How To Make 2D Curved Terrain In Godot

  Рет қаралды 33,451

LucyLavend

LucyLavend

Күн бұрын

Пікірлер: 70
@LucyLavend
@LucyLavend 3 жыл бұрын
Some notes: - If you don't see the SmartShape node icons you might need to reopen your project. - Due to a bug in Godot the plugin currently does not work properly if you have "Open resources in current inspector" disabled. - I'm still working on my audio recording workflow, so sorry about the the clipping audio here and there. Hope you enjoy this tutorial!
@obsigamer5439
@obsigamer5439 3 жыл бұрын
*watches anyways even though i don't use Godot*
@The_Foreman
@The_Foreman 6 ай бұрын
For anyone confused about Reapeating textures: In the Shape Object, in the Inspector find Texture open it to find Repeat = Inherit switch it to Enabled
@worldoforigami1017
@worldoforigami1017 5 ай бұрын
Thank you brother
@Matto_Sama
@Matto_Sama 3 жыл бұрын
WOO!! my favorite KZbinr!! awesome video lucy!
@LucyLavend
@LucyLavend 3 жыл бұрын
Thank you funny robot man!
@shakirmohammed-
@shakirmohammed- 3 жыл бұрын
Can't wait to see you hit a million subscribers Keep up the good work
@LucyLavend
@LucyLavend 3 жыл бұрын
Thanks!
@cavas5349
@cavas5349 3 жыл бұрын
exactly what I was looking for - thank you!
@mrlonely5835
@mrlonely5835 3 жыл бұрын
I like your style Lucy, this was very helpful
@LucyLavend
@LucyLavend 3 жыл бұрын
Thank you! Glad to hear it was useful.
@ricardor2478
@ricardor2478 3 жыл бұрын
Just discovered you channel, so underrated!, loved this vid.
@_gamma.
@_gamma. 3 жыл бұрын
They must've fixed the resource menu bug in the betas, I forgot about it 😆 Great tutorial, I had seen the asset around the community but never knew how flexible it was! I'll have to keep it in mind
@larshansson1953
@larshansson1953 2 жыл бұрын
Tip: You can also toggle "Editor Debug" to get the shape to update after adding the texture.
@garrettjohn439
@garrettjohn439 2 жыл бұрын
Thank you! This was extremely helpful for a project I'm working on.
@motizukilucas
@motizukilucas Жыл бұрын
Such quality yet so simple. Thanks for sharing it.
@someone.8878
@someone.8878 7 ай бұрын
bro you're a LIVESAVER. i was going to try to make a sonic fangame without this knowledge...
@Tdoshok
@Tdoshok 3 жыл бұрын
Awesome work and a really cool looking plugin. Thanks for this!
@marceeeeeeel1030
@marceeeeeeel1030 3 жыл бұрын
Hey... you might not have many videos out yet but I'm going to call you the Godot Goddess from now on so I won't have to do it later when your channel blows up
@NewSchattenRayquaza
@NewSchattenRayquaza 2 жыл бұрын
that was just the thing i needed thak you so much!
@Chevifier
@Chevifier 3 жыл бұрын
This is awesome I mainly focus on 3D but I once used a similar plugin when a used Unity(I primarily use Godot now)
@LucyLavend
@LucyLavend 3 жыл бұрын
It's indeed pretty similar to Unity's Sprite Shapes. If you have any suggestions on 3D topics you'd like to see me cover, feel free to say so
@Chevifier
@Chevifier 3 жыл бұрын
@@LucyLavend I know most of 3D i actually do tutorials. KZbin just recommended your video to me.😅
@felipefacundes1
@felipefacundes1 Жыл бұрын
Very ! Very ! Thanks !
@idontknowagoodname7221
@idontknowagoodname7221 3 жыл бұрын
I think your tutorials are one of the best
@ronaldosenajr7015
@ronaldosenajr7015 3 жыл бұрын
Great tutorial, love it.
@DouglasNeves
@DouglasNeves Жыл бұрын
amazing, thank you!
@accumulator4825
@accumulator4825 3 жыл бұрын
Really helpful, thank you.
@NateHeroic
@NateHeroic 3 жыл бұрын
This is a great video!
@EmilioNorrmann
@EmilioNorrmann 3 жыл бұрын
amazing stuff !
@JustthesameJn
@JustthesameJn 2 жыл бұрын
ayy thanks :D
@mrpedrobraga
@mrpedrobraga 3 жыл бұрын
So you were the one who made this, eh? I'll have to test this by myself, afterwards.
@yukmsacierzorro
@yukmsacierzorro 3 жыл бұрын
Thanks for this super clear tutorial! I was trying to make levels like this using polygons and collision polygons.... this is way easier hahaha Do you perhaps have any tips on how to create NavigationPolygons that go around and in between the shapes you create in this way?
@LucyLavend
@LucyLavend 3 жыл бұрын
I don't think there currently is an easy way to generate a navigation polygon like that sadly. I've seen someone write their own system for this, but I couldn't find it again. If I remember correctly it is possible to generate a navigation polygon that avoids shapes in the new navigation sever in Godot 4.0, but it's gonna take a little while before that comes out
@yukmsacierzorro
@yukmsacierzorro 3 жыл бұрын
@@LucyLavend I think that might have been GDQuest they had an example of doing this with code. Thinking of it, that probably would work with this as well with some tweaking. Anyways, bedankt!
@Skyellander
@Skyellander 2 жыл бұрын
Really liked your tutorials, sub! I'm learning Godot 3.5. I wonder though if you can explain, if possible, why sometimes the polygons are so evident in 3D terrains. Tried all brushes, and mountains are created like spikes, really odd...I'm using hterrain enhance shader and U Depth Bled is not checked. Thanks in advance.
@jay-tbl
@jay-tbl 2 жыл бұрын
[SOLVED] help! When I look at the toolbar at 1:50 I only have 5 options there, and the one for creating points is missing. Did I miss a step that would cause it to appear? Edit: solution: I had added the addon by downloading it from the git repo and putting it into the addons folder. When I instead went through the godot asset store it worked properly
@alexandrgakhov6211
@alexandrgakhov6211 3 жыл бұрын
Good tutorial, thanks interesting plugin, is it possible(useful) to use for topdown view?
@LucyLavend
@LucyLavend 3 жыл бұрын
Yes definitely! In the video "FRANZ FURY - Behind the scenes" by Picster he uses SmartShape2D to create top down rocks and mountains.
@DevandChill
@DevandChill 3 жыл бұрын
increible, nuevo sub
@desmondbrown5508
@desmondbrown5508 3 жыл бұрын
Did you play and love Megaman Legends growing up? Because this art for your character literally looks directly out of Megaman Legends.
@LucyLavend
@LucyLavend 3 жыл бұрын
To be honest, I haven't played it yet. Though I do really adore the artstyle
@desmondbrown5508
@desmondbrown5508 3 жыл бұрын
@@LucyLavend Ah okay. Still, had a nostalgia hit, lol.
@tastypimple8136
@tastypimple8136 2 жыл бұрын
Is this smartshape2d good for creating top-down rooms for shooters? I'm trying to do it and while it is nice to only make textures for this, it quickly becomes a mess. The indexes of the points are all over the place, I'm not able to properly create straight line rooms with it, The textures at the points get's really funny if there is a 90 degree turn to the next point. It's so hard to make a room with it that it is easiar to draw the whole room and takes less time, at least for me. Is there a good way, a tutorial or something that could help with this issue? Again, these problems comes when i want to make perfect 90 degree corners room. If I just make a simple floor or a mountain with points all over the place it works fine. Thank you in advance and excuse me for my english.
@lukostello
@lukostello 3 жыл бұрын
I don't understand why it needs to approximate the collision shape with triangles considering it seems to have a fully functional means of telling which pixels are in and out in its fill function, why not just use the same function for collision?
@v0xl
@v0xl 3 жыл бұрын
nice content
@Indiananime19
@Indiananime19 3 жыл бұрын
In my pc this add-on is not working. I mean after installation it shows all the icons and node . BUT when i created this closed shape gd . node it shown no option to create those vertices. I RESTARTED MY PC REINSTALLED THE ADDON AND GODOT AS WELL. DOWNLOADED IT FROM ASSEST LIBRARY . STILL IT IS SHOWING NOTHING .PLS HELP😭
@LucyLavend
@LucyLavend 3 жыл бұрын
Hmm that's odd, is the add-on properly enabled in the project settings? You could try deleting it from the add-ons folder and downloading the latest version from GitHub (link in description). You can drag the (unzipped) downloaded folder into the add-ons folder
@Indiananime19
@Indiananime19 3 жыл бұрын
Thank you very much. I was trying to fix it from last one month. And now it's working thankss
@_Akashsays
@_Akashsays 6 ай бұрын
can you please give me the assets link that is used here 0.19
@randomragtags
@randomragtags 9 ай бұрын
Excellent video Love this! Discord link wont work for me, is there a way to modify our shapes via code?
@_.-.
@_.-. 2 жыл бұрын
This is all well and good for being lazy while editing, but can this be used at runtime? Can I edit the points and have it visually behave during the game?
@kronosgaming2141
@kronosgaming2141 2 жыл бұрын
Hello do you know why I can't use the alt+shift
@Jono1982
@Jono1982 9 ай бұрын
Is it possible to draw a perfect circle using this method with the bezier curve?
@LucyLavend
@LucyLavend 9 ай бұрын
You can't really create closed shapes with this addon sadly. There have been some people in the SmartShape2D discord server that tried to do it.
@achourinfo3210
@achourinfo3210 Жыл бұрын
Tnx
@wash99
@wash99 3 жыл бұрын
Tyyyyyy I subbed
@etienne6186
@etienne6186 3 жыл бұрын
is it possible to manage programmatically? Like for procedural generation ?
@LucyLavend
@LucyLavend 3 жыл бұрын
I haven't seen anyone try this yet, you might be able to modify the the Points resource during runtime.
@benjattkk
@benjattkk 3 жыл бұрын
image not subscribing to lucy smh my head.
@obsigamer5439
@obsigamer5439 3 жыл бұрын
Yeah imagine
@ThisIsFez
@ThisIsFez Жыл бұрын
Please make a godot 4 update on this. I find it hard to repeat textures as it's not setup like it used to be
@The_Foreman
@The_Foreman 6 ай бұрын
For those like me that find your comment: In the Shape Object, in the inspector find "Texture" open it to find "Repeat: Inherit" switch it to "Enabled"
@noxys56
@noxys56 3 ай бұрын
@@The_Foreman Very ! Very ! Thanks !
@jackwinner4810
@jackwinner4810 3 жыл бұрын
Great tutorial, please can you do a OutRun clone (Pseudo 3D) Why because is a great game that use the old machines with low resources Thany you
@LucyLavend
@LucyLavend 3 жыл бұрын
Thanks! A tutorial on an Out Run/F Zero style game is a good idea! Though after looking into it, it looks like it's a lot harder to do than I thought. There seems to be a ton of math involved and it seems that it was easier to do on the hardware back in the day. For now I'd recommend taking a look at a video called "Godot Engine: Pseudo 3D Race (80's Style)" by Airvikar on KZbin
@jackwinner4810
@jackwinner4810 3 жыл бұрын
@@LucyLavend Oh thank you for the pseudo after you sayed I wotched but is it was created in a Old vertion in GODOT (and I am begginer in GODOT and null in programin) please of you can do a new video from that I will do very gratefull. Than you very much
@CookieMeal
@CookieMeal 2 жыл бұрын
you're cute
@yvanvan3729
@yvanvan3729 3 жыл бұрын
Awesome job. Tyvm for sharing. (BTW that's reminds me of kzbin.info/www/bejne/r17GmZxmbpyojJY) Keeps going on !
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