How to EXPORT MATERIALS from Blender to Unity 2023 (Updated)

  Рет қаралды 158,210

Rigor Mortis Tortoise

Rigor Mortis Tortoise

Күн бұрын

Let's learn about how to take your models and materials from blender, and how to properly export them into Unity!
👾 Join the Discord! / discord
🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise]( / rigormortistortoise )
~ Contact ~
📷 Instagram: @rigor_mortis_tortoise
⏱️TikTok: Rigor_MortisTortoise
💌 Email: [hello@rigormortistortoise.com](mailto:hello@rigormortistortoise.com)
🐢Website: [rigormortistortoise.com](rigormortistortoise.com/)
~ Music ~
massobeats - honey jam:
~ Chapters ~
00:00 Introduction
00:20 Blender's Node System
00:54 How Blender works with Unity
01:50 Unwrapping the Model
02:38 Baking an Image Texture
04:11 Setting up the Materials
04:48 ~ Important ~
05:17 Exporting our Model

Пікірлер: 206
@CarlosAMaldonado
@CarlosAMaldonado Жыл бұрын
Some optimization tips, try to reduce the amount of materials you use, in the example of your mushroom it was made of 3 parts with 3 different materials, it'd been better to use just one material to the whole mushroom (so it must've been uv unwrapped the 3 parts into just one map) if you select all the parts in this case the 3 objects that conform your mushroom and all the materials got the same image texture node selected you can bake all to the same png image. Other lil tip to make your images lighter, if you're not using transparencies in your image (blender can't bake transparency anyway) uncheck the "Alpha" box because your are creating a whole new channel on that image that you're not going to use. Finally, when baking your image always try to use the gpu rendering (you have to activate your gpu on blender system settings) and then select GPU bellow the cycles option on the rendering tab, and if you're just baking diffuse you can just use 1 sample (in the video you used 300 samples, but unless you're baking lighting like direct or indirect light, more than 1 sample will be useless bc is gonna render the same 300 times) so if you're baking just diffuse, emissive, roughness, normal, position or uv just use 1 sample and that will save a lot of bake time ;)
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
This is awesome, thank you so much for sharing!!
@matheussetinacio7910
@matheussetinacio7910 11 ай бұрын
Probably one of the most informative extra info on a comment I've ever seen
@michaeljulians
@michaeljulians 7 ай бұрын
Wow thanks a lot!!
@sydneyculshaw1379
@sydneyculshaw1379 5 ай бұрын
What about baking metallic map for unity do you have any tips for that?
@CarlosAMaldonado
@CarlosAMaldonado 5 ай бұрын
@@sydneyculshaw1379 you can make it in many ways, but my 2 to go are: for both you have to bake in 1 image metallic and 1 image for roughness, i method 1.- export your model in .fbx from blender and open it in substance painter, then import both your metallic and roughness textures, make a fill layers, activate only metallic and roughness channels and drag your metallic texture into the metallic channel and your roughness texture into the roughness channel, finally export your textures with unity urp export template. Method 2: in photoshop or any photo editing program that let's you use alpha channel drag your metallic texture, and then making an alpha mask drag your roughness texture, this can vary depending on the program you use, but the point is that you gotta make a texture that in the red channel got your metallic and in alpha channel got your roughness, blue and green channels ard ignored, so you can have your metallic in all rgb, this method being the red channel the metalness and alpha smoothness works only on built-in render pipelines and URP.
@LuanOliveira-kk9hb
@LuanOliveira-kk9hb 11 ай бұрын
This is definitely the best video I've seen so far, I always had this doubt about how to export texture from blender to unity without losing quality. Perfect, congratulations, I'm already following your channel.
@alongal407
@alongal407 11 ай бұрын
Absolutely amazing tutorial, crazy how its hard to find good tutorials on texture baking
@jennifervercezes
@jennifervercezes 6 ай бұрын
You are a savior, I spent so long trying to find a proper workflow for this!
@MrOwen1231
@MrOwen1231 11 ай бұрын
You are awesome! I've spent the last 3 hours trying to figure this out!
@bobwreath7117
@bobwreath7117 Жыл бұрын
Would definitely be interested in that video on a more streamlined process proposed at ~5:09 as many assets I'm working on contain a lot of tiny bits that sometime use the same material (but unwrap differently) or the same shape but use different mats. Just spent way longer than I should have doing every bit individually! Regardless though, thank you for your tutorial as the tutorials I looked at previously were ~quite~ a bit out of date :)
@ObsequiousV4
@ObsequiousV4 Жыл бұрын
Great tutorial. Touches on a few things I was unsure about and doesn't waste any time faffing about. 10/10
@crazyconan28
@crazyconan28 8 ай бұрын
Thank you for the video. I extracted the portion I needed for understanding how a exported Blender Object's material can be applied in Unity.
@SY-Dev
@SY-Dev 29 күн бұрын
WOW I just spent days trying to figure this out, and you made it so crystal clear. Thanks for saving the day!!!
@lifson22
@lifson22 Жыл бұрын
Seriously helpful! I am just starting to dive into blender the last couple weeks, and today was trying to get some stuff imported into unity and could not figure out how to get textures. I'm working with some slightly more complicated node setups and am still running into a couple roadblocks. Would love to see how to deal with a bit more complex setups.
@Glados44
@Glados44 10 ай бұрын
Thank you very much lady. Youndont know how much time i was looking for this explanation
@oheybom
@oheybom 7 ай бұрын
GOOD TUTORIAL THANKS was searching the entire web about something to help me with exporting textures
@AnnaGlin
@AnnaGlin 6 ай бұрын
straight to the point and easy to understand. thank you! subscribed :)
@Get2KnowOli
@Get2KnowOli Жыл бұрын
!Thank you so much! would love a more detailled tutorial :3
@bbproductions8975
@bbproductions8975 10 ай бұрын
Omg I’ve looked for a video like this for so long!
@dimitrigameiro2276
@dimitrigameiro2276 Жыл бұрын
Thank you very much, it was clear and fast 💯💯
@christianweller4288
@christianweller4288 11 ай бұрын
Thanks. Straightforward and easy to follow.
@aesjifds
@aesjifds Жыл бұрын
this was great - thank you!
@paradiselander8072
@paradiselander8072 Ай бұрын
Thank you! One of the best tutorials. Wish I had seen this last night and saved myself a few hours!☺
@househikephotography
@househikephotography 8 ай бұрын
This was really helpful. Thank you!
@twoninetwo8557
@twoninetwo8557 9 ай бұрын
Thanks I finally found the solution to my problem! your a life saverr!
@TaMereLArtichaut
@TaMereLArtichaut Жыл бұрын
Omg thank you so much you've helped me a lot on this!! I seriously needed it
@MrJbenn
@MrJbenn 8 ай бұрын
Would love to see more tutorials on the Blender -> Unity pipeline, especially explaining External Data, packing / unpacking of resources, libraries, and textures, and exporting complex and/or rigged models. Thanks!
@soominlee4906
@soominlee4906 6 ай бұрын
What a clean explanation. Thank you very much.
@user-br9vd8dz6s
@user-br9vd8dz6s 11 ай бұрын
Thank you for your sharing, it helps a lot!
@LtsVapor
@LtsVapor Жыл бұрын
this is great and you should def make more tutorials like this
@FroggyInTheBoggy
@FroggyInTheBoggy 6 ай бұрын
saved my game. gl on your projects.
@MrNaperonable
@MrNaperonable Жыл бұрын
Hello, thanks for the great tutorial! I would be very, very interested to see an in depth tutorial with normal maps, roughness and so on. Exporting to Unity has been a surprisingly clunky and unpleasant process ans all help is very appreciated!
@xejiks
@xejiks 2 күн бұрын
You're the best!!!! I spent an 6 hour to save obj with my textures from texture paint and i have a trauble with that, but YOU save me, THANK YOU SO MUCH ❤❤❤❤❤❤❤❤
@rodrigopaillet
@rodrigopaillet 11 ай бұрын
Thx you Tortoise for helping me in my gamedev journey. Was struggling a lot with this and after the video I was able to do it in the first try !!!
@RigorMortisTortoise
@RigorMortisTortoise 11 ай бұрын
Glad I could help!
@betapotataOld
@betapotataOld 5 ай бұрын
well paced easy to follow guide, thank you! also love your username rhyming names are the best (;
@benjaminlehmann
@benjaminlehmann Жыл бұрын
Hey. That was so helpful. Please do make a more in depth tutorial - would love to wattch and learn. Thanks!
@tonybrutal
@tonybrutal 4 ай бұрын
Very nice. Had to do it slightly differently to make it work with ucupaint but still works. Just had to link the image texture to the ucupaint node first instead of the BSDF node.
@rs4gertsch
@rs4gertsch 11 ай бұрын
Would love to see a complet guide on how to transfer everything, including normal maps for instance! :)
@unDeadGod69
@unDeadGod69 2 ай бұрын
This help me a lot. Thanks for the video
@RandomDBZfan287
@RandomDBZfan287 9 ай бұрын
thank you so much this was so helpful
@Ranoluq
@Ranoluq 11 ай бұрын
Thank you for this
@zeyneptopuz6779
@zeyneptopuz6779 6 ай бұрын
Thank you very muchh. I'm just starting out with 3d modeling and everything is difficult for me. I had a problem today and your video saved me.😭
@Peanut_VR_
@Peanut_VR_ 4 ай бұрын
Thanks this helped me so much
@alan112223
@alan112223 Жыл бұрын
Thanks! Subscribed
@RyDaCol
@RyDaCol Жыл бұрын
Tysm!
@muhammadowais4618
@muhammadowais4618 2 ай бұрын
Thanks It works.
@pedropvitoriano
@pedropvitoriano Жыл бұрын
You saved me! Thank you so much!
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Glad I could help!
@alyson_lupo
@alyson_lupo 4 ай бұрын
You can leave Properties/Sampling/Render/Max Samples = 1 It won't affect baking quality but will speed up the process
@rustiverse
@rustiverse 10 ай бұрын
no bs tutorial. Thanks!
@kaputtccinoccino9046
@kaputtccinoccino9046 Жыл бұрын
Thank you🎉
@luderezeus
@luderezeus 8 күн бұрын
What's funny is I wasn't even looking to do what was done in this tutorial. I just wanted to see if you can have separate texture files/images for different parts of a mesh instead of haveing a massive one that encompases the whole mesh. Because Im making a VTuber model, it has loads of separate parts, so its good to know its possible. Thank you for indirectly helping me👌
@user-ie2vp2qf8m
@user-ie2vp2qf8m Жыл бұрын
thank you,this is useful to me
@sheikhhasan523
@sheikhhasan523 Жыл бұрын
mam u r awesome .ur way of teaching is simple and understandable . i will use it later on.
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Aye, a fellow Portlander!! Thanks for watching 😊
@MrKiraBR
@MrKiraBR 9 ай бұрын
Thanks a bunch!
@mathieuRakoto
@mathieuRakoto Жыл бұрын
Thank you so much for this tuto' ! Thanks to you I could import my boss in my game :D
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Yay! Glad I could help :)
@freddy_n_friendz
@freddy_n_friendz Жыл бұрын
thank you very much😄
@ImmortalArcsHeaven
@ImmortalArcsHeaven 6 ай бұрын
Thank you!
@DarkParadice
@DarkParadice Жыл бұрын
my god that was so to the point and exactly what I wanted (what you titled the video) without 20 &$%#!@$ minutes of some dude rambling. Thank for you an accurate and concise video. My brother and law and I were trying to figure this out and kept having issues with the image being black or one thing or another going wrong.
@RigorMortisTortoise
@RigorMortisTortoise 11 ай бұрын
Lmao 😆 glad I could help, thank you!
@lizzymasters7469
@lizzymasters7469 Жыл бұрын
Thank you miss. You saved me.
@timo3767
@timo3767 8 ай бұрын
You are amazing thank you so so much
@lexy5490
@lexy5490 4 ай бұрын
Very usefull, you really helped me. So, you shoude say about Baking settings one more thing, i'm needed to bake roughness, so if you need it too, just select roughness Instead defuse.
@Domnyus
@Domnyus Жыл бұрын
This will be useful to me soon. Good video
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Thank you!
@zarguitooo
@zarguitooo 8 ай бұрын
ty so much
@fishrim
@fishrim Ай бұрын
worked well very cool👍🥛
@nihl2204
@nihl2204 7 ай бұрын
thank you so much
@Rev-X-Films
@Rev-X-Films Жыл бұрын
I definitely need the texture with the normal maps. I am struggling to find it anywhere and it is driving me crazy.
@rhodondendron
@rhodondendron 4 ай бұрын
Great video! I see a lot of blender video's about using Eevee. Why do we need to use cycles? Also, what things are not possible to export to unity? I see a lot of beautiful tutorials for grass for example but I can't seem to find a way to change hair particles to something that unity understands.
@alexanderkulaev541
@alexanderkulaev541 2 ай бұрын
Thank you for the video tutorial! It's really easy to follow and it's an important topic for me. But I have issues, right after I created the texture for the first part of the model. Something goes wrong on the stage where I add the second image texture node. When I repeat the steps I did to create another texture, for the second part of the model, the new texture is for some reason the same I created for the first part of the model, and so it gets glitched because it's applied to the wrong part of the model, this second part. So how do you manage to add several image texture nodes and get perfect results with it? I can add only one without glitches, sadly.
@carolinam.cabala6323
@carolinam.cabala6323 9 ай бұрын
Those are the most beautiful mushrooms I’ve ever seen in my entire life 😭😭😭💕
@RigorMortisTortoise
@RigorMortisTortoise 9 ай бұрын
Aww thank you so much!! 🍄
@ya-fj2ri
@ya-fj2ri 4 ай бұрын
This was Great! only problem is that my roughness doesnt appear to show up. Any fixes?
@tommytek_bs
@tommytek_bs Жыл бұрын
your the most useful girl in this world thank you so much❤
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
You're so welcome!
@KillerGameDev
@KillerGameDev Жыл бұрын
Wow. Like... Seriously Ive been doing unity and blender for years and EVERYONE has always said I can only do flat, basic materials. Youve seriously changed my life today. Alright - earned a subscribe. Thanks! =)
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Thank you so much!! Happy to help :)
@romank9121
@romank9121 Жыл бұрын
Have you ever heard about manuals? lol
@OvernightOats1
@OvernightOats1 6 ай бұрын
I would love to see a more in depth tutorial that includes normal maps and more textures! :))
@bodyhanger7137
@bodyhanger7137 Жыл бұрын
You have a new subscriber. TYSM…👍🏻
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Thank you so much! ☺️
@cgimadesimple
@cgimadesimple Жыл бұрын
cool tutorial
@LishaV81
@LishaV81 Ай бұрын
Thank you sooooo much for this tutorial!! My husband and I are making a game together (I'm making the assets) and I have been having such a hard time with "baking," but the way you explained it was so easy to understand! I'm wondering if you (or anyone reading this, lol!) can help me out a bit, I am trying to make a log wall for our game. I got it looking pretty good, I have a texture connected to a "Bump" node and those are the only things plugged into my BSDF. But when I bake it, the texture image shows up, but the Bump doesn't show up, so it looks completely flat. I have no idea why it's doing this!
@J_fsp
@J_fsp 17 күн бұрын
Do you have a tutorial for importing glass like material into unity?
@cypherparker
@cypherparker Жыл бұрын
thx
@hobbykind4433
@hobbykind4433 Жыл бұрын
Sehr schön 👏🏻👏🏻👏🏻 bist abonniert ✔️
@eshananimationworld2086
@eshananimationworld2086 6 ай бұрын
hi, i have 2 objects and they have different textures so how do i combine them and keep the texture?
@N_Yus
@N_Yus Жыл бұрын
Hey, this was very helpful. Do you think, it is possible if i create the whole Game Map in Blender and export it to unity? Do you think that is possible?
@joshuaborner
@joshuaborner Жыл бұрын
Great Tut! What about roughness maps? Seems like the only way to add one is by putting it in the alpha channel of the metallic map... but that seems like a lot of work is there a workaround?
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Thank you!! For the roughness maps you can repeat the same process with the image texture by baking it as a normal map instead of "diffuse", with that you can then plug it into the normal slot on the principled bdsf node--will definitely want some margins when you unwrap the UV if you want the normals :)
@oldlarry
@oldlarry 7 ай бұрын
hell yeah
@yagizarslan7851
@yagizarslan7851 Жыл бұрын
You are the best
@lucasribeiro3292
@lucasribeiro3292 Жыл бұрын
Very good tutorial
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
Thank you!
@Seilor_12
@Seilor_12 6 ай бұрын
Great video but i got stuck on the principled BSDF my material doesn't have it, there is no other way?
@DiegoGarcia-oe4iy
@DiegoGarcia-oe4iy Жыл бұрын
what if I’m using animations? I mean putting #frame/10 in the shaders. will it move as a still image? is there a way to make it move in unity? thanks
@user-wi9dp1gh9y
@user-wi9dp1gh9y 7 ай бұрын
Does anyone have advice on exporting an object with animated material from blender to Unity? I have an animated intro and outro effect in blender but no luck getting that animation into Unity as of yet
@PetersExcapades
@PetersExcapades 4 ай бұрын
How would one go about baking with normal maps and other stuff?
@user-gb6fk5rz1z
@user-gb6fk5rz1z 5 ай бұрын
Help, how do I do this if I don't have a principle BSDF thing in my shader editor for my mtl, will it still work?
@capmayonesa
@capmayonesa 11 ай бұрын
Thx you save me
@TH-eg8um
@TH-eg8um Жыл бұрын
good day after export, does any way can do the texturing?
@Pikmin.-
@Pikmin.- Жыл бұрын
Can you help me? I need to get a texture from an OBJ format model in blender. Do you know a way to export the texture from it?
@vibhushagangulel5647
@vibhushagangulel5647 7 ай бұрын
Can we apply this with shaders and emissions. I have created a logo that glows with an emission and I couldn't get the real outcome I created in blender. Is there a possible way to export those along with it?
@shinonkagura1476
@shinonkagura1476 Жыл бұрын
Please make an indeppt tutorial. Because i have difficultys with this .. mostly with chars
@weiminlean8461
@weiminlean8461 3 ай бұрын
how do we export materials that connect to alpha in principle BSDF material in blender?
@mrmarph
@mrmarph Жыл бұрын
Thanks for this tutorial! I get to the unwrap > smart uv project step at 2:20 but then nothing happens. I made sure I was tabbed into edit mode and pressed a to select all. My left pane is looking like yours but then when I unwrap nothing changes but a little smart uv project menu shows in the left corner. If you have any hunches I would greatly appreciated them thanks!
@mrmarph
@mrmarph Жыл бұрын
Wow you have to have cursor clicked on the right pane when you unwrap. Then it works. Yeesh!
@RigorMortisTortoise
@RigorMortisTortoise Жыл бұрын
@@mrmarph Blender can be so finnicky sometimes, but glad you figured it out and I'm sure your comment will help someone!
@zekenebel
@zekenebel 11 ай бұрын
Just wanted to say thanks cus I follow 9 videos and none of them worked , after following your tutorial it worked first time
@RigorMortisTortoise
@RigorMortisTortoise 11 ай бұрын
Ayyye 😎 Thank you!
@dragongeon4217
@dragongeon4217 2 ай бұрын
Hey Im having problems bake textures. I have shaders that are using fresnel. Is that the problem?
@nastybmx
@nastybmx 5 ай бұрын
I love u!!!!!
@maniacbanana9431
@maniacbanana9431 8 ай бұрын
does this method only work for materials? I had some textures on my object and when i baked it they got deleted or something i think, now its just black
@kyojin_.
@kyojin_. 21 күн бұрын
What if my object has noise and bump mapping? I followed your instructions but couldnt bake the noise along with the bump mapping
@bro1275
@bro1275 2 ай бұрын
When i delete the other nodes the material looks way diffrent, i think its because i have other nodes connected to like roughness ect. so can someone help me?
@yaranassibraffoul7892
@yaranassibraffoul7892 11 ай бұрын
How did you get the images?
3 Hours vs. 3 Years of Blender
17:44
Isto Inc.
Рет қаралды 4,3 МЛН
How to EXPORT MATERIALS with NORMAL MAPS from Blender into Unity
7:20
Rigor Mortis Tortoise
Рет қаралды 541
Heartwarming Unity at School Event #shorts
00:19
Fabiosa Stories
Рет қаралды 20 МЛН
Sigma girl and soap bubbles by Secret Vlog
00:37
Secret Vlog
Рет қаралды 8 МЛН
Why Do Video Game Studios Avoid Blender?
6:49
The Cantina
Рет қаралды 435 М.
How to Import BLENDER FILES into Unity - Step by Step Tutorial
7:44
The RealTime Essentials
Рет қаралды 214 М.
How I created my first character model in Blender!
12:48
Drop The Pi Productions
Рет қаралды 1,4 М.
Making a pawn that can actually turn into a queen | Blender 4.0
12:43
Why I’m switching from Unity to Unreal Engine
9:02
LixianTV
Рет қаралды 1 МЛН
I Spent 100 Days Learning Blender
12:39
Will Gibbons | 3D Rendering
Рет қаралды 153 М.
🤫Что скрывается за сюжетом Duck Season?
22:56
Майнкрафт, но я выживаю в ПВП ЦИВИЛИЗАЦИИ
30:33
Андрей Альварес
Рет қаралды 971 М.