It is excellent to see Splat Droid give out some tips. I absolutely love the 52 gal and the kit reminds me a little bit about the 52 gal deco back in 2. Not much else to say, this weapon is awesome
@ordersquid382 жыл бұрын
Dude kgal in 2 was literally my son. My best weapon. Sadly its ket was given to glooga dualies, which is basically the same thing but dualies and worse. The vanilla 52 gal kit in 3 is also good
@Velos36 ай бұрын
Bruh I loove this video. Short and straight to the point without beating around the bush.
@oopsiydoodlez2 жыл бұрын
i love how squidmin has turned into a central hub for all splatubers
@Skystrainer2 жыл бұрын
So glad that the 52 isn’t as disgusting in splatoon 3 as it was in the end of splatoon 2s life span. But that doesn’t mean it’s not strong (: It carries me in ranked when I don’t feel like trying
@BooBooBaa-u8c2 жыл бұрын
Alright time to use the 52. Gal and forget everything he said
@Edgeworth9929 ай бұрын
And still win
@MissMage_2 жыл бұрын
My .52 gal gear set: - 1 Swim Speed Main and 3 Subs - Ninja Squid Main - Stealth Jump Main - 1 Quick Super Jump Sub - 3 Intensify Action Subs - 2 Sub Resistance Up - Intensify Action: 3 Subs reduces spread to 8.49° from base 12° while jumping. Standing RNG spread is 6°. - Sub Resistance Up: With two subs, you are more likely to survive indirect hits. Light bombs, like burst bombs and fizzy do 35 indirect damage, but with 2 Resistance light indirect hits do 32. (35 * .9247 = 32.3645) Meaning a normal Fizzy will do 105 indirect damage, (3 * 35 = 105) While with resistance indirect Fizzy will do 97 (3 *32 = 97) Those 3 points of HP can save you life. It also takes 4 annoying indirect burst bombs to splat you rather than 3.
@Salaaaad2 жыл бұрын
Playing 52. Gal is literally just gambling for damage. But also great tips from SplatDroid!
@SplatDroid2 жыл бұрын
Thank you!
@CazDad Жыл бұрын
Some games you get lucky some games none of your shots hit at all
@creativeandfunnyname37442 жыл бұрын
Didn't even mention Intensify Action? That shit gives you way better jump RNG.
@harmless93362 жыл бұрын
Also rng increases with firing time so if you fire in bursts of 2 the chance of missing is much lower so abuse its low startup and endlag.
@SplatDroid2 жыл бұрын
You need a LOT of intensify to make a big difference, other abilities will usually be more valuable.
@creativeandfunnyname37442 жыл бұрын
@@SplatDroid Maybe, but I've found that it's worth it. Needing only two shots to kill means that in those mid-range, jumping all over the goddamn place fights, an accurate 52 Gal is in a better place than most shooters, and so you can use Intensify Action to make that situation advantageous.
@SplatDroid2 жыл бұрын
@@creativeandfunnyname3744 That is true, but the RNG is helpful at times, so I usually play without it, because many other abilities help a lot with the weapon
@creativeandfunnyname37442 жыл бұрын
@@SplatDroid Fair enough.
@mello9062 жыл бұрын
0:03 well full droid sip is… *interesting to say the least* Also W colab!
@SplatDroid2 жыл бұрын
W INDEED
@Stiiizz2 жыл бұрын
Intensify action for less rng
@zezmogg9342 жыл бұрын
Even if it was robbed by Gloogas, I still love it dearly.
@sawsandra_2 жыл бұрын
Awesome 52 Gal really rules.
@lilith7897 Жыл бұрын
I use intensify action quick respawn and some ink savers
@harmless93362 жыл бұрын
I liked this weapon better at the start of 2 than at the end of it.
@zezmogg9342 жыл бұрын
THE KGAL... it sure did exist.
@the_veemonator2 жыл бұрын
.52 is My main. question: why stealth jump, tbh droproller is much better as it gives a way to escape even with the enemy close. and with abilitys: I recommend intensify action for jump rng
@harmless93362 жыл бұрын
Drop roller doesn't help a well timed bomb on your landing zone
@SplatDroid2 жыл бұрын
Yeah thats pretty much the reason. Drop roller is extremely outclassed by stealth jump right now.