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When making 3D animation in Maya or Blender, choosing the right approach can be a tricky things. Over the years I've done lots of different shots, from cartoony shots, to creature shots, and a combination of these 3 workflows has rarely left me down.
They might not work well for everyone but hopefully by understanding my thought processes, they can help you to!
🟡Video Links🟡
Pose to pose - • Animate and Chill - An...
Spline Blocking - • Don't waste time with ...
Layered - • Animate and Chill - La...
🟡Links🟡
☕ www.buymeacoffee.com/fergus_3...
📷 / fergus_3d 📷
🖥️ www.fergusholmes.com 🖥️
🖥️ / discord 🖥️
00:00 Intro
0:50 Pose to Pose
2:00 Tips and Tricks
4:02 Pros
4:20 Cons
4:49 Spline Blocking
6:30 Tips and Tricks
8:50 Pros
9:02 Cons
9:52 Layered
12:21 Tips and Tricks
13:18 Pros
13:52 Cons