Hi everyone! Let me know if you have any questions in the comments below! :)
@BFOSNRIFNSJFBOXNEN Жыл бұрын
This question is NOT about the video, how would i fix a model thats hard surface, bad topology?
@MMasterbrock Жыл бұрын
Hi Justin, the Build modifier follow the creation order of the poligons. You can see the poligon's order creation enabling in Preferences Interface -> Developer Extras After that in Overlays, with the object in edit mode enabled, you can enable indices and see the order of the faces. And then you can change the order of the faces with Sort elements how you show in the video. Thanks and happy New Year :)
@TheCGEssentials Жыл бұрын
OOH - AWESOME info - thanks very much! I'll have to look into this a bit more
@Mr_Steve3D Жыл бұрын
I love this Modifier! Found it on day 1 and still use it :)! Thanks for the tut bro...
@TheCGEssentials Жыл бұрын
Thanks for watching!
@arvinrohani3225 Жыл бұрын
oh god this is best channel to learn blender
@I_am_ARTBOT Жыл бұрын
Hi Justin. Thanks for this post - I always learn something new from them! Happy New Year!
@TheCGEssentials Жыл бұрын
Same to you!
@notsure1969 Жыл бұрын
Awesome video.
@TheCGEssentials Жыл бұрын
Thanks!
@bellousow2607 Жыл бұрын
Great
@pamhampton2588 Жыл бұрын
A few days ago I was trying to use BUILD MODIFIER for a text object, but it started from the end and there didn't seem to be a way to sort a text object. I converted it to a curve object and TaDa it was built from the first letter to the end.