If you go on profit's twitch and type !sens, it says he uses 11.87 for tracer, 8.25 for everything else, though obviously your argument still stands
@danielmarkjones7281Ай бұрын
Yep, he’s always had this sens on Tracer. It’s 14.590cm/360
@banethor5 ай бұрын
Love the bite sized format - to the point, no fluff, but still exciting storytelling. Great stuff
@jacobisalemon5 ай бұрын
Love the Shrugger aim footage, he was always the king of clean aim
@WithADanceNumber5 ай бұрын
he goes waaaaaaaaaay back with it too. he was an aim beast as scout in tf2 as well. which honestly was a game which punished strafe aiming in a lot of ways as it made you more predictable for non-hitscan like soldier and demo to hit. I wonder if that is something to consider as well in overwatch. I'm nostalgic for those days.
@fuzzycarpet5 ай бұрын
keyboard movement is and has always been important in a game like ow. any game with tracking it's one of the most important things to learn and adapt into.
@Anima_Kesil5 ай бұрын
GOAT coach back at it again
@Ben-rr5su5 ай бұрын
Been a fan of your coaching in work from NYXL > Justice then onto Seoul Glad to see your still working away in OW... please let me know if you ever want to coach a tracer placer in Diamond :p
@wizardhyeong5 ай бұрын
send me your discord on wizardhyeong@gmail.com
@legends01285 ай бұрын
아 이분은 프로핏에게 져서 우승 실패도 해보고 프로핏과 함께 우승도 해봤구나ㅋㅋ 두명 다 지금은 은퇴했지만 정말 최고의 코치, 선수였음
@af57723 ай бұрын
Hi, I’m also a tracer main, while I might not be the best at OW I am nearly GM on the voltaic benchmarks on kovaaks with nearly 500hrs and top 75 itw scores on some of the hardest scenarios out there. Being a professional coach I’m sure you know that the “mirror aim” that you mentioned, more commonly named mirroring is a type of strafe aim. There are other types of strafe aim like antimirroring and many other more advanced ones. In most fps games where you need to track targets that’s change direction often, you usually have movement acceleration, and in that case it’s usually more beneficial to rely on antimirroring which weighs more on your mouse control, but makes it easier to maintain a track in the short durations when the target changes direction and also makes you harder to hit for your opponent. In Ow however because of the instant acceleration it’s impossible to track those short moments when direction changes because it doesn’t exist (the characters kind of teleport to the other direction) so it’s more beneficial to mirror aim so that you can get the max damage you can when the opponent is making a longer strafe. Coach the thing is, when mirroring, your mouse hand does not move, it stands still until there is a direction change and you need to flick to the target and stay still there. This means that every direction change your mouse needs to break friction of your mouse pad which means it’s much harder to make microcorrections if your initial flick is not accurate. On top of this a much more dangerous aspect is the fact that when mirroring you become extremely easy to hit for your opponent as well ( even for bad players ), which on tracer is not good at all since she is so squishy. So coach can explain why profit still aims this way? How does he survive? Does he change his aim and movement situationally?
@whymadbrah70743 ай бұрын
Exqctly what i was thinking. Is used to aim like this years ago but i changed IT as overwatch came Out to the fact that u, Yourwelt become eqsier to get hit and now im getting told to go back to the roots. I dont know what to think about this. So i mirror strafe and crouch spam or what? And small mikro stravings ?
@버블진조5 ай бұрын
적의 거울이 되어서 똑같이 움직여볼게요♡♡
@하후75 ай бұрын
쁘아앙
@owblissful5 ай бұрын
Quake plays figured this our long time ago and coined the term 'strafe aim' theres some rly high quality documents you would probably like to read about :>
@PereiraCJ0205 ай бұрын
I am a winston main and I struggle alot with offrolling dps because my aim is not really GM level but I will try this thanks🤙🤙
@brokenbeaniegaming32632 ай бұрын
yeahhhhh, so true mirrorinng, espeicall y when blinking in their face, can be a easy one clip, love the vid
@Zarzar225 ай бұрын
Great clean vid from a veteran of the scene!
@defragsbin3 ай бұрын
Other really good point with strafe aim is that it doesn't matter how far away you are from the enemy, it compensates perfectly. If someone walks in one direction when they're next to you or even 1000 metres away, strafe aim will track it perfectly. The bad part is that it makes you more predictable for longer strafes or getting shot from the side where you're basically not moving :-)
@simidachong91913 ай бұрын
completely agree with you. Thank you for the sharing. Likes your videos
@bigmoneyfungus5 ай бұрын
Thanks for this video!
@TopDragon01035 ай бұрын
After watching this video, I got champion 5 and 1st on NA Server
@eeblue19465 ай бұрын
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
@metheus35 ай бұрын
you use this method for aim?
@volt_ed1ts3 күн бұрын
im a console player but this still really helped
@spaceriot235 ай бұрын
I though I'm the only one to compensate my bad aim with strafing left and right, so my crosshair stay on them and micro adjust my mouse when jumping.
@abdullah145315 ай бұрын
Goat tracer, goat player
@Haakkon5 ай бұрын
Great as always!
@gutaehoon5 ай бұрын
중요한 것은 마우스 연습을 놓지않고 꾸준히 하면서 키보드 에임도 하는것.. 오늘도 배워갑니다
@haunter71525 ай бұрын
aiming on tracer in ow1 was so much easier than it is on ow2, well i wouldnt say easier but it felt more consistent and rewarding because the spread was tighter in ow1
@raidenxf5 ай бұрын
Great video and is it possible that you can do one like this for LIP from ex shd imo he simply have the best tracking and hitscan aim
@pawanthedthongg25143 ай бұрын
Great video
@CloudyBonOW5 ай бұрын
I've been playing overwatch for around 3000hours and I have been in grandmaster on tank and I have NEVER thought of walking aim HAHAHAHAHA. Thankyou, I will play dps now and get insta gm B)
@user-nj1gx5vk2f5 ай бұрын
이게 이론상보면 그 사람 무빙과 똑같이하면 상대도 맞추기 쉽지 않나라고 할텐데, 사람이라 상대방과의 완전한 무빙 동기화는 안되어서 오히려 상대방이 쏘는 타이밍을 꼬아서 무빙이 됩니다.. 괜히 천재라는 제목을 쓴게 아님..
@wildevelynnappeared5 ай бұрын
Good video on strafe aim
@베르사이드28 күн бұрын
what does top dragon use for tracer
@matekotyinszki86535 ай бұрын
So 'Prophet' is a different player? Can you make a vid on his widow aim?
@wizardhyeong5 ай бұрын
Perhaps one day
@WizardSeok5 ай бұрын
천재 코치의 트레이서 코칭
@user-ps7me3lu3x5 ай бұрын
혹시 연습방법에 대해 알려주실수있나요? 크고 조금 느린 영웅은 조금 쉽지만 겐지같은 작고 움직임이 많은 영웅들은 쉽지않네용😂
@BelluAA3 ай бұрын
이런 기술이 있었다니,,,, 정말 오버워치의 길은 깊고도 머네요 근데 원리가 궁금합니다 마우스는 빠르게 할수도 느리게 할 수도 있지만 키보드는 왼쪽 오른쪽으로 움직이는 속도가 똑같아서 그런걸까요
@wizardhyeong3 ай бұрын
트래킹에는 일정한 속도로 마우스를 움직이는 능력이 필요한데 키보드로 움직이면 조준선이 일정한 속도로 상대가 움직이는 만큼 그대로 움직여서 그렇습니다
@BelluAA3 ай бұрын
@@wizardhyeong 그렇군요 상세한 설명 감사합니다!!
@user-js5tw3kk6e5 ай бұрын
키보드에임 최근느끼지만 오버워치나 트레킹류의 게임에만 해당되는게아니라 발로란트같은 클릭타이밍류에도 상당히 중요한거같아요
@treelatte56965 ай бұрын
와 전혀 몰랐던 내용입니다 이런 방법이 있었다니
@onnorj15693 ай бұрын
I come from Quake and started learning ow more recently. In fact this "strafe aim" in quake is a thing, that only newbies would do, cuz you're not trying to dodge enemy's crosshair being on your model. So as a sombra and tracer player i wonder if dodge of being hit is applicable in this game? Or should i throw my quake mechanics off and start compensating my aim?
@shrugger123 ай бұрын
hey, I helped worked on this video and developing our aim material, so I think I can give some insight on this. I am also long time quake player. I was never pro level but I am pretty good(in CA) and played with and against many top NA players. I very much disagree with your statement that only newbies use strafe aim in quake. Of course,, it is context dependent... being too simple with mirror strafes can make you an easy target. but when you want to maximize damage it is absolutely a key skill to use, and pro quake players make use of it all the time, even more than OW I would say. I have other examples somewhere but here one from k1llsen: kzbin.info/www/bejne/h3irZqWigphrq9U he is pushing with an HP advantage, so he starts with a wide mirror strafe against clawz (another great aimer). he adds in a little dodging in the middle to throw off the opponent (and because he was losing the fight I think), but then he commits back to the mirror for the finish. this is just a short reply so I can't give a full argument but this is how I look at it: if you want/need to maximize dmg (for example, they arent even looking at you) strafe aim is a great skill to have. if you are a tracer and a cassidy is staring right at you, it is risky because he simply has higher DPS than you. really it is just a tool you learn and then it is up to you when/how you implement it. I try toget more in depth in coaching but its hard to do that in short videos like this
@wizardhyeong3 ай бұрын
He is my coaching partner
@onnorj15693 ай бұрын
@@shrugger12 really appreciate the answer. i will breakdown a bit. so for a good tracking you basically have two goals: to react as little amount as possible and to be unpredictable with your movement and dodge enemie's crosshair. With this in mind i think in high level ca as you said its more about maximazing your damage, because most of the roundstart positions are very intimate, and the format forces you to finish the first fight as quick as possible. thats why it more depends on hitting alot then dodging better. Here you're trying to combine your dodging techinique with mirror and anti mirror aim. in some cases anti mirror aim is even easier than strafe aim. The second case is lg training vampiric servers. They are less useful here, cuz you arent pressured by time and space so the goal is usually be in your comfort range of tracking or try to get at enemies uncomfortable range and dodge the shots. Ofcourse these 2 techniques are useful in this scenario as well but its much more specefic and rare than in ca and ow. The third is duels. There its much more situation dependency. for example, if you're trying to go through the nade spam or chasing an opponent which is shooting you with rocket, then the primary goal it to avoid damage with your dodge. The second is fighting shaft vs shaft usually its 100 100 or 150 100 fights, here the same principal from lg vampiric servers applies. Others are fighting against another weapon like rocket or plasma which you should definetly dodge, and full stack against 100 50 where player with a full stack wants to kill faster so hes helping to aim with strafes. My point is even though the usage of these techniques is very specific, the game in its core is very punishable for not trying to dodge. There are a lot of diversity with shooting and moving in ow. Thats why I thought this the most dodge heavy modern fps game. And after i watched the video i was very confused and thought something like: "Do you just strafe aim and occasionaly a-d a-d with no technique in this game?". Although im starting to realize its more situational in overwatch than in quake. you need to understand in which situtation you need to hardly dodge or just strafe aim to get job done. Correct if im wrong with this statement.
@shrugger123 ай бұрын
@@onnorj1569 hey, so I agree it is a very nuanced topic and not black/white. to what you said in duel, yes trading as efficient as possible is very important because of how sparse resources are on the map. OW is a team game with healers, and plenty of resources on the map so trades are more micro here- you need good movement to win your small trades and force resources but if you need to use 90% of your HP to get a kill and get back to your team that is very worth. the examples we find to make the concepts clear do leave out the more complex situations though. think about how you aim against somebody using rail in quake. you need to focus your movement entirely on the timing of his shots and maximize your dmg in between them. this is a very common situation in OW and you need to understand the weapon type of the enemies to pick your optimal movement. vs projectiles you can't AD in place, you need to widen your strafes. vs widow you just need to dodge the shot timing and you are free. etc etc. you always need to understand what your advantage is just like your stack in quake. if you are fighting over red armor spawning in 3 seconds, and you have a fat stack- you better maximize your dmg. in reality, the reason strafe aim is so important for tracer is because she can force these situations a lot. she can blink behind you and get half her clip off while you try to react to her. in short, yes it is going to be more or less important dependant on what game you play and the context/class. oh and the other big difference is team games vs 1v1. in team games you get a lot of flank opportunities where you don't get shot at all, not so in duels. hope that is clear, thanks for the good questions!
@onnorj15693 ай бұрын
@@shrugger12 thanks for a great conversation! i was glad to talk about movement in competitive shooters. unfortunately, this topic is rarely being discussed nowadays
@user-jz6xd2bn4o5 ай бұрын
오 따끈한 영상 좋습니다~❤
@Blank06155 ай бұрын
오 잘하는 선수들 보고서 에임이 신기해서 무빙만 하는 건가 생각만 했는데 제 생각을 확신해도 되겠네요
@llliililililllili5 ай бұрын
이거 진짜 ㅈㄴ유익한데?별다른 연습 안해도 에임 확느네
@Deadmeatsz5 ай бұрын
Apparently, even pro level overwatch is barely at mid level mechanically based on the average skill of regular fps players overwall in 2024. (and that was BEFORE they made the hitboxes even bigger due to everyone having bad accuracy in ow2 because all the actually good people left years ago) 😎
@warriordinag39215 ай бұрын
Source?
@Deadmeatsz5 ай бұрын
@@warriordinag3921 My own experience and old vids 😎
@warriordinag39215 ай бұрын
@@Deadmeatsz Well can you link me some? The best players I’ve personally seen were all titanfall players, I’m legitimately curious about players above their level. They could probably snipe a gnat out of the sky while flying like a jet plane.
@niflheim98803 ай бұрын
프로펫 폼 미쳤다
@NeroNKou5 ай бұрын
와 마우스움직임을 최소화하고 무빙으로 에임을 맞춘다는 발상 자체를 못해봣네요
@relentless35895 ай бұрын
Love the video! Do you plan on making a video about genji at some point?
@wizardhyeong5 ай бұрын
More Tracer content for this month!
@eeblue19465 ай бұрын
프로핏은 신이야
@MrHastygamer3 ай бұрын
Movement aim looks a lot like controller player 😂
@tachyon73685 ай бұрын
Profit is the GOAT
@SavingLivesOrHardlySaving3 ай бұрын
As a console player would I still be using this? I know there is no pro leagues or any real competitive for console but if I want to maximise rank would learning this type of aiming improve?
@wizardhyeong3 ай бұрын
Yes applicable
@SavingLivesOrHardlySaving3 ай бұрын
@@wizardhyeong thanks ❤️ I tried it today, literally saw my accuracy go up every match by ~5% also just seems to work better once I got used to it. I am only playing tracer for the next 2 weeks to learn her, so far I’m struggling against Cassidy, is there anything I should do?
@wizardhyeong3 ай бұрын
@@SavingLivesOrHardlySaving im making a tracer course so you can learn more in-depth stuff there but 2 play style you can try 1. Shoot their tank and other things like their genji, avoiding cassidy LOS 2. Flank and go in when you cassidy is not looking at you or make a sandwich angle when your team engages + when you are fighting him, dont finish the whole clip, use blinks in between the clip so you have faster blink tempo for dodging
@SavingLivesOrHardlySaving3 ай бұрын
@@wizardhyeong thank you, I’ll try it today. I like that tip about blinking in between clips, that’s pretty smart. Thank you, Im excited to maybe see your tracer course when it is released!
@Saad-ow5 ай бұрын
any tips to practice ?
@wizardhyeong5 ай бұрын
kzbin.info/www/bejne/i17YqGWLdrKNj9k
@user-wi5io9bc7h5 ай бұрын
프로핏 트레이서만 8.25가 아니라 11.87으로 더더더더 높은 감도를 쓴다네요잉
@user-rt3cx9qo2q5 ай бұрын
프로퍼 에임법도 분석 부탁합니다
@hanebados2925 ай бұрын
Its just mirror strafes...
@user-ps7me3lu3x5 ай бұрын
무빙방향을 같이 하면 나도 같이 공격당하는거 아닌가요?
@wizardhyeong5 ай бұрын
유리할때 쓰면 좋아요. 서로 총 쏘면 이기는 상황일때 아니면 중간에 반대방향으로 무빙을 조금씩 섞어줘도 좋아요
@S2_milet_S25 ай бұрын
썸네일 ㅋㅋ
@Eunsil-fe5hv5 ай бұрын
왜 다시 올라왔지
@wizardhyeong5 ай бұрын
영상 중간에 오류가있어서요
@3248Mephisto3 ай бұрын
마지막에 ㅅㅂ ㅋㅋㅋ
@yeonseok05835 ай бұрын
프로핏 은퇴했나요?
@user-lb7il2ho2s5 ай бұрын
넹
@triantulas5 ай бұрын
Agreed with everything except the swear. It was going so well. Now it's something I can't show a younger audience.
@zsib20855 ай бұрын
💀
@레인님5 ай бұрын
이제 영상 내려주세요 ㅎㅎ
@rigzyfps5 ай бұрын
Hi, im a plat tracer one trick trying to get better, i’d like to also be coached, whats your discord?
@wizardhyeong5 ай бұрын
wizardhyeong
@rigzyfps5 ай бұрын
@@wizardhyeong i sent the friend request, my name is rigzy