where i can get the only the frams i want to make it for a project and i can't create a 3d model i just want the frames
@tylermarxen33584 жыл бұрын
Have you created the multi-row video you mentioned at 35:36?
@webrotate3604 жыл бұрын
We don't have such video from Jamie yet, but what we see some of our users use for multi-row 3D is a script for 3ds Max called VR Sphere by Klaas Nienhuis
@armonts4 жыл бұрын
wow... haven't seen for a long time that some one do so much adjustments in v ray settings, usually default are enough .....
@vrajendrabhavsar88482 жыл бұрын
Is there any way to implement this in mobile development, like in android ?
@webrotate3602 жыл бұрын
Hi Vrajendra, yes you can use our viewer and integrate it in a native app be it Android or iOS. You would use the native browser control that both platforms offer to allow "frameless" html presentation.
@StaryzHelios4 жыл бұрын
hi, in SPOT EDITOR, why after i click publish, nothing on screen. :(
@webrotate3604 жыл бұрын
This is likely related to what we discuss in this article: www.webrotate360.com/blog/2019/loading-webrotate-360-product-views-locally-from-your-hard-drive.aspx
@StaryzHelios4 жыл бұрын
tq, But how to upload to site? mine is bloger? what code it require? And Pixriot? because it need to pay money to have account :(((((
@webrotate3603 жыл бұрын
@@StaryzHelios you may request a free account via this URL: www.webrotate360.com/services/pixriot.aspx
@jamiecardoso944 жыл бұрын
You just need to setup your 3ds max scene once (minutes really)...and never again thereafter. All your future products will simply be placed in the same 3ds max scene...and clicked to render. Job Done (seconds)!!! The same is also true when setting your first physical studio lighting to photograph your products. It may come across as a daunting process the first time (hours), if you have never done it before. However, you will never have to set it up again thereafter: You simply place a new product in the same studio setup and click to photograph. Finally, simpler 3d programs and real studio setups are good starting points for beginners. However, with more experience, most professionals and their clients may want to take things that extra notch to stand out from the competition. That's when you may want to try different and/or better results with more complex setups and/or software. Competition and the market dictate the demand This is my two cents worth
@amalreda35944 жыл бұрын
Thanks with all my heart Adequate and wonderful explanation
@infinitesoullove11114 жыл бұрын
Incredibly helpful, thank you. Could you just use the Walkthrough assistant? I think that would save a ton of time.
@sefabesleyici18623 жыл бұрын
Thanks with all my heart...
@rachedhadhri96204 жыл бұрын
Please File HDRI !
@amalreda35944 жыл бұрын
awesome
@Littleboxofevil4 жыл бұрын
Way too complex, 3Ds max and it's programmer-like design and extreme complexity will only be used by a niche, most people are rendering with software that is user-friendly.
@jamiecardoso944 жыл бұрын
You just need to setup your 3ds max scene once (minutes really)...and never again thereafter. All your future products will simply be placed in the same 3ds max scene...and clicked to render. Job Done!!! The same is also true when setting your first physical studio lighting to photograph your products. It may come across as a daunting process the first time (hours), if you have never done it before. However, you will never have to set it up again thereafter: You simply place a new product in the same studio setup and click to photograph. Finally, simpler 3d programs and real studio setups are good starting points for beginners. However, with more experience, most professionals and their clients may want to take things that extra notch to stand out from the competition. That's when you may want to try different and/or better results with more complex setups and/or software. Competition and the market dictate the demand This is my two cents worth