How To Make A Fantasy Map With Geography | Worldbuilding

  Рет қаралды 119,226

Worldbuilding Corner

Worldbuilding Corner

Жыл бұрын

Episode 8: Plate Tectonics, Wind Zones, and Ocean Currents
In this video we discuss how to make a working map for your worldbuilding project, creating plate tectonics, wind zones, and ocean currents, turning your planet from a floating rock in space into a habitable world with continents and climates.
---
WORLDBUILDING CORNER: www.worldbuildingcorner.com
Solar System Builder: www.worldbuildingcorner.com/r...
Experilous: experilous.com/1/project/plane...
---
All music, images, and other media used in this video are available for commercial use with Creative Commons licensing, found on www.pixabay.com and www.pexels.com.
Continental Boundaries Graphics credit to: domdomegg
Last Glacial Maximum Vegetation Map credit to: Locoluis
Mid Atlantic Ridge Map credit to: Koba-chan
Red Sea Map credit to: European Space Agency
Relief Map - Caribbean credit to: Uwe Dedering
Relief Map - India credit to: Uwe Dedering
Relief Map - Japan credit to: Eric Gaba
Relief Map - USA East Coast credit to: TUBS

Пікірлер: 146
@alexcopenhaver304
@alexcopenhaver304 Жыл бұрын
Just to let you know, Experilous is down
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Awww that's a shame, I liked it as a resource. I'll have to find an alternative and will comment on this post again if I find one. Thank you for letting me know, I'll pin your comment so people can see.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
@@kirkkerman I'll have to update the link in the description, thank you!
@ripley4118
@ripley4118 Жыл бұрын
@@kirkkerman Link?
@falloutrim-ti5gk
@falloutrim-ti5gk Жыл бұрын
@@kirkkerman Well, bad news since the link couldn't work, sucks honesty, I wanted to see what Experilous can do or see the internet archive version, but anyways, at least I have the GPlates program.
@kirkkerman
@kirkkerman Жыл бұрын
@@falloutrim-ti5gk It still works for me on internet archive, I just randomly picked one of the scans from 2019 and I don't seem to see any features missing. Running Mozilla on a Dell laptop, if that's relevant.
@monirulislam1629
@monirulislam1629 7 ай бұрын
This video taught me more geography than my entire school life
@Haexxchen
@Haexxchen 4 ай бұрын
Man, a good teacher can do so much. Imagine, instead of just memorizing the shape of the earth from maps you do a half year project on just designing your own planet according to all the laws of physics. And in the end you have this huge cool project folder with different map layers of tectonics, volcanic activity, eroded mountain ranges, ocean relief, climate zones and likely vegetation, influence on body size of animals, .... You fucking made that cool thing. I bet most pupils would be so invested and proud of themselves. They would never forget most of the material, because their memorisation of it is bound by emotion (which is proven to exponentially improve our memory).
@monirulislam1629
@monirulislam1629 4 ай бұрын
0:50 All the Bengalies recognized this place
@jasoncarter3182
@jasoncarter3182 Жыл бұрын
Something I think is worth mentioning is that earth like realism is not necessary for your world depending on how you envision it working. As long as the rules you create for it remain consistent you can do some funky things while still feeling right
@Zaire82
@Zaire82 Жыл бұрын
When the world has actual factual gods in it, you can usually just do whatever you want and blame it on them. Want a massive infinitely deep abyssal hole in the middle of the continent? Gods. Want a floating island that disobeys all known laws of physics? Gods. Want a world that isn't round? Gods. It's a really easy and cheap way to avoid properly explaining it, like in real life.
@BenLafarge
@BenLafarge Жыл бұрын
Not necessary, but ready to use just in case. Those videos shall be seen like a supermarket of worldbuilding guides. It concentrates everyone of them, giving you an easy way to equip yourself if ever needed. Of course if you try to get everything you'll ruin yourself (as in a massive loss of time instead of writing) but choose carefuly and you're set for all your needs.
@jasoncarter3182
@jasoncarter3182 Жыл бұрын
@@BenLafarge yeah 100% right
@drpigglesnuudelworte5209
@drpigglesnuudelworte5209 8 ай бұрын
I like to know the consistent details even if they don’t show up in the story. Like, when I make a magic system, I know every single details of how it works but to the people who use it, it’s mysterious to those who use it because they don’t have the knowledge of biology and chemistry
@wavewithus4081
@wavewithus4081 2 ай бұрын
Spent about a week seriously researching historic paper mills and paper making in the 1100-1300's specifically because one of the cities is known for it's high quality paper production.. I think I really could manage a 1100's European paper mill, I know all the jobs and tasks and materials and building requirements lol. Even where to ideally build the damn building. I haven't even started writing the story. I do this to myself, really.
@michaelarobinson5211
@michaelarobinson5211 Жыл бұрын
Can't believe this channel isn't more popular. Great video.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Thanks! Still starting out, stay tuned for more!
@belverkungol
@belverkungol Жыл бұрын
Don't let his slick production skills fool you. The inaccuracies really let the channel down. Such as, early in the video he claims that Mars likely has plate tectonics while Venus does not. Except Mars doesn't have plate tectonics. He could have spent a few seconds verifying his own claims while writing the script. It makes no sense to me that he puts so much effort into production but so little into research... I'd much rather lower production but higher quality content.
@gosnooky
@gosnooky 4 ай бұрын
The issue with most fantasy maps that I see people make is having too many jagged coasts. Even in your example, the coasts of both continents are jagged and have lots of inlets and peninsulas. In reality, with continents with coastal plains on opposing sides of a mid-oceanic ridge - you see mostly smooth coastlines, such as the east coast of the US and west coast of Africa. From a full-planet view, most coasts would appear smooth, but more tectonic areas like the Mediterranean and The Philippines and Indonesia have more jagged coastlines and island groups.
@mosescosme8629
@mosescosme8629 Жыл бұрын
I just read A Magical Society: Guide to Mapping yesterday and this is such an excellent review of the content covered in that free pdf.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Glad to hear the content here is consistent with other high-quality resources! Thank you for the feedback :)
@beddo6662
@beddo6662 Жыл бұрын
Another banger mate. I'm pretty excited for when you get to the inhabitants of this world. Can't wait!
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Thanks! Won't have to wait too long now!
@raif4350
@raif4350 Ай бұрын
The ocean currents at the end was exactly what I wanted to know, thanks!
@maluse227
@maluse227 Жыл бұрын
god I have been looking for an easily digestible version of this info for ages, your a life saver my friend.
@falloutrim-ti5gk
@falloutrim-ti5gk Жыл бұрын
Worldbuilding Corner, ever since I discovered your channel, you have been nothing but a big help for me in deciding on what to do and make for my Worldbuilding project. Thank you for the video's anyways; cheers.
@RichardVaught
@RichardVaught Жыл бұрын
I was not expecting Geology 101. Well done presenting a complex topic in an understandable way
@PhilowenAster
@PhilowenAster Жыл бұрын
Something I had a huge amount of fun with while I was working on a large-scale world map for an epic fantasy series I'm working on was considering how the two continents had been moved around in the past, and how previous cataclysms and catastrophes shaped the world.
@richardwells5390
@richardwells5390 5 ай бұрын
Great video. I've been doing research on my own, but this video summarizes it in an easy step-by-step way. Thank you.
@marinomusico5768
@marinomusico5768 Жыл бұрын
Amazing video, man! I just had one of the best Geography Lessons ever.
@helioline1532
@helioline1532 3 ай бұрын
Words can't express how handy this video has been for me, the tectonics-continent connection alone is worth its words _and_ visuals in gold... and I get to learn about how ocean currents work along the way too? You're a wonderful fount of knowledge man
@WallNutBreaker524
@WallNutBreaker524 4 ай бұрын
This channel is a GOLD MINE. 😊
@benjaminlehmann
@benjaminlehmann 8 ай бұрын
That was amazing. Please continue your great work!
@StoryGirl83
@StoryGirl83 Жыл бұрын
This is amazing. I am so excited to go through all your videos as I have time and look at what you have for creating worlds.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Thank you for the positive feedback! Welcome to the channel, lots more to come :)
@theverdanthare
@theverdanthare Жыл бұрын
Map To Globe is a good alternative! Both the existing and Beta are really cool (I think the Beta has options to show a moon and rings now). The existing site can also show different Map projections of your world, so you could always use that to help make a cool Map for your planet. I've used the site for years and its been my go to for mapping and fixing my planet's surface
@beanosswag488
@beanosswag488 Жыл бұрын
I made a fantasy world Mapgame 2 months ago and even though I used the same steps as shown in this video, I still love this kind of videos! Great work
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Great minds think alike haha! Thanks for the positive feedback, glad you are enjoying the videos :)
@Zaire82
@Zaire82 Жыл бұрын
I did this once, but just to be sure it looked as realistic as possible, I mentally simulated the tectonic shift for a bit. It tore up the starter continents and build new ones that didn't have the ridiculous "fantasy" aesthetic we often end up with when going straight for the end result. It was completely unnecessary, but I chose to do it anyway. However, sometimes the fantasy aesthetic is suited, like in fantasy for example.
@Stephen-Fox
@Stephen-Fox 8 ай бұрын
Aside from the aesthetics, do you think there were benefits in taking that approach? I'm just wondering what the tangible benefits of simulating plate tectonics actually are, be it using GPlates or some other method. (the biggest con of 'oh my god that is so much work which unless you're specifically wanting to do a spec evo focused project - and very specific types of presenting that spec evo at that - is going to be entirely invisible to the audience, on the other hand, are obvious)
@Zaire82
@Zaire82 8 ай бұрын
@@Stephen-Fox I wouldn't know. I'm just a perfectionist who really wanted nice geography. I wasn't thinking about whether I needed it or why.
@juliab3326
@juliab3326 7 ай бұрын
​@@Stephen-FoxRealistic placement of mountain ranges, knowing how tall or flat your mountains get over time, generally knowing how your plates "grow" and how the elevations would look like over time, realistic placement of islands etc. It's just fun to create a planet this way, even though it's lots of work (which is why I ended up imagining it instead of using GPlates etc.).
@micajahstewart9212
@micajahstewart9212 Ай бұрын
Your series is so great! I started making a map for my fantasy world of Izitho and I created its version of the “New World” already. After watching this video it’ll be easier to create the islands and mountains of Izitho and you are one of the channels that got me inspired to create worlds, so thank you very much and keep up the great job! 😊
@littlebigcomrade
@littlebigcomrade Ай бұрын
I’m so glad I’m going to school with GIS under my belt alongside graphic design as my major.
@PjotrFrank
@PjotrFrank Жыл бұрын
Wow, all 21 volumes of Time-Life's Enchanted World series. Very commendable!
@daniel_rossy_explica
@daniel_rossy_explica Жыл бұрын
This is the exact method by which Artifexian does his maps, and thus has the exact same problem: No actual plate movement. You can't know where, for example, ore deposits are in your world if you don't know how old the parts are, or how species diversified in continents thurought the planet's history. This is because you draw all the plates, including the oceanic ones. If you only care for the continents, not the undelying plates, you could move them in Gplates (as, again, Artifexian recomends), but with the risk of producing unreal movements, but that's the issue since actually rendering all the plates with their movements would mean redrawing them at each step (one image for million year would mean at least 46 images from the planet's formation to the current era, and that is a LOT of images). My "solution" for this is drawing 1 set of plates, and then treating them as coveyor belts that drag the continents around. This model has the issue that the continents can't actually be dragged into an ocenic plates, but continents do move across oceans. That is a bug that I still have to fix.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
I actually encountered this exact issue! My original solution was to draw 'snapshot' maps at 250, 500, 750 million years ago. This gives a reasonable amount of information for most worldbuilding projects. I decided in the end to not include that process in this video as it made things very long, and wanted to focus on how to make a workable modern map. I am going to cover where metals form later in the worldbuilding process, so this feedback is really helpful!
@daniel_rossy_explica
@daniel_rossy_explica Жыл бұрын
@@WorldbuildingCorner The problem I find with drawing different versions of the same map is the problem with accuracy: how do you know that the mountain at 12°E -3°N is the same mountain that 20 million years ago was at 0°W 87°S? If you could move the continents then you could argue that is the same mountain, but mountains arise not when 2 continents collide, but also when oceanic plates collide with continental ones. And then you ran into the same issue I mentioned above with the oceanic plates (that fill the "background" where the continents fill the "foreground"). You can't move the pieces of a puzzle if all the pieces are there, you need empty space to move things around... or if you could change the shape of the pieces, but that is a lot of work.
@daniel_rossy_explica
@daniel_rossy_explica Жыл бұрын
@@WorldbuildingCorner Another solution of the top of my head is just drawing 2 or 3 plates at the beginning of the planet's history, and the fracturing those plates over time. I don't know if the boundaries would change (and thus imply redrawing), though.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
@@daniel_rossy_explica Agreed. Reality is that unfortunately many of the most accurate methods require an enormous amount of work. If every mountain on the map was individually investigated to determine whether it was the same mountain that existed X years ago, that would be painstaking! I think for worldbuilders, there is a line in the sand of 'good enough', and it's up to each worldbuilder to determine where that line is for their own projects. I do like the idea of working with the continents sliding around the plates on the map though. I'll keep that thought in mind!
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
@@daniel_rossy_explica This was actually my original solution, but it was a LOT of work, and I figured it would make the process unreasonable for most people, so decided to exclude it.
@breotan
@breotan Жыл бұрын
The people who make the Harn setting did this in their Kethira module. They go into detail about the plate tectonics, wind and ocean currents, and even astrology. It's a great example of how to do this.
@electricelf-music
@electricelf-music 8 ай бұрын
This is the coolest creative thing I want to do now. ... Another project to the list lol
@rogersnick17
@rogersnick17 11 ай бұрын
Thank you sir
@moonmorth
@moonmorth Жыл бұрын
Hi love this video. And I think I find it useful when it comes to the continental shelves and Teutonic plates. Unfortunately everything else when it comes to whether I can head to throw out the window because my world is just so drastically weird.
@Tysto
@Tysto 6 ай бұрын
I like the idea of just picking a spot on a real map and modifying the coastline to be unrecognizable. Then you get realistic mountain, river, and town locations for free.
@blucomet5248
@blucomet5248 Жыл бұрын
How did you make your map on Wonderdraft look that beautiful... I have been trying to get my map (also using Wonderdraft) to look just as good and realistic as yours. Do you have any techniques for land brush size or roughness when creating all of those islands or determining the rigidness and bay like areas along the main continents. Keep up the amazing content!
@davidbrewer9030
@davidbrewer9030 7 ай бұрын
When I created worlds I start with mapping the tectonic plates, their borders, directions, etc. That gives me ideas as to where the mountains, volcanoes, rift zones, island chains are. Then that gives me ideas as to climate and weather patterns as well as ocean currents.
@cjg8763
@cjg8763 2 ай бұрын
Now I want a planet simulator where you define plate types, boundaries, and movements and press play and see what happens. Something like Universe Sandbox, with graphics similar to something from Google Earth (so you're playing with an actual globe rather than a flat map, maybe there can be a way to switch back and forth between globe and flat map). Maybe there are advanced modes to dictate the makeup of the planet, maybe even orbital distance, axial tilt, satellites or lack thereof, whatever, but it would be an Earth twin set as the default as far as all that stuff goes. It should also take approximate general weather patterns and climate and ocean and air currents into account and all of that fun stuff. Once it looks the way you like you can then save it as a static state globe/map (keeping the original simulation saved separately to run forward or backward in time as you so desire) and start labeling areas, naming continents and oceans and bays and seas and mountain ranges and forests and plains and deserts and jungles and rivers and lakes and archipelagos and volcanoes and etc. etc. etc. and there's your fantasy world. Maybe add another layer for drawing in political boundaries and locations of hamlets, towns, cities, capitols, etc. Bam. That actually sounds like it would be a LOT of fun to play with. Probably very power intensive too hahaha.
@tolentarpay5464
@tolentarpay5464 8 ай бұрын
I really dig your giant novelty d20...
@Jailton-Silva
@Jailton-Silva 7 ай бұрын
Compreendo. Já fiz essa parte de placas, oque me ajudou a entender onde haveria montanhas com mais precisão, esse video me ajudou a ter certeza, obrigado.
@promiscuous5761
@promiscuous5761 Жыл бұрын
Thank you.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Very welcome! Glad you enjoyed :)
@Haexxchen
@Haexxchen 4 ай бұрын
A helpful video, if you don't want to stray from an earthlike planet to much. What I was missing (in the sense, taht it would have been awesome to learn from this vid, not that it had to be iincluded) were: - a little more detail about how rotation (especially fast) would affect the zones - how sunlight plays into climate zones and how planets with different rotaional angles could be affected (This is a bastard to research from a layman's perspective, as I just found out.)
@The_Fanfic_Guy
@The_Fanfic_Guy 7 ай бұрын
There is also an alternative, physical version you can do with a large plastic ball - cut out some globe-based world paper templates that would fit the ball, tape them temporarily onto the ball so they all fit then draw the tectonic plates on. It allows you to get a scale that feels realistic.
@pblackcrow
@pblackcrow 11 ай бұрын
Don't forget the Ley lines
@VelociraptorsOfSkyrim
@VelociraptorsOfSkyrim Жыл бұрын
These videos are extremely helpful to me. Even though my world has Gods, and the Universe itself was created by Gods, it developed more along the Scientific Terms. The Gods mostly view the Galaxy like how we'd view a terrarium, something to care for and love, and maybe even change if needed, but mostly left to its own devices.
@nerdwisdomyo9563
@nerdwisdomyo9563 9 ай бұрын
2:44 i point anyone who’s interested into watching atlas pros video on venue’s topography, he talks about this and its a good watch
@vitriolicAmaranth
@vitriolicAmaranth 29 күн бұрын
Hot tip for worldbuilders: If your world rotates in the opposite direction, just rotate the map 180 degrees. Which magnetic pole you call "north" and which "south" is arbitrary and planets undergo magnetic reversal where the two flip anyway. East and west are defined by which side the sun rises on, so the sun always rises in the east. A sphere is symmetrical so there's no such thing as "rotating the other way" unless you're doing a weird AU of Earth itself where it rotates the other way.
@calvinwithun6512
@calvinwithun6512 8 ай бұрын
If you have an island which doesn't interrupt any of the east/west ocean currents, does it have any particular ocean currents flowing around it? My world ended up with an island chain fully nested inside of the warm/cool ocean currents haha
@abhayrambaran718
@abhayrambaran718 4 ай бұрын
This video thought me more in 17 minutes than 3 years of geography
@somebodycalledmerlin4786
@somebodycalledmerlin4786 11 ай бұрын
I didn't even think of winds, but I have ocean travel in my story, so yeah, they are gonna be important. My planet does have an axial tilt bigger than 54° though, so the poles are tropical and there is a permanent ice ring around the equator, wonder how that would affect the winds.
@elizabethrobertson8759
@elizabethrobertson8759 Жыл бұрын
how did u decide where to put ur laitude? longatuide? lines? ive watched all ofthe biome vids and i wann aplace my lines but dont know where?
@scottpankonin1068
@scottpankonin1068 Жыл бұрын
Not sure if it has been asked, but did you consider axial tilt? In the vid you used simple geometric 30-degree ands for winds and currents, which does simplify things. However it probably only works because earth's tilt (23.5 degrees) is very close to that mark. Tilt directly effects insolation (how much and how direct the sunlight is at any given point on earth) and that also effects winds and currents. Greater or lesser tilt would definityely affect climate and the more the variace from our 23.5-degrees the greate r the difference.
@cbhills8501
@cbhills8501 Жыл бұрын
I'm really loving this series! I have a question about the wind currents though - does the description of Easterlies and Westerlies indicate which direction the wind is coming FROM rather than the direction the wind is going TO? It seems like the Easterlies are all flowing TOWARDS the west. Whereas the Westerlies are all flowing TOWARDS the east. Apologies if this is a silly question...
@juliab3326
@juliab3326 7 ай бұрын
Yeah, the naming is confusing (dumb, in my opinion). It refers to where the winds STEM FROM. Easterlies start in the EAST, going towards the west. Westerlies start in the WEST, going towards the east.
@Lilas.Duveteux
@Lilas.Duveteux Жыл бұрын
Exception is of the mafic and felsic type of rock is that on very old continental, shield plate, it would be basaltic, simply because they was no felsic rock at the time of it's formation.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Very true! Though I've tried to avoid needing to date every continent's emergence, as it's quite arduous. Basalt also commonly forms along divergent plate boundaries!
@Lilas.Duveteux
@Lilas.Duveteux Жыл бұрын
@@WorldbuildingCorner Thanks. I come from a place where basaltic rock is dominant, and so for me, it's just normal common knowledge.
@empireofhennairnia
@empireofhennairnia 3 ай бұрын
How did you make the maps, like what software did you use? (I hope you dont mind my asking)
@cyanrhein1463
@cyanrhein1463 Жыл бұрын
I really like everything described here, but I have a flat world and I don't understand how to work with it 😩
@Aztesticals
@Aztesticals 7 ай бұрын
Yo so can anyone help me figure out how a set of mountains could form at 80° angles with legit plates. I should be able to do this but im scatterbrained after detailing out a scale map of a region the size of europe and northern africa made out of 6 sheets of A12 5mm squares at 1 5x5mm = 1 25×25miles
@DavidGlenn
@DavidGlenn Жыл бұрын
I'm still nervous about all this because I feel like I have to build up the entire planet when my story would only focus on a tiny corner. Just wondering how I could safely build a map with plate tectonics in mind without losing focus on where my story takes place
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
The short answer is that you don't need the whole map then! If you know your story is going to take place in X location, then just build X location. However, my personal strategy is to build the planet and then zoom in. You can skimp on the details of everywhere except where you are focusing on. Eventually (probably soon actually), this series itself is going to zoom in on a location of Locus moving forward.
@DavidGlenn
@DavidGlenn Жыл бұрын
@@WorldbuildingCorner I see. Thanks for that
@DavidGlenn
@DavidGlenn 10 ай бұрын
@@WorldbuildingCornerI’m starting to think maybe I should do some plate tectonics, just to build up some continents to set some other nations on for trade routes. Even if I don’t ever explore them, just have an idea on where additional resources come from
@kuboroshii7467
@kuboroshii7467 Жыл бұрын
how would you go about creating the plates/choosing their direction should I just randomize it?
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
I am by no means a 'tectonic expert', but my research has shown that there doesn't seem to be a consensus for how plate directionality is determined in real-life, let alone in fiction. For my projects, I randomise the direction the plates move in, but try to have at least one major divergence, and one major convergence, which provides at least one large ocean, and once large continent.
@firegoldpenguin
@firegoldpenguin 5 ай бұрын
what did you use to make that map
@nekokoishi
@nekokoishi Жыл бұрын
I supposed I wanna figure out a way to make a world that is almost the same as earth but the geography has its water and land inversed. Although I think many would've tried to figure that out by now so I might just need to research for it xd Kinda want this type of world for a different story I had where the magic system is fueled by water.
@vincentcleaver1925
@vincentcleaver1925 Жыл бұрын
That river through a mountain range is wild
@broEye1
@broEye1 Жыл бұрын
Might be interesting to have a world where there is no land particularly close to the equator. Like, if Asia and North America were a little further north and South America and Africa further south. The region between Africa and South America's southern tips and Antarctica is some of the most violent, because there's no land to stop the currents or reduce the constant buildup of waves. If there was a band right along the Easterlies that had no land, it would be a terribly dangerous journey to get between the South and North. Long journeys like that were already very treacherous and many merchants lived in a sort of limbo, uncertain whether their ships would sink, eliminating the entirety of their investment, or their ships would literally come in and make them wealthy beyond their wildest dreams. Imagine the uncertainty if those ships had to travel through an area with supersized waves even without the hurricanes.
@iolaosmoon5585
@iolaosmoon5585 4 ай бұрын
Question. I'm pretty new at writing epic fantasy and I'm just wondering if it is truly necessary to know all this in order to create my fictional world?
@murkay3360
@murkay3360 4 ай бұрын
Definitely not, it’s more for people who want to have these foundations. Ultimately it comes down to what rules you set. I suppose it comes down to what you want, for example what matters to you and if you’re writing for a reading/game audience and what kind of reader/gamer you want to appeal to. Most, nearly all people don’t think about the science to this extent or for example if you’re going to have gods or a magic system, the rules of the universe are up to speculation, and often an audience will suspend their disbelief.
@sebo641
@sebo641 Жыл бұрын
How to secretly teach geography
@mattiOTX
@mattiOTX 7 ай бұрын
One thing you should remember is the speed of planet rotation. Earth use to spin much faster it was not until it slowed down that the first life started to appear. They were colored Violet as that was the color required to absorb enough sunlight to exist. We have even found those species in the great lakes in north america. So the rotation of your planet is important. Too fast and instead of green plants you would need to adjust their color. Too slow and you have to adjust. There is actually a video on youtube that gets into the science behind it and I suggest looking into it if you want that kind of realism in your story.
@Aerostarm
@Aerostarm 7 ай бұрын
earth didn't used to spin much faster, it only span about 10% slower than it does now 400 million years ago, this wouldnt make a big difference to the wind patterns
@mattiOTX
@mattiOTX 7 ай бұрын
@@Aerostarm what? Would you mind retyping that because it's confusing. I enjoy watching science shows and I'm pretty sure the earth says were incredibly short and only started to grow longer after the moon slammed into earth also I don't think I mentioned anything about wind pattens, that's a strawman argument. I'm just not sure why you are making it. Are you trying to one up me?
@Aerostarm
@Aerostarm 7 ай бұрын
@@mattiOTX this is what I meant to put. My apologies: earth didn't used to spin much faster, it only span about 10% faster than it does now 400 million years ago, this wouldnt make a big difference to the wind patterns
@kzeriar25
@kzeriar25 Жыл бұрын
I have thought about this possibility of the planet rotating clockwise (opposite to Earth's) since Artifexian's video on the topic, and realized this makes no sense. That only depends on the point of reference. If we had our maps "upside down", we would consider that Earth spins clockwise as well.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
Hmm that's true! Though at some point you have to determine a map orientation and stick with it, and the vast majority of us humans use maps that are north facing. Earth has a prograde rotation which is the same direction as the sun, as do all planets in our solar system except Venus and Uranus, and so any planet that also has a prograde rotation with north facing maps will have the wind zones and ocean currents in the same layout as earth :)
@kzeriar25
@kzeriar25 Жыл бұрын
@@WorldbuildingCorner ​yup, but it's important to remember that's it's all a matter of perspective. The people in my world actually draw their maps with the East on top for example. and I believe than even drawing a mirrored map, which would be an inaccurate representation of the planet from an external 3d point of view, wouldn't be wrong from the inhabitants' point of view
@Ninjamanhammer
@Ninjamanhammer Жыл бұрын
Rotating the other way matters because it's orbiting the sun. Venus for instance rotates the opposite way, that's why it has very long days.
@kzeriar25
@kzeriar25 Жыл бұрын
@@Ninjamanhammer oh right, a that planet rotates around itself towards the same direction as it's rotating towards its star is different from one in which those directions are opposite. You convinced me, though still, a planet with prograde motion around itself and around its star, works the same as a planet with both retrogade motion around itself and its star, right? Hope I didn't sound too confusing
@Ninjamanhammer
@Ninjamanhammer Жыл бұрын
@@kzeriar25 Yes but I would assume everything else equal, so flipping the planet's rotation doesn't mean flipping its orbit.
@scolioscraps8612
@scolioscraps8612 Жыл бұрын
I know this video is a little older but I’m on the “plate tectonic step”of my world building and GPlates is really unintuitive and honestly a build more in depth than I feel I need for my story. I was hoping experilous was the answer but as has been said it still doesn’t work
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
I 100% agree with GPlates not being intuitive, I tried to use it following Artifexian's channel, and just haven't gotten my head around it. Very honestly, you can do most of the planning on a 2D plane and the results will still work for a build that isn't heavily in-depth. Someone mentioned experilous works using the wayback machine, if that helps at all!
@junofall
@junofall 9 ай бұрын
@@WorldbuildingCorner Honestly I don't think GPlates is worth the effort, depending on your setting. I've spent a whole 2 weeks with the damn software and got the hang of it eventually, but it's just a visualisation tool, I feel like Artifexian misrepresented what GPlates was as he called, and still calls the tool a 'simulator', but it's a visualisation tool with some neat vertex tracking. You could do the same thing just drawing onto a sphere in Blender to get rough boundaries and landmass shapes.😂
@Jesse_IDG
@Jesse_IDG Жыл бұрын
Seems like this planet will become an ocean planet when that ice melts :D
@StoryQuest920
@StoryQuest920 Ай бұрын
Experilous link 404 not found
@Gregatron13
@Gregatron13 Жыл бұрын
I can't help but wonder what 15th century exploration and colonization would have been like if the winds were reversed.
@WorldbuildingCorner
@WorldbuildingCorner Жыл бұрын
It's entirely plausible that in such a setting, the Americas would have been found by Asian explorers rather than European explorers. Also, Australia may have been found earlier. Very cool!
@amehak1922
@amehak1922 11 ай бұрын
You have the winds backwards
@loganskiwyse7823
@loganskiwyse7823 Жыл бұрын
I realize your trying to simplify a very complex topic for the purposes of game use. However, if your trying for serious world building it's going to get a lot more complicated very quickly. Plates don't actually form as you describe. You start with very thin material that isn't truly a solid first. These buckle, bend and fold onto each other as they melt from the underside. Over time they form a series of adjacent thicker material on the side of the planet that has cooled faster than the rest. Often this should be at both poles however Axis, Orbit and all other objects in orbit can affect this of both the planet and the parent system as a whole. Continue the cooling process at the top but now add in convection layers for the material inside the planet. Most of the heavy ores are sinking out of range far into the inner cores. For that you need material falling down onto the planet or being brought up via volcanism. And then somehow filtered into ore concentrations. Which your video on does a better job of explaining. Anyway, as you can see the process is far more tedious and time consuming than models can currently even simulate loosely with high end computers. Too keep it simple for world building backtrack instead of moving forward. We don't need the first few billion years really but only the portions that provide the most information for world building. Start where you did for the plates, define them as ocean or continental. Lay out where the oceanic rifts are currently at as well as where Oceanic subduction is occurring. Continental plates tend to move towards subduction and are pulled more than they are pushed. Reverse this to follow the idea below. Now move the continental plates backwards and see where they unveil older faults in the plates. Further back you go, more you can play with the world's timeline as well as place mineral deposits. It's a good idea to look into rift valley formation as well as into how hotspots actually work. As both these can be good sources for resources provide unique geological features to help inspire the world into a living realm. Once you have the basic movements figured out play it forward again but now use the interactions to guide your terrain building.
@luminecorce7578
@luminecorce7578 Жыл бұрын
Just for me 10:34 10:35
@loirigudo
@loirigudo Жыл бұрын
What would be the geological consequences of plates moving really fast? Say, instead of taking 2 million years (guess) for india to move into the asian landmass it took 2 thousand only?
@FenrizNNN
@FenrizNNN Жыл бұрын
Way too much volcanic activity, which would quickly make the planet uninhabitable.
@Aerostarm
@Aerostarm 7 ай бұрын
that is physically impossible
@nicolashansen2546
@nicolashansen2546 Жыл бұрын
My planet has fewer plate boundaries, and smaller oceans. Is it true that the less water a planet has, the less plate boundaries it has?
@Aerostarm
@Aerostarm 7 ай бұрын
no
@user-cx7kg6ok9b
@user-cx7kg6ok9b 18 күн бұрын
They were called the "horse latitude" because in the days of sailing ships, they would hit doldrums, where no winds blow. This could last for days or even weeks. The only way to move the ship was to rig lines to the life boats and literally tow the ship. If the ship was laden with cargo, the cargo might be jettisoned. Sometimes that cargo was horses. As Jim Morrison so eloquently put it: "When the still sea сonspires an armor And her sullen and aborted currents Breed tiny monsters True sailing is dead Awkward instant And the first animal is jettisoned Legs furiously pumping Their stiff green gallop And heads bob up Poise Delicate Pause Consent In mute nostril agony Carefully refined And sealed over"
@GoT_17k
@GoT_17k 9 ай бұрын
I have to ask... is that your real voice or are you enunciating perfectly for videos? your speech is immaculate if you did not identify as Australian I would have had a hard time sussing it out In no way is this comment meant as a criticism
@benpetzold-kb9ik
@benpetzold-kb9ik 11 ай бұрын
Right of the top I love your Videos, but never actually saw one, I downloaded them to listen to them like Audiobooks during work. So when I heard you're an Aussie I imeddiately imagined you with a Crocodile Dandy Hat, so im Sortiment of disappointed now 😅😂
@adriennegormley9358
@adriennegormley9358 7 ай бұрын
Ill.look at the earlier video later, but as someone who grew up with a geology hobbyist mother and me studying both astronomy in university, this subject is one thatcalways annoyed me about many sf or fantasy works i read. Too many ive seen draw their continents to fit their story. Me, I prefer my story fit my world. Its bc of my geography studies (back in the 70s lol), i ended up preferring maps like Goode's broken homolosine, simply bc they provide the LEAST distortion on a 2D map of what is essentially a 3D ball. And, yeah, im familiar plate boundaries. I live less than 10.miles from the San Andreas fault, and for a few years in the mid 70s i commuted daily from a town west of the fault to a factory in a city east of the fault.
@Aerostarm
@Aerostarm 7 ай бұрын
what is your point?
@vinx.9099
@vinx.9099 7 ай бұрын
"A well accepted scientific theory" uhm, i don't think something can be a scientific theory without being well accepted.
@jessquinn6106
@jessquinn6106 25 күн бұрын
This is great. But there is one thing semi out of place here: This works best with a world that's geographical sciences are like our own. One rarely considers that in some worlds, the growing of land formations, water bodies and weather may be very different than our own. Mountains may form due to other forces in the earth, Rivers may run differently due to what their source may be. Different forms of air currents may differ where deserts are formed. While some people feel coming up with a whole geological science for a RP world may be too much (and I so get that) you should never feel trapped in the same earth-based geology. Instead of the whole planet crust sitting on a ball of lava, maybe the world is more solid with lava tubes laced throughout the core. Let your imagination flow free.
@theperson8275
@theperson8275 6 ай бұрын
Adaption not Evolution. There is no proof of mutation causing beneficial changes.
@KromKrausser
@KromKrausser 4 ай бұрын
I get dizzy with all your head movement to pretend not to read in a screen.
@G._-
@G._- 8 ай бұрын
You talk about theory as though it is not fact. You may want to research the differences between a scientific theory, a scientific hypothesis, and a philosophical theory. You are using the definition of a philosophical theory for a scientific application.
@Aerostarm
@Aerostarm 7 ай бұрын
no he isnt
@G._-
@G._- 7 ай бұрын
@@Aerostarm nice.
Fantasy Maps & Plate Tectonics
8:37
Artifexian
Рет қаралды 643 М.
顔面水槽がブサイク過ぎるwwwww
00:58
はじめしゃちょー(hajime)
Рет қаралды 90 МЛН
The Hard Worldbuilding Trap
15:29
Hello Future Me
Рет қаралды 669 М.
10 Rules for Believable Fantasy Maps
19:50
WASD20
Рет қаралды 1,9 МЛН
The Hidden Side of World Building - The Kota Forests
36:59
Stoneworks
Рет қаралды 234 М.
How To Build An Empire (And Why It's Probably A Monarchy) | Worldbuilding
21:32
Make Magic Make Sense (And Why Sometimes It Shouldn't) | Worldbuilding
18:39
Worldbuilding Corner
Рет қаралды 92 М.
Worldbuilding: How to Make Names That Don't Suck
15:03
Jed Herne
Рет қаралды 619 М.
顔面水槽がブサイク過ぎるwwwww
00:58
はじめしゃちょー(hajime)
Рет қаралды 90 МЛН