How To Effectively Use Mask Generator to Texture a Real Time Substance Painter Asset

  Рет қаралды 30,392

Artruism Digital

Artruism Digital

Күн бұрын

Пікірлер: 61
@WillPreston3D
@WillPreston3D 2 жыл бұрын
a true artist, and extremely alturistic, sometime we forget that we're all still in art school and growing as a team
@MrZeith
@MrZeith 3 жыл бұрын
I was just rewatching your old videos and wondering if you'd start uploading new stuff and you just did! Great video, as always!
@Nausicaa521
@Nausicaa521 3 жыл бұрын
Gonna try to be more consistent for sure.
@slade6257
@slade6257 3 жыл бұрын
Wooow that model is amazing I am trying to learn zbrush and dang it's hard so props to you 🙇
@Nausicaa521
@Nausicaa521 3 жыл бұрын
Keep practicing!
@bewsii
@bewsii 2 жыл бұрын
Your characters are beautiful. Great work!
@Cyber_Kriss
@Cyber_Kriss 3 жыл бұрын
Nice ! (Btw I really like your soothing voice)
@honkpill686
@honkpill686 3 жыл бұрын
MARVELOUS! BRAVO! 👏👏👏👏
@davidmin1954
@davidmin1954 2 жыл бұрын
That's great. This is a very informative and effective course.
@thedesignguy9203
@thedesignguy9203 3 жыл бұрын
Love your work and tutorials. An extensive tutorial on baking the texture and lighting in Substance Painter would be much appreciated.
@benarmony1532
@benarmony1532 Жыл бұрын
Fuck my balls
@benarmony1532
@benarmony1532 Жыл бұрын
יא גרגמל
@nayandurge8877
@nayandurge8877 3 жыл бұрын
Fantastic work mam
@ShidoSoul
@ShidoSoul 5 ай бұрын
This really great!
@pepnoi
@pepnoi 3 жыл бұрын
Veru usefull, as usuall
@oscarbaracaldo3556
@oscarbaracaldo3556 3 жыл бұрын
Thank you very much, this helped me a lot. ty ty ty ty
@Nausicaa521
@Nausicaa521 3 жыл бұрын
Glad to hear.
@marccb
@marccb 2 жыл бұрын
Great stuff! clear explanation, same thing with the Mask Editor, which i guess is an upgraded Mask builder. Thanks for sharing your process!!
@kidda74
@kidda74 2 жыл бұрын
Love it! well done 💀👍
@sebemmelembro2172
@sebemmelembro2172 3 жыл бұрын
2:40 a tip, if you hold alt and click on a channel all other channels will be disabled leaving only the one you clicked active
@iksanfianka
@iksanfianka 3 жыл бұрын
you are amazing girl!
@allendomantay6657
@allendomantay6657 3 жыл бұрын
love your channel and tuts
@raV_3d
@raV_3d 2 жыл бұрын
Great tutorial!
@unrealhabitat
@unrealhabitat 3 жыл бұрын
Amazing tutorials
@felipegl5000
@felipegl5000 3 жыл бұрын
Thanks for share!
@mahabbat1960
@mahabbat1960 3 жыл бұрын
Very interesting theme
@88hyuuga88
@88hyuuga88 3 жыл бұрын
Thank you so much for your vids! :D
@nikolatesla5308
@nikolatesla5308 3 жыл бұрын
i wander how do you keep your self motivated through out the project. specially long projects. like after viewing all your videos, i inspire to create very detail model of coffee grinder. i can complete small easily(2 to 7 days max) but big project that will take a month is hard to complete. How do you do that???
@Nausicaa521
@Nausicaa521 3 жыл бұрын
Just do a little bit everyday.
@joed9789
@joed9789 3 жыл бұрын
great vid, FYI the youtube previews that come up at the end of the video for next video block your final shots
@hamidsalami7022
@hamidsalami7022 2 жыл бұрын
Thank you for your awesome tutorials! do you have any plan for substance painter course which is from beginner to advanced level??!
@maximevigneron560
@maximevigneron560 3 жыл бұрын
Thank you :D!
@swapnanilnag3713
@swapnanilnag3713 3 жыл бұрын
Hi ! Did you upload the texturing process of iguana !? I really need that
@ArtruismDigital
@ArtruismDigital 3 жыл бұрын
That's a full course on gumroad.
@swapnanilnag3713
@swapnanilnag3713 3 жыл бұрын
@@ArtruismDigital oh ! Okay
@rodrigolimatattoo
@rodrigolimatattoo 9 ай бұрын
Thanks for the tutorial, but how can I use the mask builder?! I created the black and white effect using the mask generator but I dont see how to properly use that as a effect on the object. It stays as black and white here XD
@adrikito
@adrikito 3 жыл бұрын
Love your content :3, very insightful and inspirational to those we want to become 3D artists. Keep it up!
@peter486
@peter486 2 жыл бұрын
do you always work with like a million poly model?, your mask is insanely detailed :)
@mrmiyagi6940
@mrmiyagi6940 2 жыл бұрын
Very impressive .I don't really understand why did you used 10 udims for this project ? 🤔
@chenxuanzeng
@chenxuanzeng 3 жыл бұрын
Hi, I want to ask a question about Mari. the node and the layer which one is good for texturing in the future. I saw some of your tutorials that you mostly use node to make texture in Mari. please tell me which is good. I am so confused.
@ArtruismDigital
@ArtruismDigital 3 жыл бұрын
Node is a new creation and it's considered to be more efficient.
@allendomantay6657
@allendomantay6657 3 жыл бұрын
super random, your really pretty.
@nicholashunter8545
@nicholashunter8545 2 жыл бұрын
My curvature maps bake out fine, yet Painter places large and blurry gradients near some seams, but not all seams. Even if I have blur set to 0 in the generator, using the curvature slider values results in seams in my mask. Does anyone know how to clean this up? I have read of an older trick to generate a curvature map from a normal map, but even that won't clean it up entirely.
@victorespin819
@victorespin819 3 жыл бұрын
what enviroment you recommend for working on this kind of works, yours looks so neat. Excellent video.
@cowholy3031
@cowholy3031 3 жыл бұрын
帅啊
@elk_h
@elk_h 3 жыл бұрын
Thanks for your tutorials. Really helpful. I was wondering, how do you approach UVing your assets and laying out UDIMs? Do you have a set of rules for texel density for example? Or does that vary depending on each shot? I'm coming from game development background so curious to know how you approach this stuff in VFX!
@copaboy
@copaboy 3 жыл бұрын
I still never got the concepts of UDIMs.. please a tutorial
@badboytoy
@badboytoy 3 жыл бұрын
can you plz tell me how can we put more then 1 udim layout in substance
@Nausicaa521
@Nausicaa521 3 жыл бұрын
You uv your object in other software in to multiple UDIM, Substance doesn't do uv.
@badboytoy
@badboytoy 3 жыл бұрын
@@Nausicaa521 yes i know, but my other udim layout look dark except the main one
@Nausicaa521
@Nausicaa521 3 жыл бұрын
@@badboytoy it's possible that you have different material assigned for different udim, to see the other udim, either assign everything with the same material or switch a different material in painter.
@badboytoy
@badboytoy 3 жыл бұрын
@@Nausicaa521 sorry for the troubled . till now i dont know about the UV tile workflow option. but now its working .
@spamgrabber9558
@spamgrabber9558 Жыл бұрын
Where we can use udims?
@HanSolocambo
@HanSolocambo 3 жыл бұрын
10 UDIM for that ??? Damn.... You gotta read about optimization.
@BasilPio
@BasilPio Жыл бұрын
You started creating a mask generator but ended up not showing how it was used in your finished texturing. Easy to create a maks generator, how you went about using it would have been useful.
@nothankyoutube
@nothankyoutube 3 жыл бұрын
I'm confused it's a real time asset but using udims?
@ArtruismDigital
@ArtruismDigital 3 жыл бұрын
Yes
@nothankyoutube
@nothankyoutube 3 жыл бұрын
@@ArtruismDigital is there anything that makes this different from a film asset? I'm new but this seems very high res!
@benarmony1532
@benarmony1532 Жыл бұрын
I see all i see all i see all i see all agghhh agghhhhhhhhh ahhhhhhhhhhhhhhhh I am a glowing glowing glowing glowing i see i eat i see i breathe i eat i see i fuck i sleep Agghhhhhhhh Aggressive confrontation against more than a dozen circumstances in which illuminated turbines circulate by extreme light amplifications, aka acamdcitcela
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