How to Avoid Dumb Character Backstories - Player Character Tips

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How to be a Great GM

How to be a Great GM

Күн бұрын

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@MjolnirInTheFridge
@MjolnirInTheFridge 6 жыл бұрын
I've got one player who always likes to try out weird homebrew stuff he's found, and I usually greenlight it because he's really good about not taking advantage. So one day he comes to me and says "I found this awakened skeleton" race I want to try, and he'll be this several hundred year old warlock. I said "how are you going to justify him being a several hundred year old warlock that's only level 2?" (I always start at level 2.) His response was "He used to be human, but someone locked him in a coffin for a century and his power wasted away with his body." He then proceeded to play a delightfully out of touch skeleton who kept trying to use his AWESOME WARLOCK POWER and then failing miserably. It was glorious.
@deathsheir2035
@deathsheir2035 4 жыл бұрын
That is a very short, yet amazing backstory...
@lorekeeper685
@lorekeeper685 4 жыл бұрын
Thats an good backstory Also props on you for being a good DM
@crimsonwizahd2358
@crimsonwizahd2358 4 жыл бұрын
LITERALLY SKELETOR! XD
@Lionrhod212
@Lionrhod212 4 жыл бұрын
Well done! This is exactly what I want to see from the character with the "amazing backstory." "Yeah, I'm all that and...fail..wait, wtf? The LAST time I turned someone into a newt...?"
@augmentedlinguist4674
@augmentedlinguist4674 3 жыл бұрын
This reminds me of that skeleton musician from one piece 🤣🤣🤣🤣
@tanith117
@tanith117 6 жыл бұрын
Play a rogue or bard. Make sure you can Bluff. Dont Give them your actual name you put on the sheet, Give them a fake Have an ever changing Backstory that you reference all the time. Make sure it contradicts every so often. See how long it takes them to figure out they know nothing concrete about you.
@ShiningDarknes
@ShiningDarknes 6 жыл бұрын
See how long it takes you to forget what your ACTUAL background was and why they are such a habitual liar.
@oz_jones
@oz_jones 6 жыл бұрын
Bonus points if you play as a bear
@Oznerock
@Oznerock 5 жыл бұрын
@@ShiningDarknes Thats the point. You lie so much it becomes the truth
@ShiningDarknes
@ShiningDarknes 5 жыл бұрын
@@Oznerock ...yes, that is what my comment was saying.
@Oznerock
@Oznerock 5 жыл бұрын
@@ShiningDarknes Oh, I though you were being checky and trying to spoil the OPs fun. Lack of entonation in the net and all. Maybe youtube should have emotes. Sorry for being mister obvious.
@soggynuggets1332
@soggynuggets1332 4 жыл бұрын
Fighter: "I single handedly killed a god in battle" Also fighter in game: * struggles to kill a single brown bear *
@firestorm165
@firestorm165 4 жыл бұрын
Artemis before the fight: "See that fighter over there? Go get him Rex!"
@rainfyre2694
@rainfyre2694 4 жыл бұрын
To be fair, a bear has a stat block.
@williampearson8328
@williampearson8328 3 жыл бұрын
The god was pretending for a bit of fun.
@HamsterPants522
@HamsterPants522 3 жыл бұрын
In real life, it's pretty much a practical impossibility to slay a brown bear without at least modern rifle technology, so that doesnt even sound so farfetched. lol In the old days, managing to kill a bear was considered a genuinely legendary feat. It's heroic enough simply to survive being mauled by one.
@maxime2445
@maxime2445 3 жыл бұрын
Like in skyrim.
@Hauptseite
@Hauptseite 6 жыл бұрын
"I killed a dragon by firing an arrow right into its eye while I was on my roof... by accident. Now people think I'm some great marksman and hero, but I'm actually a bit clumsy and only even attempted to hit it with the arrow because I was cornered and had nowhere to run. I'm actually much better at _talking_ my way out of bad situations." There's a little backstory I find interesting without making the character an actual badass, but an accidental one. The GM's story is where my character can become a _legit_ badass after some good leveling.
@spacedinosaur8733
@spacedinosaur8733 3 жыл бұрын
Like the Micky Mouse in the Giant Slayer. "I killed 7 in one blow" (swatted flies with his towel)
@Vinemaple
@Vinemaple 3 жыл бұрын
I have an OC in my back pocket whose last name makes him sound like he's trying to puff himself up as some sort of badass... but it's his real family name, bestowed upon his grandfather by a grateful but very whimsical king. He refuses to disrespect the king's memory by not using the name, and therefore has to deal with a steady stream of cocky young punks and upperclass twits who think he needs to be put in his place.
@toasterroast7678
@toasterroast7678 2 жыл бұрын
@@Vinemaple that’s cool, what’s the name?
@MarcioLiao
@MarcioLiao 6 жыл бұрын
How to avoid dumb BGs? Simple. Focus less on events and more on personality, character and relationships.
@nabil5134
@nabil5134 5 жыл бұрын
No
@justinbell9558
@justinbell9558 5 жыл бұрын
This is true. A level one PC may have never slain a dragon, but he has experienced tyranny that has driven him to want to topple the despot that has held his family under his thumb for years. Cue inciting incident, cue adventure, cue character growth.
@TheDarkMarionette
@TheDarkMarionette 5 жыл бұрын
I managed to put both story and the character personality in a pseudo-summery with the longest one being maybe less than 1/3 of a page.
@portpebble
@portpebble 5 жыл бұрын
Yes! And writing your characters traits THEN creating their backstory is something I find useful too. Because then you can step back and think “Okay, now why are they like that?” This tends to lead to you explaining your character’s actions better.
@arandomzoomer4837
@arandomzoomer4837 4 жыл бұрын
Some events can work really well and tie well into the GMs story. As long as you have loose ends it’s okay. I like to play people who are a blank canvas and a new chapter in their life has begun. My fighter? He was just expelled from the fighter’s academy. My Aarakocra is trying to learn more of his people. The worst thing you can do is be on an epic adventure in a strange unfamiliar land and be like “been there done that.”
@Katherine_The_Okay
@Katherine_The_Okay 6 жыл бұрын
me: *reads over backstory* "And then you defeated a god?" player: "Yup." *nods* me: "Uh huh. You do realize you're level 1, right?" player: "Well, uh... when I defeated one god, the others deemed me a threat and took away all my powers. Now I'm questing to regain my old glory." me: "You know what? I'm going to allow this backstory, and give you 500xp for clever thinking." player: "Sweet!" me: *also gives the wannabe special snowflake a cadre of gods watching to make sure he doesn't become too powerful again*
@rosalindgatto9630
@rosalindgatto9630 4 жыл бұрын
Tbh, having a backstory where every god has it out for you personally sounds really interesting and something that the dm could really lean into during the campaign
@TheGrungy1
@TheGrungy1 4 жыл бұрын
This could happen in my iron age setting. Theres beings know as house gods that provides protection to certain places. Most are about 5th level
@MrBrachiatingApe
@MrBrachiatingApe 4 жыл бұрын
@@TheGrungy1 Ha! That would be awesome: you had to leave your hometown...why? Because you trained up to level 4 as a mage, pissed off one of your household lares or penates, had to kill it, and then one of the higher gods, pissed, jerked your magic away (Greco-Roman gods and goddesses being, well, pissy and spiteful) and so you flipped them the bird, went to a land of foreign gods, became a warlock and now your _personal_ quest is to come back and murder Hestia. I bet even she had enemies in the Pantheon, Goddess of the Hearth though she was...
@LordLucless
@LordLucless 4 жыл бұрын
I had a character whose backstory was that he was a god. He was one of a pair of twin gods of the moon, and as his sister's power waned, his waxed (i.e. he levelled up). When he hit level cap, he was intended to ascend, and his sister would wake up as a near-mortal in the same ancient temple he did, although the campaign only lasted like, 3 sessions, so proto-god didn't even hit level 2.
@Katherine_The_Okay
@Katherine_The_Okay 4 жыл бұрын
@@LordLucless That could definitely be very interesting to see play out. I'm have real fun running something like that. It doesn't hurt that there was a clear and concrete end-goal/end-game laid out from the outset. It sounds like it could be fun. (My problem was never so much the idea of players with divine backstories, but with players giving them to themselves without reference to the campaign, DM, or other players. Cooperation between all players, including the DM, and not trying to hog the spotlight, are vital to creating a good character and having a fun game.)
@Spideredd
@Spideredd 6 жыл бұрын
Actual player-background interview. ME: So then, you want to play a Paladin, Who were your parents? PLAYER: I'm an orphan ME: OK, I think I can work with that, When did your parents die? P: When I was a baby. ME: OK, how did your parents die? P: My character doesn't remember, they were a baby. ME: Who were you raised by? P: By the temple. ME: Do you have any brothers or sisters? P: No. I was an only child. ME: Right then. Moving on, What do you do for a hobby? P: I smite evil. ME: That's your job, what do you do in your down time? P: sleep. ME: Do you have any connection to your sword? P: No. It was just a sword from the temple. It went on for a little longer, but this is pretty much all the info I ever got from that player.
@lykillcorreli6740
@lykillcorreli6740 6 жыл бұрын
Grayald if you like murderhobo paladins, then unironically it could be. Of course, the chances of that happening...
@daniblabla709
@daniblabla709 6 жыл бұрын
"what do you do in your down time?" "sleep"
@insaincaldo
@insaincaldo 6 жыл бұрын
Okay so he is an army grunt, with little to no past. Maybe not the best working material if you wanted to put his background into play, but it's only really bad if that is all the players and if they don't integrate into the world as you play. Sometimes it's good to go in blank slate and build on experience rather then past.
@WildBandit300
@WildBandit300 6 жыл бұрын
Bonus points if he is an optimizer and multiclasses into a sorcerer.
@WexMajor82
@WexMajor82 6 жыл бұрын
No, even better, Warlock.
@stormangelus6638
@stormangelus6638 6 жыл бұрын
Most hated problem: A GM who doesn't even USE the backstory. OMG talk about rage! It's why I don't even bother. I want to have fun messing with the story and the DM messing with me and the other players. Don't ask me to give you a history and then don't use it.
@blasianmoistcr1tikal725
@blasianmoistcr1tikal725 5 жыл бұрын
I've planted plot hooks in my backstory and the gm hasnt even used them. I don't need to have a section of the campaign set for me, I just want my character to be part of the world
@Godtierlee
@Godtierlee 5 жыл бұрын
I use my backstory as a driving force for my character. If I'm just a boy trying to provide for his family then I'll take the time to send funds back home. That way I can still incorporate my own back story. Problems only come up when I have the GM who says no because he didn't write it.
@trinitydalfae8478
@trinitydalfae8478 5 жыл бұрын
Uck! that's the worst. Especially when it gets combined with DM favoritism. I once played a librarian who took up adventuring in order to gather information on an ancient prophecy he found in an a forgotten tome; something about the return of a great dragon. After the first adventure it was never mentioned again. Meanwhile the dwarven fighter's background was so epic that cults to him would spontaneously spring up wherever he went until he had enough followers that he literally achieved godhood at 2nd level and became the central focus for the next three years of the campaign.
@buntamara5491
@buntamara5491 5 жыл бұрын
Im in one pathfinder game, and that GM is amazing at using plothooks, he even thinks of small story arcs for each player character, a pretty amazing gm in my eyes. Got invited to another game, so i ask that GM whats the minimum amount of plot hooks/daggers(as my other gm calls it) wants, and the reply is 'what is a plot hook' I kinda noped out of there, im sure he has good story telling, but i want my character to feel like he belongs in the world, that things can happen to him, not that he is just some static character who doesnt evolve.
@petewilkins2064
@petewilkins2064 5 жыл бұрын
Buntamara5 count me as jealous. i use my back story to help me play better / different than before but having a dm use it as part of the adventure would be fantastic.
@clericofchaos1
@clericofchaos1 6 жыл бұрын
If you really want an epic backstory, give it to an ancestor. I have found through experience that dm's can work with that. For instance, instead of your level 1 character defeating a demon lord, have it be your great great grandfather. Then you work in some kind of cult that is attempting to resurrect this demon lord, and they need to kill your level 1 character to do it. Either out of revenge or because only someone of your bloodline can stop the demons resurrection. Maybe this cult burned down your family home and drove you into hiding. You've taken on a new name, and a new identity as an adventurer so you can gain the power and experience to defend yourself and perhaps eventually stop this cult. Like i said, the dm can work with that. he can sprinkle in attacks from cultists and assassins every now and then and actually make a side quest out of it, or he can ignore it completely. Simply saying, that you have succeeded in fooling this cult into thinking you are dead and given them the slip.
@derkrischa3720
@derkrischa3720 6 жыл бұрын
That is an awesome tip! Not only for Players but also for GMs, which can use this to not crush the enthusiasm of (unexperianced) players
@clericofchaos1
@clericofchaos1 6 жыл бұрын
Thanks. i have used that as both a player and a dm and i think it presents a very cool opportunity for adventure and it lets people basically make as epic a backstory as they want as long as they give it the ancestor and then find a way to link it to their current character. it's also proof that you don't need to write a novel to have a cool backstory. In that example up there i said who the character is, where he comes from, why he's adventuring, and what his ultimate goal is. i could have used more detail but that brief example is enough to call a backstory.
@AlniyatSC
@AlniyatSC 6 жыл бұрын
Love the idea!
@ShiningDarknes
@ShiningDarknes 6 жыл бұрын
Or even your dad was a great adventurer who saved the city but now he is too old for all that hero stuff and now you must live up to your father's legacy.
@awesomechainsaw
@awesomechainsaw 5 жыл бұрын
Another way this can work is if you failed to beat a specific enemy before, and they used a spell that wiped your skills, and muscle memory back to level one. Then you have a powerful character who has to reclaim their power. I had a powerful rouge who used to be a guild leader. Was wiped to level one. So I’d add to the rp by having him try to use magic and skills he doesn’t have access to anymore. Usually with hilarious effect.
@alexkaplan6581
@alexkaplan6581 5 жыл бұрын
Midlife crisis adventuring seems like a fun idea.
@TheGotferdom2
@TheGotferdom2 4 жыл бұрын
very fun 250year old dwarf mine had an epiphany sold of his part of the mine and now clerics for kord
@scootybooty1363
@scootybooty1363 4 жыл бұрын
I once played a human druid like this, she started learning druid magic because (in setting) her children grew up and left to either join fhe army or adventure themselves, and she saw the local druid coven like we would a knitting circle Safe to say I was the official group mum for that arc
@TrollOfReason
@TrollOfReason 3 жыл бұрын
Oh man, RPing a wizard with a bad back, & dependance on health potions would be *amazing.*
@NobleKos
@NobleKos 6 жыл бұрын
"...and on your next roll, can barely hit a door." i see your character has 'went to the Vox Machina School for Adventuring' as part of their backstory.
@jhinpotion9230
@jhinpotion9230 6 жыл бұрын
Doors don't have shoulders to hit, man. They're invincible.
@Thalion124
@Thalion124 6 жыл бұрын
Horses are pretty bad too. They're Doors 2.0
@antonia3001
@antonia3001 6 жыл бұрын
G Jeffries except when you have harpies at your disposal.
@AllenGray47
@AllenGray47 5 жыл бұрын
Reminds me of the story where a party of barbarians, fighters, etc. tried to get out of a room and whiffed all their rolls on the simple wooden door, the dwarf hurting himself trying to kick it open.
@virtualatheist
@virtualatheist 3 жыл бұрын
Then they failed to defeat a chair, so had to transfer to The Mighty Nein Academy
@Agentofthe1Truth
@Agentofthe1Truth 5 жыл бұрын
I play a rogue who's general answer when party members ask about his story is: "I used to be a candle maker." It's a lot more complicated than that, but he's not the sharing type. He does still know how to make candles though- pretty decent ones too.
@TheSmart-CasualGamer
@TheSmart-CasualGamer 4 жыл бұрын
That sounds like a great character actually.
@DungBeetl06
@DungBeetl06 3 жыл бұрын
I honestly love that so much, I want a candle!
@timkramar9729
@timkramar9729 3 жыл бұрын
Garak is just a tailor.
@abeestosruinsageneration3725
@abeestosruinsageneration3725 3 жыл бұрын
Ones with arsenic?
@Vinemaple
@Vinemaple 3 жыл бұрын
That's actually fascinating and cool. Especially if you have other stuff that can on occasion slip out...
@vermillionwraith7810
@vermillionwraith7810 6 жыл бұрын
my most loved and hated thing is my groups tendancy to have their familly mysteriously murdered to the point where at some point I think I might just have the campaign be about an orphanage filled with all the children whose parents were mysteriously murdered by a mysterious villian.
@jrheiselt
@jrheiselt 6 жыл бұрын
So basically Final Fantasy VIII
@henryboleszny359
@henryboleszny359 6 жыл бұрын
Or, perhaps, the world of Harry Potter? The First Voldemort War must have left an unusually high number of orphans or otherwise traumatised children.
@terrancat
@terrancat 6 жыл бұрын
Too many comic books. I always have my family alive, well, and boring; living in some far off town.
@rashkavar
@rashkavar 6 жыл бұрын
Xrystiana: FF8 actually has a reason for that built into the lore of the world, though it's subtle enough that a lot of people miss it. That world is incredibly war oriented. The most prestigious schools train children, including the orphans you mention, to be elite mercenaries. The largest power still active in world affairs is a military dictatorship. There's lots of allusions to a massive war between them and the only comparably large nation (Esthar, who, after some internal power redistribution, decided the most logical solution to their foreign affairs problem was to devise a means of covering their entire country in an illusion of an enormous salt lake, populating it with monsters that kill anyone attempting to explore said lake, and never contacting anyone in the outside world again.) There are LOTS of war orphans in a world that's that militarized.
@kinosaga21
@kinosaga21 6 жыл бұрын
Mysteriously mysterious
@jackielinde7568
@jackielinde7568 6 жыл бұрын
*Hey, Guy and KZbin Audience: Tangent Question Here:* What if you play someone who's a liar and a braggart? Couldn't you create this epic backstory of the character as a dragonslayer and conqueror? It wouldn't be his real backstory, but the one he tells everyone to make himself feel important. Of course, you'd need to create a real backstory as well, and probably one that explains (at least to the DM) why he feels the need to lie about who he is. Any thoughts?
@blarg2429
@blarg2429 6 жыл бұрын
That sounds pretty fun. I'd definitely make sure my fellow players understood from the get-go that the character was lying, though. Might actually develop this if a suitable opportunity crops up.
@jackielinde7568
@jackielinde7568 6 жыл бұрын
Maybe, but it might be better to have their characters (and the players by extension) figure it out from context clues, like, why the alleged dragon slayer doesn't know the first thing about dragons. Regardless how you approach this, the DM should be clued in from the start.
@godofzombi
@godofzombi 6 жыл бұрын
Oh definatly! It's even in the 5e players handbook: the Charlatan background feature: False Identity.
@anneaunyme
@anneaunyme 6 жыл бұрын
I would advice to not write it. That way you will be less consistent in your bragging, mixing the names and the details, making them change as you tell your story more and more. It makes it easier for other players to get that it is a lie, and imho funnier as you can improvise juicier and juicier details as you "improve" your backstory.
@ICHGArmy
@ICHGArmy 6 жыл бұрын
That would work, tbh, it kind of reminds me of Jay Gatsby a bit.
@ArtemisNightlock
@ArtemisNightlock 6 жыл бұрын
I have made a character who starts the campaign as a ~70 years old Half-Elf who has spent his entire life travelling across the world and collecting stories about adventures, be it his own or others (he is a lore bard). However in one of his adventures before the start of the campaign he got a pretty bad hit on the head. Because of this he suffers of partly amnesia and is generally unsure about if what he is telling the others actually happened to him or somebody else. Being a guy who kind of likes to brag he (if in doubt) always claims that he himself did this heroic deeds but it's quite clear (if somebody's good enough at reading people) that he is just kind of bullshitting his way through this.
@kalajel
@kalajel 5 жыл бұрын
"There's no way your character will have done all this and start first level...'" "Oh, okay, cool, what level do I start then?" ** Headdesk **
@VeggieGamer
@VeggieGamer 6 жыл бұрын
I have recently had an offer to join a D&D game for the first time. I have been watching several of your videos over the last few days in prep, but some how.. I feel THIS video was meant for me!
@NinjoXEnlightened
@NinjoXEnlightened 6 жыл бұрын
Conglaturations buddy, got any ideas for your character yet?
@VeggieGamer
@VeggieGamer 6 жыл бұрын
Haha thanks! As it is my first game I am thinking of keeping it very basic! Just to get used to how it works :)
@NinjoXEnlightened
@NinjoXEnlightened 6 жыл бұрын
Nothing wrong with being the guardsman, son of a Smith, LOL!
@nerdyogre6683
@nerdyogre6683 6 жыл бұрын
My first d&d character was a half orc barbarian. His back story, got bored went on an adventure. Sometimes less is more. Lol
@rashkavar
@rashkavar 6 жыл бұрын
Enjoy yourself, my friend. I've got all of 2 sessions under my belt now and it's way more fun than it has any right to be. If you're the only newcomer in the group, you might want to consider the role of party tank. Don't limit yourself too much - you certainly don't have to go for the classic half-orc barbarian, but it's worth noting that some of the more strategically inclined classes are hard to use if you're still getting used to the regular ebb and flow of combat. (Sorcerers and their sorcerer points are bloody amazing, but using them effectively is a challenge.) Also, don't be surprised if the experience is far more or less technical than you're expecting, especially if you've gotten used to a specific DM from streamed series. All DMs have their own style, you'll adapt to that style in time (or decide that style is unappealing and find another group, because sometimes that happens too).
@daymonddantesky
@daymonddantesky 4 жыл бұрын
Anyone else want to know how discovering his mother's adultery let him defeat the ogre?
@oz_jones
@oz_jones 3 жыл бұрын
She was banging the ogre
@Vinemaple
@Vinemaple 3 жыл бұрын
It will be disappointingly nonsensical.
@milesmatheson1142
@milesmatheson1142 6 жыл бұрын
Level 1? > Where are you from, geographically? > Why did you leave? > What are your religious/political/ethical views (including, but not limited by, alignment)? > Where/Why/How did you receive your training and education (nobody just "wakes up" as a level 1 wizard)? > What did you do *before* becoming and adventurer (profession, craft, perform, knowledge, lore, etc)? > Any significant NPCs (family, enemies, etc)? > What is something that happened to you, which changed who you are as a person or how you see the world? > What is a short-term goal, which can be realistically accomplished before Level 4, that you have? That's really all you need for a "good" backstory. Bonus points if you, purposely, leave parts of your backstory vague for the DM to fill in; your Warlocks patron, or the shifty Guild Master whose faction the Rogue works for, why the former-BBEG from hundreds of years ago was resurrected and by which deity, etc. This lets the DM work your character into the world, naturally. I followed these steps, with my last game and the DM managed to use every detail to some degree, to get me committed to the story.
@brentramsten249
@brentramsten249 6 жыл бұрын
realistically level 3-4 but could do Lv 1 with some backstory abridging 1. the Clockwork Nirvana of Mechanus (exact family origins unknown) 2. i was labeled an object that allowed chaos into the land and my destruction deemed necessary 3. unaffiliated/cannibal/good incarnate (it makes sense in the full read, i swear) 4. trained under ashahaldron a dragon that tried to destroy the well of souls (and by extension all life) and instead only managed to get himself trapped instead for the purpose of rescuing my father that raised me and saved my life on multiple occasions and left himself in a near hopeless scenario before we parted ways. 5. used as bait and for distractions in the enforcement of fey bargains. 6. my father, Kolyarut unit#372569007 considered elite among his model. many potential enemies as a result of participating in the enforcement of fey bargains (few specified as i usually wait for the campaign info first). 7. DnD 3.5 has an odd way of categorizing alignment as the effects of actions preformed (evil effects, no matter how well intentioned effect an evil alignment and vice versa), but it also has alignment shifting as part of its strongly aligned planes regardless of your action. these two strange mechanics have been combined into my backstory as the aligning effects of the CNoM to give my character a very logic mindset and approach to the duties and purpose as a good incarnate. its basically an answer to "what if a sociopath thought that committing good was the best most logical approach to solving all problems" this is the foundation of her methodology, brought upon her by the loss of her father. 8. she is floundering, accomplishing none of her goals, merely surviving (not thriving). her defense heavy skill set allowing enemy after enemy to run away. she finally decides that joining a group of skilled individuals would allow her to get solid successes against evil (really any evil) and in doing so prove her logic to be sound. i like occasionally mocking up backstories, sometimes just for fun and wanted to see how one of the more out there ones stacked up against a common sense list for an adventuring group. its a much better read than this list as it is told mostly from the perspective of the father. good list btw, though i thought it was odd not to include any long term goals for your backstory (do you think they are unnecessary?)
@michaelwolf8690
@michaelwolf8690 6 жыл бұрын
+Miles Matheson - Those are good directions to take a player building a character but too many of your questions can be deflected or answered in the most vague terms. Phrasing questions in a way that provokes response will give players more to chew on: -What's unique about the place you're from that you miss or that seems incredible the more you travel. -What doesn't your character need to accomplish before they can go home again? -What does your character believe that you don't? -Who taught you the most valuable lesson your character has learned and what was that lesson? -If this life of adventure doesn't work out, what's your plan B? -Who is the most important person in your character's life? -Why are you risking your life on adventures rather than leading a safe comfortable life, and what set you on this path? -What ambition does your character have in the coming week? Also, virtually no game system requires training for level one. for most games level one is reading all of the instructions in Penn & Teller's magicians kit or picking up a sword and saying "Y'know.. I'm kind of strong, I bet I could give this a go.."
@droxictoxic2624
@droxictoxic2624 6 жыл бұрын
I like Michael Wolf's -Who taught you the most valuable lesson your character has learned and what was that lesson? better than how did you receive your training/education. I've known a lot of players that would play sorcerers or warlocks or barbarians for that very reason..... "I didn't, these are my innate powers" or would just rip the book answer out for any class without putting in anything more, but then again I've played with a lot of minimum effort players.
@kindredtoast3439
@kindredtoast3439 5 жыл бұрын
"nobody just "wakes up" as a level 1 wizard" Now I really want to make a character with sudden savant syndrome who literally did just that.
@inquisitorkobold6037
@inquisitorkobold6037 6 жыл бұрын
I remember my first D&D character. I rolled the dice for his personality traits, his flaw, and his bond… …and the results added up to what could only be the edgiest backstory I've ever written for a character.
@theuncalledfor
@theuncalledfor 8 ай бұрын
I tried making a character based on random rolls once. It was a disaster, I hated the character and scrapped them early on in the build process.
@noahholderman5725
@noahholderman5725 6 жыл бұрын
“My father was killed and I want revenge.” “My family was murdered by Fey.” “My village was burned down by a dragon and it haunts me.” “I am a priest.” After receiving these backgrounds we did a whole session of working things out.
@bilobobaggins1934
@bilobobaggins1934 6 жыл бұрын
My favorite backstory was for a lizardfolk cleric named Jabor Fingermuncher. He was born on the only town on the island where the campaign was, it was Tomb of Annihilation, as the runt of the clutch. Because he was too small and bony for his parents to eat, and had a long snout deformity, he was left to die in the wilderness. Eventually, he learned how to hunt, living like a humanoid crocodile in the wild, and he developed the skill to dislocate and relocate his jaw to swallow large prey. Years later, he was found by a priest who brought him back to his church and tried to teach him to speak, and help others with healing magic. He was doing alright, but he was very simple, always using slighty disjointed speech, referring to himself in the third person, and didn't understand anything that wasn't literal. One day, however, he swalloed one of the priests in his sleep, and was forced to leave the monastery. Back in the wild, he learned to use weapons and craft simple ones, even crafting some plate armor from bone and decaying carcass. A few months later, he began to follow a trail of humanoid creatures, feasting on the corpses and following it. One day, he accidentally went past the trail, and the next morning, he decided to retrace his steps, but instead wandered into a party fighting with a group of enemies. Simple as he was, he figured out that they were the ones leaving the trail of corpses, and decided to assist them with his healing magic as a way to obtain food. After helping them, they accepted him into the party, and Jabor became a cleric who crafted weapons from his decaying enemies in exchange for his party members to cut off fingers and toes of the corpses and bring then to him for more crafting and snacks.
@KyleCorbeau
@KyleCorbeau 6 жыл бұрын
11:03 Though it makes for a really terrible back story, it would also come off like your a pathological liar which would make for a _really_ interesting character flaw. As an adventurer _some_ of your stories would be 100% true with no alteration yet others bits completely fabricated without any discernible way of telling one from the other, as truth can often sound more far fetched than fiction.
@MrDanderskoff
@MrDanderskoff 6 жыл бұрын
We have a guy in our party now who uses his familiar to tell him things in celestial and then lies to the party about what the right information is.
@Here_is_Waldo
@Here_is_Waldo 5 жыл бұрын
How would you play a character like that though? No other party member would trust them, and isn't trust between the PCs one of the most important things?
@macyork7782
@macyork7782 4 жыл бұрын
I have a friend that once DMed a campaign where a character would throw in more and more details of their back story (which they, conveniently, never had written down) that were progressively more outragious. I believe around the 5th week, The Dungeon Master had an NPC tell that player that "They were the most interesting compulsive liar he has ever met." The player actually picked it up and ran with it And it ended up being a really cool character trait.
@LecherousLizard
@LecherousLizard 5 жыл бұрын
1:20 _"Freed the city of Thickens"_ The plot thickens.
@fakjbf3129
@fakjbf3129 6 жыл бұрын
My favorite backstory was inspired by Game of Thrones (or more specifically, A Song of Ice and Fire which is the book series the show is based on). In A Feast for Crows the characters meet Septon Meribald, a traveling priest. Eventually it comes out that Meribald grew up as a peasant and was conscripted into a levy army during the War of the Ninepenny Kings. After watching his friends die he deserted, became a septon, and traveled the kingdom helping people. A friend of mine used that same outline for one of their characters, they grew up a peasant until they were forced to join the army. They knew vaguely how to use a polearm but but nothing fancy, and after a disastrous defeat they learned that they had been pronounced KIA. So rather than go back to either the army or their village (since they'd just be sent back again) they wandered the countryside doing odd jobs until they fell in with a group of adventurers. It was such a simple backstory but it created so many wonderful role playing opportunities that I wish I could reuse it.
@comradepootis3665
@comradepootis3665 6 жыл бұрын
*another fine addition to my collection*
@Mailed-Knight
@Mailed-Knight 6 жыл бұрын
So wait is the High Sparrow a good guy in the books?
@fakjbf3129
@fakjbf3129 6 жыл бұрын
Grim Knight um, yes and no. First, the High Sparrow is not the character I was talking about above. I was talking about Septon Meribald, the wandering septon who guides Brienne and Pod to the Quiet Isle. But back to your question. On the one hand the High Sparrow does genuinely seem to care for the poor and wants the rich to be held accountable for their crimes and for the suffering they cause. On the other, he ordered the torture of the Blue Bard and later Ser Osney. He also wants to completely destroy the existing social order and impose what would effectively be a communist state led by the Pope, which is just a recipe for disaster. I wouldn't call him a _bad_ person per se because he has good intentions, but he is definitely a fanatic willing to go to extreme lengths to get what he wants.
@Mailed-Knight
@Mailed-Knight 6 жыл бұрын
Uh so more misguided than the complete arsehole he's portrayed as in the TV show? I heard that in the books Stannis never kills his daughter or does any half the horrible things he does in the books. As for state led by the Pope the Catholic Church did lead Europe relatively competently for hundreds of years (and during an unstable period with constant invasions from the Middle-East, Africa and Asia) which is more than be said for any other government and this is coming from someone who thinks Catholicism is ridiculous.
@roadkillninja
@roadkillninja 6 жыл бұрын
Wow, I did recently created a backstory based on the same idea, except mine was inspired by the character in the "broken man" speech rather than Meribald himself.
@SuperRoboPopoto
@SuperRoboPopoto 6 жыл бұрын
There is nothing wrong with a forty page backstory. As long as you don't expect everyone else to read it all. Personally, I like to have two bits to it, the quick and dirty hand out. Has all the pertinent info on in a paragraph or less. And the extended backstory, which is mostly for my benefit, and usually focusing on a handful of events be they mundane or "extrodinary." Generally as a means of fleshing out thier personality.
@ValeriaCorvina
@ValeriaCorvina 5 жыл бұрын
“Sure, this can be the backstory your character tells everyone. Now, how about the real story?”
@Threeheadedgnome
@Threeheadedgnome 4 жыл бұрын
My issue with edgy badass characters is that when the dice isn’t in your corner you can’t really play it off in any way and it just makes you look a bit plebby and full of nonsense. Mr Edgescourge the killer, impaler of demons, eater of shadows for breakfast, saviour of 9 kingdoms and the most skilled combatant in the world fails his easy dex check to hop a ditch and sprains his ankle. He then proceeds to miss a goblin with his cursed demon blade and in turn took full damage from the goblins poker in its counter attack. When that happens to a player that has made a silly character like that they just sit there frozen with embarrassment and I’m like, “well yeah we were told we were starting at level 2...”
@JustASuscriber
@JustASuscriber 2 жыл бұрын
Pretty late to the party but very competent people can die in very embarrassing ways in real life as well. Like slipping in the bathtub or shower. That is to say, you might be a "Killer of Gods" but who ever said you're immune to poison?
@christianschmid1440
@christianschmid1440 6 жыл бұрын
I once played a male Tiefling warlock. He was a charismatic (but frightening) guy (you might compare him to Kratos). Thing was, he wasn't that epic at all. He looked terrifing for sure, he was eloquent, intelligent but all he did was bluffing everyone. My DM hated me so much, cause i figured out how to manipulate the major guilts of the starting town. Somewhat like Lord Vetinari. All this before I reached Lvl 5. Everytime someone asked him about his past, he started to make up a new version of his past life. Tragicly he did that so many times, that he himself didn't know what to beliefe.
@lykillcorreli6740
@lykillcorreli6740 6 жыл бұрын
Christian Schmid tbh, I'm kinda partial to the 'pathological lies as backstory' type. It can be fun to spin an embellished, dramatic, situationally convenient tale and convince people it's legit with a good roll or few
@sirmaxellwang
@sirmaxellwang 6 жыл бұрын
An example of an excellent backstory. Much better than my friend's warlock who became a warlock because "demon power". Ironically, that goofball had a DM who trolled the stuffing out of him and his character developed by force... into an integral plotpoint that screwed the party over. Good times.
@HappyBeezerStudios
@HappyBeezerStudios 6 жыл бұрын
A character that is totally buff and looks dangerous but is actualy a giant with a heart of gold? And the party pressures him to keep intimidating NPCs? Sounds like an interesting character. You know why the Hulk doesn't rage out when you poke him? _He is always angry!_
@bilobobaggins1934
@bilobobaggins1934 6 жыл бұрын
Nice to see another Terry Pratchett fan.
@Katherine_The_Okay
@Katherine_The_Okay 6 жыл бұрын
"the artifact of oolong" ... darn it, now I want a cup of hot tea even though it's 95 degrees outside
@bastiaanmoes3344
@bastiaanmoes3344 4 жыл бұрын
I bloody hope you’re not talking celcius
@Katherine_The_Okay
@Katherine_The_Okay 4 жыл бұрын
@@bastiaanmoes3344 Fahrenheit, fortunately. Although if it were 95 degrees Celsius outside, I wouldn't have to heat water to make a cup of tea, so there'd be some advantages to it...
@Katherine_The_Okay
@Katherine_The_Okay 4 жыл бұрын
@@One.Zero.One101 pretty sure his name was Rasha or something. Oolong maybe have other meanings/associations, but i know it best as a kind of tea (the kind that's fun to say ;)
@Chiller31916
@Chiller31916 4 жыл бұрын
@@One.Zero.One101 oolong is the name of the pig that can transform, the turtle's name is literally just Turtle
@BloodyBay
@BloodyBay 4 жыл бұрын
I just feel like playing Yie Ar Kung Fu! again. Old, obscure reference is old and obscure.
@jneff39
@jneff39 6 жыл бұрын
I rather do like the backgrounds. They go well with the topics. And I'd ask how people felt about a character having a crippling background to tackle the experience at level 1 issue. You can be an all powerful wizard, but you were admitted to an asylum for years where you couldn't practice spells. Or maybe an imprisoned fighter who's body grew frail from the prison sentence. The tragic event here that turns you to adventuring is the even that knocked your level 10 character down to level 1 skills.
@ARSP333
@ARSP333 6 жыл бұрын
Yeah, in a campaign I am currently playing in my PC is a Fighter/Rogue who is a 40 year veteran of his home countries wars (think of this country as even more evil ancient rome). However, at the start of our story him and the other PCs were killed. So in my head canon the reason why he is level 1 instead of being level 14 is because when he was brought back it wasn't done properly, causing him to lose the power he had earned in his tenure. After killing an vampire necromancer, two dragons, a corrupted angel, and a shadow demon did he get back to where he was when the campaign started. It's been a rough year fo the man.
@jessicaberry5596
@jessicaberry5596 6 жыл бұрын
As a rule I'm against them. Experience tends to stick even after a duration of disuse.
@urg6923
@urg6923 6 жыл бұрын
it would only explain the lack of stats like strength, constitution and dexterity. But knowledge, skills, wisdom and experience sticks, no matter how long you haven't used them.
@garretgang8349
@garretgang8349 6 жыл бұрын
As a fencer, Experience and knowledge matters. But being out of practice, is out of practice. It makes life difficult
@alexburn4014
@alexburn4014 5 жыл бұрын
i did something similar to my 5 level divination wizard in HoftheDQ. she arrived at the group with only five years of memories, a cult symbol tattooed into her neck and she was indebted to the group because they redemed my evil character after her death. She's seen as strange because she gets flashes of her past self and is often says strange things that catch people off guard. her back story was that she and four other friends were grand wizards in the dragon cult. They originally joined to become dragons but their dream was twisted while they were under the cult. One day she started seeing glimsps of the future that awaited them and she had a fall out with her friends and was force to kill them. She had tried to live a quiet life in her studies but not only was she hounded by the cult she lived with the guilt of killing her friends. She then planned a radical idea to start over. She created a clone and then killed her self but she screwed up the spell. She woke younger without any memories and 50 years had past, making her 120 despite looking 13. She then met my character who later died years later and was force to relearn all her spells again. (its just too bad my gm will not use any of this since i play in a game store.)
@kitzya1354
@kitzya1354 6 жыл бұрын
The best advice for character backgrounds I ever got was to write "just enough to get Frodo out of the Shire, not enough that he's already sailing to the West". The idea being to give your character a reason to have left home, but to remember that the rest of the story is what the game is aiming to build.
@TheSmart-CasualGamer
@TheSmart-CasualGamer 4 жыл бұрын
Now THERE'S a passage I'm stealing!
@theuncalledfor
@theuncalledfor 8 ай бұрын
That's exactly what I intuitively always do.
@neko4wife313
@neko4wife313 6 жыл бұрын
Planning for my first DnD game. Time to see how many mistakes I made Edit: Apparently I'm on the right track, because 90% of my PC backstory was their relationship to family and hometown. I was aiming to create pressure points for the DM to use on my PC and everything else was justifying personality traits.
@viperck2428
@viperck2428 6 жыл бұрын
Neko 4 Wife Only a mistake if you give up trying to correct it
@magnusholmfreysson2828
@magnusholmfreysson2828 6 жыл бұрын
Good luck
@DTux5249
@DTux5249 6 жыл бұрын
Neko for wife, waifu for life ;)
@thomasfplm
@thomasfplm 5 жыл бұрын
I know some players like that. Once I was larping and there was a guy who, in his story, had slayed a god. My character was a mercenary and blacksmith who wanted to collect the knowledge and materials to produce a magical item that would protect his family against many kinds of dangers, fighting wasn't even my main skill. I defeated the other guy in less than a minute.
@BlueTressym
@BlueTressym 5 жыл бұрын
Ah, the problems when OC skill doesn't match hype... There's a reason why my larp characters are always casters; I suck at fighting and have health issues that make playing a character with heavy armour... inadvisable.
@RichWoods23
@RichWoods23 Жыл бұрын
@@BlueTressym You sound like you need a soul-drinking demonic runesword.
@GarthV4nBell
@GarthV4nBell 6 жыл бұрын
Ah yes. The ever delightful Gary/Mary Stu/Sue. "So you've defeated an evil demi-god, and thwarted the machinations of an evil cult that followed him? And you're 18 years old and level 1? Uh-huh. Sure bud. How about you rewrite that for me?"
@570y3n
@570y3n 6 жыл бұрын
That's not what a Mary Sue is.
@matteussilvestre8583
@matteussilvestre8583 6 жыл бұрын
I mean... how old was Simon when he defeated the Spiral King from Gurren Lagann?
@GarthV4nBell
@GarthV4nBell 6 жыл бұрын
@Clocktopus From Wikipedia: "A Mary Sue is an idealized and seemingly perfect fictional character... *They can usually perform better at tasks than should be possible given the amount of training or experience.* "
@GarthV4nBell
@GarthV4nBell 6 жыл бұрын
@Matteus Silvestre That's fair, but in this character's case he did not have a drill that could pierce the heavens :P
@sirraident
@sirraident 6 жыл бұрын
Indeed, and then somehow they die early from a lvl 2 mob or something. But they killed a god in the past...
@thethirdtime9168
@thethirdtime9168 5 жыл бұрын
I often have my characters, when they experience high stress situations in their backstories, either freezing up, being too weak to have an impact on the outcome or having to run off. In some cases, I let them be tools to be manipulated by others, so the thinking and processing of actions aren't based off their own skill level. This allows for the presence of 'exciting' things to be within your backstory without surpassing the logical skill level you need for a level 1 character.
@Roxxis666
@Roxxis666 6 жыл бұрын
first of all, Moloch only had one head. I should know, my character killed him in the original timeline. secondly, great video, you da best.
@markbyrd7710
@markbyrd7710 6 жыл бұрын
Wiffles Wifflemeister before you were level 1? Haha jk
@BoojumFed
@BoojumFed 6 жыл бұрын
*_AS AN INFANT._*
@HappyBeezerStudios
@HappyBeezerStudios 6 жыл бұрын
Well he had only one hand when you slayed him. Sure there wasn't someone else before you :D
@jordanmanley9172
@jordanmanley9172 5 жыл бұрын
r/Woosh
@Liesmith424
@Liesmith424 6 жыл бұрын
This is great advice, but I'm kind of a dingus, so I always try intentionally finding a reasonable workaround for any of these "never do ____" recommendations. For example: I created a character whose backstory is that he was a Protector Aasimar Paladin sworn to service of the crown, who was serving as a mid-rank officer with the royal army. Through dutifully following orders, he blithely committed war crimes while ignoring the protests of his Angelic Guide (aasimar are weird). Eventually, he did something so terrible that his Guide abandoned him, causing him to become a Fallen Aasimar...but he still retained his Paladin powers, because he was following orders. This caused him to realize that his Oath was flawed, and he resigned. This broke his Oath, and he lost his Paladin powers as well. At the start of the campaign, he's a level 1 fighter, struggling to re-learn how to fight without any magic propping him up (eventually becoming a Battlemaster). His goal is to become a good enough man that his Guide will return, though he suspects that's impossible. Unfortunately, the campaign that I built the character for wound up falling apart before it ever started :/
@xellanchaos5386
@xellanchaos5386 5 жыл бұрын
Damn, that's actually pretty good. Mind if I use that as an example?
@tomhazell983
@tomhazell983 5 жыл бұрын
I've got a few examples of 'experienced characters who have been demoted to lvl1' that I've either seen or done myself. In one campaign two of our players had magic using elves. The particular subrace of elves was basically demon worshipping high-elves who were the creators of necromancy in the setting. One made a necromancer who's power was tied to his ancestral spirits, so in his farm he was a powerful necromancer, but as soon as he left it and went adventuring he basically had no way of showing what he was truly capable so currently he was trying to strengthen his ability without the support of his family spirits. The second character (mine) had been the court bard/courtesan for the evil elves' magical elite leadership, keeping herself where she was through staying on the good side of the members, the demons she'd made deals with and having a good understanding of how the intrigue was going. Due to a lot of events that would take too long to explain fully (we'd made the setting through Dawn of Worlds and I'd written my characters backstory to intertwine with some of the events that had happened in the original game), she had been a part of a failed attempt to use the previous ruler's magic to turn the entire ruling class into liches but it had actually resurrected said previous ruler, killing all of the participants but my character (she was spared because they were sisters), but the event nearly completely destroyed my character's ability to cast any magic. The campaign was set a few decades after this, my character had taken to travelling the world and the demons she'd originally made a deal with was only now just starting to be able exert an influence on her again (thus starting as a lvl 1 bard and then continuing as a warlock from then on), though she hadn't yet realised she was able to cast spells again, instead all her magic was happening at an instinctual level without her even thinking. (Really sad that campaign fell through before we got to explore either of them more). I also, as I was typing this, remembered another player in a different campaign that made a old wizard who had once been a powerful mage, but he had for the last few decades held a position as a research professor at a magical university teaching the kind of subject that nobody cared about as dementia was slowly starting to set in, so adventuring ended up being a way to help reinvigorate his mind somewhat as he tried to remember how to cast combat spells again. Finding workarounds to have badass backstories that can justify a lvl 1 start can be really fun.
@tafua_a
@tafua_a 4 жыл бұрын
@@tomhazell983 I created a level 1 205 year-old Elven Fighter who had roamed the continent for over 100 years as a musician, not doing anything courageous or heroic, he would just play his lute and sing, in a band with his half-elven daughter and his half-elven lover. Then one day the village they were performing for was attacked and burned to the ground, killing his daughter, his lover anddisfuguring him for life. In this way, he is technically experienced, but not in adventuring.
@drago939393
@drago939393 4 жыл бұрын
@@tafua_a I assume he then had "Knowledge [thing]" points in spades. Also... Was his HE lover the mother of his HE daughter? Wouldn't that make the daughter quarter elf?
@tafua_a
@tafua_a 4 жыл бұрын
@@drago939393 in 100 years, he met loads and loads of lovers.
@Kurgosh1
@Kurgosh1 4 жыл бұрын
I'm working on one of those "middle-aged" backstories now. Midalla was an elven scout/forester as a young woman, tasked with patrolling trade routes. In that capacity, she met and fell in love with a human merchant. Eventually, the couple had enough money to start their own businesses, and she retired from the adventuring/soldiering life and became a craftswoman, while her husband opened a trading house. They have two children, one of whom became an adventurer, the other apprenticed in the trading house, eventually taking it over when Midalla's husband retired. As such things go, he grew old and died while she as an elf was still in the prime of her life. Her children are grown and living their own lives (now well into middle age themselves), her husband dead and buried, and she feels the call of the road again so she sells off her business and takes up her bow once again. Well, not her original bow. That enchanted weapon was gifted to a niece years ago when Midalla realized she hadn't strung it in half a decade. But a bow. She quickly realizes that 70 years of not practicing her skills has left her just a little bit rusty (back at low level).
@CurlyFromTheSwirly
@CurlyFromTheSwirly Жыл бұрын
That's always the way it is for elves. 1,way or another they outlive their companions.
@TildaM1994
@TildaM1994 6 жыл бұрын
Feel free to critique, am curious Level 1 Tiefling Cleric: Clara grew up in a strangely loving home until the age of 8, while out to gather kindling and berries for her mother she heard angry shouts of men and women. when Clara returned home it was up in flames, and silent apart from the crackling, a priest stood watch but turned as Clara entered the clearing. he smiled almost kindly and then the visage of and old, greying clergyman turned into a Fiendish creature. the guise of a priest once again returned but Clara ran far from him before he could speak to her. the angry shouts drew near as Clara ran so she tore of her shirt unfurling large bat-like wings, flying as fast and far as she could. Eventually exhaustion took poor Clara and she glided down onto the dirty streets of a strange distant city. when Clara awoke she was still in the street, cold, alone and scared however the people here didn't seem to want to kill her on sight, just swear and spit at her. after 6 months on the streets Clara met a kind young girl called Aerien, they become pretty close over 2 months until Aerien seemed to disappear. 6 months of loneliness later and Aerien returned as a journeyman cleric, offering safety, kindness and a home to Clara, who had almost lost hope in human decency. Clara spent many years training alongside Aerien in the Temple of Bast as a war cleric, sworn to avenge the death of her family and became sworn enemy of the denizens of hell
@freezeburn9875
@freezeburn9875 3 жыл бұрын
Yeah this is cool, it also gives the DM the possible opportunity to have monsters rise from the flaming pits of Hell to try to kick your ass which is just metal as fuck
@Zakiel97
@Zakiel97 6 жыл бұрын
level one characters wierd me out if you play a long lived race like elves or dwarfs - this 100 year old elf has just grown up and is level one? And that half-orc fighter over there is a grown-up at 16 years that is now level one as well? what the hell did the elf do for 84 years not acquiring any skills whatsoever? Learning to speak, walk, and generally growing up surely can take longer for the long lived races, but honestly it doesn't make any sense to me at al. Even if that elf did nothing of value at all during that time, like farming or living a cushy lifestyle as Guy described here, there is just stuff you pick up during everyday life for a hundred years, be it due to hobbies or just general interest. Some skills and knowledge should have been gathered over that time. I guess there really isn't a way around that problem, I mean you can't just forbid players to choose long-lived races for level one characters, that'd be too invasive in my opinion. If a player wants to play an elvish sorceress at level one she should be able to play that character - still, I find it hard to suspend my disbelief there. In general I think having races that need 110 years to even be a functioning adult is kinda sketchy in the first place, even in a fantastical setting that is really, really strange. I mean how long is an elven woman pregnant then, 4-5 years? I get that it's fantasy and that there are areas where thinking too hard about it isn't worth the hassle, but when you want to create a believable story stuff like this is a challenge, at least for me.
@erik95056
@erik95056 6 жыл бұрын
A K A book could.be written about: - What they don't tell you about the" longlived races" 1) extremely Immature, it takes around 100 years for them to create any kind of sense. 2) learning difficulties, if not with a band of foreigners they improve themselves very little. 3) prudes. If they bred more they would rule the world.
@insaincaldo
@insaincaldo 6 жыл бұрын
Yah, typically long lived races wont be taken seriously by there piers till they are much older then if it had been someone with closer to our own lifespan. Maybe not so much learning difficulties, well depending on the setting and the race in question, but why ever accept good enough when you have the time to practice perfection.
@thehulkster9434
@thehulkster9434 6 жыл бұрын
I would take it not as them not having skills, but rather, not having any relevant skills. Sure they may be experts in their day to day tasks, but they probably don't start weapons training/magic training until fairly late in their development, making their acquisition of character levels functionally the same. I would also assume that they might not reach the physical maturity to be adventurers until that point. Maybe they know a lot about magic or weapon handling, but their bodies and minds can't handle the strain of battle and constant spell casting.
@AGrumpyPanda
@AGrumpyPanda 6 жыл бұрын
In the case of elves, in most settings they think fundamentally differently to humans. That 1st level Elven Wizard *has* in fact been hitting the books for 100+ years, but they can only cast first level spells because they don't care about the outward manifestation of magic (spells), they care about deep understanding of magic. Similarly an elven swordsman is the guy being talked about in the quote "I don't fear a man who's practiced five thousand kicks, I fear the man who's practiced one kick five thousand times" or however it goes. For dwarves it's easy to imagine there's a very strict means of education and training. They learn by rote, after all the older generations did think up every answer to every problem you'll ever encounter, you just have to learn them all and how to do them. Another way to look at it is the elf or the dwarf are in fact fully adjusted members of their own society, perhaps a baker or smith, but they have zero experience adventuring. In some settings there's a fairly well documented phenomena where elves get a bit bored and go on an adventure just because it's something new to do, then after the first quest get bored of *that* and decide to stick with the home life. Same deal with dwarves.
@eruantien9932
@eruantien9932 6 жыл бұрын
Well, often we attribute it to a certain cultural lack of haste, particularly when it comes to elves. I mean, when every member of your species lives for seven centuries, you're not going to be in such a rush to learn how to do everything as someone who's likely to clock out not long after 60. But if we look at it more closely we realise that they *do* have things that they've learnt. Let's compare the wood elf to the lightfoot halfling; the halfling has a few traits, they're lucky, they're brave, and they're nimble, and as a lightfoot they're also stealthy - the first three are inherent, the luck is esoteric, the bravery cultural, and the nimbleness a natural result of their small size and mechanical +2 to dex, Naturally Stealthy is a learned improvement of a natural consequence of their small size and is practically cultural to boot (which is why none of the other small races get it). The elf on the other hand, has naturally good senses (dark vision and perception proficiency), and being of fey origin, is naturally resistant to some magical effects and doesn't sleep like other beings. And then we hit the big ones. Mask of the Wild is learned over decades. Elves are not naturally small like the halfling, they're actually about the same size as humans, so whilst they do have that same mechanical +2 to dex, they have the same amount of body to hide as we do (the reason for it not being stealth proficiency is because they're not good at hiding in general, just good at hiding in natural environments, because hunting is their cultural priority). And then they have their weapon proficiencies. Only elves and dwarves get racial weapon proficiencies, and it's not because they're particularly martial races (well, dwarves might be a bit, but compared to orcs and half orcs?), but rather because they have all that time. Gnomes don't make no snense.
@rifter0x0000
@rifter0x0000 6 жыл бұрын
When you were talking about an older character who is still level 1 it reminded me of the tale of Don Quixote. Don Quixote had a fairly boring life most of his life and only read books and imagined what it was like to be a knight. He had no experience adventuring until he was in his old age, during which he embarked on his famous journey riding around on a horse tilting at windmills. His partner, Sancho Panza, was younger than he was, but old enough to have a lot of children (I think something like 9+). Sancho had a similarly boring life he was trying to escape. As for the skills, what you find pretty quickly is that doing something for a long time doesn't necessarily mean you become better. People don't always learn from their experience and they often learn the wrong way to do things, doing that thing poorly for 20 years. Meanwhile people with talent and the right training can perform better. In the case of warriors or knights, people may not be trained at all in that craft, so a 16-20 year old could easily outperform a 40 year old person. Your example of driving is a good one here, because a young race car driver is much more skilled at driving than someone who barely learned to muddle along and spends their time causing problems for everyone else while they are driving. A 40 year old person who has a midlife crisis and decides they will start racing (maybe not professionally) might go take formal classes and spend some time training in the art of extreme driving, etc. Those are just a few examples I can think of off the top of my head.
@grymhild
@grymhild 6 жыл бұрын
that's one reason i don't start pcs at 1st level. i usually start them at 3rd, and offer another 3000xp (basically 4th level) if they complete an approved backstory
@sirraident
@sirraident 6 жыл бұрын
That's actually a good idea I think. If a player has a good back story, reword them with lvl 3. If not then lvl 1 they go.
@Boss-_
@Boss-_ 6 жыл бұрын
Level 3 generally gives more options for character customization anyway, as that's when you get into the specialization, so the players can be more creative. Whenever we played (except for the first 2-3 times ever), we always started at level 3.
@Zandalorscat
@Zandalorscat 6 жыл бұрын
Yes, this. I wholeheartedly agree.
@OgreOnAStick
@OgreOnAStick 6 жыл бұрын
Starting at 3rd level usually avoids early game balance/stupidity induced deaths and helps the slower start characters feel like they have something to contribute. Also the characters look more satisfying on paper for the players.
@davidens8204
@davidens8204 6 жыл бұрын
wow a little bit bitter? I think ? not sure why though , people should have a right to play what their Dm allows just like you have a right to be bitter ... but I also have a right too call you on it .... IT IS JUST A GAME .... it is about having fun not how its always been done
@1Ring42
@1Ring42 6 жыл бұрын
A good twist on the crazy epic elaborate backstory: it's what your character has been spreading about themself, none of it is true though. Now their arc is learning how to be a real hero/ having to put their money where their mouth is.
@Karthora
@Karthora 4 жыл бұрын
This is pure gold when viewed with closed captions.
@guyinbluu
@guyinbluu 5 жыл бұрын
My half-elf bard's background > be my dad, a human bard in an adventure party > be my mum, elvish warlock in the same party > sexytimes.jpg > be me, half-elf > wants to not be a disappointment > learns how to entertain > turns out im a bit of a natural at barding > i should be an adventurer like dad
@dreddbolt
@dreddbolt 6 жыл бұрын
Hrunthnir the half-orc barbarian was about to be arrested by the town watch, but he became a folk hero by rolling double natural 20's at disadvantage on an Animal Handling check and riding a terribly destructive beast out of the town. After recovering from his drunkeness, he returns to lavishings of praise he's not sure he deserves, because he was far too inebriated off of his dorsum from skull-crushingly strong ale to remember exactly what he did. Level one or level two, and why do you think so?
@noname-kx4cu
@noname-kx4cu 5 жыл бұрын
Did he kill anyting? If so level 1 if he killed anything/many things level two.
@chloequick3076
@chloequick3076 3 жыл бұрын
I love the implication that the mother committed adultery with the two headed ogre lol
@zerosummations7198
@zerosummations7198 6 жыл бұрын
I like the backgrounds! They are nice and not overly distracting.
@danhedman8515
@danhedman8515 6 жыл бұрын
Yes but they are not backstories. Thats a different thing. If you by backgrounds meant he backgrounds you can chose when creating the character. They might help you create a backstory. A wizard with the entertainer background. then you have a good setup for a backstory. but the background is not the backstory so to say :)
@zerosummations7198
@zerosummations7198 6 жыл бұрын
I meant the backgrounds for the video - the production thing he asked about. :)
@jeice13
@jeice13 5 жыл бұрын
Oolong artifact doenst make tea. 0/10
@jackielinde7568
@jackielinde7568 6 жыл бұрын
Okay, Guy, I will clarify something you said... "A 40 year old has been driving a car for 20 years and should be a better driver than a 20 year old." The key word is SHOULD. However, I've found that SHOULD and IS are two different things. While it is very rare to find a 20 year old who drives with the safety and confidence of a 40 year old, IT IS FAR MORE COMMON TO FIND 40 YO'S WHO DRIVE LIKE THEY'RE 20! Okay, Rant mode is now off. You may proceed.
@markbyrd7710
@markbyrd7710 6 жыл бұрын
Jack Linde I get what he's trying to say with the comparison, but I do feel like adventurers should be set apart from the common citizen of the world. Else it would be kinda lame. You are gaining experience by fighting evil and traveling through forests. Not bailing hay, or butchering pigs. Player characters and significant NPCs are going to be head and shoulders above the rest. I consider most citizens level 1, unless they are trained soldiers, fighters, or mages.
@jackielinde7568
@jackielinde7568 6 жыл бұрын
Okay, you kind of missed the joke: (I was taking a jab at bad drivers.) And, I think you missed the point of Guy's video as well. Sure, there has to be something that sets your character apart from the common chatel he or she is from. But, that quality isn't going to be the character's history. Heck, you can play a character who's beginnings are nothing more than being one more useless get from a large family of mud farmers, and he or she simply decided one day that walking the adventurer's path was more interesting than wallowing through a muddy field for the rest of their life. No, that quality that's going to set your characters apart from everyone else is found within them.It's what they do on the adventures they go on, not what's listed in the backstory. It's like writing up Hercules as a level one character, except that you've included his whole epic story as the backstory. You're not trying to roleplay Hercules after he's come back from the adventure. You want to play him as he sets out for the first time, before he became a hero. You're looking to explore the journey that turned him into a figure of lore and myth.
@markbyrd7710
@markbyrd7710 6 жыл бұрын
Jack Linde no I did get your joke! I wasn't trying to disagree with you, I was actually agreeing! I just mean that his comment about his qualms with the DM guide, the reason he made the driving reference, is that older people in the world should be higher level, and that's what I disagree with. Mundane tasks like driving or cooking, or farming don't level someone up. I would say significant battle and combat experience level someone up. That's all I was trying to say. Driving was a bad analogy :) we're on the same team here! Lol
@markbyrd7710
@markbyrd7710 6 жыл бұрын
Jack Linde for instance, a farmer who harvests grain for 30 years would remain level 1, because there is no Farming character class, but a farmhand that was responsible for keeping wild beasts away from the horses and sheep could be leveling because he is using combat skills that make sense to level in the system. I'd say even then he wouldn't level past the CR of the types of creatures he's fending off.
@darlalathan6143
@darlalathan6143 6 жыл бұрын
Probably because they've either been driving recklessly since age 20 or they had a midlife crisis and started driving like they were 20 again--in red sportscars, with younger partners-out of nostalgia.
@WinterWerewolf
@WinterWerewolf 5 жыл бұрын
One of the best and longest campaigns of my life were with a character that I as a player didn't know a thing about. We (me and GM) went on with creating the backstory as the campaign progressed. I had 2 sessions to think about fitting race and name for the character. GM added severe amnesia inflicted by demonic possession. But the character was not a level 1, she had some experience. We both were discovering that character, and that was beyond awesome. We repeated it a few years later, this time without amnesia. If you have a GM ready to experiment like that - highly recommend it you try.
@ancapftw9113
@ancapftw9113 6 жыл бұрын
Easy way to fix that intro backstory: When they went back in time they entered their younger body and forgot all future events. They sometimes remember them in dreams, so the character has been having dreams of being an epic hero since they were 8. At the age of 16 they joined an order of paladins and at 18 set off to fulfill their dreams.
@GogiRegion
@GogiRegion 5 жыл бұрын
I knew from that intro that you were going to say, “And that’s my level 1 character backstory.”
@chanceross2286
@chanceross2286 5 жыл бұрын
How to be a Chef in DND at 1st level: Be son of cook Be Apprentice of cook Help a friend, who is a cook
@SylviaMoonbeam1127
@SylviaMoonbeam1127 6 жыл бұрын
A lot of campaign I've both played in and DM'd/GM'd for have started at level 3 or 5 for this very reason. It allows the players to integrate part of their backstory into why they are their level. Why is my Spriggan Cleric level 5 you ask? The forest they called home was destroyed, and they barely survived, taking the seeds and saplings of what few Spriggans remained there, they set off to find a new place for their community to live. Months of travel, surviving off the land, and protecting yourself with what magic you teach yourself are why they are level 3 or 5, but not higher :)
@yoko3182
@yoko3182 6 жыл бұрын
One character I've had fun developing is a Tiefling Bard named Hope. She grew up in a little Tiefling hamlet in a rather poor household, when one day a wandering human bard decided to stay in their area. His performance inspired her, and while she innocently sang along with his violin, he took notice of her. He decided to teach her a bit of playing the violin and gave her her first instrument, an old violin that he wasn't using any more. Using that violin, she discovered that her music could be used to uplift and inspire people, especially to those treated as badly as tieflings tend to be. So as a teenager she left home and took on the name Hope, because that was what she aspired to bring people.
@emelyhelfrich6533
@emelyhelfrich6533 4 жыл бұрын
There's another type that I really love for having complex long and epic backstories for a level 1 player: The "Failure" The character who's always fought to be an adventurer, or to learn magic, or to get better, maybe been around epic people and seen some amazing stuff, but always been the underdog by a longshot, always feeling like they had no potential or just got lucky or were kept from their destiny or whatever. It also might give the character a great complex about their own achievements, such as where they defeated a dragon by sheer chance of being at the right place in the right moment, and a constant inner struggle about how helpless they've been in certain situations, maybe when their previous companions got in trouble and the character couldn't help. Maybe the character is now alone, searching for their lost friends, trying desperately to get stronger so that they too can help the world, but struggling against their self esteem and their past at every step. There are ways of making a level one have plenty of experience but very little skill, while making a complex character, and tbh I think it's a really cool thing to play with when done well and made resonable ^^
@gregoryfloriolli9031
@gregoryfloriolli9031 6 жыл бұрын
I have a couple of rules on backstories. First, you should be able to sum up your backstory in a sentence or two. Anything more and you won’t have a well developed concept nor will anyone at the table remember it. Second, your character should be active and not passive in his or her backstory. Relating a bunch of things that happened to your character tells you nothing about who that character is.
@gnarthdarkanen7464
@gnarthdarkanen7464 6 жыл бұрын
I might suggest that a summary of just a sentence or two, might be a bit short or shallow... But certainly a goal of between two and six sentences (basic, non-compound, correct form, sentences btw) would be a valid quantifier for about how complicated a backstory needs get... Simply put, if it takes you more than six sentences to "broad-strokes" summarize your character, you're probably getting way too detailed or epic. In the same note, if it takes less than two sentences to summarize how he grew up and why he became an adventurer, it's probably a bit "light"... not to say "impossible", just... less than optimal. ;o)
@ShiningDarknes
@ShiningDarknes 6 жыл бұрын
I think too many get bogged down in the actual writing of it. Just give yourself a few bullet points and roll with it. In all honesty nobody cares about your level one's backstory. A simple where they are from and just wanting to get out and see the world is all you really need. Personally I build my character's story as I go only noting their goals and where they are from. Their goals naturally lend answers to the question of "why adventure" and unless I want my family to be a plot point I mostly leave them in vagaries. Probably comes from playing chaotic characters but that I just like my characters to develop naturally. I am experienced enough of a player that I don't NEED a backstory dictating how my character should play. Sure this won't work for everyone but IMO a lighter backstory with some goals is far better than a bogged down one. It helps that I don't play magic characters and stick to monk, fighter, and rogue mostly. Down-to-earth classes are far easier to organically write than casters who had to have learned their craft SOMEWHERE or from SOMEONE. Though I do enjoy writing warlock backstories in 5e as to how they came about making a pact with such a powerful entity.
@LordOfBagels117
@LordOfBagels117 5 жыл бұрын
Ahem, to quote Saitama--- 20 WORDS OR LESS.
@drakevegas7073
@drakevegas7073 4 жыл бұрын
I've been graced with players who both care about their backstories and allow them to make sense at the same time, even so far as to incorporate mechanics that come from their past. My party's sorcerer is a pyromaniac because his inherent fire magic abilities are the only thing that stopped the pirates that owned him from throwing him off the ship, and I couldn't be happier.
@chaosmage9566
@chaosmage9566 6 жыл бұрын
I personally always write too much for my backgrounds. I tend to get an idea for a character, and before I know it I've already written four pages on early childhood alone. I try to avoid writing backgrounds that would give my character any numerical advantages. My most recent written background is for a character in Pathfinder, and I often feel a lot of regret for writing it the way I did. Essentially, she used to be a evil God (though she doesn't know it), and for punishment for her Hubris to challenge a more powerful God (Sarenrae), she was cast down to the Material Plane, and given a weak body, her memories stripped away. She later showed minor divine power, and some Clerics assumed she had natural talent for being a cleric, and took her to a monastary, where she became (ironically) a priestess of Sarenrae. I regret writing it the way I did because it feels like it supercedes the GM's story in some ways, and I made my character too much of an spotlight magnet. I often wish I could just hit the undo button, but it's too late for it, and the GM has sort of molded the story around my character.
@BlueTressym
@BlueTressym 5 жыл бұрын
I think that's actually a pretty cool idea. As a GM, I would totally work with you on how to have that in the world without letting it take over.
@bhorrthunderhoof4925
@bhorrthunderhoof4925 2 жыл бұрын
Very well explained and this is why I love the Lifepath-System from Burning Wheel so much to have it adapted to my homebrew rules. And also a reason why I don't use levels.
@DarkTravelerProductions
@DarkTravelerProductions 6 жыл бұрын
A good example of an older character starting out (40+ years old or more) is the iconic wizard from Pathfinder. He started off boring, raised in a rich family with money to blow until one day they lost it all (if I remember correctly). He decided to become a wizard after that.
@Stan_Delone
@Stan_Delone 6 жыл бұрын
For my older character, I decided to make his current adventure a return for him. He settled down for some time, married and had children, but his children all branched out on their own and his wife had passed away during the winter. So rather than stay in an empty home, he decided to return to go out and see the world again after a couple of decades of peace.
@CaronDriel
@CaronDriel 6 жыл бұрын
My crazy old level one wizard was given (A.K.A. sold) to his elven master when he was a kid. Unfortunately she was a shotacon and he was adorable. She never let him learn any truly dangerous magic because she neither trusted his ability nor wanted him to grow strong enough to leave. As he grew older he still retained his youthful face and excellent good looks. Unfortunately as he got old he became increasingly irritating and increasingly unattractive. Eventually after one of their all-to-common arguments about his desires to become an adventurer, rather than convince him to stay like she had always done, she told him to leave. Now he's a partly senile old man with limited practical magical skill but a wealth of knowledge from studying books. (variant human=skilled feat and sage background) And that's how I made my 75 year old level one wizard.
@Jake007123
@Jake007123 6 жыл бұрын
The iconic Pathfinder's wizard (his name is Eren, right?) I remember to be the only one with an actual cool backstory that I liked. He started as a normal human and then became an adventurer because some reasons, he feels way more like a person than the rest of the entire cast.
@DarkTravelerProductions
@DarkTravelerProductions 6 жыл бұрын
Chrysanthus I believe his name is Ezren, but I totally agree. His backstory was a lot more relatable to me.
@MrMac1219
@MrMac1219 6 жыл бұрын
My 56 year old Wizard is a scholar, until now he has never really been out adventuring, at least not in any areas that have been a danger to him or given him any experience as to what that life is like. Most of his time has been spent on research, learning the intricacies of magic so he can craft his own masterworks and also in his later years searching for a way to become a youthful immortal as he wants to be able to continue his research and gain knowledge indefinitely. I have been thinking of trying something fun and saying he had discovered parts of a recipe for immortality but some of the ingredients are quite rare and have lead him to adventure ("Ashes of an immortal creature" Curse of Strahd is the campaign he will be played in) however he has procured and experimented with some ingredients and now everytime he uses his magic his body returns to a much younger age of 23.
@supermanlypunch
@supermanlypunch 6 жыл бұрын
As a general rule, when starting at "Level 1" or whatever the equivalent, I try to keep characters limited to one major exciting event event they took part in, though a string of smaller exciting events can also work if they're part of something like fighting in a long war. They character took command of a squad during a battle, or they won a big race, or were part of the hunt for an infamous criminal. These are all things that most reasonable people would see as impressive, but they're not anything that strains credulity for someone with Level 1 capabilities. Everything else is as you suggested, emotional and personal connections, family, friends, enemies, where they're from, because all that stuff? On top of making your character seem more real those are called "Plot hooks" DMs LOVE plot hooks and including a solid handful in your background is a path to brownie points.
@ThibautVDP
@ThibautVDP 6 жыл бұрын
with my first character, i specifically tried to not make him too fantastical. con man from underdark pissed off the wrong nobility and had to flee and leave his pregnant wife behind with most of his fortune. the dude died during the campaign. RIP Tebryn Vandree.
@MrGreensweightHist
@MrGreensweightHist 2 жыл бұрын
Creating a back story.... 1) Limit things you have fought before to one or two fights of creatures with a lower CR than your starting level for the campaign. 2) Include a motivation for adventuring. 3) Include a handful of specific NPCs
@abandonmentissues1887
@abandonmentissues1887 5 жыл бұрын
Honestly I have a running gag in my group where I make my characters backstory so needlessly tragic it was almost self aware which we all got a laugh out of.
@Jebu911
@Jebu911 5 жыл бұрын
Those are great for a good laugh.
@drewneedsmoresleep6680
@drewneedsmoresleep6680 6 жыл бұрын
My favorite backstory, and I have used it a few times with tweeks. Using the hero's journey, humble origin, a shepard, a farmer, tree cutter, and a large, but dumb monster like an ogre appears. The character through mishap and the creatures lack of cunning ends up standing over the dead monster. Their town, village, or hamlet celebrates the exaggerated deed with lots of alcohol. Waking up hung over the character finds they are no long home, out of the familiar world, but in the company of adventurers who are very eager to see the great slayer in action. And the journey begins...
@ryanridge-reynolds8802
@ryanridge-reynolds8802 5 жыл бұрын
"... Well they might have done this but they wouldn't be level 1 when they start, it's just not possible" *looks at those dark souls nutters who play the game with no armour or weapons and not levelling up once*
@shinankoku2
@shinankoku2 6 жыл бұрын
Or, play the Hero system, where back-stories very much get worked into the mechanics of the character
@braedenaldridge8452
@braedenaldridge8452 Жыл бұрын
Without knowing it my wife wrote the perfect backstory. That allowed me as a GM to work out a entire arc based around saving her family and kingdom that her “older brother” was the lord of. It was truly amazing and to see her and the other players so emotionally invested in saving these people gives me chills every time I think of it.
@BloodyBay
@BloodyBay 4 жыл бұрын
One thing that I like about the World of Darkness games (or any other RPG set in the Modern era) is that you _really_ have to do some mental gymnastics if you want to start off with a too-epic-to-be-true backstory; the game itself pushes you to become a rags-to-riches sort of protagonist. Wanna be all epic and godlike, the master of all you survey? *_Earn_* it. And for years I've been sitting on a Wraith: The Oblivion campaign where the players begin with characters who are regular, ordinary mortals; Joe's character is a firefighter, Jill's character is a corporate Human Resources manager, Jim's character is a convicted felon doing 30 years for Armed Robbery, and so on. We begin by playing through a prologue chapter, which serves to create and flesh out each character's backstory; Joe's character helps the Denton Fire Department beat the Denton Police Department at a Guns 'n' Hoses competition, Jill's character has to deal with a 24-year employee who's committed one too many Sexual Harassment incidents, Jim's character has to deal with Big Reese, a Murder convict who wants to bully him out of his ramen noodles. Et cetera. That goes on for a few in-game days. _Then_ comes the big day: the day where I kill off each player's character, with the exact means of death arriving in no small part due to each character's actions thus far. Joe's character enters a burning firetrap of an old apartment complex, wakes up a few families and helps them escape the blaze, but he goes to the top floor in an effort to rescue just one more family; he can't get out of the building in time, the fire-gutted First Floor collapses and the _entire building_ comes down with him still trapped inside. The 24-year employee whom Jill's character fired for repeated Sexual Harassment charges returns to the corporate tower with a shotgun, a hunting rifle and two handguns, admits himself to the rear entrance with a Security Code which the Assets Manager failed to change on time, and goes Active Shooter; after a chase and a stand-off with police, the scumbag shoots Jill's character in the head before turning the gun on himself. Jim's character stands up to Big Reese and punches him across the jaw, but Big Reese shrugs it off, picks Jim's character up and throws him off the Three Row walkway; Jim falls three stories, lands on his head and dies quickly from a massive cerebral hemorrhage. Time to ask my players to transcribe everything we have thus far from their old Mortal character sheets to the new Wraith character sheets that I just handed to them. And I walk them through the rest. Joe's firefighter died in the line of duty, so he gets an article in five of the local newspapers, a memorial plaque outside the fire station and 2 points in the Memoriam background. Jill's manager never had time to complete the novel that she was writing in hopes of getting published and becoming a famous author, so "Finish writing a book" becomes a 4-point Passion (with Hope as its driving emotion). Jim's criminal died suddenly and unexpectedly in that prison, denied his one hope of living long enough to walk free again; his ghost is forever bound to Cell Block C, where other convicts can still hear him talking on a cloudy, moonless night (assuming that Jim's wraith is actually present); he can now claim Cell Block C as a 3-point Haunt. That's another thing that I like about Wraith: background stories aren't just flavoring; they're _utterly essential_ to your character's game mechanics, development and well-being. Need to use your wraith's Arcanos powers, like physically manifesting in the land of the living through the use of Embody? You're going to need some Pathos, which you must gather through your Passions, which are almost always tied in to whatever happened in the life you left behind. You're just clambering out of a Harrowing after spectres in the Tempest kicked your ass? You'd better have a good Fetter to come home to; your beloved Aunt Bea (who gave you a place to live while you put yourself through college) should do the trick. Your Shadow (the self-aware "dark side" of your wraith's personality) wants to torment you with mind games again? Yeah...remember the time you peed your pants in front of the entire class while doing Show-and-Tell in Miss Rowe's Third Grade homeroom class? It's time for your Shadow to make you relive _that_ unpleasant experience through some 3-D flashbacks and an extra dash of high-octane Nightmare Fuel tossed in for good measure. Wraith: The Oblivion is _all about_ the character backstories! Now if only I could find a good troupe of players and finally _run_ this bad boy. I can hardly wait! :-/
@SallinKari
@SallinKari 6 жыл бұрын
One rule I have for making backstories is, "Why does this character have the motivations that he or she has? What caused them?" That generally leads to explaining what the person has lived through, rather than necessarily did.
@drhowardkoar
@drhowardkoar 4 жыл бұрын
I have a character I have played a long time with the same GM. For 15 years.. in Campaign 1. I played him to lvl 20 and he was tricked by players being a bad guy. And slowly corrupted to a chaotic evil character when he was done but I made the right choice at the end of the campaign. So he started a task of redemption and died a honorable death sacrificing his life to save a bunch of people. Well my gm started a new campaign and asked me to play a intaresting character I agreed he kept it as a surprise and he handed me a lvl 1 fighter and he surprised me with my character I played fresh from hell as a play thing for the good gods. And it was awsome and I have played him, 6 times and he always starts off at lvl 1 and cursed to never go to the afterlife and his purgatory is hell. And reprvied to go do the bidding of the gods always a lvl1 fighter to start.
@xedusk
@xedusk 5 жыл бұрын
I typically keep my characters’ backstories simple and vague enough to let me and the DM both fill in the holes later, but there is one character of mine that does have a pretty big and expansive backstory: one that far exceeds his level. The way I got around the level problem was through the character’s age. The character is in his 80s. He used to be a great hero that fought in wars and saved the world on multiple occasions, but he hasn’t gone adventuring in decades and he’s really let himself go. So, he does feel as if he is starting over from scratch, even though he’s already accomplished so much. He’s just really dedicated to getting in one last hoo-raw before he kicks the bucket and to proving that he’s still got it.
@thatlemonguy1107
@thatlemonguy1107 5 жыл бұрын
I don’t play DND why tf am I here? Also if I were to be given a character sheet I’d either make a far too long backstory that’s every event from birth to modern day, or make a backstory that’s something among the lines of “Guy got bored as hell one day and decided to become a/an (insert occupation here)”
@drago939393
@drago939393 4 жыл бұрын
The latter is better at least. Better to have a vanilla "Bob the Fighter" than "Grob'Nak the God-Slayer (who was homeschooled by his father, who was a...)".
@thatlemonguy1107
@thatlemonguy1107 4 жыл бұрын
Rayven Hitt Bob the Fighter Can he fight it? Bob the Fighter Yes he can
@heroasterfal2675
@heroasterfal2675 4 жыл бұрын
"I don't play DND" Then it is time to START, sir! I've played four sessions before I started DMing a couple months ago, so go get that bread (I know I've doomed myself to be the eternal DM, shut up)!
@SgtGigawattz
@SgtGigawattz 5 жыл бұрын
I haven't really tried playing yet. I'm mostly just constantly looking at starting. That said, the character ideas I have tend to have somewhat simple backstories that more explain why they behave the way they do rather than anything else. For example, I had an idea for a Cleric of Kelemvor that essentially holds a day job as a grave digger, caretaker for a graveyard, and often make-shift undertaker. The last duty also has him comforting people about the nature of death and how it's not necessarily a bad thing in hopes of helping the grieving of the living. Another character is a human stealthy character (possible rogue?) that is, oddly enough, quite lawful. He was actually a night watchman of his village and therefore learned to move around quietly to avoid being spotted when he was in quiet pursuit of a criminal. His weapon, however, is a pole arm as, well, most medieval night watchmen carried pole arms. With this he also carries a lantern/torch. He's essentially a stealth investigator but both, as explained, are otherwise fairly normal people, if not nearly commoners in their own right.
@mikegameslayer8682
@mikegameslayer8682 4 жыл бұрын
As a general rule of thumb when I create characters I tie in experiences that draw my character into the class I chose for it. Like going into the military for a fighter, or joining a thieves guild for a rouge.
@fvb7
@fvb7 6 жыл бұрын
See I'm trying to get closer to that initial guy. I always am just like, my hometown had really restrictive laws so I grabbed a guitar, a map, and some lunch then became a bard.
@BloodyBay
@BloodyBay 4 жыл бұрын
Why change? Your backstory's just fine! I like "rags to riches" adventurers, so my adventurers always have backstories more along the lines of "I was born to a family of barley farmers, but after seeing how the priesthood of Chauntea blessed our farming community and worked with us to ensure more bountiful harvests, I chose to leave my family for the cloister and become an acolyte of Chauntea, Goddess of the Harvest. Soon after reaching Age 15, I became a deacon of the faith, and soonafter, a priest, walking the farmlands and blessing the good earth as I beheld the priests before me doing in my youth." And however my Cleric of Chauntea gets tangled up in adventuring from there is largely up to the DM. :-)
@Karthaen
@Karthaen 6 жыл бұрын
I'm DMing for the first time with a group of friends on Pathfinder, level 1, and a homebrew setting. Two of them were new but on the opposite ends of the spectrum when it came to their backstories. Unfortunately, I'm actually having a lot of trouble with one of them. The first one was a really vague human paladin. All I got was a guy who was really self deprecating but became a paladin through "hard work". I had nothing to work with and worried that his experience would suffer. Fortunately, I got him to rewrite it and collaborated with him to expand on it further, and it really showed during our sessions. The second one was a very detailed backstory of a female Ifrit sorcerer, but it basically boiled down to "a very talented pyromaniac who got in a lot of trouble as a kid but then went to a magic school, skipped grades, and became nobility because she was so talented". I took issue with the guy's emphasis on her pyromania, unrealistic "talent", and lack of motivation or redeemable traits. Much to my regret, I ended up rewriting it and asking for his approval instead of having him do it. He accepted it, but from how he's played, he doesn't seem to remember any of it and falls back to his original draft. He thus tends to play the character in a very aggressive manner and flaunts her "noble" status even though we never discussed it. While I absolutely despised the character, I tried to let it go since it wasn't impeding the gameplay much and the guy has several issues that I didn't want to drag in by antagonizing him. It was only when he started bugging me endlessly about hypothetical situations and arguing my rulings that I actually got mad. I'm now running a second campaign without him in the group; we're still planning on continuing the first since the second one is supposed to be an off shoot, but I feel a bit guilty saying that I enjoy running the second one more.
@BlueTressym
@BlueTressym 5 жыл бұрын
You never need to feel guilty about finding an obnoxious player annoying. if a player is openly disrespectful (and ignoring your concerns, arguing with your rulings etc. is disrespectful), the ditching them is not in the least unreasonable, especially if you've already tried to deal with it like an adult.
@inomad1313
@inomad1313 5 жыл бұрын
Before the new bloodlines came out for Pathfinder (long ago and far away), I wanted to create a darker sorcerer than what was available. I worked with my DM to create, what is now, the Abyssal bloodline. Give or take. The backstory: A noble girl betrothed to a man she doesn’t love. Her young lover well below her station. Dark woods haunted by a demon. And a pact with said demon to set her beloved and her free to be together. The result: The first of the “gypsy” lineage. A distant descendant who was supposed to be the gateway for the demon to enter this plane away from his prison in the woods. A sorcerer with a demon bloodline, nightmarish dreams of being possessed by a demon committing horrible acts with his body and dissociative amnesia now on his own in a strange city. And a GM with lots of possible hooks and a richer world to work with throughout this many campaigns. (Above is the cliff notes version. It was all written out on few pages in story format). All this with a backstory that fits the stats on the paper.
@FestivalTemple
@FestivalTemple 6 жыл бұрын
My favorite backstory I've used was for a lawful-neutral merchant. He'd dealt in human trafficking in the past--and for some very shady kidnapping and slave trade groups. He desperately wanted to put that old life behind him and keep it a secret, but the past has a way of catching up to you. "Has done immoral things that he's ashamed of" is a really easy backstory to build off of in any setting, really.
@jemm113
@jemm113 5 жыл бұрын
On this note of levels, it's good to note that even level 1 characters are a cut above the average person (especially when rolling), for certain classes, this can allow for some intense back stories that focus on the little details. For fighters, being in war is an obvious one, but one they can take both an active and passive role in: "yeah, I dealt the finishing blow to the enemy's ogre, but then holy hells did I run for cover when their wizard came out. I was on the edge of their fireball but managed with just some singer on my armor." My current guy's back story was a soldier in a war, but a wizard started fighting an enemy druid (explanation: as an adventurer, he didn't like our side bringing siege weapons and armies through the countryside so abusively), the druid then called forth a giant swamp creature (the battlefield bordered the swamp off a mountain pass) and I ended up getting swallowed whole. I managed to survive by forcing it to puke me up since it didn't manage to bite into me. Doing stuff like that where you encounter stronger creatures only to outsmart or cleverly get away could be what gave the character their first level, so that way actually killing even low CR monsters is them getting better at leaving things dead faster.
@TrueAterLupus
@TrueAterLupus 6 жыл бұрын
One of my favorite character backstories was for my 5E elf sorcerer. Dont remember exactly what kind of elf he was off the top of my head but he was a black dragon flight draconic origin sorcerer. It boils down to him being raised with a loving mother and sister, but a racist, purist father who considered him the shame of his family. He lived as a lesser noble for most of his life up until he accidentally burned his father with his draconic acid. He was exiled from his home, left with only a memento from his mother, an enchanted crystal flute. I think he started at level 3 and that was only because of his experience of surviving in the wild till he came to the town where the campaign started. One thing that was really cool is that one of the elves in the hub town of the campaign was actually of the same clan (pure coincidence). It was great because he became a source of guidance from my character between romps of protecting the town and doing some adventurous mining in the mayors family mine. Acid sorcerer elf who likes melee combat is a fun way to play, btw... lots of sticking your hands into things only to cast a spell inside of them.
@jasonthaler7328
@jasonthaler7328 5 жыл бұрын
I recently rolled my characters stats for the upcoming campaign (dnd)... After applying the "buffs" of race and everything i have had the following: 12 / 20 / 16 / 18 / 16 / 14 At LVL 1... My gm told me it was a once in a live time roll... With stats like this, the intro story does not look thaaaaat unrealistic XD
@sumeragichan
@sumeragichan 5 жыл бұрын
Um.... well, if you had an 18 that you added to, not really. Maybe my groups have more polarized rolls than others. Still, awesome stats. What are you rolling up with that spread?
@robcampion9917
@robcampion9917 5 жыл бұрын
One of my characters had the backstory that they were found unconscious on a battlefield with no memory of their past and I worked with our dm that we would gradually find out about their past as we worked our way through the campaign.
@kjellbjorge5271
@kjellbjorge5271 6 жыл бұрын
11:35 Guy I don't mind the background. I don't focus my attention on that. I focus my attention on you. Unless you have an outrageous dragon battle behind you. I'm focus on what you're saying .
@magiv4205
@magiv4205 6 жыл бұрын
I'm about to start my first campaign with two other players and my backstory goes something like this: I am a shifter, 30 something years old, and lived with my tribe in a secluded forest. We had hunters and gatherers (rangers) , and a group of druids to defend the village from outside threats. I was raised as a ranger and quite good at it, and my girlfriend was a druid and always patched me up when I did something reckless and eventually showed me the ropes of healing magic. We were happy all by ourselves until one day a group of elven warlocks we didn't know about poisoned the forest because they thought all beastfolk were vermin and had to be purged from the world (shifters are generally seen as inferior by many other races and thus very distrustful of the outside world). So my tribe started dropping like flies, and a small party of rangers and druids, me included, were sent out to find a way to stop the plague. Eventually my party too fell sick and died one after another, until only me and my girlfriend were left, pretty bad off. She discovered that it was a spell bound to the area, and so we scrambled to get away from the forest as soon as possible, but by the time we reached it, she was dying. She told me to leave her and run back to the village to gather the survivors and flee the forest, but I didn't want to leave her so I sat beside her until she died. I ran back to my home, and weirdly enough the disease didn't seem to have an effect on me once I had been out of its influence. When I got back to my village, everyone was already dead. I never knew if I could have been in time to save them had I listened to my girlfriend and left her. But I swore to not let anything like that happen to anyone close to me again and committed to being a healer. I wandered the wilderness alone and defeated, until I met our second player, a human fighter, who is a pirate whose township was sunk by seamonsters and he wanted to find a way to return his crew to their former glory and become king of the seas. Unlikely allies, we were headed to the same city, me to find information about the curse and him to look for riches and fun. There we met our third party member, a water genasi warlock who made her life with cheap parlor tricks and ripping people off, but she was dissatisfied with that and wanted more, so hearing our goal she said fuck yes and joined the party for shits and giggles. Also to find her parents. What do you think?
@benjaminfrost2780
@benjaminfrost2780 6 жыл бұрын
Exception to your problem. You could have done many heroic things but been cursed into another body or been cursed into losing almost all of your "strength" or "power" and you have to make the grind to once again achieve power.
@Gliscorsbounty
@Gliscorsbounty 6 жыл бұрын
My current character(kobold) was born an urd. His family used their weapons as a means to remove his wings. The green dragon used him as a jester of sorts, resulting in my character escaping and discovering how valuable freedom is.
@almachizit3207
@almachizit3207 6 жыл бұрын
My favorite character backstory I created was because, while it does have action, it's left vague. But as you hear it, you come to believe this archer had a pretty successful life, both on the front lines and with his wife. He had just built his own home, and he had just had his first child when everything was ripped away from him. An orc horde ripped through his village, and, despite a last stand from the the archery unit and local militia, it was in vain. The whole village was burnt to the ground and, as far as he knew, all slaughtered as he believed he was the only one to escape. For years after, in his depressed and hopeless state, he wandered from pub to bar doing menial tasks to earn money until he finally saved up enough to buy a new bow. No longer could he drink in dishonor. He knew he had to use what he still remembered of his military training to do some good in the world, it was the last thing he had.
@macyork7782
@macyork7782 4 жыл бұрын
I often play warlock characters that ended up with power completely on accident. My most recent character became a warlock when he killed a man in self defense. Turns out, The man was a warlock whose pact stated that his power would go to whoever killed him.
@Fizzlefuse
@Fizzlefuse 6 жыл бұрын
One of my players' characters is described as a extremely large dragonborn who wields a massive two-handed sword and was raised by Dwarf merchants. This was all fine with me, but when I asked for his character's name he said: "his name is The Black Death"... I blinked.. "I'm sorry... what?" "Yeah, his name is The Black Death" "Howso?" "oh well, you see he's big. And black. And deadly". Now I am all for creativity and giving your character a bad-ass name, but this sounds more like a title to me, and one that he hasn't even earned yet. I can't imagine any parents, even eccentric Dwarven merchants, would lovingly look upon their adopted child and be like: "lets call him: The Black Death. I'm sure he will make lots of friends with that name". Ironically, Mr The Black Death hasn't been particularly deadly during the game so far.. As far as over the top RP backstories, I overheard a roleplayer in World of Warcraft once describe his level 30 shaman as "the most powerful being in existence", claiming that he could easily defeat Deathwing (which was the end raid-boss at the time) with a flick of his wrist, if only the magical bracers that contained his power were taken off. This was not some character describing himself, where one could imagine the character itself being delusional, this was the player describing his character. He actually told people his character was far too powerful and way better in any way to anyone else in the entire game. That's just a bad power fantasy.
@AlniyatSC
@AlniyatSC 6 жыл бұрын
I hate when people roll in with "the best" backstories. It is inconsiderate to your fellow players. As a DM I just send any of that back. Nope, you are NOT the "most amazing/powerful/whatever" anything but nice try. As a player it just gets on my nerves.
@Silkylobster
@Silkylobster 5 жыл бұрын
You're fucking telling me. Shit is annoying.
@kristijanmadhukar516
@kristijanmadhukar516 5 жыл бұрын
When i make names that are actually just titles. I like to translate it to another languages so it isn’t obvious. So black death in latin would be “Nigrum Mortem”, and just call him that or some other language. Mávros Thánatos is greek and also sounds awesome.
@Suralin0
@Suralin0 5 жыл бұрын
My first few characters didn't even really have backstory, or an opportunity for it to matter. These days I think things through at some point before or during the making of the character. One of my recent characters was a random goblin thug named Ringgik, who was distantly related to someone that managed to get a hold of the Goblin Throne for a few hours. On this spurious basis, he came to the conclusion that he was fated to be the Once And Future King of All Goblinkind. I didn't get a chance to RP much of this, though, as he was unceremoniously (and messily) consumed by a mimic during the second session of the campaign.
@Thetb93
@Thetb93 6 жыл бұрын
in one of my backstorys i have created an entire planet (sci fi setting) for my charackter, but the chrackter herself only was a tourguide for tourrist.
@Piqipeg
@Piqipeg 6 жыл бұрын
In the Swedish RPG EON there is a really good backstory generator, you're encouraged to use it with your DM to make a backstory that makes sense.
@sondor4375
@sondor4375 2 жыл бұрын
Seeing an Eon player is rare indeed. I've played a bit of 3rd and gotten some weird/fun characters. I made a backup character at the table once. It was a dwarf that got amnesia, fortune and a noble title. I wasnt very interested in the character as it didnt make much sense. I was ready to trash the character but the group wanted to see what the end result would be. I wanted to make a drunkard smith but this didnt fit. Being a massive dwarf with a minor title and a good fortune roll and way to high "rykte" we basically made the hangover movie. I know nothing about what made him rich and famous. This weird dwarf knows nothing about the place he is at and wishes not to dabble in human affairs. We all laughed about how absurd the character turned out.
@sondor4375
@sondor4375 2 жыл бұрын
All this is an extreme example but it was funny none the less
@Piqipeg
@Piqipeg 2 жыл бұрын
@@sondor4375 yeah, you can get some crazy results if you just roll for them! 🤣
@d4n737
@d4n737 4 жыл бұрын
Aight, I'm going to play...get this... a Teifling Bard! I know, right? Oh, but get this! He's Really, really gay and Flamboyant. I know right? And get this: He's going to flirt with everything! I know right?...What?...Yeah, I do listen to Queen, why are you asking?
@flair541
@flair541 6 жыл бұрын
Origin for my first character: he was from a set of islands, the east and west at constant war, religious things, he prays to other gods as opposed to the ones of his land who are ripping his land apart. A... Thing comes and slaughters both pantheons. He then becomes this thing's Cleric
@MGerdtell
@MGerdtell 6 жыл бұрын
Call me crazy, but I tend to do it backwards. I fill out the character sheet first, decide what I want this character to be capable of (mechanically), then write a backstory to tie it all together. Funnily enough, those backstories tend to be rather short, especially for first level characters. I actually like the "background"-feature of D&D 5e, it makes it easier to answer the question "what was the character doing, before the start of his adventuring life?" D&D specific, I'd say that if your background doesn't explain how you aquired the skills that define your class this is a separate thing one should write into the backstory as well.
@SGHmemories
@SGHmemories 5 жыл бұрын
How is doing the background AFTER filling out the first sheet with stats considered backwards? The backstory boxes from the DnD sheet is LITERALLY on the back of the first page.
@realmofdoors9605
@realmofdoors9605 6 жыл бұрын
The character I play currently is a teenager who went to school and spent his whole life in a Library. He's met Wizards and Rogues both (he ended up becoming an Arcane Trickster) but never really fought aside from learning the basics of fencing. Now the way I see it is that the tragic the backstory that everyone seems to have is actually happening to him NOW since he's constantly being traumatized by the Giant Toads and Demons that we've gone up against. On the other hand, the character I'm going to play in Waterdeep in September is a Wizard. He's older. He's smarter. He's more experienced. But his backstory is he was an Arcane advisor and an Alchemist in a Guild and often all he did was brew potions and do paper work and cast Unseen Servants so he never had to do anything himself. Of course, he's starting at Level 1. Why? Because he has to. Why story wise? Because this is the first time he's had to deal with anything himself without using slaves, Unseen Servants, or interns.
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