How To Create Procedural Terrain in Blender 4.3

  Рет қаралды 14,064

ChuckCG

ChuckCG

Күн бұрын

Пікірлер: 54
@jmh3d
@jmh3d Ай бұрын
Thanks for the quick tut. I can also see using it for seascapes along with noise and create order for large waves and let the noise do the medium and smaller waves. Really nice addition to blender.
@chuckcg
@chuckcg Ай бұрын
That's a Great idea, Yes it's a very useful texture!
@Tetsuo_
@Tetsuo_ Ай бұрын
In Blender 4.3 is your Shift + T shortcut working for aiming lights?
@thealgis8601
@thealgis8601 Ай бұрын
I've been browsing your videos a lot recently and they are supper helpful for a starter in 3d landscapes and such! i'm verry greatful for your content and it being free on top of everything!
@chuckcg
@chuckcg Ай бұрын
I'm Glad they were useful!
@IPOXstudios
@IPOXstudios Ай бұрын
Amazing results, thanks for sharing this technique!
@chuckcg
@chuckcg Ай бұрын
You're welcome, glad it was helpful!
@agyab3d
@agyab3d Ай бұрын
this is promising,, with noise texture can give overwhelming results thanks for the quick tut👍
@chuckcg
@chuckcg Ай бұрын
Yeah, we can get really interesting shapes with these noise textures, I'm glad it was helpful!
@ScottMcFadyen
@ScottMcFadyen 29 күн бұрын
That was awesome-!!
@chuckcg
@chuckcg 29 күн бұрын
Thanks!
@frappedelimon4351
@frappedelimon4351 Ай бұрын
aaahh no manches eres de Mex aweboooooo no habia visto bien tu AS, muchas gracias por el tutorial tus trabajos y tutos son geniales!! No sabes cuanto aprecio tus tutoriales en seriooo saludos!!
@chuckcg
@chuckcg Ай бұрын
Claro Mexico, Me da gusto saber que te han servido los videos, Saludos.
@gustavo8913
@gustavo8913 9 күн бұрын
u can bake the displacement texture and use it with a displacement modifier. it's not gonna have the same quality but at least there's a way to use it
@chuckcg
@chuckcg 8 күн бұрын
It doesn't look good, If you want real Geometry, using Geometry Nodes Is a better way, but of course you can use the method you prefer
@Limbo_Design
@Limbo_Design Ай бұрын
big respect
@guillermospada8980
@guillermospada8980 Ай бұрын
muy bueno, Carlos
@chuckcg
@chuckcg Ай бұрын
Muchas gracias Guillermo!
@narensoni3705
@narensoni3705 Ай бұрын
Brilliant bro!! thanks
@chuckcg
@chuckcg Ай бұрын
Thanks!
@VGModelling3D
@VGModelling3D Ай бұрын
Very nice, thanks!
@chuckcg
@chuckcg Ай бұрын
Glad It was useful
@DarkCarnage78
@DarkCarnage78 Ай бұрын
Great video I was wondering if there there is like a way to add procedural vegetation like trees, bushes, etc on top off the all ready existing procedural terrain?
@chuckcg
@chuckcg Ай бұрын
We have to do it manually, maybe use geometry nodes but using another mesh, and just place it where you want, or using landscape addon and create real geometry kzbin.info/www/bejne/fICwnqmppaiWh80
@youlifox
@youlifox Ай бұрын
Please tell me how to add particles (hair) to such a surface taking into account the deformation of the surface.
@chuckcg
@chuckcg Ай бұрын
What I did was, in a different mesh added the particles and place it in the scene, I added trees but using geometry nodes.
@0rdyin
@0rdyin Ай бұрын
Thanks a lot..!!
@chuckcg
@chuckcg Ай бұрын
You're welcome!
@gabriel-xh8uo
@gabriel-xh8uo Ай бұрын
coool ❤❤❤❤❤❤
@ZeroDean
@ZeroDean Ай бұрын
Of course you can convert a material displacement into real geometry. Just render as a displacement map. Then add a displace modifier to your object and plug in the map you rendered. Then apply the modifier and you will have a mesh.
@chuckcg
@chuckcg Ай бұрын
Interesting!, it can be a solution, I have to try, thanks.
@ZeroDean
@ZeroDean Ай бұрын
​@@chuckcgIf my instructions are not clear, there are KZbin tutorials for it. Example: "Turn MATERIAL DISPLACEMENT into an OBJECT in Blender!" is one
@carlos.muur.grafica
@carlos.muur.grafica Ай бұрын
Carlos, estupendo como siempre! Muy afortunado de tener profesores tan buenos como tú!! Una pregunta: cambiaría mucho poner el Cycles en "supported" en lugar de "experimental"? ¿En qué se notaría? Un saludo
@chuckcg
@chuckcg Ай бұрын
Gracias, si no se usa expermental no funcionaria con cycles, sin embargo ya se puede usar Eevee tambien, kzbin.info/www/bejne/hJPRdmZofsSIirM
@myasga
@myasga Ай бұрын
Hello , do you know maybe how to create TINs mesh tiles terrain in Blender? Thank you in advance
@chuckcg
@chuckcg Ай бұрын
Sorry, I don't know
@cartuchi
@cartuchi Ай бұрын
Muy bueno
@chuckcg
@chuckcg Ай бұрын
Gracias!
@iteacheredumetaverse5417
@iteacheredumetaverse5417 Ай бұрын
At 2:56, what did you do with the texture you added? It simply disappears.
@chuckcg
@chuckcg Ай бұрын
Sorry, Just delete it, it's not needed
@3DBlendMix
@3DBlendMix Ай бұрын
Great
@DeeDee-pv1lc
@DeeDee-pv1lc Ай бұрын
Hello! Do you know how to turn on the extra add-ons for 4.3? I can't find it.
@chuckcg
@chuckcg Ай бұрын
If you can't find an addon, go to preferences/Get extensions, download it first, then enable it in addons.
@chadyonfire7878
@chadyonfire7878 Ай бұрын
Neat
@Tetsuo_
@Tetsuo_ Ай бұрын
In Blender 4.3 is your Shift + T shortcut working for aiming lights?
@chuckcg
@chuckcg 21 күн бұрын
Sorry if I said Shift+T, it's control+T, yes shift+T for aiming lights
@s.patterson5698
@s.patterson5698 19 күн бұрын
You never mentioned to subdivide the plane. When i check on Displacement and Bump, nothing was happening to my plane. I had to go back and subdivide the plane under edit mode.
@chuckcg
@chuckcg 19 күн бұрын
You don't need to subdivide with cycles adaptive subdivision, if you use Eevee yes you need to subdivide it, but in this tutorial I use cycles
@s.patterson5698
@s.patterson5698 18 күн бұрын
@chuckcg It's weird because I had Cycles checked. I know at one point I didn't have the Experimental selected, so I am not sure if that could have contributed. Thanks for the reply.
@joachimfure8030
@joachimfure8030 Ай бұрын
Still just want to be able to use blender procedural nodes in the displacement modifier...
@chuckcg
@chuckcg Ай бұрын
Yeah me too!
@aliosanlou4425
@aliosanlou4425 Ай бұрын
U know , it may be typed Color ,but it actually spelled Caler 😊
@jupa-p9o
@jupa-p9o Ай бұрын
my shift+d doesnt work
@chuckcg
@chuckcg Ай бұрын
Strange!, first press and hold Shift then press D to duplicate
How To Create Terrain and Landscapes in Blender
6:43
ChuckCG
Рет қаралды 13 М.
I Tried Re-creating Death Stranding Terrain Scan
18:46
Game Dev Buddies
Рет қаралды 142 М.
GIANT Gummy Worm #shorts
0:42
Mr DegrEE
Рет қаралды 152 МЛН
How to have fun with a child 🤣 Food wrap frame! #shorts
0:21
BadaBOOM!
Рет қаралды 17 МЛН
Anisotropy in Blender 4.3
30:10
Christopher 3D
Рет қаралды 8 М.
How to make next-level procedural materials in Blender
27:48
Robin Squares
Рет қаралды 87 М.
Terrain and landscapes | Blender Geometry Nodes Tutorial
6:40
FREE Terrain Generator For Blender 4.3
5:26
ChuckCG
Рет қаралды 3,2 М.
I Remade PACIFIC RIM Only In Blender!
9:58
Faebe Tutorials
Рет қаралды 157 М.
Create Procedural Terrains in Blender
10:40
ChuckCG
Рет қаралды 23 М.
Why do Studios Ignore Blender?
8:52
Film Stop
Рет қаралды 443 М.
How to Create 3D Terrain with Google Maps and Blender!
12:17
CG Geek
Рет қаралды 2 МЛН
How I Make Epic Rocky Landscapes Super Easily in Blender
8:47