Thanks Mate, it was amazing and very helpfull! Keep doing what you do!
@JoshuaAdamStevens8 күн бұрын
All I can say is, I wish you were my grandpa. Thanks for the knowledge.
@nutday52 ай бұрын
now it's 420 and 1337. Awesome G, thankyou
@MrMeen4 ай бұрын
Thank you for all you do for this community man. Much Love.
@GrampasDayZChannelDZ4 ай бұрын
Cheers mate enjoy the video more to come
@thereaper18473 ай бұрын
great vids really helpful i was wondering if you was going to do a vehicle tutorial
@FuzzyFruzler4 ай бұрын
Great Tutorial G - Some things in there that i really needed to know. Top Job!!
@GrampasDayZChannelDZ4 ай бұрын
Awesome, thank you!
@ToppsKillz4 ай бұрын
was this live dang I missed it but Im definitely watching it all
@GrampasDayZChannelDZ4 ай бұрын
no not this time but I recorded it in real time
@dayznchill4 ай бұрын
kzbin.info/www/bejne/hXfQd3h8bdWUl68si=vmMbEjkyspT5fQfa&t=674 You mention to open object builder a second time. Instead of doing that, just cut what you have on your screen then press undo twice and paste it back in. That way you don't have to open another app. ;) Great video btw. And i cant believe you brought up Impossible Mission. OMG!! We must be the same age.
@ARTEFAKT-OG4 ай бұрын
NDS 😍
@GrampasDayZChannelDZ4 ай бұрын
@@ARTEFAKT-OG Nintendo dual screen ?
@ARTEFAKT-OG4 ай бұрын
@@GrampasDayZChannelDZ Nette Deutsche Spieler
@ancientgruntgaming66463 ай бұрын
Question, so using this method on a model that has an area where a player could move through I would not need to make separate geometries for the model anymore?
@GrampasDayZChannelDZ3 ай бұрын
sort for correct yes. So you will always need a geo to create points of impact for the player and infected. Re-purposing the main LOD can assist in creating the GEO lods MOST of the time. In the exception would be if a wall had multiple doors and openings that when copied over to the GEO Lod these would not be perhaps 1) Closed and 2) non convex. In this situation you will need to manually edit them in Object builder or slice them in Blender to make them closed and convex
@ExadousPT4 ай бұрын
This video was just shared to me in the Enfusion Modders community, thank you so much! You sir just got another subscriber, I will watch all your videos very soon. Thank you for your work and service 🫡
@GrampasDayZChannelDZ4 ай бұрын
Thank you for watching and share the video amongst community members as I have all new videos being released soon
@puddles55012 ай бұрын
@@GrampasDayZChannelDZ do you know if its possible too do custom trees that wave in the wind? i want to do a map set in tassie, so i need eucalypts. there are a few modelsof the correct species available to buy online but i'm not actually sure if they can be implemented such that the weather effects work properly.
@GrampasDayZChannelDZ2 ай бұрын
@@puddles5501 Yes I have created windmaps that will make the tree move
@ForgeFPS4 ай бұрын
does the .bat just pull any .p3d placed into test_sample_mod? That's awesome.
@GrampasDayZChannelDZ4 ай бұрын
No it copies copied the sample mod template across to the new folder
@ForgeFPS4 ай бұрын
@@GrampasDayZChannelDZ Ahhh okay I understand now. As always appreciate your efforts in the community
@GrampasDayZChannelDZ4 ай бұрын
It uses my sample to create the structure for a new mod complete with folders and lods ready to work on. It can save a lot time when you need to create a new mod