol Emeralds are literally alternate world CEs, giving all of those sets extra intrigue in relation to the usual CEs. The Time Stones may have even been planned to be an alternate way to go Super, or even just straight up be Chaos Emeralds, if the presence of the Super S item which was also unused in Genesis Sonic 1 means anything toward that. And on THAT topic, Genesis Sonic 1 was supposedly meant to have 7 Emeralds AND Super Sonic from the start but there was no time to make a 7th Special Stage, something that the mobile port pulls off. So for the old version, you'll have to imagine Sonic gets #7 some other way, like, say, knocking it off of Eggman should he land a hit on Eggy when he tries to fly off, which is a convenient way to make that bit more than just for fun. And I shouldn't have to explain what the Jeweled Scepter could potentially be. The Phantom Ruby tho? The only time we'd clearly seen something like its effects before in Sonic is in ShadowTH where Shadow gets warped around to locations familiar and unfamiliar alike depending on his actions, preempting Mania's warping transitions. Maybe the Time Eater got a hold of Tails's fake Emerald and happened to corrupt it to make something all new considering how significant said Emerald was in Shadow's debut game? Could also explain how easily Eggman was able to mass-copy it in Forces. And perhaps it suggests the Avatar there having the ability to strongly tap into it naturally might actually make them the real Tails in a different body, which would also explain them being speedy and skilled with two unusual guns despite seemingly being a total nobody at first glance. Shadow getting caught up in the TE's mischief in the upcoming Sonic × Shadow Generations could play into that idea, though I certainly don't expect Sega to drop any more suggestion of it.
@darkdagger52372 ай бұрын
Where does Sonic labyrinth take place?
@chrisparker78447 ай бұрын
I have a fascinating theory that challenges the belief that there are only seven chaos emeralds in the Sonic universe. In the Archie universe, the Anti-Mobius, also known as Moebius, employs Anarchy Beryl as their chaos emeralds. What makes these emeralds unique is that they seem to have an endless supply. I find this incredibly intriguing because both worlds, Sonic's and the Anti-Mobius, are opposite to each other. Therefore, it's plausible to assume that both dimensions have the same number of emeralds.
@JohnWilliams-wl9px7 ай бұрын
In Archie Pre-Ian Flynn Chaos Emeralds there a lot a of them, they were just hard to find. No hint that they were actually rare resource. They only became 7 in the main Archie book because a villain summoned all the emeralds in the universe, the heroes sent them to a special zone. Only for a god like that loved entity to merge all the emerald until there were only 7.
@bloodblues857 ай бұрын
Thank you, little Chao man.
@saltyk98697 ай бұрын
In the Archie comics it was stated that there are almost limitless chaos emeralds. Different zones have their own emeralds, and the number is not consistent. In Super Sonic vs Hyper Knuckles, they enter a zone with more than 14 chaos emeralds. When Sonic collects his one billionth ring, he meets the Ancient Walkers and they even show him an ocean of chaos emeralds. I always assumed that each game had its own set of Emeralds, except Sonic 3 where Sonic took the Emeralds from Sonic 2 with him.
@Moa.G-g8t7 ай бұрын
Chaos Hunter would love this
@feliciaroseantonia7 ай бұрын
What's also worth mentioning is that Frontiers also shows an area on Ares Island, nearby where Sonic fought those tower enemies after that cutscene where Knuckles wants to protect the architecture with the army of koco... ...Anyway, in that area, in the shade underneath this one sort of broken down structure, you can find what appears to be a copy of The Master Emerald... but purple instead of green. Only, unlike The Master Emerald, it doesn't shimmer or glow whatsoever... and it's broken, but not completely shattered into various pieces like in the Adventure games; only the bottom portion seems to be broken off. Make of this what you will, I guess.
@LeoTheArtist85348 ай бұрын
YOOO MY MAN GOT A MOUSTACHE also I got the notification for this vid when I was tryna get all the chaos emeralds in sonic mania, I’m in chemical plant zone.
@SonicTheBlueFastBoi7 ай бұрын
6:53 *Cracks knuckles* In the Sonic Origins ending cutscene for Sonic 1, it shows the 6 emeralds flying off to Westside Island, along with the 7th joining them. So I’m assuming the 7th one got lost on route.
@KorgCrimson7 ай бұрын
Sega should hire you for story boarding lol. You're doing a better job of creating consistency in their plot than they ever have. With the IDW writers hired in for Frontiers being the exception.
@matygoo16446 ай бұрын
Emerald 7 has the spirit of Zoro
@Preteristboy7 ай бұрын
Fun fact: In Sonic Blast, you're not actually collecting a _set_ of Chaos Emeralds, but a _single_ Emerald split into five thanks to Dr. Eggman accidentally shooting it with a laser.
@SomeRandomPersonThatExists7 ай бұрын
I like to think spinball has 16 ‘cause of them being fake emeralds. Or Sonic somehow losing the same emerald over and over again. Since they’re all the same color, right-?
@DarkAngelBluejay7 ай бұрын
Personal headcanon for Spinball was always that those emeralds are synthetic. Hence the uniform color, change in size, lack of special stage, and fact that collecting them all did NOT allow Sonic to go Super.
@platformingames29677 ай бұрын
Sonic frontiers just turned the chaos emeralds into a glorified battery
@Izham777 ай бұрын
That why chaos emerald always go after collect them, they want us to suffer, even the f***ing Sonic Pinball
@Jim_the_guy7 ай бұрын
Fun fact: sonic 2 emeralds are named "Sol emeralds" so they are totally different
@LucidTUN3S7 ай бұрын
Im glad the “Multiple Chaos Emerald” theory is being adopted more. Interesting thing to note is that by SA2, Green Hill Zone still exists and on the Stage Select Map, its still depicted as a lost floating island. Considering the writing was more consistent back then, then it stiil could be implied that South Island still has its own 6 emeralds (Its still floating _because_ of the emeralds and thriving to this day) while the “human side” / Mystic Ruins (Which was Angel Island’s lost continent) still has its own varient (Super Emerald / Angel Island Chaos Emeralds). … Well until they seemingly retconed Hyper Sonic and all other emeralds away lol (…unless they can write in that Hyper Sonic needs two seperate varients of emeralds to work…). Bonus edit: Anyone else ever put together that in Sonic 3K, Angel Islands’s “Super Emeralds” start out as grey, and by SA1, Perfect Chaos reverted the emerald into grey again? Along with the JP manual lore about a mysterious god destorying the ancient civilization in Sonic 2 - 3, the emeralds being grey are further reinforcing that history is repeating itself. Sonic 3&K low key forshadowed that Chaos used those same emeralds that destroyed Angel Island (and possibly Westside island) and was going to do the same with Station Square.
@cody28198 ай бұрын
This would explain why Angel Island fell a second time in Adventure. Because the six Knuckles took from Chaos aren't the ones tied to Angel Islands. Plus the reason Knuckles didn't realized the ones he took from Sonic in S3&K was due to the lie Robotnik told him. That ending on S1 in Origins does confirm a Seventh Emerald always existed. And that they're able to think. The question how the seven went to another planet and back to Earth as seen in Frontiers is confusing too, as the Master Emerald was always on Earth yet the Ancients had no idea it existed. Does that imply that the sets are not just on Earth, but other planets too?
@aidanhammans93377 ай бұрын
My headcanon is all planets and planetoids like Little Planet have their own magic things. Earth has the Master Emerald, the Ancient’s planet the Chaos Emeralds, Little Planet the Time Stones and so on.
@SpriteFan648 ай бұрын
Stache gave me a goddamn jumpscare
@adisgamingworld54847 ай бұрын
chaomix with a moustache and a beard is cursed 0_0
@apple3DS8 ай бұрын
chaomix's mustache arc
@kennyholmes51967 ай бұрын
I have a simple solution to the inconsistent count: Extra ones are Synthetic Chaos Emeralds, and games with missing emeralds are just a case of some of them hiding away. As for South Island potentially sinking, that's just Robotnik being Robotnik and undermining the island himself. This concept, introduced in Sonic Adventure 2, also explains what the Chaos Drives are made of, too! Heck, in the IDW comics, we even see Eggman using this technology for Eggperial City. Sure, they're nowhere near as good as the True Seven, but they certainly worked at least to some extent. Heck, the fact that they're not as good as the True Seven actually would explain why there are a whopping sixteen of them in Spinball: Eggman genuinely needed that many to get the same effect as the True Seven!
@ChaddyFantome7 ай бұрын
Glad to see more people catching on to how the original lore, the Chaos Emeralds did not have a fixed number. They were a super mineral that existed in multiple locations! But one thing to note is that even after Sonic Adventure, the nature of the Emeralds being fixed wasn't completely solidified. In SA2, it is implied for example that the 3 Emeralds on Prison Island were put there since 50 years ago after being retrieved from Gerald when he did his experiments researching them! So Even in Early Adventure era, the idea was still in semi-flux.
@theevildalek54257 ай бұрын
…You know that 1 picture of Ken Penders?
@chuckpatterson70067 ай бұрын
as a fan of sonic for 3 decades, its so rare to learn new things of this magnitude. thanks for the lore drop, i appreciate and love this. my explanation has always been “they fucked up in those games” this makes so much sense.
@Zeebob898 ай бұрын
If you think about it, the only time sonic can go super in these games are the ones with 7 emeralds. Hence, I believe that 7 emeralds are the canon amount. Ayo dat moustache 👦➡️👨
@malory22177 ай бұрын
.. remember, the films and series have the possibility of this that Choas Emerals from the game versions are fragments of the Super Chaos Emerals and the number of fragments can differ depending on the Super Emerals, which would mean that the one from the film is a Super Emeral and not actually the Master Emeral but would fit. Considering the film would also explain the different form
@AcGd-f7d7 ай бұрын
Uh. The reason 6 emeralds are in some games is because the 7th emerald is never needed. Plus Fighters wasn't even cannon. EDIT: I should also mention spinball takes place in the SatAM universe.
@zainahmed41727 ай бұрын
Mustache makes you old. Beard makes you young
@Jelly_shy_guy_man6 ай бұрын
I agree
@extremmefan73057 ай бұрын
I can explain the eight Emeralds in Sonic the Fighters! It's honestly fairly simple, this very well could've been the technology of a duplicate Chaos Emerald that we'll later see in SA2. One of the obligatory fights where you gather said Emeralds is Eggman making a duplicate of your character, making it not unlikely that that extra Emerald is not one of the main set but a duplicate made by him; in an attempt to use its power for himself, which is likely why the clone fighter is an almost exact replica (it's the Emerald's magic). Tails, however, likely detected the extra Emerald and set off to retrieve it, potentially lying to the other contestants that all *"eight"* Emeralds would be required for his rocket so that he could prevent Eggman having it. (And if Knuckles is the winning contestant then he can pretty much tell that one of them is a fake and still hand it over to Tails afterwards) This retroactively gives Tails the knowledge on how to make a Fake Emerald, which only happened to come in handy when he made a modified one in SA2 because of the Eclipse Cannon. Meanwhile Spinball is as dumb as "it's set in the SatAM/Archie canon, these things were pretty much infinite there". After all, the game already has cameos of Sally and a couple other Freedom Fighters.