fun fact: Ikea stores are the only place in the world with non-euclidean floor planning
@almachizit32075 жыл бұрын
@@johni0018 Euclidean geometry applies to 3D and higher as long as all flat planes within it follow euclidean geometry
@endermage775 жыл бұрын
In my experience the Ikea store is literally A Line from the entrance to the exit and the only branching paths are to shortcuts to other parts of The Line
@justas4235 жыл бұрын
Don't mention the creepy employees without faces and with disproportionate limbs.
@crocketlawnchair2595 жыл бұрын
@Slimeustas The Slime King They're not a big deal as long as you can find a settlement and inspect all traded goods for limbs.
@izzyint5 жыл бұрын
SCP?
@alternate37874 жыл бұрын
"Wheres the toilet?" "Five times around the corner."
@brothdian4 жыл бұрын
LMFAOOO
@trentenroberts27484 жыл бұрын
very underrated comment
@nueto88644 жыл бұрын
i read "toilette" with an italian accent automatically
@frost96814 жыл бұрын
Galih Sadewo same, I was gonna say that it sounds like a very fancy way of referring to the least-fancy part of a house
@shezmu244 жыл бұрын
"don't forget to loop through the hallway a few times or you wont fit."
@TheCrumCannon694 жыл бұрын
Grandpa: "Back in my day, we didn't have euclidean planes of existence."
@kienhsi95224 жыл бұрын
Yes you had them, what you didn't have were the non euclidean ones 😊
@PhoenixBaby964 жыл бұрын
The joke Your head
@ChunkyTheClown4 жыл бұрын
Grandpa Lovecraft, you're so wacky
@snf81514 жыл бұрын
@@ChunkyTheClown LOL I only got that one cuz i remember a person making a video bout lovecraft
@deasmeofficiel29603 жыл бұрын
gotta admit i laugh
@jaybugo9 ай бұрын
I'm imagining a horror, survival game that doesn't advertise it's non-euclidian geometry, and it has it in the most random spots. imagine just finding some little hut that appears to have four rooms, but then you panic when the door suddenly disappears, and you keep running around, not yet realizing you're going deeper into the infinite space. That's just one little idea that pooped up in my head and I know for a FACT horror games, if any, will be the ones to push this concept to its limits.
@necrobastard5760Ай бұрын
Actually what drew me to this vid, I want to make a game that pulls from The Shining shot with the "impossible window" and Marathons handful of bizarre impossible geometry moments that gave me the creeps, with obvious inspiration from House of Leaves and MyHouse.wad (which in itself is an excellent exploration of this format in a horror setting)
@KorvekKorborjordordon28 күн бұрын
pooped up
@MenloMarseilles28 күн бұрын
myhouse.wad
@bastiangamer545916 күн бұрын
@@KorvekKorborjordordoni also realized
@fieldrequired28310 күн бұрын
The game NaissanceE has some sections like that. It's free on Steam, last time I checked.
@quink20604 жыл бұрын
imagine buying a 4-room house then it turns out to only have 3 rooms
@olegmakarikhin4 жыл бұрын
Trial version. Buy subscription.
@Pilki044 жыл бұрын
You could simulate this with large mirrors
@degonto20054 жыл бұрын
Kinda like having a 12 car garage but only having 6 cars
@stumbling4 жыл бұрын
That's New York real estate.
@natwon6334 жыл бұрын
House of Many Ways
@Marqrk4 жыл бұрын
Finally, a game that can capture what it’s like to shop in an IKEA
@maximumlength50524 жыл бұрын
“The store is now closed.”
@hgkgiles4 жыл бұрын
Genius
@mohammednegm40074 жыл бұрын
It's just an engine, but yeah
@mohammednegm40074 жыл бұрын
@Axion The secret night shift IKEA employees need to become a popular creepypasta. I'd genuinely love to see that Edit: Guys I get it, it's already on the SCP wiki. I've read it.
@IHTGINT4 жыл бұрын
scp 3008
@jimlahey49954 жыл бұрын
"I couldn't do it in Unity so I had to make my own engine." Ah yes the simplest solution
@hairyputter53634 жыл бұрын
"Why do i keep writing engines"
@marcomantoanelli61544 жыл бұрын
Actually it is 😅
@stuff57574 жыл бұрын
I couldn't use cement to build my house so I invented a new type of cement
@emil5814 жыл бұрын
I did the exact same thing in unity. Was kinda fast and simple imo .. but props on hin for writing his own engines
@MichaeltLoL4 жыл бұрын
That's same as me. I couldn't do something in Unity so I just made my own engine and it's much better than Unity because I can do anything I want :D
@NoobDeveloperPrime Жыл бұрын
I'm quite surprised such technology hasn't really been used in mainstream games, to replaced loading screens, area transfers, or just to create interesting puzzles.
@seeker296 Жыл бұрын
Probably too hard to make and uncomfortable to play
@t2force212 Жыл бұрын
Loading screens aren't just to get you in a separate cell. Their main purpose is to load and unload alot of things in the world space that aren't needed at that moment so as to save on processing power, therefore allowing the game to run more smoothly or with lower grade hardware.
@NoobDeveloperPrime Жыл бұрын
@@t2force212 I know, but considering processing power of modern hardware, and also the fact that majority of games these days are taking place in huge, open worlds where assets are loaded in either immediately upon starting, or using various rendering tricks, developers still for some reason use loading areas, when there isn't really anything to load. Like Lara Croft games, or Far Cry or whatever, when developers have you just crawl through some cave for a minute or two. Of course, there is some loading of assets happening, but for the majority of the time it's more about controlling the pace of the game, rather than actual processing. It simply would be much more interesting to circumvent that with such non-euclidean spaces, rather than just holding "W" for like 2 minutes while your characters crawls through the cave for no reason.
@infinitedelete Жыл бұрын
would do nothing for loading screens, it’s still the same amount of data that needs to be processed (and split up by loading screens)
@blueboi-wk8gq Жыл бұрын
superliminal
@patricknally11774 жыл бұрын
People are talking about how this would make a great puzzle game. It would make a god tier horror game.
@trulymoody79824 жыл бұрын
Yeah like if youre in a house running away from something and the rooms repeat
@IsaPudiyapura4 жыл бұрын
basically PT
@rubykanima4 жыл бұрын
It is already used in horror games
@Xetaas4 жыл бұрын
69th like
@dafire96344 жыл бұрын
it is already a puzzle game,it's called antichamber.
@jodunlap49254 жыл бұрын
Apparently this is being reccomended to a lot of people. Antichamber is a game like this. It's on steam and it is phenomenal
@petrus90674 жыл бұрын
I was just gonna say it reminded me of that
@BVRNERMVSIC4 жыл бұрын
Antichamber is based on Echochrome from the PS3
@nitronik_exe4 жыл бұрын
Also superliminal
@robertmiron68074 жыл бұрын
can confirm, antichamber is incredible
@azzibreaker4 жыл бұрын
I was gonna say that xd
@OzanSoylu4 жыл бұрын
Finally, we can have a spongebob game that contains his house.
@nathanrock92694 жыл бұрын
Sooo true
@self4334 жыл бұрын
Even his gigantic library
@prachetasnayse97094 жыл бұрын
YES
@knazoo1054 жыл бұрын
I love y'alls enthusiasm! 😄
@TomSomniac4 жыл бұрын
In A Pup Named Scooby Doo, Scooby's doghouse is like this.
@Yintalk Жыл бұрын
There's actually a VR game that uses this and it's incredible You're wandering through a maze in a dystopian metal pipe world with different robots roaming the halls and you don't use your stick to move at all, you have to physically walk into spaces Played it like a year ago forgot the name but it's on Sidequest. Edit: Just found it it's called Tea For God and it's free
@sliporful Жыл бұрын
tea for god my beloved
@tasmanwinchcombe9774 Жыл бұрын
It was one of my favorite games when I was new to VR, as I would get motion sick when using the joystick. It has now come out on the official store, and the free version has been renamed to Tea for god demo.
@Krappy_6099 Жыл бұрын
The most dumbest comment...
@ThefakeFirstblewo9 ай бұрын
I just commented about the game and look down to see someone already commented this, glad to know it's well known.
@AllthegoodhandlesaretakenlmaoАй бұрын
Is it on steam? Also how much space do you need to play it?
@bigdaddydons62413 жыл бұрын
This has potential to be some of the most mind bending VR games possible, im kind of scared of the prospect
@cheeseman41993 жыл бұрын
There is already at least one be game like this! It’s called tea for god and it’s available on sidequest (idk about steam)
@NightmareBlade103 жыл бұрын
Maybe if a game like Superliminal was in VR. That would be awesome!
@morgiewthelord86483 жыл бұрын
You’re pretentious
@NightmareBlade103 жыл бұрын
@@morgiewthelord8648 How is he pretentious?
@superking2083 жыл бұрын
@@NightmareBlade10 Right? Dude's got "the lord" in his name, who's he to talk?
@strikerone4755 жыл бұрын
You could create some really good horror games with this concept.
@ashleyplays38885 жыл бұрын
like a horror based labyrinth?
@isbestlizard5 жыл бұрын
yessss right exactly and make the monsters fractal generated too just the right characteristics of colour and shape and movement that cause subconcious ohmygodterrors YES :D
@cathacker135 жыл бұрын
Not a horror one, but strange one nontheless is build around it, it's called antichamber
@loljptrollergami73255 жыл бұрын
Or a
@GAMBANJUJJJ5 жыл бұрын
backrooms dude
@slendersera4 жыл бұрын
This would be great for a Alice in Wonderland game.
@supermario-N644 жыл бұрын
cool idea
@dusathemaid4 жыл бұрын
We need an Alice Madness Returns Remake
@diapollockal89624 жыл бұрын
Or Labyrinth by Jim Henson.
@cyrex42814 жыл бұрын
666 likes lol
@Robertalamouimoui4 жыл бұрын
I like the comment but I want to keep it at 666 likes
@your_local_bardbear Жыл бұрын
Oh god imagine getting stuck in an infinite room Non-Euclidean house, you think you're walking in circles, but in fact you're just going deeper in.
@lordyhgm92666 ай бұрын
that's just a fae portal lol
@majamystic2565 ай бұрын
MyHouse.wad
@ironhelixgaming5 ай бұрын
just go back around once you realize
@Bowie_84 ай бұрын
Gives Left-Right Game vibes
@ne99582 ай бұрын
200th like
@Lofi.z344 жыл бұрын
This guy: Non-euclidean game engines Horror game makers: *heavy breathing*
@maxwellli70574 жыл бұрын
Jesus no dont give them ideas
@keyarts73814 жыл бұрын
A Freddy krüger horror game with such things who make you confused while youre trying to hide. Goal: stay alive until the next morning
@iliaslef4 жыл бұрын
I remember some parts like this in layers of fear
@Jaconian4 жыл бұрын
Layers of Fear had some of these aspects, like turning corners in hallways five or six times before leaving the hallway the same way you entered (or something to that effect).
@obsidian99984 жыл бұрын
YES
@generalralph62913 жыл бұрын
“I’ll show you the door.” “I can find it.” “Probably not.”
@shutshut903 жыл бұрын
kzbin.info/www/bejne/f4Ouinl7h56rqKc 91853
@Vixen_Cypher3 жыл бұрын
@@shutshut90 stfu
@Tiyratania3 жыл бұрын
@@shutshut90 fucking bot
@NStripleseven3 жыл бұрын
@@shutshut90 Shut
@forehand1013 жыл бұрын
@@shutshut90 Shut Shut
@JarnoKai3 жыл бұрын
"And notice how you can see both objects at once" is the kind of stuff you only say if you've spent weeks on hunting bugs and crashes to make it work
@SuperN_real3 жыл бұрын
True
@meatworld47763 жыл бұрын
"please, god, notice how you can see both objects at once"
@avantail2 жыл бұрын
This takes lots of time, but actually these portals have a decent amount of information available about them
@TRS-Eric2 жыл бұрын
omg plz look :'(
@avantail2 жыл бұрын
@engineer gaming Two months late.
@VenusFrom232025 күн бұрын
0:43 imagine if somebody who got their house from a shady, mysterious landlord ended up living in a space bending, science defying non-ecludian house and they just never notice lol
@TheKnightguard123 күн бұрын
Sorta kinda describing House of Leaves
@korridarkheart23423 жыл бұрын
“No big deal, just wrote a new engine.” That’s pretty cool
@sebastiangudino93773 жыл бұрын
Not to devalue cp, he is an amazing programer. But i actually think that writing a rendering engine is something that every programer should do at one point or another. It's actually a pretty approachable topic, and there are thousands of resources online. And doing it can expand your knowledge a lot and also help you understand how a major part of what you computer regularly does truly works So while it is impressive, it is also a thing that almost anyone who is interested in programing and graphics should try to do at some point! Also, I'm not saying that it is easy, but I am saying that the fact that it is hard shouldn't prevent you from trying anyways
@korridarkheart23423 жыл бұрын
@@sebastiangudino9377 that sounds about right. I just enjoyed how he was kinda humble about it and just wanted to share what he made. I have no interest in writing programs so it was cool to hear
@mariocamspam723 жыл бұрын
@Serendipity code parade...?
@danielf26952 жыл бұрын
@Serendipity grow up
@ekyanso42532 жыл бұрын
@@sebastiangudino9377 no offense but I'd rather die.
@GoHugACactus8373 жыл бұрын
This is what it feels like to look for the bathroom at your friends house
@Sidararas20073 жыл бұрын
Ok
@puspamadak3 жыл бұрын
Lol
@bbcroc3 жыл бұрын
Multidimensional friends
@spazzls40903 жыл бұрын
Is it possible to love a comment on someone else’s channel?
@GoHugACactus8373 жыл бұрын
@@spazzls4090 I wish lol
@twane.3 жыл бұрын
“I can cram an infinite amount of space into any finite space” sounds like such a flex
@airplanes_aren.t_real3 жыл бұрын
I heard about a campaign that had a similar idea a long time ago, the basic premise is that you are trapped in what is essentially an infinite mansion with all the maids in the kingdom trying to serve their masters (which aren't there) by doing random things and hoping that it will work in an endless cycle of servitude so your party has to put an end to the one who did this, i think that the dm had to make 100-200 different rooms each with new rules and conditions (they were doing it through discord using to a lot of writing talk boards to get ideas), on the second last room you find a teleportation device that sends you to the top of the mansion which puts you face to face with the demon queen, assuming you win, you will find out that she used hundreds of mana boosters to summon all the maids in the kingdom but she miscalculated the amount of mana and ended up creating the mansion with the non euclidean space
@twane.3 жыл бұрын
@Crocoduck u look lik an idiot
@pooplejar3 жыл бұрын
@Crocoduck you really let one word anger you that much wow lol, get flexed on
@Eisgod3 жыл бұрын
@Crocoduck bad
@thijsvanderlinden22093 жыл бұрын
@Crocoduck you seem like a sad person
@xaviers2ndaccount354 Жыл бұрын
2:17 This is funny because I remember saying as a kid "uphills are tiring, what if it was only downhills"
@arthursrandomvideos5 ай бұрын
same bro 😆
@Zinriusminazen4 жыл бұрын
"Hey guys, I've created an engine that will break your brain"
@zippolighter01774 жыл бұрын
Lowkey felt a headache developing as I watched
@cinyarko4 жыл бұрын
The missile knows where it is at all times. It knows this because it knows where it isn't.
@password69504 жыл бұрын
He kept his word
@spiyder4 жыл бұрын
Zinriusminazen yes
@Grey_World14 жыл бұрын
You aren't kidding. As well as a stomach ache.
@stevenpalafox18094 жыл бұрын
"this a weird one" I think we were already beyond that. I used to imagine if things like this could be developed. Awesome job.
@castonyoung75144 жыл бұрын
Everybody is stealing my ideas!
@StevXtreme4 жыл бұрын
@@castonyoung7514 Look at how copyright laws work: they don't protect ideas, just the execution of them, i.e. the applied skill bringing an idea to life. That is what they protect. Why? Because ideas without execution are ultimately worthless.
@kip7414 жыл бұрын
Stefan Badragan I think he was joking.
@MrKahrum4 жыл бұрын
On that topic, watch out for me, any game i make is gonna rock the boat. Its why i watch videos like this, why i play runescape and ingress, and why i want to make my own operating system
@FryingPan23124 жыл бұрын
@@MrKahrum a man of sheer dedication and willpower
@MrBrianHibbs4 жыл бұрын
I can imagine horror games will have a field day with this sort of thing. You've got serious lovecraft alien geometries potential here.
@nm6454 жыл бұрын
Some levels of Duke Nukem 3d have this kind of non euclidean spaces
@inelnel4 жыл бұрын
Layers of Fear have something like this. Environment changes around you when you're not looking.
@samettatmc4 жыл бұрын
there is in The evil within 2
@242sighting4 жыл бұрын
House of Leaves!
@skeletspook4 жыл бұрын
@@nm645 Same with the original Prey from 2006.
@Juke-Redlin Жыл бұрын
"I can cram an infinite amount of space, into any finite space." Me, immediately without thinking: Well, that's annoying. Don't do that.
@herbderbler15854 жыл бұрын
"Instead of banging our heads against walls trying to make VR more realistic, let's just break reality." I approve of this plan.
@chaosmorris58654 жыл бұрын
The difference is good VR isn't a gimmick. This could only be useful or practical for horror and puzzle games anything thing else and it'd be completely forced and unnatural.
@Nat_the_Chicken4 жыл бұрын
@@chaosmorris5865 That's because you're not used to it. It's just as natural as our space is, it just has different rules.
@chaosmorris58654 жыл бұрын
@@Nat_the_Chicken Alright then tell me how this could actually benefit games in a non gimmicky way.
@Nat_the_Chicken4 жыл бұрын
@@chaosmorris5865 That depends on how used to it players are able to get. That would only happen if it's already widely used, which is unlikely, but it could occur gradually on a small scale. Then developers could choose whether and how to implement it in their games in ways that improve the experience (or don't, depending on your opinion). In any case, it's highly situational, and would almost certainly remain niche. My point was purely that you shouldn't dismiss the concept so quickly, since there's nothing about it that's objectively different from normal space.
@LaserBread3 жыл бұрын
I think the idea of expanding rooms for more accessibility. However, I think it would be less disorienting if you had a logical explanation as to why this happened. Imagine a game where you have to do things in different rooms. You could have a non-euclidian mechanic that looks like it is in euclidian space, say, each room has a staircase that goes up or down. Walking through the staircase brings you to the next room.
@currentswim25513 жыл бұрын
my grandpa was simply built different, living in a non-euclidean plane of existence
@J.A.huscher3 жыл бұрын
k
@Preposter3 жыл бұрын
BUILT DIFFERENT
@bogdanostaficiuc63853 жыл бұрын
1000th liker
@AmazingAmbro13 жыл бұрын
1,148th liker :)
@bakedgoldfish453 жыл бұрын
what's the joke
@SpecialEDy3 жыл бұрын
I need a non euclidean highway to work...
@juluke83853 жыл бұрын
But the fun is gone
@Kyacko3 жыл бұрын
Granted but u get the longest route
@ButlerOfChaos3 жыл бұрын
@@Kyacko thanks asshole genie!
@MasterR-kh1sg3 жыл бұрын
Plot twist: you already have the long one
@ManMan-ho5gu3 жыл бұрын
This is the most dad comment I’ve seen
@flcnfghtr Жыл бұрын
Build Engine worked like this. Rooms were connected by "portals" and the portals could be fairly arbitrarily placed, so you could have tunnels that "pass through" another room and so on. Fabian Sandlard did an interesting teardown.
@6rain8754 жыл бұрын
it doesn’t matter how many times i watch this, the almighty algorithm will still put it in my recommended again. and you know what? i’m gonna watch it again
@matthiaskleinjan29974 жыл бұрын
It's the fourth time since this has come out for me
@eddyc46034 жыл бұрын
Now you can be sure it'll recommend it even more often, it's the nature of the beast.
@MrAsulta4 жыл бұрын
Dude I think you're inside a recursion
@mr.froschi65264 жыл бұрын
same
@spade4acer4 жыл бұрын
Evidently KZbin is a non-Euclidean website
@Marcell_Kovacs2 жыл бұрын
1:40 Imagine what it feels like to hug that pillar. You can't touch your arms, but they are in the same place relative to you.
@rami-succar73562 жыл бұрын
damn good catch, would be creepy af
@Kuino Жыл бұрын
@hosyt an*
@zwischendurundmoll3968 Жыл бұрын
Mindfuck
@hoghuhaghu8506 Жыл бұрын
@hosyt Are you okay?
@hoghuhaghu8506 Жыл бұрын
@hosyt that's not a glitch
@GoldenBeans4 жыл бұрын
This dude's a timelord, he can do dimensional engineering
@I_need_a_repair4 жыл бұрын
I WANT TO LIKE BUT ITS AT 69 RN
@I_need_a_repair4 жыл бұрын
Yey its at 90, have my thumbs up
@GoldenBeans4 жыл бұрын
@@I_need_a_repair lmao that was a lot of likes in a short timespan
@_skiljun14364 жыл бұрын
You meant _transdimensional_ engineering, right?
@Jovanny_pcpp4 жыл бұрын
This made me smile way to fucking hard :)
@juneru2 Жыл бұрын
These are the sort of trippy spaces that I think most Backroom/Liminal games are missing. It'd be really cool to see these sorta of illusions happening in very realistic spaces.
@jeeyoengada53654 жыл бұрын
Mom: can you get my wallet, it's in my purse The purse:
@reese606784 жыл бұрын
It do be like that sometimes
@miufke_4 жыл бұрын
@@reese60678 no shit tho
@aussieraver71823 жыл бұрын
LOL reminded me of my youth.
@retsreinyrelgeinthrelaveri14563 жыл бұрын
I read this as "can you get my purse? It's in my wallet"
@Unknown_Ooh3 жыл бұрын
Maybe get a job
@victormunhozzz4 жыл бұрын
This would be incredibly useful in a horror game. Even this completely harmless video with light atmosphere and joyful music is already creeping me out
@TomSomniac4 жыл бұрын
It just feels so unnatural
@anthonyculp80334 жыл бұрын
There actually already is a VR horror game that uses some of these concepts called Shattered Lights, it really is terrifying.
@igorlxgol4 жыл бұрын
Thats layers of fear for you
@maxkemsley69314 жыл бұрын
Antichamber also reminds me of this.
@stopactainpoland20124 жыл бұрын
There is a horror ,,Cube'' which use similar idea (forth dimentional cube).
@mrstoic43383 жыл бұрын
Create a horror game with this engine, a horror game that both scares and confuses the f**k out of the player
@laboskie3493 жыл бұрын
Brilliant idea.
@arabiansandboa34553 жыл бұрын
YES
@MonsieurLizard3 жыл бұрын
YEEEEEEEEEES
@dailycupofcoffee67043 жыл бұрын
I'm not sure if it's the same but there's a game called "Hektor" that sort of has that
@sydssolanumsamsys3 жыл бұрын
omg the most overdone idea ever 😧😨
@hgriff144 ай бұрын
non euclidean geometry is just the caddyshack quote “the shortest distance between two points is a straight line in the opposite direction” brought to life and i love it.
@mryan7444 жыл бұрын
If somebody is interested in a game that already uses a similar engine with the same logic then try "Antichamber" in the game they use pretty much all of the thing he showed in the video but with puzzles you need to solve.
@jaguar_83444 жыл бұрын
Also Senua. Some of the puzzles utilise this broken kind of reality. There are gateways which display the same environment, but different raven runes and enemies.
@CasshernSinz16134 жыл бұрын
Also Disoriented
@Michael_______4 жыл бұрын
Noted
@giffardjustin4 жыл бұрын
to a certain extent also Superliminal, sadly its still "coming soon" on Steam but its available on Epic (the only game I've bought on Epic 😂)
@MajorSkyblue4 жыл бұрын
@@giffardjustin Yeah Superliminal uses non-euclidean concepts, it's pretty smooth. I'll have to try the others people have suggested.
@grimp73464 жыл бұрын
Teacher: Why are you late? Student: *intense breathing*
@renakunisaki4 жыл бұрын
"I had to come from math class." "But it's just down the hall..."
@samuelbiswas6154 жыл бұрын
Underrated comment
@liyifenn4 жыл бұрын
Student: Why are you late? Teacher: What?
@cookiepig10384 жыл бұрын
I used to pretend that pillar mechanic was a real life thing when I was a kid. If I were following my mom thru a crowd, I’d need to weave in between the same people she did or I’d end up lost in a parallel dimension.
@wx7fm4 жыл бұрын
Woah yeah! I used to believe that whenever I went through these two trees in my front yard, I would be transported to another world!....... that just happened looked exactly like the regular world😅
@samanthaqiu34164 жыл бұрын
as a kid is a reasonable guess. You never know what dimensions are there in the universe you are born
@deihuey69594 жыл бұрын
There is actually a short-horror story about that, it goes somewhat like this: "When I was a child I used to believe that spin-jump in front of a mirror will take me to a parallel universe. I don't know if I even came back the last time." Sorry if it doesn't have a 'horror vibe', but I am writing from memory, tried to find the story but didn't have luck.
@Zeithri4 жыл бұрын
This seems to be something a lot of us believed in some shape or form.
@georhodiumgeo98274 жыл бұрын
For sure it is real you usually just end up somewhere similar enough to where you came from that you don’t notice any difference.
@RedircSiuol Жыл бұрын
The puzzle game "Antichamber" was based around being non-euclidean. Well worth playing, especially if this kind of design interests you
@kosiak10851 Жыл бұрын
I started it with similar recommendations and I was disappointed. The non-euclidean puzzles appear in several first stages of the game but then all diversity of puzzles shrink to "fire this gun to spawn cubes" without anything geometrical related in mind
@Phillip-polymer4 ай бұрын
Played it three times, awesome game.
@channelname10yearsago683 жыл бұрын
Imagine a non euclidean maze. It would totally break your spatial awareness
@benjiusofficial3 жыл бұрын
Imagine an imaginary menagerie manager imagining managing an imaginary menagerie.
@ashlight99993 жыл бұрын
Can't break what I never had.
@aymuhspunj3 жыл бұрын
Youd just have to experiment a bit to learn the rules before you get to solving the maze.
@pixelbit08973 жыл бұрын
@@benjiusofficial "how much could a wood chuck chuck, if a wood could chuck wood"
@J.A.huscher3 жыл бұрын
Just keep following the left wall. A wise dude told me that once. It always works for me when I'm in a maze :D
@deadinside88914 жыл бұрын
Imagine an FPS that utilizes this. Having to fight someone on non-Euclidean geometry would be really interesting.
@rendor60374 жыл бұрын
three mins into the fight: confusing confused confusion
@wibs0n684 жыл бұрын
@@rendor6037 The whole server: *confused screaming*
@braedenkorte19664 жыл бұрын
there would be a lot of sniping being done on themselves because the man they saw peeking behind the corner was actually themselves.
@Cybertech10504 жыл бұрын
Portal 2 has some non-euclidean custom maps on the steam workshop if you want to test how it would feel in a first person setting yourself
@davorbrijacak4 жыл бұрын
Quake on that map would be like 5D blitz chess.
@machaiarcanum3 жыл бұрын
“Where’s the bathroom?” “So what you want to do is go around the column clockwise three times, then go through the six rooms to your left, and then go through the shrinking tunnel so you fit through the door.”
@shahnawazazam3 жыл бұрын
Underrated comment lol
@rexythet.rexfromjpreadabou1863 жыл бұрын
Non-euclidean houses sound awesome.
@نوافالحربي-ث1ف3م3 жыл бұрын
Stolen, bad comment
@machaiarcanum3 жыл бұрын
@@نوافالحربي-ث1ف3م Really? I wrote it myself, so I'm curious who else separately came up with exactly the same comment as I did. I don't know if there's any good way to link to comments on youtube, but I might be able to search for their name?
@jgordan7753 жыл бұрын
Sounds like the adams family to me
@seeinred Жыл бұрын
Oh, this is very, very interesting. That last remark about VR is something i've thought about some time ago and was wondering if such idea could work - amazing to see someone else not only to have same idea but make proof of concept too! Great work!
@ayden_slepy72463 жыл бұрын
Imagine a survival adventure game like this where the world constantly warps around you
@nytrodioxide3 жыл бұрын
True horror
@labigbande66743 жыл бұрын
I wonder how it would work, tho What would be the rules of this world
@tcroft3 жыл бұрын
There's a game with similar mechanics called Superliminal
@nhae03 жыл бұрын
@@tcroft that's just puzzle, and antichamber is a great example too.
@marpetjud3 жыл бұрын
@Gemtem Layers of Fear does it a lot, pretty decent horror game
@andrey_savlyuk4 жыл бұрын
Nothing’s weird. I’m an interior designer and 5 rooms in 2 rooms apartment is usual customer’s wish.
@sorrefly4 жыл бұрын
Андрей Савлюк have you tried using non Euclidean space? It’s a little more expensive ‘tho
@SuppositionalBox4 жыл бұрын
@@sorrefly How much does non-Euclidian space go for per-square-foot?
@clownworldhereticmyron10184 жыл бұрын
You: Im sorry, thats not possible.. Customer: WHY NOT? MAKE IT POSSIBLE Yeah let me just edit the laws of physics real quick! lol.
@ImehSmith4 жыл бұрын
😄🤣🤣👍👍
@ImehSmith4 жыл бұрын
@@clownworldhereticmyron1018 😄🤣🤣👍👍
@0The_Farlander02 жыл бұрын
I love this. I want to make a horror game with this engine, where the non-euclidean nature is never expressly mentioned, but slowly introduced until it's impossible to ignore. the dawning horror as you realize things aren't making sense. exquisite.
@Smith-if8sn2 жыл бұрын
sounds like an excellent lovecraft game
@pifre30512 жыл бұрын
@@Smith-if8sn I know right, there are not many good Lovecraftian horror games anymore, and it's so hard to structure a game on cosmic stuff too.
@pattyryopotybuttongamer30632 жыл бұрын
and after that you have to plug the red wire into the socket to make sure the engine boots at launch. Wrap the green wire around it's coil that sits directly beside the A button. After you put the back shell on, place the battery in the slot. Screw the Vr26 Jeeper back up and press the reset button. If everything worked according to plan you're device should show a thumbs up sprite. Plug the HDMI port into a monitor and wait three seconds. If it boots up on TV your in the good side. If it doesn't boot in less then 5 seconds quickly unplug. This can severely damage your TV and possibly start a fire
@0The_Farlander02 жыл бұрын
@@vonvision I've seen it, I'm thinking more along the lines of it being a mechanic that isn't the focus of the horror, i.e. it's something that is happening in addition to the primary struggle. in my mind, that would make it much harder to notice taking place than if it were the primary draw.
@0The_Farlander02 жыл бұрын
@@milly- again, seen it, not what I'm talking about
@dontwatchmydoomvideos Жыл бұрын
They did something like this in Rime. They had a hallway that would extend forever so you could keep running, but as soon as you turned around, then again, a wall would appear. And another was this big room with multiple hallways that would loop to completely different entrances than intuition would suggest
@k_nito7954 Жыл бұрын
I remember that room from rime! There was actually an end to that tunnel iirc, i got an achievement running all the way through haha. Man i miss that game
@akshitkhajuria43624 жыл бұрын
Meanwhile in another dimension: - "Schrödinger is still searching for his cat in his 10 by 10 room."
@Infinityand14 жыл бұрын
He is also simultaneously NOT searching for his cat in his 10 by 10 room.
@linezero90164 жыл бұрын
Not if we look at him.
@Alpostpone4 жыл бұрын
@@linezero9016 If we positively observe him, does that mean we are being observed as well?
@linezero90164 жыл бұрын
@Alpostpone only of our observer was previously observed
@feelinghealing38904 жыл бұрын
*10 by 10 by 10 by 10 by 10
@6px4 жыл бұрын
"It was hard to do it on earth so i made another planet to do it."
@creepersonryestudios4 жыл бұрын
"why do i keep creating new planets?"
@justsomeplant33054 жыл бұрын
“So I tried to run it on Orion404 but the file was still too big. And the milkyway just wasn’t working out for me so I made another one. Why do I keep making galaxies?”
@donk67163 жыл бұрын
i swear this is what those trampoline places felt like when i was a kid
@sanjanar1103 жыл бұрын
Or the Chuck E. Cheese play area made of nets and tunnels and things
@cupofspiders58303 жыл бұрын
there was this museum with giant legos and I had no idea what was going on so yeah this is relatable
@voestalpine273 жыл бұрын
Stop stalking me
@suli91353 жыл бұрын
Was I the only kid terrified of those places?
@nicksonic2baiasilver4883 жыл бұрын
@@voestalpine27 no you should stop stalking
@sandmaenchen Жыл бұрын
I have seen stuff like this in my dreams for decades now. Glad that someone has made some tools with which I can now demonstrate them to others.
@svensorensen76934 жыл бұрын
My brain: "This makes total sense" Also my brain: [Bacon frying noises]
@mityakiselev4 жыл бұрын
AMD BRAIN LULW
@patricknally11774 жыл бұрын
It took me a while to realise how simple it actually is, I thought everything was compacted into the single space! Turns out its fancy teleportation. You could maybe create this same effect in moddable games (GTA5, Half life 2, Sven Co-op (Modded version of hl1 for multiplayer) and minecraft)
@itsthatdude48144 жыл бұрын
Dude,you should buy water cooling one
@verruxlunox84384 жыл бұрын
conrats with 666 likes now your brain bacon fries in *HELL*
@DVDRAR4 жыл бұрын
its just portals
@gorilaz0n4 жыл бұрын
Now if you can engineer how sound echoes in a non-Euclidean space, you’ve got yourself a game! Seriously! Do it, it’ll be awesome!
@mukynas4 жыл бұрын
@Samuel Prince Don't you just "teleport sound" just like you teleport the player? Get the sound value at the first portal and create a sound source with the same intensity at the other portal? I know nothing about engines, just brainstorming.
@jaredhonusankrom4 жыл бұрын
As a sound designer/producer with a good amount of use with frequencies and also knowledge of quantum physics, I feel like our ears would be blown out by the inconceivable distortions and unpredictable rates of cycling/ panning / phasing / redundant or random echos and reverb / etc. (I still want to know very badly.) EDIT: It actually might just be largely silent to us, like a human dog whistle.
@Charlie-jq8zj4 жыл бұрын
Plenty of games with non Euclidean geometry already exist, and awesomely enough there's one for VR called tea for god. It's really hard to do TfG justice with just words alone, I suggest you go look it up, it's seriously amazing
@Achiles5th4 жыл бұрын
@Samuel Prince I need to take a break from this video and comments cause my mind hurts. I'm amazed and wow'ed, but I need to take a few minutes to breath.
@StayFractalesque4 жыл бұрын
@@jaredhonusankrom but sound isnt governed by quantum physics, is it?
@carykh6 жыл бұрын
oh my god, this is so useful! My mind was immediately thinking of all the puzzle game levels you could make with this. When you had the tunnel that lets you go downwards to go uphill you could add balls that roll down the loop forever, and then you could use that to power infinite energy generators, etc. etc.
@akhcade6 жыл бұрын
Thanks for showing me this guy's work lol
@sebastiansandoval48616 жыл бұрын
try fragments of euclid,
@Gabrol6 жыл бұрын
anti chamber
@sebastiansandoval48616 жыл бұрын
Antichamber is pretty wekk known actually
@katakana16 жыл бұрын
Oh hello Cary!
@NickGeorgiou Жыл бұрын
Dude you're so freaking creative. This is so amazing!
@americantom8184 жыл бұрын
teacher: "come on guys you'll be fine, the test isn't that confusing" the test:
@theentirestateofalaska.49834 жыл бұрын
On*
@americantom8184 жыл бұрын
bruh i didn't even notice that thx
@phonejack89494 жыл бұрын
@@americantom818 what did it say initially?
@americantom8184 жыл бұрын
@@phonejack8949 "come *one* guys..."
@phonejack89494 жыл бұрын
@@americantom818 okey
@vojinjanjic84143 жыл бұрын
This video is 5 minutes long, but it feels like it's 20 minutes
@Wynnie11213 жыл бұрын
Non euclidean time
@forehand1013 жыл бұрын
@@Wynnie1121 Imagine waiting a full hour only to actually travel a minute lmao
@Wynnie11213 жыл бұрын
@@forehand101 lol yeah
@patrlim3 жыл бұрын
@@Wynnie1121 beat me to it
@GarryTale3 жыл бұрын
@@forehand101 school
@phoenixthegrandanomaly2364 жыл бұрын
“I hold the power of infinity in my hands.” “Also, my computer is on fire.”
@joshuasanders1624 жыл бұрын
You may be able to handle infinity, but your pile of melted slag and plastic cannot.
@JustinDickins6 ай бұрын
This was awesome. The bit where you moved around the columns especially reminded me of the puzzle game Antichamber.
@_liquid_smoke_28395 жыл бұрын
This is just a job application in disguise
@Kirhean5 жыл бұрын
And a damned good one.
@_liquid_smoke_28395 жыл бұрын
Like dude just email this to valve and you’ll have a really really good job 👍
@kuronekochan35 жыл бұрын
Are we pretending valve makes games now?
@CptMole5 жыл бұрын
Unfortunately companies don't hire based on skills.
@tragedyofwind5 жыл бұрын
isn't this is the problem, there are so many nerds and the founder are nerds too. They know they are be replaced by any people with adaqaute skills so they can start more projects while employees do the technical works, this is how start-up grows. therefore, it is easily to find a person you know well with adaquate skill then trying to judge a person that may has a higher skills than the guy you know. Since the process of judging a particular applicants can intorduce more works than it could save.
@ethans6539 Жыл бұрын
Wow this is awesome! A VR horror game that happens entirely in a non euclidian space the size of a room would be very cool
@bjgames2842 Жыл бұрын
I think it's called "shattered lights", they do this perfectly, you size up your play area before starting the game and it will resize the play area to suit. So if you have the smallest possible play area it will still work. It was such a cool concept when I first played it, feeling like you just keep moving through different rooms when you're really just circling the real room your in.
@Ryanclassicsales Жыл бұрын
Tea for God does this well, not entirely horror but is still a crazy experience
@Skive_67 Жыл бұрын
@@bjgames2842I wasn't able to finish the game. Absolutely fucking terrifying but amazing
@WovenAlloy Жыл бұрын
They could mae a Backrooms vr, that would be amazing
@rodney8091 Жыл бұрын
tea for god
@jonathanward72164 жыл бұрын
Renders non-euclidean space with infinite doors parallel to each other. CPU: Reaches an unhealthy temperature.
@Paddy6564 жыл бұрын
You say unhealthy temperature, I say perfect temperature to cook up some eggs.
@eternapesadilla23554 жыл бұрын
@@Paddy656 green eggs with ham i do say my good sir.
@energeticcreeper79694 жыл бұрын
@@Paddy656 where do you fry your eggs? the sun?
@Paddy6564 жыл бұрын
@@energeticcreeper7969 How else would I get the perfect sunny-side-up?
@levrden4 жыл бұрын
maybe not with raymarching ?
@AfdusrtАй бұрын
a vr game like this would blow people away, even playing seated racing games im vr is very immersive, image how this would make you feel.
@LeSuperModeste5 жыл бұрын
2:08 "This is a weird one" Bro, everything was already weird before
@joaquinlaroca28865 жыл бұрын
Aizxiuzh he lives in a non-euclidean dimension.
@Ludifant4 жыл бұрын
This is a huge thing for a gaming engine. It would make level design with hidden parts a whole lot easier. I love how natural straight angles in bent space still look. Amazing demo, thank you!
@PARADOXsquared4 жыл бұрын
If you are interested in this kind of thing, you should check out Antichamber. It's a puzzle game based around non-Euclidean geometry
@TheMrDemonized4 жыл бұрын
Portal rendering goes as back as Duke nukem 3d and other build engine games and probably even further, so no its not a "huge thing"
@gregwaste25944 жыл бұрын
@@TheMrDemonized dear god thank you. This technique is ancient, and its used even in cases where you dont have to make it explicit that it will be used to represent non euclidean geometry. Its amazing to see how ppl are glorifying things that they have no clue about XD
@izakCunta4 жыл бұрын
check the game Superliminal
@baklojan59335 жыл бұрын
My brain: *[Windows XP Shutdown sound]*
@stuartpratt36625 жыл бұрын
for me: {blue screen}
@desirelabelle21995 жыл бұрын
I agree! My brain is malfunctioning right now...
@cristianomars48545 жыл бұрын
😂😂
@Frink1085 жыл бұрын
It's 2019, upgrade your brain already.
@starschen48895 жыл бұрын
your brain ran into a problem and needs to restart.
@mell0wzgmd24 күн бұрын
2:03 ah so thats what my mom sees around that weird pole thing
@yomommaligma5 жыл бұрын
SOMEBODY GIVE THIS GUY A TEAM, SOME FUNDING, AND MAKE A HORROR GAME
@AmjadAbboud5 жыл бұрын
Create a kickstarter or gofundme or whatever!
@PrimordialNightmare5 жыл бұрын
And after that an Arena FPS.
@alexwasthere15 жыл бұрын
Lol k I’ll donate 45k
@alexwasthere15 жыл бұрын
Non- horror
@rodrigoceccatodefreitas16565 жыл бұрын
layers of fear has something of it
@pauliusstravinskas93654 жыл бұрын
"It's bigger on the inside."
@caretree5784 жыл бұрын
I'm happy to find this reference!
@Pengart4 жыл бұрын
its smaller on the outside *Clara Oswin Oswald*
@DemetrisLeptos4 жыл бұрын
L O L
@desmytool4 жыл бұрын
Whovians: 6w6!!!!!!!!
@Iknowhowbadthisnameis88284 жыл бұрын
@@caretree578 me too
@MrHAR1B04 жыл бұрын
Imagine a horror game with this engine. The rooms keep changing non-logically and youre just like wtf is going on
@Revamped73 Жыл бұрын
man i can see massive potential for a puzzle game keep up the good work
@kidsIIIII0094 жыл бұрын
This guy is a legend, he made this without using Roblox Studio
@blokbrekerboy4 жыл бұрын
Is there a roblox game like this?
@muntazirzia39244 жыл бұрын
What?
@blokbrekerboy4 жыл бұрын
@@muntazirzia3924 bc of whst R&M said
@ripchevelle4 жыл бұрын
I think it's a joke
@STUVWXZY4 жыл бұрын
lol, good joke but it very hard if you do this in roblox studio.
@kariscoyne18864 жыл бұрын
this feels exactly like being lost in an old hotel trying to find the door
@crystal_42364 жыл бұрын
The backrooms
@ninjasandwich38243 жыл бұрын
You can check out anytime, but you can never leave.
@lillollilollillo83743 жыл бұрын
Shining be like xD
@Kids_Scissors3 жыл бұрын
Hotels are non-euclidian.
@shutshut903 жыл бұрын
kzbin.info/www/bejne/f4Ouinl7h56rqKc 91853
@tnuoccaeht4 жыл бұрын
This engine could accurately recreate my dreams.
@ImprovingAbility4 жыл бұрын
in my dreams entire worlds can fit in boxes or behind staircases. I always thought I’m crazy since I discovered that there’s actual math for this I don’t feel so alienated anymore
@mgsquared52044 жыл бұрын
Feldenkrais with Alfons I mean, you should’ve stopped feeling alienated when you realized that this is how everyone’s dreams are...
@ncllc14 жыл бұрын
And also compliment them, what you learn could that your concept of that world into whole new dimensions. Both mentally and subconsciously.
@omg_look_behind_you4 жыл бұрын
@@ImprovingAbility Detective Brad: "What's in the box?" You: "Some chick's head." Detective Brad: "Okey-doke. it's my job to ask."
@davidjames96264 жыл бұрын
You occupy actual space..
@PacoFTW Жыл бұрын
Reading lovecraft and hearing about non Euclidean areas is mind bending but seeing something similar in virtual life is amazing
@ret75024 жыл бұрын
the next alice in wonderland game looks great as a game programmer myself, ive never seen anything so stunning, yet when you explained it, have it be so simple, literally just 3 components, a solid that teleports you, a camera rendering to a texture, and a render texture, and just using those 3 pieces very intelligently creates something so complex to understand
@SC-zq6cu4 жыл бұрын
4:06 "why do i keep writing engines ?" Suffering from success.
@inactiveytchannel4 жыл бұрын
lol
@edrama7574 жыл бұрын
This gave me Why do I fix everything I touch vibes. 😂
@josephlinden16303 жыл бұрын
Imagine if you will, this was a hotel. “Yeah it’s three spins round the magic pole, if you see the giant rabbit you’ve gone to far”
@qusaiagha58523 жыл бұрын
@El Globo rude
@Spacebugg3 жыл бұрын
@@qusaiagha5852 what did he said?
@IHaveManyRegrets3 жыл бұрын
the hotel california
@47j8nf3 жыл бұрын
Literally the overlook hotel in the shining
@oceanman71763 жыл бұрын
That would be a really cool idea for a hubworld in a game, everything has it’s own room that you have to walk round the pole to find
@isshosama9 ай бұрын
WOW. This is actually mind blowing
@waylonscott61624 жыл бұрын
Can you show me how to get to a gas station? "oh yeah just go around that lightpole 4 times counterclockwise then that other one 3 times clockwise"
@ryannorthup31484 жыл бұрын
Or alternatively, for a shortcut, just go around once counterclockwise. The in-between of the rotation is a kind of seedy place, though. You could also go 8 times clockwise.
@o7k4vokb0ksp5n24 жыл бұрын
For anyone looking for a game that features non-Euclidean geometry, try Antichamber.
@фрозенхил4 жыл бұрын
nah , try superliminal
@frogman88794 жыл бұрын
antichamber fucked me up man
@3MolesInATrenchCoat4 жыл бұрын
Antichamber, Portal, portal 2, and a whole myriad of horror games from years ago.
@abhi211-T4 жыл бұрын
Moment Valley too, I guess?
@JustARegularPlayer4 жыл бұрын
The Stanley Parable has a bit of those too, specifically on the Adventure Line part
@republicamexicana36104 жыл бұрын
I find this to be the most accurate representation of a human being' common dream.
@4evrplan7 ай бұрын
I used EXACTLY this same trick in a Blender game engine demo I wrote years ago to represent the impossible geometry in Atari Adventure from a first person 3d perspective! I only just now found this video though.
@igornebov4 жыл бұрын
Remember Lewis Carroll’s Alice tried to go away from house but she came back to its doorstep every time? This is how it could look like.
@MrDroenix4 жыл бұрын
I thought of Alice in Wonderland too
@joebobjon11273 жыл бұрын
“Today we shall describe those nightmares that have nothing directly dangerous in them but are somehow far more terrifying than anything hazardous.”
@eukaryoticribosome78673 жыл бұрын
Lmao i remember this mf where i was in a kinda white-avory house and each time i left a room i would en up in the same room, but i could always see the front door through the door of the room, and never get there. Scary af
@omegastar25084 жыл бұрын
1:17 "Honey where's the kitchen?" "Oh, it's in room [REDACTED]"
@kylaxial4 жыл бұрын
it's in the kitchen
@doughboywhine4 жыл бұрын
Don't you just hate when you forget where you put the kitchen?
@tiles20484 жыл бұрын
In room [adult_swim]
@anomalousentity97674 жыл бұрын
𝒜𝒽 𝓎𝑒𝓈.
@cropskin6964 жыл бұрын
why is the kitchen in me
@rvs127 күн бұрын
holy shit the puzzle game possibilities are just multiplied hugely. That VR demo is just brilliant. If there spossibilities to progress both clockwise and counterclockwise it wont feel like youre constantly walking around one way.
@toasega5 жыл бұрын
(Casually mentions needing to make his own engine)
@tokyomobster30725 жыл бұрын
It isn't as hard as you'd think :)) it obviously requires some knowledge of basic programming however. (I'm not saying you'll be able to make the next Crysis engine with basic programming).
@LivePastTheEnd5 жыл бұрын
Yeah, engine writing isn't too hard. For an analogy, you can can call a wooden plank with rusty nails a "boat" as long as it still floats, even if it isn't as fun/practical/fast as a proper boat. That's not to say that you don't need a decent chunk of programming knowledge, or that it could be thrown together in a single day/week, though.
@gameruprise99145 жыл бұрын
He could of just used Unreal Engine...
@edwinstubbs21185 жыл бұрын
Yes, it's a thing companies used to do before they realized it was cheaper to just cram everything into the same engine for 20 years with minor patching to hold it together.
@darthinvaderzimm5 жыл бұрын
Gamer Uprise I see what you did there
@ЕвгенийГрязнов-к9ч5 жыл бұрын
CodeParade: In fact, I can cran infinite amount of space into any finite space. IKEA wants to K N O W Y O U R L O C A T I O N
@тимур-ъ6н2м5 жыл бұрын
SCP - 3008
@FISH__________________5 жыл бұрын
^ you were so close ^
@тимур-ъ6н2м5 жыл бұрын
@@FISH__________________ yea...
@tehcgaming26555 жыл бұрын
This could be great for a SCP-001, SCP-3008, and/or SCP-3999 game... I wonder if maybe I could try that?
@vojtaliska14305 жыл бұрын
Fellow Ikeans, I am proud to announce that I have found some LEGO!
@avenhob14764 жыл бұрын
do this, with vr, with horror. trip some people out.
@esruez4 жыл бұрын
Yes! Create a game out of it!!!
@iane74744 жыл бұрын
this would be such a good horror game
@joVeeNoise4 жыл бұрын
Call of cthulhu: exploring rl’yeh
@yordiquezada97064 жыл бұрын
"The Backrooms" :)
@therandomshow12654 жыл бұрын
Aaaa
@saratogawestern80274 ай бұрын
minecraft immersive portals mod looking lit 🔥🔥🔥🔥
@theoleakas77945 жыл бұрын
I saw this and thought “that’s pretty cool I guess” and then you mentioned the VR idea and my mind was blown. This could completely change VR, and you solved the one big problem with virtual reality. I really hope you get this out there, and developers can use it. Very cool.
@RRanun5 жыл бұрын
It would screw with people's sense of space I think.
@4.0.45 жыл бұрын
You would still need a large-ish room with no obstacles, or tell people to go play it on their backyard. I really wish VR arcades took off.
@ENCHANTMEN_5 жыл бұрын
I could see this working well for a puzzle or horror game that uses it as a main gimmick, structuring levels in a way that feels like you're in a very large labyrinth yet never leaving a small area in real life.
@Remon_5 жыл бұрын
well honestly the problem still remains, it doesnt work with large rooms or long corridors. but you could make infinite space if you kept going in circles. if you have one like 100m long corridor you would have to turn around every x meters in order to continue forward, so that's fucky too.
@pianoforte6115 жыл бұрын
@@4.0.4 They exist in most big cities but there are just too expensive (usually $30 an hour)
@Itsmezim43 жыл бұрын
I want a non-euclidean FPS so bad I can taste it. That demo at the end where one room contained many would make an amazing map. I hadn't imagined entire vr maps that fit in your play space
@thistle13203 жыл бұрын
Play antichamber. It's literally what's shown here but as a full game from 2012
@festivebear99463 жыл бұрын
It's sad because the area would still be limited to your room size. So open world is harder (I don't understand why they do teleporting instead of walking around with the joysticks)
@rvsen53513 жыл бұрын
@@festivebear9946 They teleport you because fluid motion, as with the joystick, who is seen by the eyes but not felt by the body, would create bad cases of motion sickness in everybody
@Piratadoidao3 жыл бұрын
@@rvsen5351 but motion sickness in drivers? I mean, it would be like just you being a car driver. People who can drive won't get motion sickness? I suppose, at least
@festivebear99463 жыл бұрын
@@rvsen5351 Hmm, maybe. I've played with controller only and it worked completely fine (tbf it was only a tech demo for an hour so I can't really judge). But it felt much more intuitive and natural than teleporting and easier than running around your room scared you're going to slam into something (REALLY breaks immersion)
4 жыл бұрын
Girl: Why is he not recognizing my signals??? Her signals:
@LochyP4 жыл бұрын
@@acpl trichloromethane
@C4l3bphts4 жыл бұрын
Tell me your story traveler
@basedintellectual97044 жыл бұрын
No, it's because you're autistic.
@scruffytrav4 жыл бұрын
Richard Chase its a joke dumb ass
@nachtkind464 жыл бұрын
@@scruffytrav pay no mind to dick chase, he's autistic.
@TheGreatest1_6 ай бұрын
so this is how my dad walked uphill to school, uphill to work, and uphill back home again