I touched upon this briefly in the first video, so you can watch that for a more in-depth talk, but I'll summarise it here too. It isn't too bad, the way I have it setup is probably the most efficient you'll get with the Niagara system, and should be good for all mid-range PCs and above. However, if you need a more low-end version of rain, you can use the below videos for rain in a widget. One of them is the rain, one is stopping the rain inside, and one is putting rain on a window. Hope this helps! Rain: kzbin.info/www/bejne/hH27h3qtjdxsh7M No Rain Inside: kzbin.info/www/bejne/aanFpZyfqd1_jMU Rain On Windows: kzbin.info/www/bejne/iYq9fY2og7qDgtE
@亞克水餃大廚 Жыл бұрын
Hanging in Unreal 5 will have a small bug, just turn off the scale color or turn off the scale alpha in the scale color, it can be solved
@DefDev Жыл бұрын
Thank you so much I was getting so irritated
@lumpylizard482 жыл бұрын
How could I make the rain splashes bounce before being killed?
@stealthgamesaremyjam145 Жыл бұрын
I find the rain to be too bright, do you have any suggestions on how I can make it more transparent? I tried replacing the material under Render but the rain then looked like mini rectangles.
@Gener8MediaInc8 ай бұрын
Just add a color node to the fountain system and decrease the alpha
@wolfiedgr8t2 жыл бұрын
Matt, that's great 👍 thanks man.
@MattAspland2 жыл бұрын
Glad you liked it!
@geoffrey36682 жыл бұрын
Thanks for this video!
@michaelgrinter8022 жыл бұрын
My "add event handler" isnt an option on UE5 any thoughts would really help
@_iskihi2 жыл бұрын
On HangingParticulates, there is a +stage icon next to properties, this will allow you to add an event handler. Then proceed as normal
@Bazinga739042 жыл бұрын
@@_iskihi not proceed as normal because it cant reference the fountain emitter for some reason
@Bazinga739042 жыл бұрын
Fixed it, you have to make sure you have generate collision event on your fountain, not just collision
@HelpfulHuntersGuild Жыл бұрын
In UE5.2 I have my nodes the exact same as yours and the hanging particles stay in the air.
@MarkChiassonGameDev9 ай бұрын
same
@DomesticatedDuck12 күн бұрын
Same here
@thatchyhurdle42712 жыл бұрын
how would you add rain noises so it isn't just silent?
@galberger39372 жыл бұрын
Hi. Does this also going to work in unreal engine 5? If not can you make this video for unreal 5 too?
@亞克水餃大廚 Жыл бұрын
Hanging in Unreal 5 will have a small bug, just turn off the scale color or turn off the scale alpha in the scale color, it can be solved
@MartKart82 жыл бұрын
Were there any videos you've uploaded, but then deleted, as I swear I saw a simple auto turret, using 2 cubes, and the top cube fires small spheres at the player, and it was set to rotate to face the player, when in range?
@MattAspland2 жыл бұрын
Hey, I haven't deleted any videos no - but I know what video you are referencing and I can't find it either. If I remember correctly, it was probably a video where the turret wasn't the main feature. I.e. I made the turret to showcase another mechanic I created. I've gone through all my videos and can't remember which video it was. If you want, I can add it to my list to create a video specifically for a turret?
@MartKart82 жыл бұрын
@@MattAspland that would be good thanks
@peteguggisberg63212 жыл бұрын
Hey there! do you think you could make a tutorial on planet gravity? It would really help us out. Thanks if you do!
@g-dojjo2 жыл бұрын
Bro thank you so much!!!!!!!!
@MattAspland2 жыл бұрын
Happy to help
@g-dojjo2 жыл бұрын
@@MattAspland You are a life saver bro!! ^^ its working like a charm :D
@MattAspland2 жыл бұрын
Awesome! All the best to you mate!
@zap88102 жыл бұрын
Yoo can you make a video on making an allied Ai chase and attack an enemy, ive been looking all over but I cant find a tutorial for it.
@nishantmaggirwar2 жыл бұрын
Hey Matt!! Hope you are doing well I have an idea for a future video. Making a spider-man game where we can just freely shoot webs at the crosshair and just swing. That will help to understand the concept and make some new games on it!! Thanks! Once again....A GREAT VIDEO!
@MattAspland2 жыл бұрын
Awesome idea, I'll add it to my list. Have a great day mate!
@begolu99072 жыл бұрын
Hello mr, pls make a tutorial for cast, change, choose ability with mouse scroll wheel in ue4 n ue5, i hope u make it, thank you
@mjesensky27602 жыл бұрын
I haven't tried this, but I'm thinking that to prevent the rain particles falling through objects, if you don't want to make the radius scale too small, is to hide another simple object (mesh) inside the object that is blocking the particles. That way there is a much higher chance that the rain particle would collide with the blocking object and not fall through. Again, I haven't tried this, it's just my theory :)
@MattAspland2 жыл бұрын
Ah that's a great idea, I imagine that would work well yep. You could also change the collision so that it overlaps pawns, that way the player won't collide with, and you can set it to be invisible. That way the player has no idea it is there. Nice idea!