Why 52 Is Over-HATED, While 96 Works

  Рет қаралды 45,361

ProChara

ProChara

Күн бұрын

Пікірлер: 348
@Technically_Techy
@Technically_Techy 3 ай бұрын
that intro NEEDS to be a short
@Duhble_J
@Duhble_J 3 ай бұрын
The original is by raxdflipnote
@chrislawlor6264
@chrislawlor6264 3 ай бұрын
Do it
@noahthecrazy1632
@noahthecrazy1632 3 ай бұрын
It’s from a flip note channel
@KorderoSPL
@KorderoSPL 3 ай бұрын
Oomf banger
@Naito9874
@Naito9874 3 ай бұрын
​@@noahthecrazy1632oh it's that old? I didn't even recognize the flipnote style, I'm too old
@djlethug4333
@djlethug4333 3 ай бұрын
I love those two they're so fun to use especially v52 and 96 deco
@Saiii13
@Saiii13 3 ай бұрын
I thought the most hated weapon is range blaster
@DrBepis-jo7qt
@DrBepis-jo7qt 3 ай бұрын
52 Gal, aka "I don't trust my team in solo-queue"
@jaylaoliver6725
@jaylaoliver6725 3 ай бұрын
Exactly why I play the deco
@vectory674
@vectory674 3 ай бұрын
Exactly why I played it in ranked before sticking to stamper
@Silvergame25
@Silvergame25 3 ай бұрын
Exactly why I play it primarily in Clam Blitz
@AceOfEmber
@AceOfEmber 3 ай бұрын
I guarantee people would absolutely hate 96 if it had actually good accuracy
@sonicrunn3r895
@sonicrunn3r895 3 ай бұрын
We already have a case study of this, it's called Squeezer /j
@SALTYTOAD00
@SALTYTOAD00 3 ай бұрын
Absolutely this.
@brain_cell
@brain_cell 3 ай бұрын
that would actually be totally fine if it was more ink hungry in turn
@Inmortuae2233
@Inmortuae2233 3 ай бұрын
@@brain_cellnot really lmao.
@SALTYTOAD00
@SALTYTOAD00 3 ай бұрын
​@@brain_cell As a .96 Deco main, no. The accuracy was intentionally bad to balance the weapon.
@Typi
@Typi 3 ай бұрын
I'm in the "I hate this thing" club, but for other reasons. I briefly mained it in Splat2 when the K52 first came out, and stopped using it a bit after it became meta. I actually did like this weapon quite a bit, but as time went on I just didn't enjoy it as much as I used to as it kept getting buffs it really didn't need, along with other shooters. At the start of splat3 I picked up the weapon again briefly, but it didn't really feel better to play, despite having a kit I like. They kinda just... made it boring, both in play and when fighting it, but that can be said for every shooter type weapon. What I hate about 52 isn't a issue I have soley with 52, but rather with the balance of the shooter class as a whole, which 52 just so happens to be the posterchild of due to me being salty that it was ruined for me.
@harmless9336
@harmless9336 3 ай бұрын
Really does feel like they just changed its design. It used to be a fast killing weapon that was risky to use inefficiently as if you missed it had longer lag and longer rng reset. Now it's just "look at me I can squidbag while firing and still outdps you"
@Typi
@Typi 3 ай бұрын
@@harmless9336 the weapon went from feeling like you're fighting powerful pistol to fighting a Touhou boss.
@TGCPhilip
@TGCPhilip 3 ай бұрын
Shooters are just white bread without the crust to me. They're better than any weapon because they're so flexible and mobile and they never have a slow kill time. You're obviously gonna do well with them, there's not really a catch with them I just see shooters as a way to see how good you are currently rather than expressing yourself with a weapon you like and trying to have fun. Pure skill expression sounds cool but it gets super boring after a while
@ssorayaya
@ssorayaya 3 ай бұрын
the meme at 7:53 is SO GOOD
@NorthSudan
@NorthSudan 3 ай бұрын
I think you put too much emphasis on K52 being the main reason its hated nowadays. I didnt play S2 very much after launch but coming into S3 I cannot stand fighting this weapon. it just feels ridiculous, you just die randomly sometimes and if you do a really cool maneuver to whack em, the absurd time to kill makes sure its a trade instead of a deserved clean kill.
@agentblackbird9435
@agentblackbird9435 3 ай бұрын
It’s not even just K Gal for me, it’s the fact this thing is crutched by wall like Carbon is for Burst
@skyguysZ
@skyguysZ 3 ай бұрын
I’ve played the series since may 2015. I’ve had my fair share of good and bad 52 players I’ve fought. It’s very annoying to fight against, even though I know how to counterplay it
@snivyboy168
@snivyboy168 3 ай бұрын
This is exactly how I feel. I didn't even care about its kits in S2 or even S1, the kit is just a bonus. The main weapon alone just feels so annoying with how it can kill so easily. Only 2 bullets to kill from nearly all of its range (as in even falloff shots) with just barely slower of a firerate to sorta compensate makes it feel disproportionately overpowering. It feels like this when I play it myself, too. It feels like I'm being handed kills for free, lmao.
@السراقالمجهول
@السراقالمجهول 3 ай бұрын
ngl skill issue
@GoldenVictini22
@GoldenVictini22 3 ай бұрын
as a tent main, i hate both
@KuoAlston
@KuoAlston 3 ай бұрын
I am so sorrry
@A-Very-C00L-DUD3
@A-Very-C00L-DUD3 3 ай бұрын
I'm sorry for your loss
@upscale9109
@upscale9109 3 ай бұрын
same, though as a luna one trick any brella with their canopy out is free real estate
@TorayNix
@TorayNix 3 ай бұрын
As a reeflux main, same
@wateryboi7476
@wateryboi7476 3 ай бұрын
As a .52 main, suffer :) (I deeply apologize for the fights you've probably lost)
@NotSnak
@NotSnak 3 ай бұрын
My main issue with 52 is the main weapon itself is too overtuned. Why does it get to have one of the fastest kill times in the game with good range good paint good ink recovery and efficiency. and a splash wall making it even harder to approach that it normally is. It just does way too many things well to the point where its rather overtuned imo. The same goes for splash o matic imo
@TheLaXandro
@TheLaXandro 3 ай бұрын
Sphere of influence and kits. It's the only 2-liner without a bomb, which limits it a lot because every other 2-liner abuses the hell out of bombs to extend their reach and space control, otherwise they fall victim to bigger guns (especially with the map design we have). .52 has the tools to not fall victim to them but it can't push up on them as readily, and it generally lacks versatility in comparision.
@4xzx4
@4xzx4 3 ай бұрын
Imagine if they added 1 frame more between the shots. 🤤
@Silvernis77
@Silvernis77 3 ай бұрын
The .52 is very strong-arguably too strong, and I say this as a shameless .52 enjoyer-but it's almost entirely dependent on its main weapon. Basically, the .52 is good at shooting and spamming Walls because that's pretty much all it CAN do. It doesn't have a bomb, and Killer Wail is unreliable at best, so it doesn't have anything to extend its reach and apply serious pressure. Other shooters might be weaker shot for shot, but they have bombs and specials that give them more options. The .52 really has to rely on its main weapon.
@Maeotia
@Maeotia 3 ай бұрын
@@Silvernis77 Compared to shooter kits, yes, it's a bit lacking. Compared to the kits in some other weapon classes with weaker main weapons though, it's a powerhouse.
@السراقالمجهول
@السراقالمجهول 3 ай бұрын
@@Maeotia yeah, killer wail, curling bomb, powerhouse
@akshatambekar1076
@akshatambekar1076 3 ай бұрын
Easy. 96 has a kraken. Kraken is cool.
@coffee_2234
@coffee_2234 3 ай бұрын
And it fun ngl
@diputsru1182
@diputsru1182 3 ай бұрын
They gotta add a kraken to the new splatoon 2 and splatoon 3 classes
@triggerhappy4199
@triggerhappy4199 3 ай бұрын
Agreed recycle with kraken man
@yousquiddingme
@yousquiddingme 3 ай бұрын
@@diputsru1182 Wiper with Kraken would be tight
@diputsru1182
@diputsru1182 3 ай бұрын
@@yousquiddingme and reeflux with kraken too
@thebeesdude7300
@thebeesdude7300 3 ай бұрын
I feel like .52 is just "BS" for both sides. On one end, you get killed by a super fast TTK (a 2 shot with that high of a fire rate is patently unfair). So you think okay, I'll go play .52 now to abuse it. But when you do, you get bent over 5 ways by the terrible weapon accuracy. Both sides feel unfun. Giving it screen didn't help either
@BigPro1123
@BigPro1123 3 ай бұрын
When I got fed up with 52 I tried it and instantly got a triple kill. Then I used it more and the accuracy was not my friend
@harmless9336
@harmless9336 3 ай бұрын
The only skill it needs is rng management and even that's not that hard. Wait about half a second (25 frames) of not firing and your next shots will have perfect rng.
@celestialspark5697
@celestialspark5697 3 ай бұрын
@@harmless9336 Your first two shots have a 2% and 5% respective chance to deviate wildly, going up by 3% for each additional shot until you hit 25%. That's not "perfect RNG". If you jump, it's immediately set to 40% and takes over half a second of not shooting after landing to recover. You absolutely feel the accuracy in practice.
@harmless9336
@harmless9336 3 ай бұрын
@@celestialspark5697 98% and 95% chance to hit center sounds close enough for me to count as perfect comparing to its max rng. Also jump rng doesn't matter as opening gambit, cooler, equipping intensify, and it's extremely low lag give too many options to worry about it for every situation.
@Olavi_VLIi.47
@Olavi_VLIi.47 3 ай бұрын
Fun fact: Nogami mains .52. That’s probably why it got so many buffs.
@Snikerop
@Snikerop 3 ай бұрын
That interview is from S1's launch. The most recent interview where he says his favorite weapon is from the beginning of S2 (where he says he likes charger)
@Olavi_VLIi.47
@Olavi_VLIi.47 3 ай бұрын
@@Snikerop Oh. Well I guess I should start checking my facts before I comment on Chara’s videos. I also once said that the Triumvirate is now available during normal SR shifts, which also turned out to be wrong. 😅 Then, I do wonder why they still keep giving the weapon buffs?
@gabrielboudjema4076
@gabrielboudjema4076 3 ай бұрын
Apparently it's true that's it's 52 but my guy saying it got buffs because it's his favorite is pure conspiracy 😭
@Olavi_VLIi.47
@Olavi_VLIi.47 3 ай бұрын
@@gabrielboudjema4076Well, it seems like a very Nintendo thing to do. Also, it’s just dumb that it got so many buffs in the fist place, when it didn’t need any at all. I just changed the original comment to 'probably why it got so many buffs'
@gabrielboudjema4076
@gabrielboudjema4076 3 ай бұрын
@@Olavi_VLIi.47 It's complicated
@TorayNix
@TorayNix 3 ай бұрын
I feel like you went way too much on the competitive side of things for a popular opinion Like it’s not that your arguments are bad when defending it, it’s just that they don’t fit with the majority of people because it doesn’t affect them at all 52 is not hated because of K52, it’s hated because compared to most other weapons, it’s waaaaay too easy to use while being able to do more than those other weapons because it has numerous and strong strengths If it wants to be as strong as it is, ink efficiency is not the only thing it needs to be fair, it needs to be more difficult and while an ink efficiency nerf does the job for making it harder, it’s not really enough The idea would be to make it slower, reducing its framedata back to before it got buffed in S2 so it would have harder hitting strengths at the cost of lacking speed
@xpload
@xpload 3 ай бұрын
I can't wait for this comment section to be very healthy and civil
@JasonParis-d8r
@JasonParis-d8r 3 ай бұрын
Didn’t expect the let’s go gambling
@jackbob83
@jackbob83 3 ай бұрын
No, I have never even encountered K-52. I played Splatoon 1, hated 52 gal, skipped over Splatoon 2, got Splatoon 3, still hated 52 gal
@SuspiciousTemmie
@SuspiciousTemmie 3 ай бұрын
RNG is such a horrible way to keep a weapon's power in check. It makes it feel unfair to people playing it when they miss their shots, and makes it feel unfair when people get obliterated by the strengths that the RNG is trying to keep in check
@jakethedog1483
@jakethedog1483 3 ай бұрын
I mean, how else would they fix that issue?
@SuspiciousTemmie
@SuspiciousTemmie 3 ай бұрын
@@jakethedog1483 There are lots of things they could do that would be better than making it RNG dependent. They could add more endlag, make it more ink-hungry, nerf its distant paint so that it can't paint over people's feet at mid range, maybe even nerf its range to make it need to get closer to people before it can use its 10 frame kiII time
@SimoneBellomonte
@SimoneBellomonte 2 ай бұрын
@@jakethedog1483Simply make the damage averaged depending on the dishtrance of the shot traveled?… Like if the average damage at max range is 15, then simply code it the curve such ash so that the damage at that range is 15, and sho on, thatsh literally the eashrieshtrlkrtrerdzszh fix-tweak you could do lmao lol and itsh alshoerkrtrdzszh mathematically-correct. 🗿
@nicksmith332
@nicksmith332 3 ай бұрын
See it’s called the 52 because it only takes 52 iq to use (it was my main for all of my splatoon 2 career)
@splatteaverse
@splatteaverse 3 ай бұрын
Waiting for the .52 Gal players to say something about this- It's an okay weapon, I use it too NGL but not my favorite weapon to use. But like ehhh Splatoon 2 peaked my interest then. In 3, using it feels so lame with that kit. But it's still a fun weapon to use and play in matches. But the patch notes were more on the line here on why .52 isn't my favorite weapon to play.
@Eggmancan
@Eggmancan 3 ай бұрын
On top of ink efficiency, I think .52 needs a slight swim/strafe speed nerf. It should feel more like a short range .96, ie a turret. There are far too many "sploosh gals" in solo q who run swim speed and go right at the enemy. That shouldn't be a thing. I'm also glad to hear you voice what is a big frustration for me: they buffed the weaknesses out of short range shooters. I think weapons should have clear strengths and weaknesses so that players are forced to think more about strategy and playstyle. I also think weapons should have clear identities. The short range shooters don't have these and I've been hoping for nerfs to them since basically the beginning of S3 (they've just been getting more buffs instead lol).
@MeloniestNeon
@MeloniestNeon 3 ай бұрын
I think, if anything, it NEEDS a range nerf, to both be stepping on 96's toes less, and to make mid-range and other short range weapons better at fighting it, brellas especially. An accuracy nerf wouldn't hurt either, to reduce it's insane matchups against slower weapons by giving them a bit more time to react if a shot or two miss.
@TheLaXandro
@TheLaXandro 3 ай бұрын
.52's effective range is pretty comparable to, particularly, Zap, the extra nominal range it has is just compensation for the fact that Zap's 4 shots deal 120 (formerly 112) damage and have a lot of leeway before falling to 5-shot, while .52's 2 shots deal 104 damage and fall to 3-shot almost immediately. It's nowhere near close even guns like L3, nevermind full 3-liners like the big Gal.
@SuspiciousTemmie
@SuspiciousTemmie 3 ай бұрын
No, please don't nerf weapons by decreasing their accuracy. It makes those weapons feel so much less fun, and doesn't make it feel any more fair to fight either, you still get obliterated by the actual strengths that made the weapon need nerfs if you just get unlucky
@NinjaYoshi888
@NinjaYoshi888 3 ай бұрын
Nah range nerf is crazy on 52. I get it but nah. All it needs is 200p for deco, and a ink efficency nerf.
@SimoneBellomonte
@SimoneBellomonte 2 ай бұрын
Nerf anything but the RNG plsh. 😢😢
@SimoneBellomonte
@SimoneBellomonte 2 ай бұрын
😭
@harmless9336
@harmless9336 3 ай бұрын
This is one of those weapons where it deserves to be bad, fun but bad. Just because it doesn't perfecty fit into teams doesn't mean its not horribly balanced for the majority of players.
@unl3ash3d95
@unl3ash3d95 3 ай бұрын
I could see why you think that but 52 gals rng is horrendous there is actually a learning curve to the weapon certain weapons that are fun but bad like clash blaster and undercover don't really have a learning curve to them and genuinely can be picked up by literally anyone whereas 52 you have to get used to making sure to hit your first two shots otherwise ur gonna have trouble killing someone
@HeDronHeDronHedron
@HeDronHeDronHedron 3 ай бұрын
Wait we can just say weapons we don’t like fighting deserve to be bad? BRB on my way to never lose ever again
@harmless9336
@harmless9336 3 ай бұрын
@@unl3ash3d95 I actually think of it being completely opposite. 52 teaches less because it is so overwhelmingly strong at everything it does. Clash is one of the best teaching weapons in the game. The thing is F tier and it shows. It's easy to pick it up fire once and say "yeah this weapon is easy with its giant blast" but anywhere but bottom level turf war that just isn't the case. It doesn't paint and barely damages leading to losing every match up in the game. The player has to learn better positioning or simply get locked out all game every game. It also helps the opposing team as any overextension and blatant carelessness will instantly be punished by the clashes blast, while cautious gameplay will prevent the clash from being able to do anything. 52 doesn't have that overwhelming weakness and rng isn't it. It has good paint, no endlag, high dps, decent range, with both intensify and startup rng midigating its only weakness of rng. The weapon rewards the user for sitting in a corner and rewards the user for running around like a sploosh with double the range. Aiming isn't as hard as people make it out to be and if it is 52 is one of the last weapons that helps you learn it.
@harmless9336
@harmless9336 3 ай бұрын
Weapons in this game with a low skill floor can have the highest skill ceiling while weapons with higher skill floors usually don't have that much higher of a ceiling.
@MysteriousStranger50
@MysteriousStranger50 3 ай бұрын
hard to imagine 52 is in the same game as brella
@TheLastPot
@TheLastPot 3 ай бұрын
The main problem I have with the weapon isn’t necessarily its play style but how strong it is for the amount of skill it takes. While it’s design may be fine, I still think it should be significantly nerfed for the sake of solo queue balance. Preferably via a one frame fire rate nerf. H-3 deserves to be the strongest shooter, not .52 Gal nor any of the other short-range ones.
@unl3ash3d95
@unl3ash3d95 3 ай бұрын
when H3 was the strongest shooter way back when it was literally k52 on steroids bc now you ACTUALLY had no chance of killing the weapon because of bubblers invincibility and it had more range with perfect accuracy
@twewymuncher
@twewymuncher 3 ай бұрын
H-3 should never be good what the hell are you on 😭 when H-3 was meta it was literally K52 but 10x worse 😭😭😭
@TheLastPot
@TheLastPot 3 ай бұрын
​@@twewymuncher are you one of those people who arbitrarily hates nozzlenoses for no reason? H-3 takes way more skill to play than any other shooter save for Squeezer, and it has a Tacticooler in this game, not an instant invulnerability Bubbler. It should be the first thing Nintendo tries to make good.
@ricardo5839
@ricardo5839 3 ай бұрын
@@twewymuncher no way you’re saying H-3 being meta is 10x worse than gal… 💀
@HeDronHeDronHedron
@HeDronHeDronHedron 3 ай бұрын
@@TheLastPot maybe every weapon should be good? including the big bad 52 gal?
@vaguelymammalian
@vaguelymammalian 3 ай бұрын
I think 52 is just a super common example of an easier weapon that feels more rewarding to play than a lot of difficult weapons, so it gets a lot of soloqueue hate (i.e stuff like trislosher, shot, etc.) The bane of my exsquifftence in solo but i bet it's not as much of a menace in comp Also the tom gauld comic is p e a k :)
@hallaloth3112
@hallaloth3112 3 ай бұрын
I'd still rather fight a .52 than a vShot. Yes, the two hit kill is annoying, but I'd rather deal with that than Zooka everywhere.
@spencerm.5568
@spencerm.5568 3 ай бұрын
All my homies hate 52
@greenguy9090
@greenguy9090 3 ай бұрын
This video didn't even include any reasons for why people hate 52, chara essentially just said their opinion of "I think both weapons are fine personally" without actually talking about why people hate them. The video is "why people hate it" yet there was no first hand comments from people giving their explanations, which is very misleading, really think that should get adjusted. Chara has the right to have their own opinion, cant say its right or wrong, but at the very least I think the video should be named "my opinion on 96 & 52"
@Sillybilly614
@Sillybilly614 3 ай бұрын
Good ol Las Vegas born 96 Gal
@Pikatwig16
@Pikatwig16 3 ай бұрын
I'll admit that the .52 Gal is a pretty strong weapon. I play it on occasion, if only because I enjoyed the .52 Gal Deco in Splatoon 1. I'll admit I was a little surprised the .52 Gal Deco didn't get Booyah Bomb back in 3. I thought that, since the vanilla had one half of the Kensa kit, the Deco would get the other half. Never could enjoy the .96 Gal. Just didn't feel right to me. Two side notes. 1. At one point, the creator of the series said the .52 Gal was his favorite weapon. I forget when, but this was said once. 2. I learned that they're based on grenade launchers, of all things, because of Persona 5.
@Korafoya
@Korafoya 3 ай бұрын
EXCELLENT INTRO :)
@EclipseAtDusk
@EclipseAtDusk 3 ай бұрын
I used to hate .52 Gal Then I got actually good at playing the game (and even picked up .52 Gal when I’m not playing a sword) and stopped caring
@sonicrunn3r895
@sonicrunn3r895 3 ай бұрын
I think Chara is onto something when he says that people hate K52 more than 52 itself, given how Glooga got dragged through the mud simply just for having K52's kit a bit ago by clout chasers lol
@harmless9336
@harmless9336 3 ай бұрын
My problem is it having 3 frames of startup and endlag with the first 2 shots being perfect rng of a 2 shot weapon known for ""bad rng"" Yeah k52 was a problem but in 2 every shooter was a problem anyway.
@sonicrunn3r895
@sonicrunn3r895 3 ай бұрын
@@harmless9336 Honestly this is very fair, though the first two shots thing is nice for a “if you're skilled enough you don't have to rely on RNG if you hit the first 2”, but yeah the kill time is ridiculous for something so mobile and ink efficient
@koalaacyber4133
@koalaacyber4133 3 ай бұрын
Is anyone going to talk about the bamboo buff at 5:30? LIke seriously could not be more obvious whos editing lmao.
@SakuraHime10
@SakuraHime10 3 ай бұрын
I can't get on board with the 52 hate because so many people who hate 52 will literally shame others for even playing it in the first place (i.e. calling them "skill-less", etc.). How about we let people main and like whatever they want without shaming? Thanks. Edit: This is not directed towards Chara.
@unl3ash3d95
@unl3ash3d95 3 ай бұрын
all for them to main some aoe weapon that requires less skill to aim than the 52
@HeDronHeDronHedron
@HeDronHeDronHedron 3 ай бұрын
@@unl3ash3d95”literally anyone can win with 52 gal skilled carried crutch” *Never enters tournament to sweep with this “skillless” weapon
@lazycorvid7826
@lazycorvid7826 3 ай бұрын
My guess would be more of the hate is coming from the solo casual side of things where it being a solid slaying weapon with good paint really stands out. If your team isn't doing good it feels a lot easier to carry when using it compared to a lot of weapons. Other then that I've always felt like you are probably dead by the time the first shoot is shown to of hit you with the lack luster net code of Splatoon and it's in a way that feels much more noticeable then other shooters in the game.
@xraenon1664
@xraenon1664 3 ай бұрын
I feel like the main reason people hate .52 so much is because of how strong it is in solo queue. Being so good at a greedy selfish slayer means it needs significantly less coordination, which is _very_ hard to come by in X rank outside of those higher powers, so it naturally does better than other weapons that benefit from communication more. It definitely does need some nerfs, but it would be really hard to keep a weapon like that balanced in both solo and comp.
@TM-45.
@TM-45. 3 ай бұрын
In the french splatoon art book it is said the reason why girls love the gal weapons so much is that girls like a "big calibre".
@PlasmaCore
@PlasmaCore 3 ай бұрын
As a mini enjoyer, I hate 52 gal for being better than me :(
@VirtualMarmalade
@VirtualMarmalade 3 ай бұрын
ahh the gals
@blue-flare7060
@blue-flare7060 3 ай бұрын
Base on a true story that happen in splat3. Just casually playing turfwar for fun and trying out the new weapons, enjoying the stage. And opponent user who ran 52 gal, ninjasquid and swim speed up, and practically was a sweat for just making it one sided. I dont hate the weapon just rather how its being used. Trust me it wasnt fun and was a bit annoyed.
@nickr4882
@nickr4882 3 ай бұрын
I will always be .96's most loyal solider... even if it is so mean to me with its accuracy 😢
@Breeze926
@Breeze926 3 ай бұрын
.52 gal hate always felt so forced to me.
@TheLaXandro
@TheLaXandro 3 ай бұрын
.52 is not overpowered, even with all its strengths it's still just a 2-line shooter, and a bomb-less one at that. It's just consistent, and consistency is by far the most important trait to help you grind X-rank power. .96, on the other hand, is inconsistent because of its punishing fire rate. It's pretty much a bastard child of H3 and Sploosh, with its big raijin step-enabling impact painting and all. A special callout for v96 for having the best synergy with Ink Vac. If only Ink Vac was good. Also, fun fact- in terms of time it takes to run the tank from full to dry, .52 is the third most efficient shooter after Jr and Aero.
@MattisticStatistic
@MattisticStatistic 3 ай бұрын
No, I'd argue 52 is still deserving of that hatred. It's first kit has Killer Wail 5.1, aka diet stingray and Splash Wall which makes it incredibly annoying to fight in any 1v1 encounter. It's second kit is quite literally ableist with Splattercolor Screen, and it has a bomb. (Granted, Curling's not a particularly good bomb, but it still gives it more mobility and *is* an explosive.) Competitively speaking, sure - it isn't that bad compared to everything else. Casually, though (the aspect I feel Splatoon 3 is not focusing on at all even though it arguably should be), the weapon is atrocious. Also they won't nerf it directly. (That 10% Splash Wall nerf hurt every single wall weapon even though it was really only problematic on 52. I don't think people were struggling fighting Vanilla Big Swigs.)
@jaredparks4713
@jaredparks4713 3 ай бұрын
I disagree with the idea that 52 is overhated, the thing feels awful to play against even without Wall + Booyah. It's probably the only weapon in the game I'd call overtuned, and it needs nerfs. The 2 main nerfs I want them to make to it are: - The damage falloff. Its shots don't start losing damage until 11 frames in the air, the longest of any shooter. That's just stupid. Make it 9 or even 8 frames like most other shooters. This would reduce its max damage range without reducing its actual firing range. - The paint output at max range. It's the only shooter with a bigger paint radius at its max range than at close/mid range (2.25 max range vs 2.11 close range). I say we nerf it back to the 1.85 it had in Splatoon 1. Again, this makes it worse at its max range without straight up nerfing its range.
@skoobzkb
@skoobzkb 3 ай бұрын
So simply put 52. just needs some minor tweaking so it doesn't feel so overbearing.
@stanley8006
@stanley8006 3 ай бұрын
Rollers: fuck you now you can’t horizontal flick in the air, no other buffs 52 gal: here you go it’s a dev tool gun now so you can experience the joy of flattening x rank and competitive players and weapon types for free
@Scratchy_Wolf
@Scratchy_Wolf 3 ай бұрын
There 52 seconds to learn how to play it and 52iq to learn how to play it... so if these jokes were reality I would just be a Dumbass because it took me longer to learn how to play the damn thing, but Slosher went by quicker (Mainly because I liked the main weapon), also the ink efficiency nerf would make sense for a fighter so they have to be very aware of how they move
@a-j-o-l-o-t-3
@a-j-o-l-o-t-3 3 ай бұрын
I do not hate the weapon. I hate the fact that the weapon was good at the beginning of the 3rd game but nobody cared and with no freaking reason or any buff, it got meta just because people gave it a try. And I am sure so many weapons are like that but people just complain and dont give a try. Funny enough, instead of giving gal a nerf, they nerfed wall, afecting other weapons with wall just to not nerf gal 52 directly xdddddd. Is not a big problem but is funny for me
@felixfraser-krauss669
@felixfraser-krauss669 3 ай бұрын
As a long time .52 Hater, the ink efficiency has always been my biggest problem with it, and a nerf from 1.3% to 1.9% would be extreme but fair
@4xzx4
@4xzx4 3 ай бұрын
Make it more ink hungry and also make its fall-off damage at least a 3-shot.
@loadingname4947
@loadingname4947 3 ай бұрын
I think another thing that could balance .52 is having a slight ramping effect, where it deals more damage as you continue shooting. It doesn't have to be significant (I would say something like 40/45 damage ramping up to 52 over like 4 or 5 shots) so that it can still deal a lot of damage as it should. I think the biggest problem is the inability to react due to how mobile and fast it is. This would make it a trade off, where you have to choose between mobility or damage, but still interesting because it can still swim around and change between the 2 aspects mid-fight. I think the main reason .96 is fair is because it isn't mobile enough to be at close range, meaning opponents have time to react and move, while still having to respect the weapon. Making .52 more reactable would make it feel more similar to its counterpart, which is a lot more fair and enjoyable
@Memphisduh
@Memphisduh 3 ай бұрын
Intro caught me off guard 😭
@OlmiOP
@OlmiOP 3 ай бұрын
Agree with most of what you said for 96. 52 Was always a weapon I've HATED, but I've eased up on it recently. I still don't like it, and a tone back would be appreciated, but I no longer think it should be nerfed into the ground like I used to
@arttukettunen5757
@arttukettunen5757 3 ай бұрын
Conclusion: Change 52 gal to 49 gal and make 96 gal actually do 96 damage
@Small_Leviathan
@Small_Leviathan 3 ай бұрын
I can only speak for myself, but I personally dislike 52 because it's a really basic weapon built around a really safe playstyle of setting up lopsided fights that is also incredibly rewarding despite having close to zero risk. 52 never has to commit or stick its leg out to achieve things because it has so many tools for success. When I get splatted by a 52 I very, *very* rarely feel like it's because they played the fight particularly well as much as it was them simply being able to brute force the fight with the weapon's ridiculous stats. And to be clear, I don't dislike people who use the weapon or think they're unskilled or some such, I don't blame anyone for wanting to win by any means necessary in a *competitive* game, but I will never be impressed by them, either. League of Legends has a concept called "stat sticks", characters who can win the game by just running at the other team and killing key targets, because they are too fast to outrun, deal too much damage to outheal, and are too tanky to kill, and 52 feels like the closest we'll get to that in Splatoon.
@summyt09
@summyt09 3 ай бұрын
5:32 I love the patch notes in the background having “Bamboozler 14 mk I/mk II: Tap shot damage increased from 30.0 to 35.0.” and “Every Other Weapon: Damage dealt to Splash Wall increased about 10%.” So funny to me for seemingly no reason lol
@RafaelReyn
@RafaelReyn 3 ай бұрын
Because of the way you are saying bad or good or that people hate it I CANNOT tell if you are saying that it's hated because it's a GOOD weapon and thats BAD or that it's a BAD weapon and people HATE that it's BAD because they like it. I literally have no clue and the rest of the video doesn't help with me figuring it out. Like, because of my misconception, when you say that it has bad painting you sounds like you're saying that DESPITE how GOOD it is at killing people it's bad at painting the ground. I HAVE NO CLUE IF THIS WEAPON IS GOOD OR BAD OR WHY PEOPLE HATE IT AND IT'S DRIVING ME NUTS
@dznutskong
@dznutskong 3 ай бұрын
Yeah I don't think the video does a good job explaining why people hate it either, the title's really misrepresentative of what the video is actually about, so I'll try and explain - The .52 Gal is a very, very good weapon. I thought the biggest reason why people hated it was how easy it is to use but there are a lot of comments saying they hate how quickly it can kill people from a distance as well. Like in the video they compare how fast it kills with the Carbon Roller, but the Carbon Roller usually needs to be right next to you for it to kill you that fast and the .52 Gal can be a ways away. Feels a lot less like you made a mistake when you die to 52 as a result compared to when you die to a shorter-ranged weapon where the issue is you letting them get in so close to you in the fist place. It also has very good ink efficiency and painting, and alright shot accuracy and mobility. The only weakness is its range not being good and...technically its fire rate not being good too, but this isn't a very big problem in practice. As a result it's arguably been the single most successful weapon in solo matchmaking and has seen no nerfs because of this + possibly it being one of the lead director's main weapon. Hope this helps
@ZacharyArthur
@ZacharyArthur 3 ай бұрын
4:10 chara on his way to becoming the most hated splatuber by praising .52 gal (lol ur the best ngl)
@icyflame716
@icyflame716 3 ай бұрын
.96 feels way more unfair and unfun than .52. The extra range makes it just even more annoying.
@osiohanu8166
@osiohanu8166 2 ай бұрын
It’s shot accuracy and fire rate is much worse though? Like actually confirming splats is far more inconsistent at its max range, then 52 at its max range.
@blitzkrieg9800
@blitzkrieg9800 3 ай бұрын
I never played s2 and i always hated 52 so your point doesnt really stand
@gamespy6632
@gamespy6632 3 ай бұрын
I agree 52 gal is too annoying also squeezer still annoying
@noahthecrazy1632
@noahthecrazy1632 3 ай бұрын
Can you link the original creator of the short in the beginning? I know it’s rad flip note or something like that but other might not know
@ProChara
@ProChara 3 ай бұрын
Yes I'm still trying to find the original post right now I ended up finding it through know your meme.
@mailboxington
@mailboxington 3 ай бұрын
dying to a 2 shot is annoying yeah but it doesn't really bother me anymore than a 3 shot from like a splattershot
@BigPro1123
@BigPro1123 3 ай бұрын
The thing that makes 52 feel overturned to me is splash wall. It is literally perfect for it. It lets it be in places no weapon should and it can back up quickly when the wall breaks cause it’s a shooter. 52 and squeezer are so obnoxious with wall and makes them unhealthy for the game as they are already some of the best main weapons in the game and giving them protection with wall makes it feel like they have very little counter play. In splatoon 4 they better not give them wall.
@Plastic-Macaroni31
@Plastic-Macaroni31 3 ай бұрын
Who's is making these intros? I swear dude, the next video has to have a intro like this it's so good
@munchingbanana4566
@munchingbanana4566 3 ай бұрын
Love all the SMS music in this video, good call
@unconcernedsalad2
@unconcernedsalad2 3 ай бұрын
this is moonlight propaganda and i’m all here for it
@LongDeadArtist
@LongDeadArtist 3 ай бұрын
GAMBLING!!
@sharkgam3z592
@sharkgam3z592 3 ай бұрын
Your videos have been improving quality lately 👍
@lost8861
@lost8861 3 ай бұрын
I played splatoon 2, i hated it in thay game because the damage, no matter what was always a good thing, all you need to do is hit one shot to get value because most other things can take advantage of the high damage it deals, even when it doesnt kill. In splatoon three i hate it because its enirely too punishing on weapons that play in the same range as it since it can paint under your feet to slow you down and do minor damage, but the accuracy getting worse over time actual trips me up quite a lot since i get used to how it shoots, and then it switches over to less accuracy and youre more likley to accidentally run into a stray bullet. The thing is not healthy when it has no major downsides. Sure, the accuracy isnt the best, but its also a two shot with a wall, that gives you more than enough time to stall out a battle to hit two shots against one person, by the time you make them vulnerable youve already been hot once and its way to risky to actually try fight them. I love you content but i think this video is something i genuinely disagree with.
@Lima_does_stuff
@Lima_does_stuff 3 ай бұрын
Biggest chara hottake for me, I dont even hate its playstile and kits, i just hate how giga buffed it is and how it gets free kills so easily, against many weapons, you have to play perfectly against it, it often will barely aim at you still 2shots you
@scarygreenmountain
@scarygreenmountain 3 ай бұрын
Nolan stocks are UP 🌙✨
@YoshiTheGamer64
@YoshiTheGamer64 3 ай бұрын
the intro is just the shell out machine and me trying to get new Tableturf Cards lol
@thealeks1
@thealeks1 3 ай бұрын
Thank you for defending my boy, I hate all the flame it gets but yeah it does need a solid weakness
@lorenzomabalos9851
@lorenzomabalos9851 17 күн бұрын
.52 Gal Deco should have gotten a better special in my opinion. Triple Inkstrike and Curling Bomb is currently an unused combination for a kit.
@healexhelixvideos4680
@healexhelixvideos4680 3 ай бұрын
Nope, I've despised the gals (and semi-autos, for that matter) since early splat1. Didn't even play splat2. Though I believe that the gals deserve their splat1 inconsistency and worse, ink consumption is the better way to balance them than RNG.
@DERADI30
@DERADI30 3 ай бұрын
One complaint that relates to the 52 that I haven't seen in the comments here: Object damage in this game is all over the place. They kept futzing with because of the crab tank meta and now walls and brellas have either very good or very bad matchups against different weapons for basically no good reason. Playing a weapon with bad object damage against a 52 just sucks.
@panterelmateracker2887
@panterelmateracker2887 3 ай бұрын
52 is the only weapon in this game I dislike The problem isn't that I think it's too strong or too weak But getting killed by one feels like a jumpscare that isn't warranted by the weapon "oh I got killed by roller/splatana, makes sense, melee insta-kill upclose" "oh I got sniped, sucks, but I a warning with the bright line on the screen." "I got two-shot by some ink droplets hitting my face, with the only warning being that I got hit the first time, meaning the second one was already flying towards me"
@squiddler7731
@squiddler7731 3 ай бұрын
The gals stand tall as being my two least favorite weapons in the game. In general I don't enjoy shooters because I think they're boring, but I especially hate playing gals because the rng with shots pisses me off (particularly with 96). But then when fighting them, I get annoyed by how fast I die when they do hit both shots. If the weapons were any more accurate they'd be objectively busted, and I personally think that's the worst way to balance a weapon. Also as if that wasn't enough, these two shooters are hot garbage in salmon run as well, lol.
@Pacster650
@Pacster650 3 ай бұрын
Honestly the REAL problem is no skill based matchmaking because you could learn how to fight 52 but how would that help if your teammates don't know
@ElGing
@ElGing 3 ай бұрын
You can say everything, 52 has to be one of the most no skill weapons in splatoon 3
@celestialspark5697
@celestialspark5697 3 ай бұрын
.52 having an 18 frame kill time and that range value just does not work with the tick rate of Splatoon 3. You literally just explode while the player is still coming out of their ink on your end. Spacing against it feels miserable for weapons that rely on outranging it, because the position you see is generally slightly off from where the player actually is. And it really does not have any weaknesses for anything to take advantage of if it doesn't outrange the weapon.
@cade1852
@cade1852 3 ай бұрын
I dislike 52 more if not the most of any main weapon because it is tedious to fight in any solo queue environment, the weapon is so versatile and stat checks most other mains in a 1v1 and even in a 1v2 they get a 1 for 1 trade cus the kill time is so fast. It's just this server admin weapon that runs around doing whatever it pleases until specials get involved since its kits are actually balanced around the main weapon being so powerful (for now?). I like splatoon and most other shooter games for its relatively high time to kill unless your weapon can insta kill based on a conditional, but 52 combined with splatoons very subpar server quality just thanos snaps whoever they come across.
@vectory674
@vectory674 3 ай бұрын
52 is the weirdest weapon for me. On one end it's completely braindead and will basically crush you over in games if you don't know how to handle it. On the other hand it can't do a lot without the wall, never has a good bomb to pressure opponents, didn't get point sensor (I hope it does) and is stuck with two useless specials right now. If you don't know how to handle the rng shots you won't love playing this thing like I did back in S2. S3 I'm bored of it and the second kit is trash so I started playing something else
@paninipancake
@paninipancake 3 ай бұрын
when v96 is talked about so little it’s not even talked about in a video about the gals
@randomphantom3976
@randomphantom3976 3 ай бұрын
Hey so, I had an idea and tried looking for the Splatoon 3 feedback site, only to find that there isn't one. So I like your videos, I figured I'd leave this with you. If you think this is an idea worth making a video on, great, if not, that's okay with me. It's your channel, you decide what to do with it, but if I didn't tell you, you wouldn't be able to make that choice. I think a Pawn shop would be a really nice addition to the game. It would again expand the selection of shops in the game while adding something to the game that didn't exist before, that being a way to sell SOME of your stuff. You wouldn't be able to sell things like weapons, Grizzco clothes, amibo clothes, event trophies, story mode rewards, and other such things, BUT things like those random knick-knacks and such for your locker that you'll never use, Tableturf Battle cards (trading cards lol, that could even have its own system for trades, or it could just be the same, or both), shirts that have sat in the back of your closet for ages, or for those with tons of ability chunks or more money than they know what to do with, fully decked out or just star-upgraded gear. You won't get much money from it, but it'll get enough to be worth what little time it takes. Where it gets interesting is the buying part. You'll be able to walk around the store to view different shelves, where you'll see a selection of each type of item in set amounts, just like how the other shops only give you nine clothes to choose from every 24 hours which is just not enough with the amount of clothes in this game but that's an unrelated issue. You choose your items at the shelves and then go to the desk to pay. But in the pawn shop, these items will be randomly selected from what OTHER PLAYERS have sold there! The prices will be very high, of course, and will scale for the value of the item. So things like Fresh-rated TableTurf cards will get you more for selling and will cost you FAR more to buy there. Something like a water bottle to decorate your locker with will cost you much less than that, but still far more than it normally would. Something like, per-say, a 5-star shirt with triple Run Speed on it would cost you... well, a lot more money than I have in the game. In fact, even though it's less effective than if you had 3 separate types of abilities on that shirt, since it takes double as many ability chunks to make that shirt, it would cost more. Even then, for a rare item like that, you'd have to be lucky enough to FIND it first and someone would have to be willing to part with it in the first place. As someone going through the pain of trying to perfect my gear PLEASE NINTENDO MAKE SHOPS CARRY MORE MERCHANDISE OR HAVE IT CYCLE MORE OFTEN because I want this one shirt but it's a 0-star and I need 3 slots and I have to deal with the same for the shoes, and NEVERMIND that's not the topic! Point is, this would pair nicely with or even be able to be owned by Spyke and Murch. It's Spyke, right? Not Spike? Nevermind. I don't know. Maybe this idea sucks, maybe it doesn't, but I don't like to let ideas die after I've thought about them this much. Figured I'd drop it here for you. If you like it enough maybe Nintendo will see it and not suck enough to ignore you and your comments who make up their fanbase. Thanks for reading all this. I appreciate it. At least I hope you read all of it, I spent the last 2 hours on it and I should've been asleep a while ago lol.
@splashofazure
@splashofazure 3 ай бұрын
i think increasing 52’s ink consumption is further justified by both kits having cheaper sub weapons and specials that can be expended immediately in order to refill the ink tank
@InfinitelyMasked
@InfinitelyMasked 3 ай бұрын
I think most of the hate of 52 gal stems from the idea that its an 'easy' weapon to use because of its fast kill time and good mobility Dying to a short range weapon because it can just run up to you and kill you in two shots (with bad rng no less) feels very demeaning the higher up you climb on the ladder
@rigbo6435
@rigbo6435 3 ай бұрын
Homeboy, people don’t hate 52 because of Kgal, people hate it because it takes literally no skill to play and it’s extremely strong
@diegomunayco3679
@diegomunayco3679 3 ай бұрын
.52 Gal & Tri Slosher that are strong in multiplayer formats but weak or outclass in Salmon Run.
@agentblackbird9435
@agentblackbird9435 3 ай бұрын
I just hate Wall carrying .52 regardless of game. It’s more tolerable than in 2 but that’s not saying much (you mention it at 5:07)
@capgorski
@capgorski 3 ай бұрын
The original 96 gal was SO overpowered. It was just a thing of slaying beauty lol
@chiptuni
@chiptuni 14 күн бұрын
I'm a simple man, I equip the .52 gal, and then I only see red for 3 minutes
@CMYKITSUNE
@CMYKITSUNE 3 ай бұрын
honestly i slander shooters a lot but its mostly because i find them boring. they're good for balancing teams but they should not be the best weapon in the game *cough cough end of s2* though i'd like a nerf of 52 and shot. just a smidge
@dark_moth7
@dark_moth7 3 ай бұрын
"I don't think .52 is that bad in this game" You do know Chara this is the same weapon that got 5000 points in X Rank? ._.
@HeDronHeDronHedron
@HeDronHeDronHedron 3 ай бұрын
So are we just forgetting that melon is skilled
@dark_moth7
@dark_moth7 3 ай бұрын
@@HeDronHeDronHedron Not necessarily, likewise with many other players Melon is very good but 5000 is insane. If it was any other weapon, aside from VShot and Pencil then maybe it wouldn't be as bad. It just doesn't paint .52 in a good light.
@osiohanu8166
@osiohanu8166 2 ай бұрын
@@HeDronHeDronHedronI know, but with 52 it just doesn’t feel as earned or impressive because the weapon is so easy to do very well with, like there’s a reason, he chose 52 and not a stamper, Slosher, or dualie to reach that power. My weapon has a very easy time carrying.
@HeDronHeDronHedron
@HeDronHeDronHedron 2 ай бұрын
@@osiohanu8166 if it has an easy time carrying, why aren't you 5kxp?
@osiohanu8166
@osiohanu8166 2 ай бұрын
@@HeDronHeDronHedron cuz I refuse to use 52 Anyway, not saying, melon still isn’t cracked, but there’s a reason he chose 52 out of all things, it’s literally a solo Q monster And everyone knows it. There’s like 5 to 10 of them on the X leader boards for each ranked mode
@axel7801
@axel7801 3 ай бұрын
The point being made that its a more solo slayer esqe weapon feels like a bad argument. The weapon deserves its over-hated status
@undynesgaming9462
@undynesgaming9462 3 ай бұрын
I honestly hate both of those weapons because they do way to mucj damage for how fast they fire... Like come on thats gotta be some bs...
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