Hey Alessandro, I would like you to know that I'm grateful that i got hired by game company as animator with help from your tutorials. Thank you ! I'm from Malaysia btw.
@venkateshsalvadi70732 ай бұрын
hey! alessandro i have been looking every tutorial since 10 month ago and i find really great things to learn hope that u will still going to teach more of ur lessons and i am totally grateful for ur tutorials so thanks for this video and again thanks for every video!
@FergusAnimation2 ай бұрын
Yeah, his channel really helped me too :) Motivated me to start my own channel as well.
@venkateshsalvadi70732 ай бұрын
@@FergusAnimation bro I also watches and subscribe your channel u did also great job in teaching love your videos bro!
@thekeester9632Ай бұрын
dangit, I needed this for a studio test lol. Thank you!
@acamporotaАй бұрын
i hope you pass the test
@random.1723Ай бұрын
Can you create a video showcasing a fight animation between two characters who are engaging in close combat, with intense physical interactions?
@xuebinchai3082Ай бұрын
it is utility❤❤
@regAnimWorksАй бұрын
what if the locators was set up before doing the animation? avoiding the deletion of the baked keys cause it is tedious...appreciate your response
@acamporotaАй бұрын
@@regAnimWorks you can do that, but then you animate the entire shot with a reverse spine... Might work in some csse
@ariesaries1012 ай бұрын
My maya 2024 graph editor is not showing pleasee can u make tutorial on how to fix graph editor
@HyunsReport2 ай бұрын
I love you Alessandro
@Taldisuiskai2 ай бұрын
but if those FK spine controllers influence each other in hierarchy, after baking the constrained motion wont it mess it up because they will influence each other and movement will add up? anyone already checked it? it works?
@acamporota2 ай бұрын
you should bake the motion only after you fully polish, so they should not influence or add extra motion