How to improve your debugging skills - Be a better game dev

  Рет қаралды 3,970

LeafBranchGames

LeafBranchGames

5 ай бұрын

In this episode of be a better game dev, we will be looking into improving our debugging skills.
Debug introduction tutorial: • Tutorial: Debugging - ...
Be a better game dev playlist: • Be a better game dev
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Пікірлер: 38
@Damon2150
@Damon2150 5 ай бұрын
Tutorials on debugging are scarce, this particular tutorial is incredibly valuable.Thank you very much!
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Happy to hear it!
@NANI_47
@NANI_47 5 ай бұрын
I really love the direction you been taking, dont get me wrong, all of your tutorial videos a great, but it so rare to find content like this :)
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Thank you, apprecite the feedback and kind words. :)
@ThePeurderien
@ThePeurderien 5 ай бұрын
I really love this serie of being a better game dev ! there is always some good tip/knowledge to learn. I hope this serie continues :)
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Happy to hear it!
@user-ph4mn7fl8h
@user-ph4mn7fl8h 2 ай бұрын
Awesome!! Exactly what I want! I think I need to watch all your contents. Thank you very much!
@LeafBranchGames
@LeafBranchGames 2 ай бұрын
Thank you very much! Your viewership and support is much appreciated. :)
@fencingprincess6537
@fencingprincess6537 5 ай бұрын
Thanks so much for this!
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
My pleasure!
@PopcornChicken99
@PopcornChicken99 5 ай бұрын
Thanks for this series your videos have really helped me a lot. Just curious what your favorite resources for learning new things for ue5 or game development in general are? Thanks again!
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Glad to hear it! I prefer Unreal engines official youtube or documentation for the most part. But also delving into their content examples or example projects.
@LimitedPerfection
@LimitedPerfection 5 ай бұрын
Classic LBG coming in clutch. 👌
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Thank you. :)
@cristiangambadori220
@cristiangambadori220 5 ай бұрын
This series Is Fire 🔥
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Glad to hear it is appreciated. :)
@AdrianTabacaru
@AdrianTabacaru 5 ай бұрын
Thanks!
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
My pleasure!
@MIKELENZTIPS
@MIKELENZTIPS 5 ай бұрын
Invaluable 🎉
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
Thank you!
@denischetyrin6980
@denischetyrin6980 5 ай бұрын
tnx
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
My pleasure!
@renefischer9836
@renefischer9836 4 ай бұрын
As everyone said, tutorials on debugging are scarce and so much needed. Especially if you try to reverse engineer stuff, which is a necessity in UE5 to learn. And talking about that, can you give me a helping hand in reverse engineering Vigilante Countermeasure system (I tryed on Leopard2A6)? I debugged step by step and I could not see, how my Input is recognized or how the NS System is attached to the button.
@LeafBranchGames
@LeafBranchGames 4 ай бұрын
I dissect reverse engineering some Viglinate stuff in this video, it might help you: kzbin.info/www/bejne/kGGWoGV_oLV1b5o
@renefischer9836
@renefischer9836 4 ай бұрын
@@LeafBranchGames I already watched that, thats what brought me very far :-) But those Countermeasures are something unique since they are not relying on any Animation or things happening in the BP itself. Its part of the BaseVehicle, that has 3 variables. Weapon System, Countermeasure NS and Optional Actor to Spawn. I know that its the 10th row in the array of Datatable. I made a Breakpoint and watched every step after that. I cannot figure out how my "c" on the keyboard gets assigned, or how the Niagara System gets assigned (should be NS_DistractionSmoke). Well I really hoped I can figure it out through your Debug tutorial, but I failed so far. :-(
@LeafBranchGames
@LeafBranchGames 4 ай бұрын
@@renefischer9836 Can't see any asset on the marketplace named such.
@renefischer9836
@renefischer9836 4 ай бұрын
@@LeafBranchGames I dont know, if its allowed to post links, but I got it from Vigilantes Marketplace. Google after: vigilante leopard-2a6m-west Its the first entry. Most of the Vehicles there are a lot more up to date compared to Marketplace in Epic. Thank you for your Effort!!!
@renefischer9836
@renefischer9836 4 ай бұрын
@@LeafBranchGames Thats my last try to post a comment. Somehow the last 2 were deleted and I dont know why... Vigilante has a market place where he has Vehicles more up to date, than in Epic Marketplace. Most vehicles there are for UE 5.2 and are working like a charm. Unfourtnately I didnt find any Vehicle in the Epic Marketplace with Countermeasure functionality. Thank you anyways for your effort!
@fabulamcafee
@fabulamcafee 5 ай бұрын
dont tell me what to do.
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
I will tell you and you will like it!
@LittleBlue42
@LittleBlue42 5 ай бұрын
Easy. Code it properly in the first place so that you dont have to debug it. 😅
@LeafBranchGames
@LeafBranchGames 5 ай бұрын
That should have been tip #1 now in hind sight!
@Fecatah
@Fecatah 5 ай бұрын
If you never have to debug you've never programmed anything xD
@michaelgroler1336
@michaelgroler1336 5 ай бұрын
programming = 95% of the time debugging :D
@LittleBlue42
@LittleBlue42 5 ай бұрын
@michaelgroler1336 I debugged for 3 hours last night. Still haven't fixed it but I have a few ideas hahahaha
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