How To Kill A MMORPG (Phantasy Star Online 2 New Genesis)

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Jugo YYung

Jugo YYung

Жыл бұрын

The actual graphics are fine, but the art style and the way the in game characters look are trash, remember to like and subscribe gang.
#anime #pso2ngs #pso2
Footage used:
• 【PSO2】Br/Et Bow Braver...
• Phantasy Star Online 2...
• PSO2:NGS Braver Katana...
• Base PSO2 in 2022.
• PSO2:NGS Braver Katana...
Check out their channels!
Tags:
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Пікірлер: 196
@Sammysapphira
@Sammysapphira Жыл бұрын
It's pretty easy to condense the reason NGS failed is they built a phenominal combat system but DIDN'T USE IT. They gave you a cockpit full of bells and whistles, but made you taxi down the runway all day, without getting to actually fly. None of the enemies or bosses ever posed a threat at all, they released a single boss fight that was slightly enjoyable, but that's it. You can't just add grind for the sake of a grind. Nobody plays that. You need grind with a *goal*, and that goal is usually difficult endgame content that REQUIRES good gear and a high level of skill. The fact that runescape, a game from the 2000's, has better "Game design" than the vast majority of modern MMO's is embarrassing. The amount of people huffing copium about "What do you mean there's nothing to do, do you have bis augments yet??? I think not!" was utterly embarrassing. It was evident since the release of the Gigantix monsters that the game had no plan for real content. Gear has no point if there's nothing to use that gear against. Even monster hunter has a better gameplay loop, the game that arguably copied its style from PSO to begin with! You have monsters, which drop materials, to make gear, to fight bigger harder monsters! That's all it takes!
@skeithaseoxd
@skeithaseoxd Жыл бұрын
"You can't just add grind for the sake of a grind. Nobody plays that." and somehow people play bdo
@Deepkeel
@Deepkeel Жыл бұрын
BDO has a better market system annnd is weird in its own loved way.
@cloudonpot
@cloudonpot Жыл бұрын
Can confirm. Started slayer class with only 1* weapon and units got to max class level with my gear level being 50 with an augment %4.5 on each while using only materials provided in the event(s) at the time. Funny thing I did about the same amount of damage using 1* primme gunblade as if i was using the gunblaze rifle the only difference was the amount of crits i was landing. This game is just a social/fashion space that basically hands over a feast of everything you need if you wait long enough or in this case events that release in 2 weeks.
@ozmul5810
@ozmul5810 Жыл бұрын
Lets not forget that when they added new arias they increased the level of all the Giga locking their weapon and Unit drops behind a content island. I stopped because the Battle power progression was stifling. I stopped progressing on Kvasis and after months of going nowhere, I quit. That was a year ago so I don't know what has changed sense. I'm guessing not much.
@shutup1037
@shutup1037 Жыл бұрын
​@@skeithaseoxdbecause the combat is good unlike ngs which is just particle fest
@KinomotoAkito
@KinomotoAkito 9 ай бұрын
a few things 1. NGS is a higher graphic game with nothing interesting to look at outside South Aelio 2. they tried to self-optimize the combat by reducing each weapon to four photon arts, but nearly every class is made to offset photon dash and photon glide. The result is a stop and go stagger despite NGS trying to speed up the game 3. the rule should be simplify *and expand* . NGS made the mistake of simplify *and homogenize* 4. the urgent quests are purely mechanical and don't tell any stories within the gameplay itself, unlike PSO2 5. with even the minor characters in PSO2, you immediately know what they're about and experience their journey through the story. The major characters in NGS read like templates with the story acting as an extended introduction 6. lack of content or content that isn't coherent with the new combat system isn't a problem. That's a growing pain that solves itself with time and experience. So why has NGS forgotten all the *presentation* and *writing* experience it had from PSO2? 7. no I'm not calling it base, because NGS sure as hell doesn't play like an expansion of PSO2. The only base here is how based PSO2 is. Sayonara!
@TwilightWolf032
@TwilightWolf032 Жыл бұрын
I started playing New Genesis because my friend from Japan invited me. It was fun, but I found it was lacking in content and became very grindy as it went on, so I stopped playing for about a year. When I got back new content had been added (I think three new regions), so I went on to do the new story missions and side content, but in the end it was just more of the same. Then I started playing the base PSO2 game, and goddammit, there's so much content to do! So many characters in the opening area, so many main and side missions, so many customizable mechanics without ever being overwhelming, the linear nature of the missions gave the developers room to be creative on the level design and aesthetics (ruins on a floating island full of greenery and wildlife as opposed to the simulation-like look of the side missions in NG, for example), and your leveling of artes was not tied to the limited number of training nodes you could access but rather your actual class level, making leveling up not a chore you have to go through to be able to damage monsters but an investment you make in order to create your character the way you want! I don't understand why they decided to simply not reutilize the system they already had in place when it was lightyears better! It's like they decided to make something for """general audiences""", which always means stripping something out of what makes it fun and making something nobody enjoys.
@loomingdeath1758
@loomingdeath1758 Жыл бұрын
Bingo
@SalutexMO
@SalutexMO Жыл бұрын
NGS is a perfect example of what happens when an artform loses its standards to try and go commercial. They focused on graphics, "open world", and overall streamlined everything to appeal to a broader audience, only to end up as a massive failure because they lost sight on what made PSO special in the first place
@kirara159
@kirara159 Жыл бұрын
That's pretty false. NGS is definitely better than base in almost every way. Is different, and it has a lot going for it too, where it fails is all the gameplay loop. They gave away the stuff so you didn't have to farm it.
@AzariusR
@AzariusR Жыл бұрын
It is sad to say that Graphical Fidelity and Gaming Trends killed the whole Sci-Fi aspect of NGS. Back then there were limitations with their engine and they decided to only make a think before you execute your attacks gameplay like PSO1/PSU, the downfall is actually once they converted the gameplay to Full Action Combat, and its there that the NGS team decided to streamline all that and even throw away Perfect Attacks for more accessibility. Do note that in the Chapter 5 ending Credits, you can see they also outsourced NGS development teams from overseas like SEGA of Shanghai, which is why you see some Characters named with Chinese names despite being a Japanese game. That might also explain why alot of the NGS tech and buildings look pretty Generic too. It all looks like the typical, IT LOOKS PRETTY GOOD but its content is just a shallow drop of water into the sea kind of content. Not saying that Base PSO2 is better in terms of Content drop throughout the JP life cycle, but at least because the game wasn't Open World or High Fidelity, they can output more Charming and Creative contents instead of the same stale Particle Effects and Realistic Stylized artstyle that you see in most of the Modern Triple A games industry that had made the game a commercial product instead of a truly unique and fun experience.
@LoneKuroRaifu
@LoneKuroRaifu Жыл бұрын
​@@kirara159Wondering if you even played base game. More skills to use, more modes, randomized exploration zones, emergency trials with different phases that continue if enough people complete it as a whole, multiple concerts and not just the same 2 songs, casino, augments that change your game completely (life steal, auto heal, buffs specific weapon variations), etc. There's too much base has that beats NGS into the dirt.
@kirara159
@kirara159 Жыл бұрын
@@LoneKuroRaifu more skills but fewer mechanics, far less fluid and everyone just uses luster classes anyway since is the closest thing to NGS. Combat is a direct downgrade. dailies take a while and all for maybe keys at the end. Different modes and triggers just to spam cradle anyway. Casino is a nice fun place to chill, unfortunately you have to actually enter base game. Right now NGS even has the content but no one wants to play most of it for the same reason they don't play base. There's no point and the reward sucks. NGS is pretty, good combat, creative space is amazing. And unlike base game it does get updates. Is hard to defend NGS with this stale farm cycle but at least it's not base game.
@MegaManDied
@MegaManDied Жыл бұрын
@@kirara159 you could not be MORE fucking wrong.
@lightning902
@lightning902 Жыл бұрын
Sega treats base pso2 like a competition that must be stamped out, instead of something to build upon or take inspiration from.
@megalith
@megalith Жыл бұрын
Perfect Attacks(Global) or Just Attacks(JP) is what made Base PSO2 gameplay so rewarding. Sure, someone could play it casually and miss 40-50% of their JAs, but it at the very least shows who knows how to play from someone just mashing buttons. Playing Base PSO2's Challenge Mode and trying to get better at it really made me appreciate it so much. NGS not having this is fine but they never offered anything else that is equivalent to JA timing mastery. Not to mention, on Base PSO2, there were a lot of hidden mechanics that are not explained in the game. You only learn them through experience and playing with people. For example, some attacks like some Rifle PAs are gonna be faster when you do them in the air. None of that exists in NGS.
@GlobBlubb
@GlobBlubb 7 ай бұрын
A katana PA comes to mind too. Don't remember its name but you could cut out its wind up animation by doing a slight hop or actually doing a counter which would actually give you a tiny bit of air time
@jacopomalatesta4913
@jacopomalatesta4913 Жыл бұрын
Also another big problem is that moves just do the same thing and in this game all the stats that are there are damage and defense. You can’t even inflict status effects, juggle enemies, do combos and coordinate with the team. Every move is just another generic hitbox and you just use the one that does most DPS. I remember dual daggers having many different skills an PAs to remain in the air and play the floor is lava, because the more you staid in the air, the stronger you got, stuff had gimmicks and personality.
@GlobBlubb
@GlobBlubb 7 ай бұрын
And then perfectly chaining different PAs for increased damage. It was one of the most engaging combat systems I've seen in a free to play online game
@aghitsaplane4262
@aghitsaplane4262 Жыл бұрын
man the down grade from base PSO2 to NGS blew my fucking mind with how bad it was that i legit stopped playing MMO's entirely for a year or two until picking up FFXIV a while back,it feels like all of base PSO2's charm from artstyle to combat and even its cheesy and convoluted yet endearing story got drained out of the game and got replaced by the most generic open world focused action RPG imaginable. all sega had to do was improve or innovate upon the foundations that base PSO2 built but instead they started from scratch and somehow made an infinitely worse game than something they themselves spent a decade learning and improving upon, they had the easiest blueprint for a top 3 modern MMO and fumbled it worse than a social anxiety ridden white boy trying to rizz up a goth girl. went from one of the most unique action MMO's out there to a dollar store unit asset looking guild wars 2,god i hate what happened to this game.
@MallowJam
@MallowJam Жыл бұрын
"all sega had to do was improve or innovate upon the foundations that base PSO2 built" honestly if they just gave us more pso2 with just updated graphics it would have been more than fine. they didnt even have to make ngs at all to begin with
@tavernadodevilhunter6732
@tavernadodevilhunter6732 11 ай бұрын
And the open word looks boring
@ShiroCh_ID
@ShiroCh_ID 7 ай бұрын
@@MallowJam yep! open world pso2 base planet with hub all over the planets and main hub in that gate area "mothership?" with many quest yoi can pick on and change the way you interact with that new open world field might be better
@Deepkeel
@Deepkeel Жыл бұрын
The fact that story wise, it takes place 1000 years after basePSO2 was a big hint that they wanted the PSO name, but as close to a new slate as higher ups would allow... if it was a continuation from PSO2 with occasional time skips, could of been golden.
@rarefeline
@rarefeline Жыл бұрын
I just came back to ngs and havent been hating it as much as i did at first. I feel all it needs is the old combat, more variation in enemies and gear, reason to party up with people, reason to do anything really. I find myself so burned out after completing each part of the story.
@benlee9133
@benlee9133 Жыл бұрын
I got obsessed with PSO2 when it came out on NA, played it non stop and I loved every second of it. Story, combat, events, concerts... everything just hit just right. Only things I didn't like is the affix on gear and the forced weapon swap in late game, I thought if PSO2 NGS was even half as good as this then I would have a game I might play for years... then it came out and I instantly knew "ah sh!t its dead". The magic was gone... the SOUL was gone. How can they fix it imo, reboot PSO2 with fresh classic servers while tweaking the gearing system so its not such a tryhard nightmare and then just keep going with new content, don't fix what wasn't broken and just add on to it. It won't happen because that would basically abandon NGS.
@DmCNoki
@DmCNoki Жыл бұрын
They could fix NGS by reworking the combat system to make it closer to PSO2, adding PA Discs to the game and overall more weapons and armor you can actually see like in PSO2 o.O The affixing system in NGS is better. you do not have to grind weeks to get the last augment you need to make your perfect weapon, just farm them, add them to the gear you like - done. And they should add more stunning mechanics for player PAs. As Jugo said: it doesn't feel impactful. It just feels like a bunch of light attacks....
@Loonugh
@Loonugh 11 ай бұрын
Play PSU clementine or PSO Ephinea if you’re wanting the phantasy star feeling.
@abyssphantom6786
@abyssphantom6786 10 ай бұрын
THANK YOU! Also, pso2 still has a daily playerbase, and while it is much slower than it used to be, ship 1 and Ship 2 are still active. (Also, you can transfer your char for AC, or if starting a new one, you keep title unlocks so you would still have scions and stuff unlocked) Pso2 still has thousands of hours of content after hitting level cap, and tons of gear options and upgrades. PS: It was a 4th PA they finally gave each weapon……they still don’t even have enough PAs to fill all the weapon slots. 😂😢
@MrDurant123
@MrDurant123 Жыл бұрын
I love your vids, they have a classic KZbin kind of feel from the honesty lol
@jugoyyung
@jugoyyung Жыл бұрын
Thanks, I appreciate it man
@solblackguy
@solblackguy Ай бұрын
PSO2: Game with a cash shop PS02 NGS: Cash shop with occasional game mechanics
@TheOtherJonDoe
@TheOtherJonDoe Жыл бұрын
Careful, people who haven't watched the video or listened to the points you made are going rush you... yeah, that's the current community. While I don't agree with a bit of the video, I will say that NGS straight up felt like SEGA killed something in front of me. it's weird. If someone hits me with "Base had 8 years of content"; -Well yeah, they also had 8years worth of experience on this specific game (Not even counting PSO1), so how the fuck did it have nothing in the beginning? "PSO2 had it's problems too, it was slow with it's content"; -Yes, and again, that should've given them experience to learn from that mistake. Also, EP4/5 almost killed the damn game on JP and EP6 somewhat saved it. They're just doing the same thing they did with base (but with way more effort put into pumping out scratches) expecting the same success... Which they might get, I dunno. They're currently releasing scratches every 2 weeks or something. So they have manpower on 3D Modeling clothes... why not 3D model a new enemy? ah right, because the game right now is for people who want to play house and dress up. Combat and story does not make them money, so why put in effort? but all I know is I spent money on base, easily, because I enjoyed the content. Haven't spent on NGS. They aren't going to change trajectory(at least for a while), Roadmap is proof. They need to Realm Reborn it, but that ain't happening.
@TechnoTurtle9974
@TechnoTurtle9974 Ай бұрын
Them getting rid of the "red circle timing" to attacks killed the game for me. That was THE hook in the combat system for me and without it... Well, 😅 there's a reason hardly anyone is playing anymore
@twilightotaku4355
@twilightotaku4355 Жыл бұрын
I quit playing NGS I'm having a lot of fun playing FF14
@shinkai9kami162
@shinkai9kami162 Жыл бұрын
Could you imagine if the main content on destiny 2 were just the heroic events? Yeah, that's what Pso2 ngs basically is.
@stylinggamer2
@stylinggamer2 Жыл бұрын
😆 right!
@TheEXGamemaster
@TheEXGamemaster Жыл бұрын
I feel you man. Pop off King
@the120cxx
@the120cxx Жыл бұрын
Speaking as a new player who mainly just play new genesis since I got it in november (at least till I max out all the classes becuse I'm weird like that), sounds like I might have fun with the combat customization in base pso2 once I get more into it. I only dipped my toes it it a bit but there's a lot to do and I can't really do 2 mmos at the same time so I'm kinda hoping I can get into base pso2 more once I'm done maxing my classes in mgs. As for why I never played it sooner, never had a decent pc, and I did not know they finally put the English release on ps4 last August. Needless to say, I enjoy ngs for what it is. But I plan on playing base pso2 since the openings to that was what got me interested in phantsy star in the first place.
@scrubscrub4492
@scrubscrub4492 3 ай бұрын
Out of curiosity, did you get around to it Wanna know how much of an improvement it was for you lmao
@jayfogo
@jayfogo Ай бұрын
Started playing it a week ago, and im enjoying it
@froztbytesyoutubealt3201
@froztbytesyoutubealt3201 21 күн бұрын
This review is 11 months old i.e outdated. NGS has come a long way and is in a much better state now.
@Shiro5735
@Shiro5735 Жыл бұрын
In regards to starting PSO2 over in a new ship. You can transfer your existing character over to another ship of your choice. It Costs 700AC or $7 to do so but it is an option.
@ozmul5810
@ozmul5810 Жыл бұрын
I stopped playing a month after Kvaras released because I couldn't increase my Battle Power. A Month of Grinding boss after boss after boss and nothing I needed to make the next sword up dropped. I was told again and again, just buy it. Yet past all my grinding, I didn't even have enough Meseta to do that. I said ffkk it and stopped playing and it's been a year and haven't regrated it sense. It only came back to mind when watching an Asmongold video and he mentioned all the other Anime like games but not PSO2. Which got me thing. Did it get that bad!?
@reagenlionel
@reagenlionel Жыл бұрын
I don't really care for just attacks ( the red circle timing) but I agree with everything else essentially.
@jactstone
@jactstone Жыл бұрын
Not sure what global labels it, but the perfect action circle is called Just Attacks. The NGS gameplay loop is tied to the in-game story that the new generation ARKS are remnants of the previous space faring ARKS in base pso2, that got every ship wiped some hundred years ago. Now you are stuck in this never ending training simulation for the new plot enemies, and unfortunately devs decide the players will still be stuck in this artificial rock for the next few updates. I also believe the global player base being given 10 years worth of updates condensed into 1 year, and thinking the new game would follow that same content speed didn't help. The 6 month major update period isn't helping this game in any way. Coming from a good space opera story to this, you'd be very disappointed. While live service game development issues are one thing, the global management seems to have its own set of controversies.
@ClintStryzerGaming
@ClintStryzerGaming 11 ай бұрын
Base is so much better despite its age.
@KendoPicaro
@KendoPicaro Жыл бұрын
You still can't see crit percentage in NGS what more can I say
@shaunandshawn2191
@shaunandshawn2191 Жыл бұрын
I do like the base pso2 combat better. Miss my dark photon barts. You are right there is no goal at all.
@himitsugawa4226
@himitsugawa4226 Жыл бұрын
PSO2: Earth, Naberius, Lilipa, Wopal, Admuskia, Dark Falz inversed world, Night/Day planet. PSO2NGS: Halphana (???) PSO2: EMERGENCY! CODE!... COMPLETED!/FAILED! PSO2NGS: Trial start... Success... PSO2: Mothership, gateship. PSO2NGS: one planet. PSO2: events such as: Sonic/Evangelion/Frame Arms/Yamato 2199, including quest rewards and AC items. PSO2NGS: New animations! New skins! New AC Scratch items! But without various events actually... PSO2 storyline: you are the center, you are that someone, who's going to change the universe. Or not you alone, but will change PSO history, by saving the ones, losing the others. You are the shield of the Council Six (ARKS), their hope for the future. You're going through every character you'll meet, to know what they are, why are they here, what are their goals. PSO2NGS storyline: you fell from somewhere to new ARKS, but they're different (Crawford is cute, ngl). You're about to help them - for what reason? No one knows. And you got one deadly enemy: DOLLS. What are they? Dark Falz! But mechanized. You'll have some new characters for journey, but you won't change the universe this time, you'll change the part of one planet, that doesn't seem to be a vital part of PSO lore. Or even if it is in PSO lore, it opens lazy and poor. Your primary objective - is to use Vanford's ADS to shoot DOLLS structure in order to make it fall. But you also must to investigate this structure, before ARKS HQ decides to shot it down... And you MUST INCREASE YOUR BP! BATTLE POWER!" (it kinda pisses me off) PSO2 Combat feeling: while you're in battle, a call from operator of ARKS comes: "There's some strange activity... Stay alert!"/"Something isn't right... Be on your guard!"/"We received some reports about vital/important/suspicious activity/resources in the sector A0-E10 e t.c. Proceed to this sector and complete the task if possible." While you're exploring/engaging, you hear: "We've located some strange anomaly in this sector! Investigate and find the source of this anomaly!" or "Photons activity is changed! Prepare for battle!" and you see some unusual enemy that randomly appears in the middle of a nowhere. UQ: Announcement about upcoming high-level threat to ARKS ship/Planet. Everyone gets ready for combat, preparing for tough battle. As everyone sees enemy forces are closing, it's displayed on screen of Mothership. It also shows that enemy is blowing some planets, or getting into space battle. And people just rush there and be like: "We can do that, guys! LET'S GOOOOOOOOOOOOO!" PSO2NGS Combat feeling: Normal: nothing. UQ: All ARKS! Gather and battle against Dark Falz! (the only time that I was motivated to get into battle). And you see there some people. Feels somehow weird, yet it's the same as PSO2 UQ. At least their theme sounds intimidating, like this pillar of red light, causing some serious threat to planet. Like visually you see this event, but on real - you don't see this real threat. PSO2 Victory: Operators cheer you up, as you hear that legendary theme, and a lot of red gems are in your way (reward). Even your teammates can cheer you for completing the quest/exploration. PSO2NGS Victory: (I think) Player feels this victorious vibe only after completing UQ, cause there are some good theme. I'm not sure about NGS, because all the items that presented - seem to be the same. Weapons/gear... Skills feel kinda weird, like you hit the target, but it depends on your playstyle and class. Honestly, I didn't like playstyle of ranger, yet his moves became more solid, especially camera lock. But PSO2 ranger, for example, had a lot of disk skills. The same problem might be with other classes (it still depends on your playstyle, keep that in mind). But I like NGS overall. Despite it's poor on content, there's still some piece of hope for widening the lore/setting. Like MC finds some sort of shuttle/ship and tries to flee back to Mothership or gets to explore new planets. At least I do hope for that. Someday...
@1BadAssArchAngelvs14
@1BadAssArchAngelvs14 Жыл бұрын
Phantasy Star New Online 2 Genesis story is about a new enemy that killed different universes now everyone across those universes does not exist anymore all the old Arks members and humanity died to a new enemy. The main bad guy who is part of the faction you are in started a war for 500 years to make every New Gen Arks member stronger in "Photon Sensitivity" since humanity is now almost dead and needs to be stronger. Manon's father is the one who started the "War Experiment" with the DOLL concept to make the New Gen Arks members stronger, so they could face this new threat called the STARLESS that caused all of humanity and many Arks members to die. In the course of 500 years after the new enemy type the STARLESS wiped out everyone in the universe. Every single character you create in Phantasy star online 2 New Genesis has a code number capsule attached to it even other players in the game have their very own unique code number attached to their character's user names "This is one of the few good things in Phantasy Star Online 2 New Genesis use's it's world-building when you create a character since our characters power levels mean more "Photon Sensitivity" means more Power Levels. The whole story of Phantasy star new Genesis is about a "war experiment" to make the New Generation of the last remaining Arks members stronger to fight off the New threat called the STARLESS, so humanity has to get stronger even if over the 500-year war that the main "ARKs War General" started to make the new Generation stronger was saying that the sacrifice to make everyone stronger was a necessary task even if people did not comply with it this was a necessary evil. All the DOLLS' tech stuff was a weapon to make the New Gen Arks members stronger. Every single character was fine with the war to make everyone stronger except Dreege the black Dewman, and Nadisa who lost all their comrades in the DOLLS war experiment made by Manon's father the "War Arks General".
@zsoltlang2144
@zsoltlang2144 Жыл бұрын
I love how the game gives me the freedom to manuver more freely then other mmos, but I still play it, cause I still wait and will be waiting for something game changing in a positive way, and will be waiting for generations I believe and how did u know that I play ff14?
@MrThecrazyzombie
@MrThecrazyzombie 11 ай бұрын
Ngs felt so soulless compared to base pso2
@Dankus_Memeus_II
@Dankus_Memeus_II Ай бұрын
I just want phantasy star universe back 😩
@6-1-1
@6-1-1 Жыл бұрын
As someone who plays ngs with friends and experiences the hell hole of Kvaris lol. I agree with you. I enjoy some stuff with ngs but overall the game isn't so good.
@ragingtarzan4856
@ragingtarzan4856 2 ай бұрын
Disagree, Hunter main and while I do multi weapon, my hard hitting moves have effect and a form of weight behind them. I understand this is an old video, but NG has improved since then, and the content frequency updates are pleasant. I'm 300 hours deep, and while I do play elden ring on the side, I still enjoy coming back to this. I played many hours of destiny as well, but they are one and the same. This sounds rather disingenuous tbh. Sounds like you just prefer fps gameplay. Or just can't build properly. Not being elitist or rude, but it simply sounds like NGS doesn't scratch it for you. By all means, enjoy destiny, different strokes for different folks.
@jugoyyung
@jugoyyung 2 ай бұрын
To be fair I haven’t played ngs in a while so I might change my opinion upon playing it again, but the main point of this video was that pso2 was better than ngs. I agree that ngs doesn’t scratch it for me but my point is that base pso2 does, but sega basically killed the game to create ngs
@loomingdeath1758
@loomingdeath1758 Жыл бұрын
Pso2 Ngs more like Phantasy star we lost our identity online :D no but seriously this game wants to be everything except itself.
@shatteredsentient5321
@shatteredsentient5321 Жыл бұрын
I miss the old ps's
@interstellar-renegade7.591
@interstellar-renegade7.591 Жыл бұрын
as much i agree wid u 100% ship transfer to ship 1 if u play on NA or if u play on JP play ship 2 ive been playing pso2 since 2018 and i DEFININTELY AGREE
@robertdue68
@robertdue68 5 ай бұрын
Should I play pso or ngs if I Played none of them before ?
@jugoyyung
@jugoyyung 5 ай бұрын
I’d say try out ngs first and if you don’t like it then try out base pso2. I do think pso2 is better but the servers aren’t that active and there isn’t much going on, so just try out ngs first. I personally played both of them at the same time but played a lot more pso2
@DmCNoki
@DmCNoki Жыл бұрын
Only reason why I play ngs at the moment: I wanted to play PSO again and I have nothing to do in PSO2. All classes on 100 xD
@shadowlazers
@shadowlazers Жыл бұрын
The battle power system for solo quests has been removed..that was a mistake..but havingvit for uq and such is great..except its too low.u dont want some dumazz who doesnt gear correctly making your uq take35 minutes...with that said..the bp system was never very demanding..and pretty much made sure u were ready for next quests
@Sakurubii
@Sakurubii 10 ай бұрын
Base game has a better taste to play than NGS if you're not into open world and associating with anys random players. Wish Sega didn't killed off the original game. I strictly had no interest of NGS what so ever, the feel and combat system in NGS wasn't my type of game to play at all unlike the base game's way, it made me upset that it's still not getting any support. Sega should've put this game standalone and called it PSO3 or something, i personally dislike companys that decide to merge/ make a new game into the same game to just to kill off the original game... I had the feel of this game in NGS that you couldn't play this game by yourself because how buff and tough the enemies in the game like it's hard mode. Playing it for the first time back when it's was launched and playing the story made me feel like immediately wanting to jump back into the base game but they were limitations to it and it took awhile to go back to my favourite game. NGS just killed PSO2 for me every since 2021 when it launched...
@pawoofz
@pawoofz Ай бұрын
It really hurts my soul man to see the base PSO2 done dirty and forcing NGS down your throat. Removing concerts and mission pass. It's like saying "NGS have those, base doesn't, come over to NGS" Just like that the moment NGS releases. All those years of stable base, suddenly just destroyed. I was one of the low end pc player at the time, so due to NGS launch, the minimum system requirement was sky high asking us to get new PC, because the game won't even launch. I didn't know what they did to base at the time, so you can imagine how devastated I was when I finally got my own newly built PC over a year later. It's like returning home to find out it's been fucked with... The only thing I even enjoyed in NGS was the creative space, that's it, and I wish it was added to base pso2 instead.
@DekRavenmane
@DekRavenmane Жыл бұрын
It's call Cel Shading. I honestly understand you, while Betamales bash on the game real Gigachads indiscriminately play both versions without a care in the world. Thanks for teaching me the purpose of that Orange circle, it gives ideas for new chain combos that seems to be very Photon Power Efficient.
@jugoyyung
@jugoyyung Жыл бұрын
Bro you’re commenting about betamales and gigachads on a pso2 video.
@DekRavenmane
@DekRavenmane Жыл бұрын
@@jugoyyung It's a joke, both games are honestly refreshing to me. I personally zoom through the dailies on both games. Had a very good experience, for over a year I was curious what was the purpose of the orange circle that appeared around the character. But I do have to agree NGS story feels like a mere puppet show, and replace dungeon crawling with boring X-Men training room style combat sectors is an incompetent move and only fuels burnout. In comparison to the classic version PSO2 NGS is indeed boring, bland, mid tier, not a complete unplayable mess infested with game breaking bugs and T-Posing Player Characters and NPC nor revolutionary masterpiece like Elden Ring, I do wish Sega do innovate from other games, however after hearing what Zeo said, the future of the game seems boring and bleak.
@Shounnify
@Shounnify 8 ай бұрын
For all ngs fans, please consider playing psobb ephinea or psu clementine. Those are really good games
@Dregomz02
@Dregomz02 Ай бұрын
I would rather play PSP Infinty 2 on emulator, it's way closer to PSO2 gameplay than those two games you mentioned.
@costelinha1867
@costelinha1867 3 ай бұрын
"In base PSO2 you're not flying around the air doing mid-air attacks" Unless you're a gunner of course, but that's just one class, that seems to REALLY SPECIALIZE IN AERIAL COMBAT!
@Dregomz02
@Dregomz02 Ай бұрын
My ranger with a Cannon loved hovering, Phantom too to the certain degree.
@jacopomalatesta4913
@jacopomalatesta4913 Жыл бұрын
also in pso2 different photon arts really did different things, same with booses, they had gimmicks and specific mechanics, in NGS all weapons play the same, they want to stay in the boss face to counter, team work is now useless, everyone fights individually, most photon arts in NGS are just differemt sized hitboxes with more speed or damage, you just find one you can spam for max DPS, you can't use them in a clever way to create interesting strategies and give different statues, effects, and more stuff... Plus market is locked behind premium in NGS, a completerly shitty move. Graphics absoultely suck, you can see Billboard LODs of trees at 10 meters of distance, textures and models suck, they wanted to improve on the character creator, but you still CAN'T SCULPT YOUR DAMN FACE, THE MOST IMPORTANT TRAIT OF A PERSON.
@jacopomalatesta4913
@jacopomalatesta4913 Жыл бұрын
Also, go anywhere in kvaris and you can see pixels as big as your feet when standing on a rock. Plus the absolutely ridiculously old controller setup. They don’t even have a radial menu for controller players, you have to press dpad left and right 97 thousand times every time you want to activate something.
@gkagara
@gkagara Жыл бұрын
Bruh try to go back to base game episode 2 and see how many class, photon art and skill available. You guys will be begging to go back to NGS, doomsayer has been saying the game is dying since forever and guess what? The game is not dying.
@jacopomalatesta4913
@jacopomalatesta4913 Жыл бұрын
@@gkagara well the combat just felt more fluid, the game had charm, different moves really did different things and bosses had gimmicks. Plus like in NGS you basically spam the PA that does the most DPS and that’s all, the classes all play the same, they want to stay in your face and spam counters. aaand there are no juggles. Episode 2 could have felt barebones, but NGS should have been built on top of the previous experience the team had with pso2…
@stylinggamer2
@stylinggamer2 Жыл бұрын
I prefer the ngs look. However, I agree with the majority of your opinions.
@jugoyyung
@jugoyyung Жыл бұрын
I like the way ngs looks to be honest. The graphics and visual effects when your in combat look great. But I just don’t like the way the characters look, especially in cutscenes.
@barrythecommie6684
@barrythecommie6684 11 ай бұрын
you can always transfer between ship, it cost like 500AC I think?
@KoAkaiTengami
@KoAkaiTengami Ай бұрын
PSO2: Look at all this content, classes, PA's, unique events, etc. PSO2NGS: Uh, we got nothing but hey at least you get a billion new cosmetics so that you can spend real world money on a now glorified dressup simulator.
@Dregomz02
@Dregomz02 Ай бұрын
Sega got corrupted by Pachinko and stopped caring about gameplay. PSO2 already had too much of the monetization with lootboxes and premium but with NGS they increased it by tenfold.
@megataizack4531
@megataizack4531 Жыл бұрын
Sega pump more on sonic...
@pureifhecation
@pureifhecation Жыл бұрын
There is a lot that I agree with and disagree with, and I think the way you present this is kind of... informal, lets say, so there's that, but overall nice video. I enjoyed it and laughed a couple of times. I never had the pleasure of playing base, so I cannot give an accurate comparison. However here's the boring part. My opinion -_- I think personally the problem with NGS is that the game is demanding in all the wrong areas. Grinding for gear (especially if you dont spend) is a nightmare, but there is literally nothing in the game that is even respectably demanding in difficulty or skill expression There is a plethora of AC scratch stuff and the cash shop is meticulous by design, but the crafting system and other components that function in the same depth of fashion is a complete mess The Combat is fluid and 'seamless' (a word they tend to throw around a lot to sell itself), but there is nothing in the game that requires any real effort or even game sense to use the combat's fluidity in its prime. There is a saying about a dog and his bone that probably fits perfectly here. But I'll give you one from my village which is really funny. "A man who wants a Volkswagon, will happily drive your Ferrari into a tree, but give him less and your days are numbered!" It's a funny saying that comes from an old story, but to me it fits NGS perfectly. Sega focuses on things that nobody even wants. And when it is great and to their benefit, they will never complain, but the moment you fail to meet the quota on something they really want, everyone is upset. Sometimes, the simple solution is to just give the people what they are paying for! People have complained about so much under the sun, and I have tried to keep a mental note of it all, but I believe the only time we have ever seen Sega actually give people something they asked for was Nerfing Julien Dance. There are bugs i've seen since launch, that still plague the game's performance. From the lag and server ping outs, to block changing issues, 630s and the inputs and quick slots. So many things I've seen people ask for, but nothing has been done. I remember how many of my friends quit after they nerfed sub class dps performance, and i dont understand why it is nerfed, like, you are ruining creativity that people make combinations to play the game they enjoy. This game is casual, made for simple people who want easy going time, but you are literally nerfing and removing probably the most fun part of the game which is combinations with some classes, and destroying damage because it is not their main class? That is immature from my experience. Nobody asked for these things, and in two years, we get ultra evo, and nothing i see in this patch is anything anybody asked for or demanded. It is a huge letdown, and it doesn't have to be this way!
@costelinha1867
@costelinha1867 3 ай бұрын
I never played NGS, but I did play PSO2 a lot.... on the Japanese servers as the idea of a western release back then was still seen as nothing more than a distant dream.... but it was fucking great. Funny how PSO seems to constantly move away from what made the series special, PSO1 veterans like me complain about how PSU and PSO2 don't capture the same feeling as the original PSO, (even though PSO2 is still great in it's own right) and now we have PSO2 veterans saying that NGS moved away from what made the OG PSO2 special, now granted NGS' case seem to be a bit worse than it was for the transition to PSO to PSO2. Because again, PSO2, the original at least, is still great in it's own right, even if it doesn't capture the same feel as PSO1.
@Dis1Air
@Dis1Air 2 ай бұрын
i miss pso 2
@grey009
@grey009 18 күн бұрын
The red circles are called Just Attacks and I agree 100% they should've kept them as it allows for more challenging and engaging combat. That and the other issues with NGS are what made me quit after around 2 years of playing it. Before that I played the original PSO2 way back in 2012 on the Japanese server. And before that in the early 00s I played the very first PSO on Dreamcast and later on on the Xbox (and occasionally on PC these days). Somehow NGS was such a lackluster game that it made me a veteran of the franchise drop it after only a couple of years of exposure to it. Now that to me feels insane to take in. And will I be coming back to give it a whirl? Maybe but only to play the OG PSO2. Personally, I would rather not give NGS any free player numbers as it's been on the decline since its inception in 2021 and deservedly so. I'm expecting the game to be dead within a year or two and for SEGA to learn its lesson on its handling of PSO.
@relly8998
@relly8998 Жыл бұрын
I think a lot of your points are fair. NGS does have a lot of issues but I think one of the things I tend to realize about it is that SEGA is a fragmented company that works very very slowly. They take forever to do anything, even simple changes. If anything NGS is being drip fed to us over time as they slowly build up to what PSO2 NA was. I never played PSO2 JP so I have no idea how it was when it was first released but I wouldn't be suprised if the original PSO2 went through a similar process of slowly building up to what it ended up being. NGS has a lot of potential and is constantly compared to Base PSO2 which is 100% a finished product. So it frustrates everyone. You say that NGS graphics aren't good, but honestly Base PSO2 graphics were crap as well, I think the graphics in NGS are fine, but the hard shift kinda didn't work well with the fact that they didn't change how they design their characters who are all baby faced. It just ends up looking weird. The addition of Cell Shading was a good call. In my opinion what made Skill Discs in base PSO2 fun wasn't the fact that it was exciting to fine new ones it was the fact that there were SO MANY SKILLS for all the classes. And again, I highly doubt that all of them were available from Day 1. We're suffering from playing a game that is being made by a Video Game Company that is probably struggling on a daily basis. I think the story is finally getting to a point where it is becoming interesting but I played NGS from Day 1 and shit was just awful and shallow. In hindsight it's almost like they've just been stalling and building up to something. The NGS Devs just seem like they're adjusting to the upgraded graphics because the graphics in PSO2 were... dated as fuck and it was probably easier to make whatever they wanted without putting too much effort into. NGS is lacking the energy that Base PSO2 achieved. The enemies are all these same generic tube creatures (Which after the recent story it makes sense why they are.) and my biggest gripe with NGS is that when you do Cacoons, and Towers every single one looks exactly the same. I can only hope that NGS doesn't give us another open world map and focuses on taking us to interesting places. It was one of the things that made PSO2 interesting to play because everything didn't have to be connected they could do whatever they want. We can only hope that NGS picks up its pace to get there. But I personally don't think NGS is *that* bad. I don't think the combat is *that* bad either. Yes we don't have a shit ton of skills anymore but I think the combat is still fun. I've been playing FF14 for years and its one of my favorite MMORPGS ever, but honestly even FF14 has problems when it comes to combat (For example the best way to fight is to do your rotation, and every fight is just simply remembering mechanics and pretty much just DDR'ing your way to victory.) Hopefully NGS gets its shit together. It seems like they put way too much of their time into making outfits to make $$$ when they've reach a turning point where they can make the game really fun.
@MallowJam
@MallowJam Жыл бұрын
pso2 jp wasn't nearly as good as what late pso2 became. there were many hiccups and mistakes along the way. the biggest difference between pso2 and ngs tho is that pso2 had content to begin with. sega has never been a fast company, as you pointed out, but ngs is being developed even slower than they used to for pso2. you and jugo already mentioned character customization and level design/variety so I'm not gonna get into that. overall it's just unfortunate. ngs could have been amazing, but we can only play the game we have, not what it could have been
@TangoMichealXD
@TangoMichealXD Жыл бұрын
I'd rather not touch Destiny 2 with a 10 foot pole, and i used to play that series a ton since the crota dlc in D1
@jugoyyung
@jugoyyung Жыл бұрын
That’s understandable. I started playing it around 2 years ago and from a new players perspective they would have to dump hundreds of dollars into the game to get the full experience
@artremiss5276
@artremiss5276 Жыл бұрын
I assure you, in base PSO2 combat always was airbone, but some classes required much more effort and thought into maintaining their verticality, whereas others straight up lived there (bouncer dual blades, my original main). But I absolutely agree that NGS's combat is so much more floaty. There is a strange delay and momentum to attacks that absolutely destroys my enjoyment of the combat. And the fact that movement is only the dash, and no special attack dash/animation cancels for fast movement / repositioning for most classes is a shame and ruins the pacing of combat. Combat is also a super basic compared to base PSO2, not nearly enough PA's, no tracking, floaty combat, not enough animation cancelling, nor enough customization to truly change your play style. Combat encounters are so absurdly straightforward with no actual challenge or unique gimicks to make it fun. The combat loop is also a joke, staying as a group to fight the same groups of enemies until you get a boss just to repeat it over again is boring and endless. They should have multiple events going at the same time, increase the difficulty and complexity of encounters, require cooperation and add those special phases like in boss encounters for those final boss kills during those grind sessions. Events should be much more frequent, and should not have gear requirements. I dont think the artstyle of NGS is bad, but it does look way too doll like. I'm sure they realized it with adding cell shading, but even then the art style is still very bland and soulless. Which is also my main complaint with the open world design. The world is way too open for how little content they put in the game. Areas are way too spread apart for how slow and boring base dashing is. Enemy variety is a joke. I think they can easily fix this by adding more enemy, npc, and event variation to the world. Have multiple bosses roam the entire zone, not just one. Have wandering NPC's, vendors, events, going around the world. And seperate zones from merely walking into new zones, to teleport gates / driving vehicles / starships to new planets. Making each zone much more special rather than generic zone A, B, C. In combination with updated involved movement, the gameplay would be so much more enjoyable.
@AzariusR
@AzariusR Жыл бұрын
The Red Circle Timing is kinda called as "Perfect Attacks" and nope I won't play Destiny 2 as it is way too expensive and overmonetized lol, its a Free to Try and Pay tons of money to unlock the rest of the content for me. PSO2 is also well known for how F2P friendly it is in terms of Monetization too, and sadly because of RMT, they had to do all the 3day Shop Pass only accessible in Mission Pass(Battle Pass) instead of obtainable with FUN points in Base.
@cloudonpot
@cloudonpot Жыл бұрын
Only thing good in ngs is the contact to contact combat. The story is so forgettable and the current event we have is flop mainly due to the fact they released a skip story/progression pack to cater to the social player base which is funny cause their the main ones getting banned. Easy money for sega.
@RaidenKaiser
@RaidenKaiser Жыл бұрын
I don't think that it can't be saved I just don't think they want to save it. Their idea of end game is give everything a ridiculous amount of health and drop rate so bad id win the state lottery before I see a single new weapon. Like I don't mind things being hard to earn but cmon man this game always hides its best in slot weapons behind bull shit and then long after the damage is done and nobody cares anymore only then do they give us a crafting alternative while bumping up enemy levels further increasing their health and then giving tasks so gimmicky and torture like kaizaar to earn the damned items to craft said weapons. The current people working on NGS gear doesn't understand what made gearing work in base PSO2 it was challenging but rewarding but this is just torture. Content wise the game has improved alot just shame you wont notice because the core gameplay is ruined by enemies having way too much god damned health.
@stu5415
@stu5415 Жыл бұрын
I bounced off PSO2NG cause of the combat. It should have had at least the same amount of arts as base PSO2 (I honestly expected more arts), but no they had the bare minimum which made combat incredibly unrewarding and boring.
@gokenji1194
@gokenji1194 Жыл бұрын
compare a new game to one with years of update never is fair. but, I also prefer PSO2 over NG atm. who knows how NG is after 8 years of Patching& Addons.
@edsonkagami217
@edsonkagami217 9 ай бұрын
Your only reason for play new genesis are the cosmetics if somethin like you, besides of it, pso2 its the right option, i want to add something, play on a party on new genesis it feels so lonely for some reason and its 0 intuitive and very restrictive on diferent levels, meanwhile on pso2, me and my wife we finish the tutorial and bang, time to do some quest together,no bullshit or (you need to advance on the story moments) so if you want to play with your friends and have a placid experience, pso2 original its your pick.
@Chaoticstorm
@Chaoticstorm Жыл бұрын
Doesn't feel all that farr when your comparing base and NGS in terms of content when base gave us 8 years worth of content and development compressed into 1 year vs NGS who is just starting fresh. As you pointed out NGS is adding things and growing it story and lore but if thats the case shouldnt you wait 7 more years for NGS to be allowed the same development time? Also worth noting PAs are more limited now compared to 8 years but NGS allows us to combine weapons so those 5 PAs are actually 10 and allow for a certain level of combat style customizing Regions feel pretty much the same as base. other then in some cut scenes for story we never really felt like we were exploring space. you could easily convivence someone all the various zones where on 1 planet like NGS.
@romangregor4552
@romangregor4552 7 ай бұрын
grind for the grind and get near nothing is ngs way of grind game with crap story xD
@danteshollowedgrounds
@danteshollowedgrounds 11 ай бұрын
I love all of these old heads crying about something that is just so inevitable.
@seven7383
@seven7383 8 ай бұрын
NGS was already out when I played PSO2. I played NGS for a couple of hours and after that, I was already bored. The combat didn't feel satisfying, the animations looked pretty stupid, and overall nothing was just fulfilling. I wondered where original PSO2 went, and when I finally found it, I was hooked. I played base PSO2 for months on end before taking a break due to real life responsibilities. But I loved my stay in PSO2. Eventually, NGS pumped out more updates and I thought to give it a second chance to see if maybe I just missed something or that I wasn't open-minded enough. I played for 3 days and it wasn't fun in the slightest. Boss fights were boring, combat was just press this press that. Even minecraft's combat was more interesting. Playing NGS felt more like a chore. I literally had more fun solving math equations in school. And I hate math. And that's just the combat. I have more to say about the overall atmosphere and setting of the game itself, but if I got into that, we'd be here all day.
@jugoyyung
@jugoyyung 5 ай бұрын
This is literally my experience with pso2 and ngs. I started with ngs, disliked it and then fell in love with pso2. Every once in awhile I log into ngs to see if anything has changed but it’s still the same
@symbiotex1751
@symbiotex1751 Жыл бұрын
wt u mean by ngs have horrible art style ?? ngs look ay better than base the character model
@M87theGreat
@M87theGreat Жыл бұрын
Maybe he should try the cell shading
@jugoyyung
@jugoyyung Жыл бұрын
The art style looks like shit. The graphics and visual effects are cool, but the characters look like shit. In base pso2 the way characters look is better even if the graphics aren’t as good.
@symbiotex1751
@symbiotex1751 Жыл бұрын
@@M87theGreat I don't think he needs cell shading. It's either in an eye check-up new monitor or new TV thers no way base PSO2 looking better than NGS that's tripping man
@kawatashiwantabe
@kawatashiwantabe Жыл бұрын
NGS is very underwhelming in terms of combat, it's one of the reasons i have zero interest in any new upcoming content because it's gonna feel all the same, we'll all enjoy it the first week and later on we all get bored again.
@Vintasticvin
@Vintasticvin Жыл бұрын
HELL YEAH NGS is shit. Sure the combat is faster and flows better but depending on your class it's floaty as fuck and the combat is parry based to pump out more damage. Also at the end of the day NGS is more of social hub that focuses "creative" character and environment construction. The combat and story is just a side activity. The drop rates and rewards are terrible and Virtual space really is pain and suffering that just needs to end already.
@antonyduhamel1166
@antonyduhamel1166 Жыл бұрын
I went to youtube to find out what PSO2 was. I found out that PSO2 is amazing, but I missed the boat and all that's left is a pile of nostalgic ass. Between this and Secret World, I feel cheated.
@Dregomz02
@Dregomz02 Ай бұрын
i'm super glad that i have played PSO2 at launch of English server i had a blast i've been playing daily for hours. Being Japanese person and playing it at home along with PSP Infinity 2 while driving to the school or a job must be so heavenly.
@lupinthenerd439
@lupinthenerd439 Жыл бұрын
Pure 🤓
@AmandaPeach
@AmandaPeach Жыл бұрын
Jugo, i'll reduce your 9min video in one single talk. sega got the formula of pso2 and thorw away 8 YEARS of exeprience and tryied to "reinvented" the wheel for something "friendly" and casual and they k!lled your own game and own formula that WORKS SINCE PSU so well and improved a LOT in pso2 until 2020. they didnt need do nothing new, just... upgrade the graphics, put the same thing, PA,JA, 24 techniques to use. why dont re use the same F CKING PA in ngs from pso2? omg.....
@whitesaint
@whitesaint Жыл бұрын
$30 Steam sale for FF14 from Realm Reborn to Endwalkers...SOLD! That's all I've been doing lately. Tons of content, primary and utility jobs AND cosmetics that you actually buy (if you are into that) vice some gacha system. NGS became a glorified mobile game, but on PC, feels like it wants to be Genshin Impact or something. All I know is I have friends and family who want to play FF14 but won't touch NGS with a 10 foot pole. You go where your friends are. Oh, and players create their OWN concerts. Been watching folks jam out to Metallica and other tunes. I expect Sega devs to give people instruments eventually so they can do their own concerts as well. I mean they've basically given up trying to make content with Creative Spaces so why not.
@jugoyyung
@jugoyyung Жыл бұрын
Bro you actually just reminded me that I need to buy it, thanks
@whitesaint
@whitesaint Жыл бұрын
@@jugoyyung yep, folks have until July 13th I believe for the sale. It's an incredible deal if you like those types of games. Glad I could be of help. :-)
@kirara159
@kirara159 Жыл бұрын
Yeah but ff14 combat is horrible. Friends wanted me to play it with them, even willing to pay sub for me but... I kinda want to play a game outside the social activities
@whitesaint
@whitesaint Жыл бұрын
​@@kirara159 The combat isn't horrible, it's just different. It's different because FF14 is an MMORPG where as NGS is an ARPG with some MMO-like qualities. However, comparing the two games is like apples to oranges in that respect. FF16 is the closest to NGS that we have seen from a FF game. Of the combat systems Square-Enix has helped develop/publish, Nier Automata combat is one of my preferred styles. Additionally, I prefer the action combat style of games and this is coming from someone who grew up with FF-1 when it first came out. Unfortunately, I have 4000+ hours in NGS and I am just absolutely tired of doing the same thing everyday with no evolution in photon arts, lack-luster story and being expected by Sega to fund an early access game. Let's be honest, while both games have social activities, NGS is mostly surviving on the social aspect. If that wasn't the case, the Sega devs wouldn't have poured so many resources into Creative Spaces at the expense of combat related content. My only reason for mentioning FF14 is because of the Steam sale of $30 , which includes 5 story sets which brings along classes, gear and activities. At the end of the day, we both like the combat style of NGS at it's core. For me though, the core combat without change/evolution and incentives (e.g., gear/character improvements that matters more than simple BP/potency increases) is why I am playing through FF14. If NGS becomes something more, then I might come back. As of right now, there isn't enough content to pull me that way.
@M87theGreat
@M87theGreat Жыл бұрын
Destiny 2...? Ergh. I'll just be nice and say don't bother with pvp. It's a shame what bungie has become considering pvp carried both halo for decades and destiny for many years.
@MaximillianGreil
@MaximillianGreil Жыл бұрын
You know how bad PSO2 is? On Brynhildr on FFXIV there's an ARKS guild for PSO2 Refugees, and it's one of the biggest guilds on our server.
@jugoyyung
@jugoyyung Жыл бұрын
Bro that’s hilarious 😂
@whitesaint
@whitesaint Жыл бұрын
Wow, I knew people had left but didn't know it was humanitarian levels of crisis. LOL
@negentropyagent7337
@negentropyagent7337 Жыл бұрын
@@whitesaint Base Pso2 was unique men, what do you expect? XDDDD
@costelinha1867
@costelinha1867 3 ай бұрын
Honestly, I wasn't expecting the crossover event between PSO2 and FFXIV to take such a dark turn.
@MaximillianGreil
@MaximillianGreil 3 ай бұрын
@@costelinha1867 The first crossover involved Odin murdering huge swaths of people.
@brodiapunch
@brodiapunch 10 ай бұрын
Hero was a godsend to PSO2. That's when they started making good classes like Phantom, Etoile, and Luster.
@eoin.mcsherry4206
@eoin.mcsherry4206 Жыл бұрын
🥺🥺
@TimelessDbz
@TimelessDbz Жыл бұрын
You do not want more Photon Arts. Phantasy Star universe and early base PSO2 showed why no one wants more PA's. When they made the successor classes (scions) those classes had a set amount of PA's that serve multiple functions. Surveys showed that people much prefer limited PA's 4 or 5 PA's rather then 7+PA's because someone will do the math and tell you that this PA is better rather then this one. What you want instead is more class skills to alter the PA. Sorta like phantom "tilt" function on PA's or heroes weapon change when holding a certain PA. Stuff like that makes use of the limited PA count but gives more depth and variety. You can argue about the point about what is the point of the of getting better gear for every MMO thats out there. You just want to a see big numbers and clear the content faster . When Sega try to make hard fights back in early pso2 (2013-2015). People were really mad at sega because they put the BiS gear behind hard content and most casuals could not clear it. Casuals are very important reason why any game is able to get constants updates. So sega decided that if you want challenging content you make it yourself with your own modifiers that you can chose and you will also get a title or cosmetic for clearing it rather then getting a BiS gear piece.
@reagenlionel
@reagenlionel Жыл бұрын
No I do want more PAs. I'm in agreement with him. Cause in the end, its about choice. I do not tend to go with who or what deems what skill is optimal. But what I think is cool or fits my style of play.
@jugoyyung
@jugoyyung Жыл бұрын
No i do want more photon arts. The scion classes are cool but if all the classes in base pso2 were like them then I wouldn’t like the game as much. Having the choice of multiple different abilities is great and allows a level of customisation in combat that ngs and even the 4 scion classes lack. Also, while agree that all rpgs basically revolve around getting better gear with bigger numbers, there is a way to make this fun and make it enjoyable rather than doing what ngs does and just making fight the same enemies for hours on end
@costelinha1867
@costelinha1867 3 ай бұрын
Nah as a guy who played a lot of PSO2, I say, I do want more Photon Arts. Also PSO2 isn't PSU. In fact one of the main problems with the Hero class, is that you have a set number of PA's, you don't get any more, you get the same few PA's for every weapon, and that sucks.
@MomberyMochi
@MomberyMochi Жыл бұрын
Add the fact that they let us bring our characters 1000 years to the future.....then killed all our backstories with Chapter 6 of the NGS main story.... I honestly cried the day I went through the story and got smacked with the horrible lore they put on us.
@josephshultz9662
@josephshultz9662 Жыл бұрын
Every weapon and armor looks the same, sounds like you didn't even look at camos and the ability to change color to items, didn't even talk about creative spaces either
@jugoyyung
@jugoyyung Жыл бұрын
First of all why would I mention creative spaces, they are essentially useless and unlike the houses in ff14 they aren’t even towns with other players, they are purely there to make money and the building is very janky. Second of all, when I said the weapons look the same I mentioned as a beginner. You mentioning being able to change colours just proves my point because as I mentioned, all the weapons look the same apart from the fact they are different colours. And as for weapons camos, the 2 main ways to get them is from the personal and the scratch cards which is all a part of their shitty monetisation system which is something I would need a whole other video to fully talk about
@josephshultz9662
@josephshultz9662 Жыл бұрын
@@jugoyyung you get plenty scratchers for free through quest and events not to mention unlocking other appearance items just by playing the game and not spending any money. And you and other people can go to other people's creative space just like FFXIV housing system and can even create jump puzzles in creative spaces unlike FFXIV and by visiting you and other people's creative spaces you earn special currency to buy more building parts or weapon and armor aguments instead of spending tons of nes on market, even camos can be bought from personal without spending money on the game for those who can't because they have a family and or bills to pay
@M87theGreat
@M87theGreat Жыл бұрын
Destiny has been re skinning their guns for like 10 years and you're complaining pso weapons look the same?
@jugoyyung
@jugoyyung Жыл бұрын
Yes that’s true and I’m not gonna defend it, but destiny 2 has hundreds of guns with unique skins and isn’t even comparable to pso2 in that regard
@acidikdarklyte1011
@acidikdarklyte1011 Жыл бұрын
All that content in base pso2 was added over a 10 year period…( it’s funny that the diehard pso2 fans ignore that)while it was exclusive to japan. When it released to global you had 10 years worth of stuff to do. But to expect ngs to have that much just after 2 years…expectations are a little too high
@jugoyyung
@jugoyyung Жыл бұрын
That’s a fair point but regardless of base pso2, ngs was horrible at launch and it’s core gameplay mechanics like it’s combat aren’t as good as they could be
@marxxplaysgames
@marxxplaysgames Жыл бұрын
​@@jugoyyungI'll be real, New Genesis kinda made me drop off pso2... I really should play base pso2 again
@kirara159
@kirara159 Жыл бұрын
​@@jugoyyunglike base game but much better. You really can't knock the combat
@negentropyagent7337
@negentropyagent7337 Жыл бұрын
Meanwhile, base pso2 was a big step from PSU They had to redo everything from scratch, you know, reinvent the wheel, if you will. All to create a more modern and unique approach to the series... and they did. Till this day, there is NO GAME that comes near close to the depth and systems of Pso2 base. You can search for many games that might have a few similarities, but none can really scratch that itch. Meanwhile, NGS wanted to get into the open world trend AFTER the open world trend died off. All the great talents that created the BASE of base pso2 already gone. All that is left, from the look of it, are rookies who have to learn from scratch everything. Didnt follow up the great blueprint which pso2 base left behind and completely miss the point of what made it good. That, ladies and gentleman is what happens when you follow trends instead of being creative. The game is shallow, the most shallow game ive ever played in fact. I am a JP beta player. I've been playing base since it started, i know how it was. I was addicted to it, even if, in the start, there was not much to do, we all saw the potential and eagerly awaited for future updates. It evolved greatly, it became the great experience that it is now (well was, since its pretty much dead now). NGS is a disgrace and proof of how much out of touch this company is with its fanbase... well, the small amount that is left of it.
@HMNNO
@HMNNO Жыл бұрын
Pso2 base wasnt that much better tbh. We got content rushed but overall when it slowed down there wasnt much to do. Also the dungeons were boring because half the time you can just rush to the end. If not you're running around half the time trying to find specific mobs for something.
@sanji572
@sanji572 Жыл бұрын
I'm gonna be honest, this video comes across as more of an angry gamer that doesn't like the cool new thing. Don't get me wrong, there's PLENTY to hate about New Genesis, ranging from it's predatory microtransactions, it's non-existent end game, or even its slow to adapt content cycles. But a lot of what i'm seeing here is fundamental misunderstandings or just random hate thrown at the game. A good example is with the combat segment. You talked about how the game doesn't give you enough PA's. While it's true, on its surface the PA's are rather light, you never acknowledged that PA's change with things like directional input. For instance, on Fighter, pressing an ability will have you do one variation of it and then pairing it with a directional input will have you do a sort of morphed attack. Effectively turning 5 Skills into 10. Other classes even have more abilities such as Techter or Force where they can weave Technic's (spells). This isn't even including other mechanics similar to Perfect Attacks which remain on classes like Fighter. Pressing an ability with Twin Daggers and pressing the Normal Attack at the right time will have you dash towards the target which is great for gap closing. Honestly I could go in on other topics you brought up, such as weapons not looking different, the comparisons to Base PSO2, or the hilariously somehow negative quote "The reward for playing the game is playing the game." but i'm just a random guy in the comments that'll be ignored. Like I said, there's a lot to hate with the game. It's not an amazing MMO for everybody. But I don't exactly think you've provided fully valid criticism for some of your points.
@jugoyyung
@jugoyyung Жыл бұрын
This is a good comment . You are right in that I didn’t talk enough about how ngs’s photon arts change based on directional input and other things. And I now realise how the quote “the reward for playing the game is playing the game” doesn’t exactly prove my point lol. I don’t hate ngs because it’s new, I started playing base pso2 when ngs came out so I experienced them both at the same time but put more time into base pso2 and once I was done with base pso2 I was just disappointed by the lack of content in ngs. I do log into the game every couple months and to be honest the game is slowly but surely getting better but there are certain things in the game that can’t really be fixed.
@EXFOOLYCOOLY
@EXFOOLYCOOLY Жыл бұрын
Eh I can understand the complaint for BP but i see it more as a good side for people to upgrade their damn weapons/armor during the UQ. Some people are just extremely lazy -___- some of the fights took like 18 mins in zephetto fight and certain players were carrying outdated season weapon with that season augment which then got the nerve to complain that it was "tanky". It can be done in 6-8 mins tops with the right gear that I rather take BP for UQ lmao. I think the recent patch fixed the BP requirements in the main campaign now so its not much of an issue. Also lmao @ you trying to compare cell shading to BOTW. Also disagree on your graphics take Lastly your best bet for base game is either ship 1 or 2. I find plenty to play in ship 2 but i agree they did kill base pso2 too early when we still had content missing and not fair it axed alot of its season/limited events. And nah ill pass on ffxiv i cant enjoy its combat at all too boring imo
@Sanjixoxo
@Sanjixoxo Ай бұрын
Nope the game.is too mid
@roidfreak
@roidfreak Жыл бұрын
the real problem with NGS is that now we have gen-Z playing with their entitlement and nonsensical nonstop crybaby complaint about a video game. Every topic you mentioned here is actual no problem whatsoever, and you also clearly never played base pso2 back in 2012 or earlier versions. the game is far from perfect, but when gen-z gets a hand on something it feels like getting in a kindergarten
@jugoyyung
@jugoyyung Жыл бұрын
I guess I would somewhat agree with what you’re saying because gen z definitely has a higher standard for gaming, but pso2 came out in 2012 and ngs came out in 2020 and most people who have played both would still say base pso2 is better. Yes Pso2 was far from perfect but a lot of its problems come with its age, pso2 ngs came out in 2020 and it’s didn’t fix any of base pso2s problems, it instead brought in new ones. And also, do you really think that an mmo that only has 5 attack skills per character isn’t a problem? Like you have to realise that 5 skills is a extremely small amount for an mmorpg, especially since you get them all at the beginning and get no more.
@roidfreak
@roidfreak Жыл бұрын
@@jugoyyung we have 5 PAs now for 2 reasons: 1 - people wouldn't use every single PA in base pso2, a lot of PAs were never used because people choose between a few options that cover each situation (AoE, gap close, dps, etc..) so adding more PA means basically a lot won't be used. 2 - every class has exactly what superclasses had now (hero, phantom...), in which the user feedback was literally "this is better". And as an extra point, people forget that you have more than that if you consider some classes have directional PAs different than non-directional, or combo PAs. But in the end, that's not a problem at all, people complain about every aspect of the game giving weird reasons and you simply can't make current generations of gamers happy anyway. I'll give you one example of something that SHOULD change and no one talks about it: 50%-100% variance when critical is 120%, but that is completely off the radar I guess
@M87theGreat
@M87theGreat Жыл бұрын
​@@roidfreakI was hoping for a voice of reason. Thank you.
@Hasediel
@Hasediel 4 ай бұрын
I'm sorry, but that FFXIV example was the biggest bullshit I've heard all week.
@shadowlazers
@shadowlazers Жыл бұрын
As I posted earlier I do agree with you that I would prefer to be honest Starship and sent to other planets but with that said I couldn't stand the boxed maps of the base game. So you can drag on and GS for not having content for not having things to explore for not having General depth and he'd be right but staying with combat is weak and it's ugly you just objectively wrong and as far as abilities and Photon Arts base is a ten-year-old game it had a long time to keep adding abilities Photon Arts and whatnot I didn't play bass when it was relieved cuz I didn't want to jump into a twelve-year-old game the story of ngos is starting to get better but up until this starless angle it's been pretty unbearable there is not a lot of interesting things to do in NGS and not a lot of fun places to explore the things that are good about bass in my opinion or being on the spaceship the game has depth and personality. And yes still needs work but was developed during covid and rushed it's improved a lot since Lodge but still needs to equal the depth of the base game what setting the combat and graphics suck man you're nitpicking and you just really like your red circle combat which I really don't and it's not a skill thing it's annoying thing whose enough to do during combat then worry about essentially getting a m at the right spot
@shadowlazers
@shadowlazers Жыл бұрын
You're not being honest or not being accurate you do not need to get new weapons and armor to raise your battle power you need to get better augments and enhance your weapons and also level to raise battle power as far as all the weapons looking the same I'm not a fan of the series of weapon but who in the game is not using weapon camos so even though the series weapons are particularly great you probably have dozens of camos to make your weapons look however you want
@shadowlazers
@shadowlazers Жыл бұрын
Ok..ngs IS lacking depth..but starting off w the combat is silly..ngs combat is much better..even wiyh only 4 pa.s the combat is wicked..fast and addictive..while i find base slow clunky and annoying..the red circle system also is bleh..ngs charged attacks use similar rythem..just no icon...ngs bow is my favorite weapon atm..and its soooo smoorh and amazing..using parries as muchvas pissible to boost dps..in base game. Ive only used techter wand..which compared to ngs is bleh... Ngs is weak in many areas..but combat isnt one..your just complaining ..ITS NOT BASE on this point
@damianfleszar8576
@damianfleszar8576 Жыл бұрын
ngs combat is braindead and lack depth. I fall asleep in ngs during combat its just not good.
@shatteredsentient5321
@shatteredsentient5321 7 ай бұрын
​@damianfleszar8576 I fell asleep in pse bursts when I used to play it
@Zinkolo
@Zinkolo 10 ай бұрын
Its actually pretty awsome after the 2.0 update. The gameplay was always pretty damn great especially compared to base PSO2 which I enjoy a lot but not nearly as much as NGS in terms of gameplay. People are way too freaked out about content drops. Keep in mind it took like 10 years for Japan to get all of its content. We just had our base PSO2 content rushed and fed to us in just a year. There's so much to appreciate about new genesis and its new gameplay offerings that differentiate it from base ps02. It literally does not ruin base PSO2 and as far as I can tell the game is not dead.
@magnusgodrik9870
@magnusgodrik9870 Жыл бұрын
Most of base pso2 pa are shit. You forgot to mention that. Augmenting your weapon was a shit process that involved way too much planning. Base pso2 is fine but ngs is way better. Don't forget we got 8 years of content in 1 year so there is that. If want a a great looking action game that's free ngs is for you and if you don't well it's free so yeah.
@Urtistic
@Urtistic Жыл бұрын
I honestly did wish that they slowed down on giving us 8 years of content at once. It wasn't even a year before ngs came out. The PAs from my perspective were very good compared to ngs as the status effects some of them caused made them my absolute favorite. PAs from ngs feel like flashier attacks that just do more damage. NGS is nowhere close to a good action game. Most enemies are less reactive to the PAs you throw at them and will super armor through them as if they were bosses, causing you rely way more on counters. No wonder they were added on every classs(making them all control the same). The dolls are the worst example of this seeing that you have to break parts before they even stagger. You cannot convince me at all that the dolls are better than the falspawn
@gkagara
@gkagara Жыл бұрын
The game is alive and well you can see the block is pretty full, haters gonna hate but nothing really change. In my view western/global audience is being pampered so much they also forget the base PSO2 they worship is being developed for fkin 8 years and it's close to 9 years after before global audience get to play it, things started getting good after episode 4 in comparison to NGS right now we are not even finished episode 1. Try playing base PSO 2 in episode 1 or 2 you guys will be begging to get back into NGS. You guys trying to compare apple with orange.
@IDOLO5
@IDOLO5 Жыл бұрын
Another doomer circlejerk.
@mramisuzuki6962
@mramisuzuki6962 Жыл бұрын
Doomers are mad that people are having fun. I think D4 is one of the worst game I’ve ever played so much I requested a refund. I’ve never once wasted my time doomsdaying the people that like that game. A lot of these people should just go away. It’s also seems to be a real hard doomer push since a certain person was banned. Like magic.
@negentropyagent7337
@negentropyagent7337 Жыл бұрын
God fcking forbid we want quality in our entertainment.
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