Not trying to hate, but the issue with the result here is not the team size or the software, its with the skill level of the artist. Now a day the only industry standard for doing water simulation is houdini. In pacific rims case ILM had their own water simulation engine. I blender you cant do much to get an actual usable water sim, but in this case your sim still has a very long way to get to blenders maximum potential. To give some feedback, the water simulation is extremely low, the particle size is huge an you can actually see water blobs. O the other side blenders flip fluids has some big limitations with collisions and velocit field advecting to the particles so the effect you´re looking for cannot be done with that plugin. Overall I think it wasnt the best idea to choose one of the most complex shoots of the film to recreate, any other shot with no water interaction would have been more succesful. If this kind of shoots is what motivates you go ahead! But a lot more complex and realistic water sims can be done with only blender.
@faebetutorialsАй бұрын
Thanks for the feedback! I will try to keep pushing forward but watersimulations in general take alot of time so I tried to do the best with my limited time. And yes I know it is a super hard shot 😂 but I wanted to see how far I can come with my knoweledge. Next time I will alao try to use houdini 👀
@GarryBestestАй бұрын
That's a lot of words😅
@limedoes3dАй бұрын
i agree the sim has a long way go before it reaches blender's maximum potential but still with that said it wouldnt be as good as houdini which was literally built for simulations it is pointless to use blender for this unless you dont want good results
@GHOSTPIXEL95Ай бұрын
@@faebetutorials Always remmeber that with physical accurate sims the scale is really important too, that was the 1st problem! the robot had to be at correct scale in size and so should the water sim, that aside excellent video and keep going!
@shunonigiri2710Ай бұрын
He claimed to make Pacific Rim remade with his own version. He never claimed to bested the original, so SHUT UP
@Rockhopper1Ай бұрын
create small water effect like waves splashing but render them smaller, as image sequences with alphas, and then use cards as particles, if you randomise size and shape and orient to camera, you can fill in a large areas in the background of the model, and possibly mid ground, you can then save your splash renders for the fore ground saving your resources and time.
@faebetutorialsАй бұрын
Good idea thanks!
@bossman4192Ай бұрын
YOU HAVE TO MAKE THE RESOLUTION 1000 ATLEAST , FOR THAT LEVEL OF WATER SIMULATION PS, thats why studios use houdini
@panfarmld9664Ай бұрын
i think what more important that program is time to make scene working like that it would take at least a week to perfect even for a big team AND HE DOING THAT ALONE! IN A CAVE!! WITH A BOX OF "BLENDER"!!!!
@bossman4192Ай бұрын
@@panfarmld9664 At some point of our life we all have to do it on a shitty box in a dungeon, need to have patience for the art..
@dexter7294Ай бұрын
I've used flip fluid multiple times and I know it does simulated better than this on my potato laptop, higher the resolution higher the accuracy of water behaviour. It will take time to bake but its always worth it
@bxmfx08Ай бұрын
@@panfarmld9664 nice reference hehe
@CozmicEditssАй бұрын
Happy to see that people still watch this movie! What a masterpiece, both the movie and your creation!
@besterjr2312Ай бұрын
i fully understand the pain of watching your work back saying, ah this is shit. coming from someone who got randomly recomended this video... loved it, you did awesome work my guy
@faebetutorialsАй бұрын
Thank you 🫶🏼 yeah its a pain 😂 but you cant win everytime
@josuaforniloza833Күн бұрын
DAYUM 10/10
@RichardDeanBuletic29 күн бұрын
For you information, the robots name is striker eureka a mark 5. The first and the last we see in pacific rim
@GamingBathtub13 күн бұрын
not the first, we technically see Mark 1 jaegers first
@spirit_miku11 күн бұрын
@@GamingBathtub Dumb or? Guy said the first and last time we see it not the jaguar's in general, striker its self and hes right it is the first and last time you see it
@GamingBathtub11 күн бұрын
@@spirit_miku I think you'll find it goes Romeo Blue, Tacit Ronin, and then Striker eureka :)
@RejectedDisk3 күн бұрын
It actually looks decent since excluding the water issue the only problem i see is the mech rising too fast and that it doesn't feel as heavy and biy you know like how they made the actual Jaegers on Pacific rim you feel the heaviness and their size
@VIPER-mh9qk27 күн бұрын
I love Pacific Rim hope one day they make a second movie :D
@mr.potato314627 күн бұрын
we don't talk about the second movie
@VIPER-mh9qk27 күн бұрын
Cuz theres no second movie they never made one ;D
@Cod3nameHurricane21 күн бұрын
@@mr.potato3146what second movie? You mean Pacific Rim : The Black? Yea it was alright. Pretty acceptable sequel, not so satisfying as what a real sequel would give.
@mr.potato314621 күн бұрын
@@Cod3nameHurricaneyeah, I personally would have preferred a movie, but I guess it was alright
@krugersan259 күн бұрын
Oh I won't pretend that I understand 100% of what you are saying but this is a good work!
@agyab3d17 күн бұрын
love the whole breakdown.. nice
@Matthewprosper1429 күн бұрын
I love to see a transformers one
@Sebastianspacemarine8 күн бұрын
Nice that is very good for the time you did it in
@ronniejohn605511 күн бұрын
respect for the process
@isaac-zs6de21 күн бұрын
Worth it ❤
@cj5787Ай бұрын
this is not fault of blender or flip fluids. that add-on can do WAY WAY more than what you did here, so please go watch some flip fluids videos. it can handle perfectly big complex scenes.
@fueradeestemundoparanormal293612 күн бұрын
es mejor flux en unreal engine
@cj578711 күн бұрын
@@fueradeestemundoparanormal2936 no lo es. uso los dos constantemente. Flip fluids es simulacion real. Fluid flux no. fluid flux es muy bueno para cosas simples, incluso un oceano. el detalle aqui es el usuario. este amigo en el video es un completo amateur y no tiene idea de como usar flip fluids.
@rightealstudios566710 күн бұрын
I think make a version 2 of this video narrowing on the focus on the water sim
@faebetutorials10 күн бұрын
Yes I want to do that 💪🏼
@Springboi9832Ай бұрын
It looks like those rough draft animations that studios use to get the vibe that they need to go for… which is pretty cool… with time and more practice you’ll get the hang of it
@nyirimbitanimasiАй бұрын
Damn bro, sick af work, now im encouraged to try make some!
@faebetutorialsАй бұрын
Lets goo 💪🏼🔥
@leader_respectАй бұрын
That's great bro
@dipanshuarya165020 күн бұрын
Great work brother keep going
@ryanreviews856626 күн бұрын
pretty dang good for blender only i think. it could definitel work as like a pre-viz for the scene.
@Lukas_101Ай бұрын
It’s so cool you can make these animations. I’m trying to get into animation too, keep on inspiring 🎉❤
@mehmeh123422 күн бұрын
This is well made good job 👍
@rapipocudo8690Ай бұрын
[ Insert better than Pacific Rim 2 joke here ]
@faebetutorialsАй бұрын
😂😂😂
@ilhamadigunawan5264Ай бұрын
There is a Pacific Rim 2?
@JackieGladeanimationАй бұрын
@@ilhamadigunawan5264 nope
@Likgaty1527 күн бұрын
There is! Its called Pacific Rim U- I mean Atlantic Rim!
@cringeycanadian3977Ай бұрын
Honestly, it looks cool. My only problem is that gipsy avenger not gipsy danger.
@limedoes3dАй бұрын
hi faebe i would suggest not to use blender for the fluid simulation of splashes and model's movement after some digging i found a software called liquigen which can generate fluid simulation and they can be imported to blender however it will never be able to give results like those in the movies you can try adding stock videos of splashes on planes and scattering them near the model also you should add a sun light in the scene with the HDRI so there are some reflections on the ocean surface or you can just use blender's inbuilt sky texture, it works like a charm
@faebetutorialsАй бұрын
Hey thanks for all the tips I know some of them already and also the softwares but I wanted to limit myslef only to blender to see whats possible :) thanks for your support ❤️🫶🏼
@ENORMOUS2615 күн бұрын
nice man
@ghostface694727 күн бұрын
I think it looks cool no matter what! Keep it up!
@faebetutorials27 күн бұрын
🫶🏼🫶🏼
@SavvyScripterАй бұрын
can you tell me what u did to make it look so good at 3:16
@faebetutorialsАй бұрын
I wil make a tutorial about some water simulation with foam and spray. I simply added a water simualtion to a cube and activated foam and spray. These particles you can replace with tiny spheres to make it look more realistic :)
@SavvyScripterАй бұрын
@ okay, please make sure you include the lighting and such, the whole thing looked so good
@Dread_hoot26 күн бұрын
As a fellow 2D animator, i know the hardship you faced and you made something watchable in just few days 😛☝
@faebetutorials26 күн бұрын
Thank you! Very kind of you 😁🫶🏼
@floopnesst7577Ай бұрын
fun fact: since most ofthe film is filled with water scenes, Del Toro and his team decide to make the water it’s own character. Each scene would take about a week.
@ACreatorMindАй бұрын
Youre just incredibly awesome
@faebetutorialsАй бұрын
Thank you ❤️
@CinematicCroissantАй бұрын
0:54 What is this sequence called, and what software makes it do this, as well what is the process called to make these images look like they belong?
@dat1guy314Ай бұрын
One complaint is the gypsy model, your using gypsy avenger from the non existent sequel and not the correct gypsy danger model, they are 2 different jeagers.
@_MECHA_20 күн бұрын
Damn that kinda ruins the vid for me
@LMDSVTT10 күн бұрын
Oh is the name of the jeager gipsy avenger, may i ask out of what movie it comes?
@_MECHA_Күн бұрын
Nah it doesn't actually
@_MECHA_Күн бұрын
@LMDSVTT uprising
@Nullwave66226 күн бұрын
I didn't understand a thing but this was still amazing
@yalerlopez582028 күн бұрын
Can you show a better view of the modificate helmet design of the striker please?
@jemzilla3367Күн бұрын
Maybe you could try animating a Pacific Rim fight scene?
@Chicharito-d4p13 күн бұрын
i cant even do that you are very talented keep doing what you do
@faebetutorials13 күн бұрын
Thank you, lets just keep learning and it will get even better 💪🏼
@thomas772627 күн бұрын
I once tried to make a scene of a huge castle with several water fountains, and I realized that huge scenes with small details in the water (like several small fountains) required more than 2000 subdivisions!!! the water simulation in Blender works well, but unfortunately, for very large scenes, the level of detail required is really hard to achieve with a normal computer haha
@faebetutorials27 күн бұрын
Yes that is sadly true I experienced it myself here 😂🫣
@FoxRenderfarmАй бұрын
I love your video🥰
@dexter7294Ай бұрын
The scale of the robot and water per cubic meter doesn't show that the robot is a giant. in flipfluids there is a world setting where you can set how big the area of the plane is.
@faebetutorialsАй бұрын
Need to look into that and hope that my pc doesnt explode if its tooo big 😂😂
@dexter7294Ай бұрын
@@faebetutorials Thats upto you, i have a radion graphics on intel i5, it just takes more time to bake that's all. If you could screen record while previewing the simulation, i think it should be fine 😂
@JackieGladeanimationАй бұрын
@@faebetutorials Flip fluids actually exels in making large scale simulations. Also make sure the domain size is all you need cause the bigger the domain, the bigger the resolution must be to keep it at quality
@faebetutorialsАй бұрын
True but I would have to buy 5 TB only to save that simulation 😂 no you are right thanks for the Tips 🫶🏼
@JackieGladeanimationАй бұрын
@@faebetutorials No. Large scale arent any bigger
@S-10ViperАй бұрын
What file type for striker eureka did you download from sketchfab? The FBX file type won't let me import it into mixamo.
@MakKauHijau_16 күн бұрын
As a pacific rim top fan. I think the fall is 3/10 and another problem is gipsy avenger is it gipsy danger, and the water and the rope that holds the Jaeger is very wrong and the water is pretty good 6/10
@ransilu-frostyАй бұрын
good work
@brutalkillerz1313Ай бұрын
Water looks like mercury 😅
@williamroberts364Ай бұрын
🎉 The animation of the ringing looks cool, 🥳 but you kmow... the water is a fkng bull*** 😂 but is a super great step for the progress! 💪
@francoatanasopulo560421 күн бұрын
700gb just for 10 seconds. Animation its wild.
@faebetutorials21 күн бұрын
It is 😂💀
@EL_KRAZY_SHAHID24 күн бұрын
bro has a fire pc 😃 bro has a fire pc 💀
@LMDSVTT10 күн бұрын
What is the name of the second jeager i have never seen it. In live action
@JoshuaPeterrr9 күн бұрын
Striker Eureka the Australian Jaeger. and Gypsy Danger.
@JackieGladeanimationАй бұрын
dope
@jakez5362Ай бұрын
1:40 robots hand won’t swing like that
@YT_NeonMTB28 күн бұрын
deine videos sind echt cool, weiter so, kannst du mal eine wasser animation von godzilla vs kong machen?
@faebetutorials28 күн бұрын
Kann ich mal versuchen gute idee danke💪🏼
@TantristDEndity28 күн бұрын
Just started blender. Now I'm scared
@sarthakpatange2630Ай бұрын
Sick bro!! If you give a tutorial on doing everything from start to end, that gives you a lot of content to work around with and help people understand your workflow too. It will in turn help you get more crowd. Not a lot of people doing such high level of modelling.
@faebetutorialsАй бұрын
I will do some detailed tutorials about some parts of the video in the future so stay tuned :) and thanks for the support 🫶🏼
@Brute_Studios26 күн бұрын
There has to be some way to mitigate the excessive requirements for those water effects.
@ihatetomatoeesАй бұрын
Aww hell nawww man wtf man 💀💀💀
@faebetutorialsАй бұрын
I tried 😂🥲 next time will be better!
@limedoes3dАй бұрын
@@faebetutorials its ok blender is not made for fluid sims no wonder its a free software
@LordCinnАй бұрын
@@limedoes3d balls
@Blazeblaze481026 күн бұрын
Rude
@HaveANiceDayLol.8 күн бұрын
You're a cork soaker
@VisualnovelrukhkafarАй бұрын
You can use a green screen of sea water to hide the jelly-like state of the water.
@faebetutorialsАй бұрын
Good idea I just wanted to show the raw render to see what can be done. Of cours you could add more effects to hide it and thats also how to do it in 90% of the shots 😂
@bsasikff4464Ай бұрын
How did you add a plane in flip fluid ? Cause I am not able to do that
@faebetutorialsАй бұрын
Go to Surface -> Meshing against Boundary -> *select* remove mesh near boundary Hope that helps :)
@MercuryRisingFast20 күн бұрын
change the gravity. do a flip fluid tutorial.
@EtoYouMadeThis28 күн бұрын
big balls of water detected
@uCruz_Ай бұрын
At some point, it would be cheaper, faster and easier just to build a giant robot, get 4 helicopters and drop it in the middle of the ocean
@faebetutorialsАй бұрын
😂😂
@_MECHA_20 күн бұрын
Yoooo WWW!!
@principedelapaz3593Ай бұрын
💀 bro 9:45 that's a water or spoiled milk?
@piandanu4517Ай бұрын
Lol😅
@Madara-senpaiАй бұрын
😂
@katsunan4Ай бұрын
nah, that's a rock
@ozidraws9649Ай бұрын
Wasted my time on gawd
@DeclanBrodie18 күн бұрын
Is no one talking about how he used a gypsy avenger model instead of gypsy danger💀
@bruhman7423 күн бұрын
You couldve added my fav jaeger: Gipsy danger :(
@sbuddify21 күн бұрын
Listen, I love it, it’s just, why did you use gipsy avenger instead of gipsy danger
@powerrevanth3133Ай бұрын
Plz make full tutorial 😢
@faebetutorialsАй бұрын
I will 💪🏼
@zikrizikai342219 күн бұрын
Can helicopter actually pull up this big robot 🤔
@JunKobet2489621 күн бұрын
1:48 Bro really say "domain"
@__N7Ай бұрын
Liquid? That’s where maya comes in handy
@erich-the-cat-29tp1418 күн бұрын
I swear those are the same mechs isn’t the one movie one and the other is comic one?
@kimsourkhoy470828 күн бұрын
0:02 me too
@iansmith3301Ай бұрын
Seems like it doing this in UE5 would be a lot better.
@faebetutorialsАй бұрын
Need to try it out
@nosurrender274023 күн бұрын
esos sprashes 😮💨😔😪
@focaultsgameing71629 күн бұрын
The main issue with the video was the lack of storage to make the water effects😂😂😂😅 9:50
@mohamedrafi1816925 күн бұрын
❤
@Prabodh_SamatkarАй бұрын
Couldn't you use Unreal Engine 5 for this????
@ckavvourasАй бұрын
Wetmap !
@beeafterphotosАй бұрын
In simulation projects, blender is not good. It's very hard to set up the hair simulation and water simulation. It takes a lot of time to bake and it needs so much cache memory. In simulation cases try Houdini is the best way or may use VFX compositing on nuke or after effects by render the cg on layer based.
@TarratheStickmanYT22 күн бұрын
the second Jaeger is wrong. The Second Jaeger is Gipsy Avenger. Not Gipsy Danger
@soorajps7099Ай бұрын
S we want rope simulation bro plz
@Blenderartist-h9kАй бұрын
hey rtx 2060 16 gb ram ok for this tutorial
@fjkjhnjaf5132Ай бұрын
i don't wanna make u feel bad the robot is cool but the water is so bad is look like 3d Corn project on X web tbh . I hope you can do better
@thinman600228 күн бұрын
I really like your result but you took the wrong Yeager. You took Gipsy Avenger from the second film where it should have been gipsy Danger
@alienzgamer384Ай бұрын
Lowkey looks good but really bad at the same time...
@roanbell27 күн бұрын
Why did you use gypsy avenger 😭
@adithyaskumar-vw6vwАй бұрын
water simulation is not good, i think with flip fluid you can do much more better
@gameboi343627 күн бұрын
I got 3 things to say, First of, WHY DID YOU USE GYPSY AVENGERS MODEL, I LITTERALY GOT A FREE GYPSY DANGER IN 2 MINUTEA OF SEARCHING. Second, the drop animation was trash, make one yourself. Third, the water needs more spash, that basically looks like slime.
@fueradeestemundoparanormal293612 күн бұрын
mmm el agua no se ve real!!1 es megor filmar agua de verdad con un guante de verde croma y añadir a la imagen creo yo
@AnoRepublic3D7 күн бұрын
Don't use blender for liquid or smoke scenes... Use Embergen and liquid Gen at least...looks way better and is a million times faster. this or learn Houdini😂
@philipcolasi97Ай бұрын
Lol
@dartawnasailo444914 күн бұрын
Ngl...i was a bit disappointed
@faebetutorials14 күн бұрын
Understandable image how I felt after 10hours of work 🥴 next time will be better 💪🏼
@dartawnasailo444914 күн бұрын
@faebetutorials still had a blast watching and listening thr process tho
@faebetutorials14 күн бұрын
Means alot thanks 🫶🏼
@BansheeGaming462811 күн бұрын
1. the jeagers in the scene your remaking are striker eureka and gipsy danger. if your going to do pacific rim stuff, do it right. 2. you used the wrong gipsy. the one you used was gipsy avenger. avenger is from the second "movie" 3. do not watch the second movie, its beyond horrible
@georgejenson740229 күн бұрын
respectfully, no, no you did not.
@Blazeblaze481026 күн бұрын
Yes it's better the animation
@pieratesofcarribean9 күн бұрын
You simulations scale is very wrong. It felt you like you are simulation toy on a puddle on a giant ocean.