18 golden minutes! This tutorial is a game-changer for me. Clear, concise and so useful. Thank you very much!
@NoWhereSharp2 ай бұрын
Thank you!
@jatinderarora22613 ай бұрын
One of the best tutorials on Gaea and UE5.
@TC-12077 ай бұрын
nice informative video, you made it easy to follow, thanks
@NoWhereSharp7 ай бұрын
Thank you!!
@nelsonswitha_4447 ай бұрын
Very good video, very well explained. Thank you!
@NoWhereSharp7 ай бұрын
Thank you!
@Nj86743Ай бұрын
very useful info thanku :)
@adedejiabiodun83437 ай бұрын
Very Explanatory!! Excellente!
@NoWhereSharp7 ай бұрын
Thank you!
@bernhardhelbling34123 ай бұрын
A very good and instructive tutorial! Thank you for uploading. You just say what's necessary - no blabla ;-)
@NoWhereSharp3 ай бұрын
Thank you!
@ShredMentor4 ай бұрын
This is a phenomenal tutorial, thank you so much!
@NoWhereSharp4 ай бұрын
Thank you!
@naturesounds96906 ай бұрын
Best Video! On Point! Thanks!
@NoWhereSharp6 ай бұрын
Thank you!
@Opt4grunt2 ай бұрын
The best 18 minutes I have used in my life! Thank you for an explanation and I had know idea we had to maths in the import section, how would I have ever known we had to do that, that's so Unreal lol. Sir, how would you make a small landscape to import in UE5 I just want to make a volcano and add it to the existing level I have. Any help would be appreciated.
@Howling_Games2 ай бұрын
Great video
@vivavimalarts2 ай бұрын
sooo useful
@keithyakouboff87556 ай бұрын
Subscribed. Very helpful. Thanks. Question: How far down can we get to the surface with, say, a 100 square-mile area and maintain believable resolution? I'm looking to create a flyover of an area encompassing that wide a space, but the altitude is sort of up to me. Thank you!
@jayhop9602 ай бұрын
subscribed and liked, thanks friend for the help
@augustasouza14327 ай бұрын
Ficou Muito Bom
@IstyManame7 ай бұрын
I thought you have to set specific recommended values to "Section size" and "number of components" from the unreal doc so it's not compromising quality or perfomance. Do heightmaps work different?
@NoWhereSharp7 ай бұрын
I really don't know about that, I'll search to see if that is any downsides of using heightmaps, but at least for this simple test I didn't notice any performance issues, but of course it's just a simple landscape with nothing in it
@elimentaleligos7 ай бұрын
even after setting for png its only saving as jpg
@Possessed_Owl4 ай бұрын
I have a question - what should I do to make the exported landscape from Gaea to FBX match the landscape in the EU engine, which was generated from the height map from Gaea? At the moment they are similar, BUT far from perfect.
@souvikkumarbarua55573 ай бұрын
how can i add ocean around the landscape imported from gaea?
@sanjeevansingh60904 ай бұрын
hello
@dougwarner594 ай бұрын
Great Video but when importing the height maps in to Unreal you really don't need to do any math. Just use 500 for x and y (1009 is approximately 1000 so the result of the math operations will be approx. 500.)
@Princehpxp3 ай бұрын
Is this for the free version of gaea or the paid version?
@NoWhereSharp3 ай бұрын
Free version
@rajeshbupathivlogs7 ай бұрын
Ur from??
@NoWhereSharp7 ай бұрын
Brazil
@rajeshbupathivlogs6 ай бұрын
@@NoWhereSharp can you work in collaboration for my project in CGI work??? Sir