How to animate a tail using damped track constraints

  Рет қаралды 66,481

BlenderBrit

BlenderBrit

Күн бұрын

A short tutorial on how to animate a tail using damped track constraints #b3d #blender3d

Пікірлер: 49
@PingerSurprise
@PingerSurprise 5 ай бұрын
Dude, you just simplified my life by a thousand. No more complex dynamic bone addons for me! Thanks a lot!
@OfficialAEPBR
@OfficialAEPBR 4 ай бұрын
WARNING: This will cause dependency cycles, which will be VERY GLITCHY for animations. I would use an addon like Wiggle bones for this matter.
@lalithaananthan3023
@lalithaananthan3023 4 ай бұрын
Yes Wiggle bones..
@r11590
@r11590 2 ай бұрын
What can I do if I have a glitchy animation? There is a way to fix it? :(
@OfficialAEPBR
@OfficialAEPBR 2 ай бұрын
@@r11590 you’ll have to bake your animation, this tutorial isn’t really good cause they don’t say that this method works ONLY if you bake it at the end!
@지훈-x3q
@지훈-x3q 14 күн бұрын
Yes. Im not sure who came up with this idea first, but this mechanism 'Uses' the dependency loop. The biggest issue with it is that it doesn’t work properly if you don’t play the frames in the correct order (for example, when scrubbing frames backwards..). However, if you bake the animation before the final output, no problems occur. It’s like bunny hop: it’s a bug, but it’s useful
@OfficialAEPBR
@OfficialAEPBR 14 күн бұрын
@@지훈-x3qeh thats true ig, I just wouldnt recommend that method at all
@thui8398
@thui8398 Жыл бұрын
Straight to point and quick, bless you my king
@lambsaurusxlambs5202
@lambsaurusxlambs5202 10 ай бұрын
I am so glad I found this, Thank you!!
@twistedmaidn
@twistedmaidn 4 ай бұрын
I have been trying for days to get my ghost tail to work and this helped me fix it in less than 2 mins ❤❤❤
@ADEPS.
@ADEPS. 5 ай бұрын
I never knew what that constraint could do.
@bigboss9150
@bigboss9150 6 ай бұрын
I can't thank you enough. Thank you!!
@bhosaleshubham301
@bhosaleshubham301 5 ай бұрын
I tried its look smooth and good in viewport for jitter in final renders like lagging
@artofvibration
@artofvibration 9 ай бұрын
Wow so awesome 😎 🔥🔥🔥🎬
@micorime
@micorime 5 ай бұрын
omgosh thats so cool! tHAAAANKS! >O<
@Alexy.0i
@Alexy.0i Ай бұрын
BROOOO! This is genius haha
@ohtontheknight3879
@ohtontheknight3879 Ай бұрын
I think i can use this for my snake so i don't have to spend so many hours trying to figure out how to ik it because there is no snake ik tutorial
@DanielMartins-nq9ql
@DanielMartins-nq9ql 10 ай бұрын
Show. ❤ thank you very much
@goodnightdood
@goodnightdood 4 ай бұрын
I have been setting up my rigs using rigid bodies. deym
@oOBlackAppleOo
@oOBlackAppleOo 5 ай бұрын
i think i am in love with you
@phantom_sn1per201
@phantom_sn1per201 11 ай бұрын
That’s awesome!!!!!! Thank you very much for this 🙌
@kylewoodson
@kylewoodson 26 күн бұрын
Hey, I got a quick question... if I do absolutely everything correctly up until the automatic weights, and I apply it and it doesn't work, what could I do/shoukd do about it? Because I have followed four tutorials (including this one), and I cannot figure out why the parenting from the rig to the model for automatic weights won't work.
@ramiltagirovfx
@ramiltagirovfx 6 ай бұрын
🙏
@rajthegamer4099
@rajthegamer4099 2 ай бұрын
I can't implement it to my suspensions for a car 😢
@von.3d
@von.3d 11 ай бұрын
will this work in unity or unreal engine??
@MariaMisen
@MariaMisen 9 ай бұрын
it's blender
@franciscofernandes4623
@franciscofernandes4623 8 ай бұрын
If you export to unreal it's a bit janky
@TheCoolCatInJapan
@TheCoolCatInJapan 4 ай бұрын
@@MariaMisenthey said will it work.
@judealmeida3094
@judealmeida3094 4 ай бұрын
Nossa, amei
@franciscofernandes4623
@franciscofernandes4623 8 ай бұрын
This doesn't work very well if bringing to unreal, it's a bit janky
@dmitr6926
@dmitr6926 7 ай бұрын
Yeee.. here for loop animation could only fix it with keyframing the constrain influence to 0 at start and end frame *and increase inbetweens, wonder if there is a some other way..
@RedrD-oh6wu
@RedrD-oh6wu 2 ай бұрын
I thought that was something else….
@sonicanimationsyt6932
@sonicanimationsyt6932 10 ай бұрын
I tried this and when I render it, it won’t work, help ;-;
@Riley_Christian
@Riley_Christian 9 ай бұрын
Because it is not the proper way of doing this. Is kinda more of a bug or glitch. I wouldn't recommend this method, instead use the wiggle bones addon. It's able to calculate this correctly and with fine tuning too
@Kuzre
@Kuzre 8 ай бұрын
then why does this even exist? I prefer damped tracks@@Riley_Christian
@AStoryWithLukeAnimates
@AStoryWithLukeAnimates 8 ай бұрын
Because the wiggle addon allows Keyframes​@@Kuzre
@Grimhavens
@Grimhavens 4 ай бұрын
​@@Kuzrebecause it gets lots of views
@AlexanderDRamos
@AlexanderDRamos 4 ай бұрын
that's NOT the coccyx 😔👌 so called the tailbone
@retofficial
@retofficial 3 ай бұрын
U got a subscriber bro🤌🏻🤌🏻🤌🏻🥂🫡
@vindikidxd
@vindikidxd 2 ай бұрын
my classmate najee thought this was sperm
@Artaraa
@Artaraa Жыл бұрын
eeeeeee
@SatchNomad
@SatchNomad 8 ай бұрын
this doesn't work
@oostenmusic
@oostenmusic 2 ай бұрын
thumbnail kinda sus
@dh5680
@dh5680 4 ай бұрын
i am a furry
@TomExtra
@TomExtra 6 сағат бұрын
if anyone here plays roblox pressure they would know but i find this really helpful as it helped with my recreation of the searchlight in pressure
@verxvikx
@verxvikx 5 ай бұрын
Thank you!
@mqbaka
@mqbaka Ай бұрын
Thank you for this.
@orbitalcatnip
@orbitalcatnip 11 ай бұрын
love this, how about animal ears for bounce?
@gn2b445
@gn2b445 5 ай бұрын
it's basically the same
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