hey, i fallow your steps and it work thanks! one question, i have one level/scene , and this level play one music, how can i mute music when a paused the game?
@loxaevion3 жыл бұрын
What I was able to do is make a property "int" and set it, when equal to 0 play music. Then I added a keyboard and said when P is pressed, nand sound. This will stop the music. Then go to the pause object in the other scene and add a message that says unpause. Go to the sound object and add the message to assign the int propertie to 0 and that will start the music again. The only issue with this method is the music starts from the beginning and not from the last not it was on before pausing. I will make a short video showing how to do it.
3 жыл бұрын
@@loxaevion Okay thank you i will wait for your tutorial :D
@xlnyc773 жыл бұрын
how do you learn more about these "logic nodes"
@loxaevion2 жыл бұрын
Mostly Forums, old videos. And just seeing what works.
@AntoineVanGeyseghem Жыл бұрын
=o
@shahedislam00023 жыл бұрын
in Upbge 0.3 there is no any resume or paused option what can I do now
@loxaevion3 жыл бұрын
I just redownloaded the latest version of 0.3 so ill see what I can figure out
@loxaevion3 жыл бұрын
Ok after looking at it, you have to use the collection actuator instead of the old scene method. also couldn't figure out why it wouldn't work. I did some reading and found that the code isn't finished for 0.3 we will have to wait for a little for it to be aproved.