UE5 | Create a Photorealistic Mountain Landscape in Gaea

  Рет қаралды 7,536

Maris Freimanis

Maris Freimanis

Күн бұрын

Part 1 of my UE5 Multi Biome Landscape tutorial. In this tutorial will go over how to create Photorealistic Mountain Landscape in Gaea. Will also show how to import heightmaps in Unreal Engine and set up simple landscape material.
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00:00 Intro
00:33 Creating Landscape
12:56 Landscape Texturing
18:36 Exporting Landscape
20:36 Importing Landscape in UE5
23:20 Landscape Texture Setup
26:03 Landscape Material Setup
37:53 Outro

Пікірлер: 24
@MarisFreimanis
@MarisFreimanis Ай бұрын
Let me know in the comments what biome you want me to cover next!
@mooseywoosey8734
@mooseywoosey8734 27 күн бұрын
I hope its not too late to request? I have been having trouble making a stratified mesa biome? something like monument valley. I've been making the terrain in Gaea and then using 4K assets in unreal to flesh it out but I feel like I'm not using Gaea as well as i can be for that.
@eduardogodoy2133
@eduardogodoy2133 5 күн бұрын
Goat 🐐
@welorn
@welorn 18 күн бұрын
it's extraordinary what we can achieve with the unreal engine, it's disconcertingly simple to succeed with concepts when we understand how the tools work
@MarisFreimanis
@MarisFreimanis 15 күн бұрын
Geae is great addition to Unreal, hopefully one day Unreal will fix their bad landmass tools and we will not need Gaea
@AecelotGrimmWyrdStudios
@AecelotGrimmWyrdStudios Ай бұрын
I really appreciate how you explain the reasoning behind your choices. Excellent tutorial video!
@Mygamesworldiq
@Mygamesworldiq 12 күн бұрын
Thank you
@dougmaisner
@dougmaisner Ай бұрын
super great info!
@victorvdr9
@victorvdr9 Ай бұрын
Thank you!!
@ibrahimakca8628
@ibrahimakca8628 Ай бұрын
If that Gaea is opened in UE5, we can say that it is inside, that Gaea is already visible in the render and that magnificent view in UE5 is visible to us.
@CR4FTVR
@CR4FTVR Ай бұрын
Brillant thank you its a massive help
@MarisFreimanis
@MarisFreimanis Ай бұрын
Glad I could help!
@steffl7337
@steffl7337 20 күн бұрын
This needs more likes and Views. Love it
@nikwalz3429
@nikwalz3429 16 күн бұрын
Very good video :-) Thanks
@jamesfield8023
@jamesfield8023 Ай бұрын
I would use the landscape auto material provided by Unreal Sensei. His is set up for Nanite landscape displacement and features better blending options. He also does a great job covering the options in his latest video on the subject. One thing you could do is use that blended colour and normal map generated by Gaia to tint the colour of the landscape material so it looks more natural from further away. Just need some macro variation added. Useful workflow. Thanks for sharing.
@MarisFreimanis
@MarisFreimanis Ай бұрын
Hey! Thanks for a tip. Will check his auto material for future videos. That tinting is good idea, will try it out.
@kiukle
@kiukle Ай бұрын
Are you referring to the video he uploaded 5 months ago?
@josepharnone2861
@josepharnone2861 Ай бұрын
thx so mutch
@thegrand1328
@thegrand1328 25 күн бұрын
Hey, my friend! Please show or explain how to add the water to this map in Gaea.
@eris287
@eris287 5 күн бұрын
i wish that this program allowed you to import files as nodes, that way it could account for roads and stuff
@MarisFreimanis
@MarisFreimanis 5 күн бұрын
Yea that would be great, but at least we can do all that in UE afterwards.
@Phantom422
@Phantom422 19 күн бұрын
Brushify ain't free :(
@MarisFreimanis
@MarisFreimanis 15 күн бұрын
Yes, I just check that, my bad. I thought it was one of "free forever" assets. Apparently Unreal Sensei has auto material that is free (in gumroad it shows that you should pay bit in description he provides 100% discount code)
@zdspider6778
@zdspider6778 4 күн бұрын
13:51 "Saturation" map. 😂 No. That's not what it stands for. 16:25 Stop calling it a saturation map, you're embarrassing yourself.
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