HOW TO Make a Glowing Material Unreal Engine - Emissive materials guide

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Animator Artist Life

Animator Artist Life

Күн бұрын

Пікірлер: 27
@AnimatorArtistLife
@AnimatorArtistLife Жыл бұрын
🔥🔥🔥Would you like access to the assets and project files I use in my tutorials, from Maya, Unreal files like this one and After effects files, to even full character models!? Behind-the-scenes demos of real client projects? AND have access to me to ask questions and get FREE advice? Support my channel at: 👉 www.patreon.com/animatorartistlife and join me in building a VIP group. Thank you, I REALLY appreciate any support, from David 😊
@FabsterClapster
@FabsterClapster 2 жыл бұрын
you've become by far my favourite unreal video tutor. Great topics, voice, speed, etc. Pls more!
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
Wow, thanks you so much, this feedback really helps me to make more, much appreciated. Come and show your work in the private Facebook group: 👉 facebook.com/groups/animatorartistlife/
@AnimatorArtistLife
@AnimatorArtistLife Жыл бұрын
Hi , I hope you are well, just a note to let you know I've launched a Patreon page, where members will get VIP access to me, and rewards each month like the project files from my lessons like this one. VISIT: 👉 www.patreon.com/animatorartistlife
@MultiMam12345
@MultiMam12345 3 жыл бұрын
Awesome blend of a tutorial, tricks, workflow in easy to understand pacing. Please do more Unreal tutorials focused on motion graphics. Great stuff!
@AnimatorArtistLife
@AnimatorArtistLife 3 жыл бұрын
Thanks for the feedback, it really helps. I'm happy you liked it. Have you seen my full tutorial on motion design in Unreal? kzbin.info/www/bejne/b6nVn6GVbdKrqdk&t
@aetheresart9499
@aetheresart9499 2 жыл бұрын
This was immensely helpful. I don't get why it doesn't have more views. Thanks a lot!
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
Thanks so much! 🙂 I'm happy it helped you. Come and show your work in the private Facebook group: 👉 facebook.com/groups/animatorartistlife/
@TC-1207
@TC-1207 Жыл бұрын
Great stuff, easy to follow and understand, thanks.
@AnimatorArtistLife
@AnimatorArtistLife Жыл бұрын
Glad it was helpful!, thanks so much for the feedback. I might give this file away on my Patreon page in the near future/ Come and show your work in the private Facebook group: 👉 facebook.com/groups/animatorartistlife/
@ivanolarte3287
@ivanolarte3287 2 жыл бұрын
best tutorial so far thank youu
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
Thanks so much! 😊 Im glad it was useful. Come and show your work in the private Facebook group: 👉 facebook.com/groups/animatorartistlife/
@13ackStab
@13ackStab 2 жыл бұрын
Great tutorial. Could you consider doing a follow-up on how to apply this to a specific object instead of to the whole scene - i.e. using postprocess materials with custom depth?
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
Thanks for the feedback and apologies for the late reply! Only the object that that material is applied to will have the glow, is that what you mean? 😊
@13ackStab
@13ackStab 2 жыл бұрын
​@@AnimatorArtistLife Right - this method looks fantastic, but the unbound postprocess volume seems to apply the bloom to all emissives in the scene, rather than just the one object with the glowing material we created. My goal is to make this specific object have bloom, but everything else remains untouched - which I believe is possible with postprocess materials and custom depth, but I haven't been able to figure it out quite yet.
@GokdenizCetin
@GokdenizCetin 2 жыл бұрын
Thanks!
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
You're welcome!
@ralphabrooks
@ralphabrooks 2 жыл бұрын
Nice video.
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
Thank you! I'm glad it was helpful. Come and show your work in the private Facebook group: 👉 facebook.com/groups/animatorartistlife/
@FMZofficial
@FMZofficial 2 жыл бұрын
why its like flare... lens glow type..if u solved please share link
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
You may have lens flare activated in your post processing module
@spikebeargrin1617
@spikebeargrin1617 2 жыл бұрын
This was really handy! I finally figured I could have a low emissive strength on material instance but boost it other places to let the color remain close to the original instead of turning white-ish. However every time I looked away from the cube the light disappeared. Do you know how to fix that? I'm assuming its something to do with the engine not animating the cube when its not in the camera view?
@AnimatorArtistLife
@AnimatorArtistLife 2 жыл бұрын
Hey apologies for the late reply. Yes geometry does not follow cameras, you'd need to animate it, or parent it to the camera 🙂
@muizmahmood371
@muizmahmood371 Жыл бұрын
I love You ❤
@AnimatorArtistLife
@AnimatorArtistLife Жыл бұрын
😳😊
@naomishindou7197
@naomishindou7197 Жыл бұрын
I don't have an ''abstractshapeforglow(instance)'' :(
@AnimatorArtistLife
@AnimatorArtistLife Жыл бұрын
Hi Naomi, that is just the name of my geometry. It's that abstract shape that surrounds the sphere, I built this in Maya. You can use these techniques on any geometry of your own. But I am going to be giving away this 3d model and full Unreal engine scene to anyone who supports the channel if you are interested in joining. I'll be giving away other models, after effects files, characters, and a private group where you can get access to me for personal feedback on your work, it's very new, but you can join here: 👉 patreon.com/animatorartistlife thanks
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