Thanks for the vid! I'm now adding a penalty system for when you complete deplete all your stamina. In case anyone has problems make sure to Set your "Can Replenish Stamina" bool back to true after subtracting Stamina:) Also, no need to keep setting walk speed, just reroute back to your retriggable delays each time:)
@GorkaGames2 жыл бұрын
Thank you for watching!! Yeah good observations there!! Everyone take note! ✍️
@DigeL-el6uo Жыл бұрын
Thank you! Worked.
@cyberchef83448 ай бұрын
Correct me if I'm wrong, but this design causes the HUD to check the stamina and run a calculation for the percentage every game tick. I wouldn't recommend this design. You should use event dispatchers in the character class to notify the HUD that it's stamina bar should be updated. It's a bit more work, but definitely a more efficient system. A simple HUD for a singleplayer game probably won't be too much of an issue, but if you continually use this design pattern you're going to end up with a very inefficient game at release time. Better to take the time and do it correctly in the beginning before you start learning bad habits.
@pterafier9 ай бұрын
I've come back to this video like 5 times just for the simple percentage math D': my math skills are absolutely horrible but this video saves me every time lol thanks dude!
@mike.s.383411 ай бұрын
For those who are having an error of having to wait to finish recharging stamina before being able to run again, I did the following: In the custom event Increase Stamina, after the SET node I put another branch asking if IsRunning is true, and then I set the Increase Stamina? variable to false. If Is Running is false, then I follow the same code from the video, asking if the stamina is greater than or equal to 100, if it is, then I can't increase the stamina, if it's not, I set the Increase Stamina variable to false. It worked well for me.
@UnderRatedRock10 ай бұрын
thx bro worked for me
@GAMarine13710 ай бұрын
Yep, much better now
@valentinvadrot66958 ай бұрын
yes u have to just put a and boolean and put is running with a not boolean and put increase stamina in the other link and put to the condition to the branch
@arrayofarts25608 ай бұрын
Could you make a video? I’m having trouble understanding.
@valentinvadrot66958 ай бұрын
@@arrayofarts2560 give me you'r discord i send u
@Baleur2 жыл бұрын
Edit: FIXED. Right after the "AddStamina" custom event, you must add a Branch with condition Get IsRunning, to only continue if False. That solves the issue where tapping sprint can let you keep running with stamina regen, because the stamina regen logic NEVER ENDS until it reaches 100, thats why we have to interrupt it mid-flow any time we start running. For this and the Healthbar tutorial, i recommend viewers to set a "MaxStamina" and "MaxHealth" variable, which is then used instead of manual numbers in the calculations. This so that if you ever have items or systems that increase either one, the new max will be used. But with this said, im having bugs with this stamina setup. If i tap shift while running (so it flickers on and off between canincreasestamina), it ends up replenishing stam even while running, or it ends up never replenishing at all.
@c0nsumption Жыл бұрын
Can you explain this further? So confused with the writing
@joshstamand3115 Жыл бұрын
Tried that. Still having problems - see my comment above.
@davidvdbergen Жыл бұрын
Thanx! That fixed the issue!
@pauljanzen6289 Жыл бұрын
How do you get the MaxStamina variable into the stamina bar widget? Without this the bar is stuck with a single setting for max stamina display.
@mage_2575 Жыл бұрын
May have found a fix: I attached the "True" part of the branch to the "Cant Increase Stamina=False" part of the code, and so far it has fixed both problems.
@TheDeathbyPurple Жыл бұрын
Excellent tut. If you don't want all the booleans, after +/- stamina and before set stamina just add a 'clamp float' node with the min and max set to 0 and 100. This will stop the stamina from going under 0 or above 100. Do this for health picks ( you have 90 health and the pick up gives you 20. It will only give you 10, for example) or anything you want to clamp the values for.
@RaZy77_ Жыл бұрын
For those who are having an issue with cant add event begin play, just use the default begin play, connect it as in video and then continue to connect movement.
@raptorzx44210 ай бұрын
There’s only one for me
@InfernoBerk10 ай бұрын
use seuquence to fix it
@guilhermeprada22882 жыл бұрын
I'm just learning UE5 and your video made it so easy to understand the blueprint system. I like that you made really straight-forward. Thanks for the content!
@GorkaGames2 жыл бұрын
Thank you so much!! I really appreciate it!!
@dr.paninozzo24216 ай бұрын
Hey man, just wanted to thank you. I'm slowly getting into unreal engine with absolutely zero programming experience and thanks to your tutorials i'm learning a lot. It may not be much but after i watched your video, i managed to make a working sprinting and stamina mechanic on my own. Thank you very much! 😄
@Marept999 Жыл бұрын
If anyone is having the issue, where when you try to run, the stamina is also trying to regen and the character runs and stops rapidly, put a branch with your isrunning condition connected right before the event to regen stamina and after the retriggerable delay node, make it so it only continues if it's false.
@ard3nt417 Жыл бұрын
Can you help me make a tutorial video, please? I still don't understand.
@erichorton144011 ай бұрын
You saved me!!!
@DRockafella8 ай бұрын
Thank you.
@MystereedRL8 ай бұрын
THANK YOU! Just subbed to you as a thanks!
@sunfix9917 ай бұрын
@@ard3nt417 lmao
@mrsniffles252811 ай бұрын
Found 2 problems with this #1: Holding shift and standing still will make the stamina bar go down. #2: While the stamina bar is increasing if you try running the stamina bar will try to increase and decrease at the same time.
@tylercathey10 ай бұрын
Yep. This guy sucks
@FcbDev10 ай бұрын
For your first problem you could Get Velocity then drag and get Vector Length then from there get a > with 0 as the bottom value and plug that into a Branch at the start of the event and plug True back into the rest of your code 🙏💯
@Losmhi8 ай бұрын
2# Problem Hi, if someone have problem if your stamina regenerates while running i have a solution. After branch inregen stamina on false add new branch with boolean is running, false Can incrise stamina yes, true can incrise stamina no. I hope it helps, ALSO I DID IT ALONE IM SO PROUD OF MYSELF
@dorby05787 ай бұрын
@@Losmhi THANK YOU SO MUCH!
@Footeditsabc7 ай бұрын
@Losmhi Thank you so much, it really helpt me a lot. 😊
@REE-Animation6 ай бұрын
Thanks for the tutorial. Very helpful.. It needs a few fail saves though.. As my kid figured out, if you spam the sprint button, you can sprint for much longer. So I added in a new retriggerble delay of 0.5 to prevent sprint spamming. Also added “can not sprint if velocity is less than 10. I also added an extra stamina cost when pushing the button to further decrease to feeling of spamming the button.. But great tutorial, and a very good way of doing it 🙂👍
@stickxddx4 ай бұрын
how did you add can not sprint if velocity is less than 10
@REE-Animation4 ай бұрын
@@stickxddx get the velocity of the player character. Make a branch, if the velocity is less than 100, then do nothing
@Amorcitos-v2b10 ай бұрын
If anyone has the "Event BeginPlay" set up for something else, you can just add a "Sequence" Right after, and connect the pins to the different events.
@ethanthengineer10 ай бұрын
THANK YOUUUUU
@CelalBey. Жыл бұрын
Hey in 11:33 I am trying to connect As BP Third Person Game Mode to Target in Stamina but it says "BP Third mode person character object reference is not compatible with BP Third Person Game Mode Object reference." Can you help me with that please?
@DevilFruitJourney10 ай бұрын
I think i see a big problem. Try to press the Sprint Button without moving... IsSprinting should only be true if the button is PRESSED and there is a velocity in x or y axis. I've learned a lot from you. Thats why i can notice this. Have a good one!
@owenc_849 ай бұрын
how do i check if there is a velocity in the x or y axis?
@marcooasan16689 ай бұрын
@@owenc_84 get character movement get velocity convert it to vector length XY = your ground speed
@jouzou4645 Жыл бұрын
I got an issue,sometimes while i sprint,even that i have stamina if i release shift and press again my character would start sprinting and stop immediately even tho i have stamina left
@magic_relic2429 Жыл бұрын
Right after the "AddStamina" custom event, you must add a Branch with condition Get IsRunning, to only continue if False. That solves the issue where tapping sprint can let you keep running with stamina regen, because the stamina regen logic NEVER ENDS until it reaches 100, thats why we have to interrupt it mid-flow any time we start running.
@Losmhi11 ай бұрын
@@magic_relic2429Thanks bro
@boym81235 ай бұрын
Thanks dude i used this button map to create a walk speed aswell. Little clunky going from sprinting to walking but run to sprint run to walk great so thanks for the stamina bar and for the base for other ideas.
@Bolverkr_6 ай бұрын
You are a life savior brother! Stay safe 🤘
@mrspockyt2 жыл бұрын
Great video. While your character is standing static and you key left shift, your health automatically begins decreasing without moving. How would I go about fixing this issue please?
@GorkaGames2 жыл бұрын
Yeah i missed that one 🤣 So when you press shift before doing all what we do, just get the "character movement component", then get the velocity from it (the yellow one because it's a vector), and then from it a vector length. Then you can make a branch, and in the vector length make a > bigger than and put 0. and in true you plug it into what we did, hope this helps!!
@jeyavarshanj Жыл бұрын
Sorry Can you please explain this in detail because I am beginner
@GrindedNick Жыл бұрын
@@GorkaGames ME SALVASTE GORKA SAPEEEEEEEEEEEE
@Mooshroom_RoadGhost Жыл бұрын
So I understand everything your saying but I don’t understand what ‘Connect it to what we did’ means. Maybe it’s because I’m a beginner but I could seriously use someone’s help. 😢😢
@Rainbone-creative Жыл бұрын
If you still need info I think I have worked it out past this hurdle. dragging out of the end of each node as you progress add to your blueprint: Character Movement -(found in the components panel) Get Velocity (Scroll down list to find the one with the yellow tag on left) Vector Length > (greater than) Branch Disconnect the "USE STAMINA" node from the SET (stamina) node, Connect the custom event "Use Stamina" to the new BRANCH node ,Connect the BRANCH TRUE to the SET (stamina) at the start of the blueprint. @@Mooshroom_RoadGhost
@Tommyboi7566 Жыл бұрын
I have a problem with widgets they don't show up on my screen so you know the fix? I've tried so many things I did it right and everything I double checked it just doesn't show up
@fhariri Жыл бұрын
Thanks goat!!! This really helped a lotttt :)
@onlyasecond Жыл бұрын
hey i know im too late but i have 2 probs, 1. the stanima still in the top right corner with the cyan numbers. 2. if i press shift its still decrease the stanima while i stand and dont move
@Mooshroom_RoadGhost Жыл бұрын
Well as I still beginner I’m not quite sure how to fix the problem involving the movement part but I do know that to get ride of the cyan numbers you simply just need to delete the print node. Hope this helps
@ChronicleGames13 ай бұрын
Delete the print string
@RandomPerson1572 Жыл бұрын
hey, is there a way to stop the stamina depleting when I press shift but I'm not moving? Everything else is great though!
@tristamluy4309 Жыл бұрын
same problem
@onlyasecond Жыл бұрын
same
@vinivici2407 Жыл бұрын
Hello I'm having trouble pressing shift. Pressing quickly doesn't activate running acceleration every time, but stamina decreases each time. Where to look for the problem?
@brentmorgan1608 Жыл бұрын
Go to the delay timer in the sprint action and set it to .05, that delay sets how long after you hit sprint it activates
@Ricks1271YT5 ай бұрын
Hello! So far the videos great but at 11:37 you add the begin play event. But when I try to add it, it just takes me to the add input mapping begin play event and does not want to add a new one do you know why?
@rqcun94415 ай бұрын
its because you chose the third person template, just move the event begin play to the left and add the same stuff he did and then connect the add to viewport node into the cast to player controller
@Ricks1271YT5 ай бұрын
@@rqcun9441 tysm
@rqcun94415 ай бұрын
@@Ricks1271YT np
@rqcun94415 ай бұрын
@@Ricks1271YT lemme know if you need any help on the rest of the video, im decently experienced in unreal engine.
@Ricks1271YT5 ай бұрын
@@rqcun9441 yeah dude thanks
@darknex2 Жыл бұрын
Hello, first of all very cool video, however I have a problem. I can't add the "EventBeginPlay" because it's already at "Add Input Mapping". As a result, the stamina bar is not displayed to me. How can I fix this?
@Phabic Жыл бұрын
What I did was I made the code then added the begin event play before the stamina widget then after adding to viewpoint I attached the cast t player controller and the code behind it.
@darknex2 Жыл бұрын
@@Phabic Thank you, it works
@Phabic Жыл бұрын
@@darknex2 Nice
@atomicplays8478 Жыл бұрын
Or another way is to add a sequence node right after the EventBeginPlay.
@Phabic Жыл бұрын
@@atomicplays8478 Yeah that would also work :)
@K1ngCaden Жыл бұрын
Does Anybody know how i can edit it to make it disapear when nothing is happening with the stamina bar? thanks!
@leethememerwolf Жыл бұрын
two ways to do it. when your not sprinting set the widget to be remove from parent. when sprinting make the widget come back add to view port. other way is hide the stamina bar only with a code.
@loki52987 ай бұрын
thank you for such a clear and useful video😀😀
@davefam-ep6cv7 ай бұрын
We definitely gotta put gorka in the credits of our games for helping us. Thank you for the amazing videos
@quantumfellow95877 ай бұрын
I have an issue where if you are holding the w key to move and hold for sprint the bar depletes but the walk speed of the player does not change
@a7rogue487 Жыл бұрын
works good but if i hold the sprint key it drains stamina without even moving any fix?
@HixxyDubz Жыл бұрын
hey love the tutorial however i am running into an issue, when the stamina goes down if i try to use stamina again my character just stutters and does not go back to full speed with remaining stamina, is there a way to fix this please? thanks.
@CigiGames Жыл бұрын
same I made the whole blueprint twice and still..
@K1ngCaden Жыл бұрын
Has any further progress been made on this issue?
@h20xyg3n10 ай бұрын
Thank you bro I just followed this :)
@NearDoom Жыл бұрын
i cant make multiple Event BeginPlay's... when i press it. it takes me to the one already there??
@Mooshroom_RoadGhost Жыл бұрын
Well I’m not sure if you have fixed this or not but when you go to the beginPlay that’s already in your project then from that add a sequence. When you add the sequence connect/link up the Then 1 to where you would want to add the BeginPlay (so connect the Then 1 to the Create WP stamina widget) Hope this fixes everything but if not I’m sorry(pretty sure it’s unlikely for it to not work though
@NearDoom Жыл бұрын
@Mooshroom_RoadGhost thanks for the reply. I did end up figuring out that, bit weird but makes sense. I wish people showed adding it on instead of it just flash appearing with a cut. Confused the hell outta me early on
@МикитаТкачук-п1л6 ай бұрын
Урок отличный,все получилось,даже лучше чем хотел)
@LpSi-tx9fy Жыл бұрын
Gorka, hi, I have 2 problems: 1) when I stand still, but at the same time I press the shift, the stamina begins to fall, although I do not move. 2) During stamina regeneration by pressing the shift, it is spent, but at the same time it is restored. Please help me. I did everything according to your guide. I will be glad if you answer
@Iggy58444 Жыл бұрын
the first problem i cant solve but for the second one change one of the retriggable delay to 0.4 and it might fix the problem
@merokka2 жыл бұрын
Hey! I like your tutorials, it's easy to understand for beginner (like me). Just want to ask, how to add the delay when they use all of the stamina to increase the stamina back.
@GorkaGames2 жыл бұрын
Thank you I really appreciate it! So in the "Increase Stamina" event add a branch before anything and ask if "stamina" is
@HxzeonYoutube2 жыл бұрын
Hey there 1 problem with this is there can only be 1 event begin-play so after following your tutorial to add a health bar and using it. i now cannot use the stamina bar as it requires another event begin play is there a way around this? [figured it out if you use a sequence it can run up to 5 events]
@GorkaGames2 жыл бұрын
yeah, you can use a sequence to have more code on the begin play more organized
@Astolfo4ever2 жыл бұрын
yes mb , use 'sequence' for the multiple Actions on Event Begin Play .
@Pabson420 Жыл бұрын
i have a question i cant create node event bedinplay cuz i already have it in the begining of the project and it wont let me what should i do ?
@Mooshroom_RoadGhost Жыл бұрын
Well I’m not sure if you have fixed this or not but when you go to the beginPlay that’s already in your project then from that add a sequence. When you add the sequence connect/link up the Then 1 to where you would want to add the BeginPlay (so connect the Then 1 to the Create WP stamina widget) Hope this fixes everything but if not I’m sorry(pretty sure it’s unlikely for it to not work though
@garfkrunckle589 Жыл бұрын
11:43 So I can’t add a EventBeginPlay because it’s already in the event graph for the add input mapping system
@garfkrunckle589 Жыл бұрын
@@kopmaya852 what do you mean?
@MercGT63s Жыл бұрын
@@garfkrunckle589 right click your Event graph and type sequence and connect ur EventBeginPlay to it and ad pins to ur sequence and then its like a extencion outlet
@havalkanalismi40452 жыл бұрын
pressing shift quickly after releasing it will bug the system, character wont run and stamina will stuck because it is both replenishing and draining, whats the problem?
@Baleur2 жыл бұрын
Fix it by adding a Branch directly after the IncreaseStamina custom event, which has "IsRunning" as the condition. Only proceed if false. This breaks the loop, otherwise it will continue to 100 stamina no matter what you do.
@BogomilLyubikov Жыл бұрын
@@Baleur Thank you! You fixed my problem as well! Cheers!
@Mooshroom_RoadGhost Жыл бұрын
I’m having the same problem I don’t know if I’m doing something wrong or if it’s just me being a beginner but it doesn’t seem to work.
@LazyDev273 ай бұрын
When I stop running before the bar is empty and start running again my character has trouble running and the bar doesnt fill or empty.
@islandonlinenews Жыл бұрын
how do I start with a different key like "R" instead of left shift? thanks.
@Tommyboi7566 Жыл бұрын
All you have to do is left click and type the key you want in your case R then look for R keyboard or something like that let me know if it works
@quartzz-shorts6 ай бұрын
Thank you bro
@markcorreia25779 ай бұрын
How can I make the numbers on the top left go away?
@AxeDas-n3t Жыл бұрын
How do you get the use stamina blueprint it doesn't show up for me
@TuanLeSanhHoang11 ай бұрын
2:05 here my man!! watching carefully :3
@MrPlugPod7 ай бұрын
He named the event 'use stamina' check what you named yours. I had the same issue but remembered I named mine 'Drain Stamina' Hope this helps :)
@KANAWA20256 ай бұрын
all work good thank you bro! nost realistic stamina
@nobertstanel942811 ай бұрын
Thanks Gorka.
@thatonemfrayray9 ай бұрын
It's not regenerating when i stand still and it goes down when I just hold shift when standing still
@raifin1832 Жыл бұрын
Okay so i started trying to make a game in unreal engine and i used your tutorial but i dont know if im the only one but im having problems. The main problem is that when i use the stamina when its on 100 i can run but when its below 100 i cant run anymore until it is 100. Ill be very happy if anyone can help me with this problem.
@nezarekssundner768 Жыл бұрын
Same Problem :( Are you were you able to fix it?
@chintan007bond Жыл бұрын
same here
@kintama3453 Жыл бұрын
Same problem
@Losmhi11 ай бұрын
Hey, i know its been 9 months bit if you want i can help. After custom event ( incrise/add stamina) make a branch and for condition set "Is Running".And continue the code with false. (True don't connect to anything)
@LungaProMecha8 ай бұрын
Anyone having problems setting the “Use Stamina Node.” It connects to the Retriggable delay?
@crunchips3158Ай бұрын
I figured out why this blueprint is broken. After shift clicked event after use and increase stamina the branch has to go back to retriggerable delay not to set. Hope that help and sorry for my bad english
@dartpi143611 ай бұрын
Everything works fine, but I have a problem with footstep audio. I've been learning mostly from horror game tutorial, so I've got everything set up like in that video. But unfortunately, when I press shift to run, there 's no footsteps audio. When I walk there's no issue. Footstep sound is merged with walk animation. Did someone come up with solution? I would be grateful.
@Bio_GD2 жыл бұрын
can you please help if you don't use all your stamina and start running again then he won't run how to fix it
@Bio_GD2 жыл бұрын
And when I use W without shift stamina decreases. Please, help to fix this
@GorkaGames2 жыл бұрын
Make sure to set your "canIncreaseStamina?" boolean back to true after subtracting stamina
@GorkaGames2 жыл бұрын
@@Bio_GD Hmm, add a boolean that enables when you are holding shift and disables when not holding. And in Decrease Stamina event add a bracn at the beginning and if the boolean is true continue.
@Bio_GD2 жыл бұрын
Thank you! I will try it
@Enderking394 Жыл бұрын
@@GorkaGameshow do I do this
@El3ctroSh0ck7 ай бұрын
Idk why but for a reason i need to change the retrigerable delay to a bigger number in order to run. For example if i put 20 i can run for 20 seconds.
@sighberspook20215 ай бұрын
I have a problem, I followed the video and it generally works but it has this weird problem where my character is only capable of running when the bar is at full, I can't run at half stamina for example and even though I cant run, pressing the left shift button still causes the stamina bar to decrease despite the fact my character isn't running can anyone help with this?
@jayanth28002 ай бұрын
hey viewers im having an issue where if I run and deplete some stamina and while it is not completely but just a little or halfway depleted I try to run I am not able to run as in I'm trying to understand how to get it to deplete while I try to run while the stamina is not complete
@sa1fik Жыл бұрын
Cool music in the background, what's it called?
@Alimadar10 ай бұрын
Hi mate Thank a lot. Very helpful your all videos. Also i tried the stamina bars, but some reason don't let me on the graph screen add the other "Event begin play" . I had one all ready but if i swap it my character stop movements. You have some advice ? Thank you
@LyteRetro10 ай бұрын
you should be able to connect it to the end of whatever is at the end of that line. Create widget then add to viewport
@Alimadar10 ай бұрын
Thank you @@LyteRetro
@Reyli88. Жыл бұрын
When you click start again until it is topped up, it throws an error, how do I fix it?
@User-ie8vl Жыл бұрын
The tutorial was amazing but would this work for multiplayer clients? since it says, "set max walk speed." so would it effects all players? I'm new to Ue5
@LittleJT1237 ай бұрын
depends on how many playable characters you put in the game and if those characters all have the same walk speed or if you set them up to have individual speeds
@activisteady3451 Жыл бұрын
How can i add the stamina bar to my viewport, everytime i go in and move it around in the canvas it still wont appear on the screen
@mage_2575 Жыл бұрын
Great vid! One question is how to you make the stamina run out vertically
@monkeebomb297111 ай бұрын
did you find out? if yes could you explain?
@mage_257511 ай бұрын
@@monkeebomb2971 Sadly I have not
@meksahii8 ай бұрын
@@mage_2575 if you mean the progress bar, you just change its size so its vertical, and in the progress bar properties change "Bar Fill Type" to Top to Bottom
@Cammandokid9 ай бұрын
I was adding this to an existing project with an advanced input action and im having issues where the string will not print while I hold shift but when I let go of shift it will print the string a single time.
@AnanasGamingFN12342 ай бұрын
I had the same issue but instead of creating an input mapping i just used the "Shift key" just like he did in the video and it worked.
@PatrickVitelaYourAverageGamer4 ай бұрын
i love the videos! i already have a event begin so what should i supplement for?
@PatrickVitelaYourAverageGamer4 ай бұрын
ALSO cant sprint when stanima is generating
@galberger39378 ай бұрын
How to hidde the stamina bar when player is not running?
@twintek1099 Жыл бұрын
When i sprint and turn... sometimes... the player goes all glitchy and turns in spikey, sudden impliments.
@The_Sharbel Жыл бұрын
thx man your videos it a true help thx
@leosky7892 жыл бұрын
YOU'RE THE BEST!)
@GorkaGames2 жыл бұрын
thank you!!
@radovsky39395 ай бұрын
It's not working for me. I mean it works somehow but sometimes you can run and not lose or gain any stamina, sometimes stamina is going down but im not running, and even if I'm not walking and just press shift stamina is going down.
@Enderking394 Жыл бұрын
How do I make the character animation faster so it look like I’m sprinting
@lapoulemexicaine11482 жыл бұрын
Great tutorial ! I'm just having an issue. When I run the stamina is decreasing but when i stop it doesn't increase except if I press shift again. Like instead of using stamina, running increases stamina. edit: Sorry i'm just stupid lol
@GorkaGames2 жыл бұрын
Thank you!! Try this, set the "can increase stamina" bool back to try after subtracting the stamina
@Зритель-ш6у8 ай бұрын
Please make a new video with all the corrections written in the comments.
@yukseltekbas49912 ай бұрын
Hello i want to uwe that fr another skills howcan i link this stamina
@raptorzx44210 ай бұрын
It doesn’t let me put a second begin play 11:35
@BaseByBB10 ай бұрын
use Sequence to link event play to multiple things and then you are good to know
@raptorzx44210 ай бұрын
@@BaseByBB ye I figured that out but thx
@IordanidisCharalampos6 ай бұрын
Hello. Very nice video. I would like to ask you if you can make a tutorial about a recommendation system or about recommendations to users (NPC) regarding their profile. I know it is very hard. Any advise or a tutorial would be much appreciated. Thank you
@Sharky3211 ай бұрын
Any way to get rid of the numbers on the screen
@anchor9729 ай бұрын
remove print string node
@Sharky329 ай бұрын
@@anchor972 appreciate it man
@MercGT63s Жыл бұрын
@Gorka Games i can only run when my stamina is at full how can i fix it? ive searched in the comment and try what other people said but still doesnt work
@moxy2014 күн бұрын
can i change stamina model somehow??
@migueldoprado27 Жыл бұрын
Para a galera que está com problema de regeneraçao ( de a stamina ficar aumentando quando corre pela segunda vez ) é so você adicionar um branch antes do increase stamina e depois do retriggerable delay ai voce adiciona tambem a condiçao IsRunning? e marca como falso para o increase. Espero ter ajudado.
@diegolessa341 Жыл бұрын
boa !!!
@samuelsimoesnicacio35177 ай бұрын
Salvou dms, vlw
@DzilalAd-Deen5 ай бұрын
HELPPPPPP..... I can't make two begin plays because one is already used in the Add Input Thingy. I can't move if I use it for the other one and I can't use the bar If Its connected to the other one. Pleeeasseee
@twiggy_SR5 ай бұрын
just carry on after whatever code you used on begin play itll just run
@twiggy_SR5 ай бұрын
or create a sequence node and attach it on 2
@LazyAnimations69 Жыл бұрын
My stamina bar doesn't fill up when i release shift midway, it only does after the bar is empty and when i let if fill, it doesn't get empty when i run
@Losmhi11 ай бұрын
SAME, DID U FIND FIX??
@tiagodesousa49042 жыл бұрын
11:18 I cant get the code (get stamina) pls help
@GorkaGames2 жыл бұрын
Make sure you casted correctly to the "BP_ThirdPersonCharacter" spelled like this correctly
@tiagodesousa49042 жыл бұрын
@@GorkaGames thanks so much
@BrunoWBaldoin2 жыл бұрын
Tus videos son geniales, estoy aprendiendo mucho, sigue así
@GorkaGames2 жыл бұрын
Muchas gracias!! Asi seguiré! 💪💪
@twintek1099 Жыл бұрын
im very proud of myself for understanding that
@kloky-kv Жыл бұрын
How can I hide the blue numbers on the left? Great video btw
@GorkaGames Жыл бұрын
you can just delete the print node
@amoozeshland8750 Жыл бұрын
idk why but i don't have retriggerable delay!can someone help!
@GorkaGames Жыл бұрын
you must have it, are you in a function perhaps?
@theoneoverseeraotoariseoft6549 Жыл бұрын
after following the tutorial, i have ran in an issue, the stamina bar only decreases every time it is pressed by the set decrease value once, and then immediately goes back to full, anyone have any idea how to fix this?
@marshmallowwp2 жыл бұрын
Awesome tutorial! After implementing it, what would cause the stamina to stop regenerating after pressing any key other than Left Shift?
@GorkaGames2 жыл бұрын
Thanks! What do you exactly mean? So is that an issue that you are having that when you press any key it stops regenerating, or is that something that you want to implement?
@marshmallowwp2 жыл бұрын
@@GorkaGames it is an issue I am having. I can press the stamina button (left shift) and it drains stamina then regens just fine. But if I were to press Q, for example, my stamina would no longer regen after draining.
@GorkaGames2 жыл бұрын
@@marshmallowwp Hmm, so did you connect the "increase stamina" event on the released connection on the left-shift right?
@marshmallowwp2 жыл бұрын
@@GorkaGames yes it is connected. It drains on pressing and regens stamina on releasing as it normally should until any other key is pressed. Then it will drain, but not regen.
@GorkaGames2 жыл бұрын
@@marshmallowwp Could you send me a screenshot of the code perhaps by twitter?
@ultraninja1310 ай бұрын
I am having a problem where the Stamina UI isn't showing if anyone knows a fix that would be greatly appreciated.
@ultraninja1310 ай бұрын
Nevermind I didn't know you had to create a HUD. Also there is an issue where as sprint is recharging if you hold sprint it will last infinetly. I'm not sure exactly how but a tutorial from Fcb Dev fixes this.
@GrimeTimeGamer9 ай бұрын
always double check you have your canvase and correct anchors set. for the recharging issue - Retrace all of your "isrunning" paths, make sure you have them plugged in to the right node slots, sometimes they get crossed and the incorrect value will bug the stamina recharge functions.
@Yeloster9 ай бұрын
I have a problem when i use all my stamina and stop running after i regain stamina and sprint it doesnt go back down ANY FIXES?
@GrimeTimeGamer9 ай бұрын
Retrace your "StopFillStamina" and "isRunning?" strings, make sure they are in correct order and true/false at each point. sometimes these get mixed, breaking the function.
@Yeloster9 ай бұрын
ty but i fixed it lol@@GrimeTimeGamer
@user-hr7ok6sb6g Жыл бұрын
how do i add 2 event begin play
@magic_relic2429 Жыл бұрын
if you hold shift and you hold still keep drain the stamina you can fix by: pressed --> branch get velocity the vector !== A and then with the condition line it to the branch, then true in to the set runnig.
@saile10119 ай бұрын
yooo im having this issue, can u explain a little clearer please ? so if left shift is pressed into a branch into get velocity ?
@c0nsumption Жыл бұрын
Amazing videos
@GorkaGames Жыл бұрын
thanks!
@yukseltekbas49914 ай бұрын
guys ı tryed but ı couldnt add event begin player.How can ı fix it pls write
@avenbontrager9253 Жыл бұрын
how do you add another "event beginplay" if you already have one for your movement
@avenbontrager9253 Жыл бұрын
nvm fixed it
@jeffreyfd Жыл бұрын
how can you fix it ? @@avenbontrager9253
@mdshahidulislam138 Жыл бұрын
Bro ,Can you or anyone reading this comment ,Why he used Retriggerable delay node made that loop
@Diesel467611 ай бұрын
im having an issue where if i start running then stop and try to run again my stamina drains but im not going faster
@AnanasGamingFN12342 ай бұрын
SAME
@ethanthengineer10 ай бұрын
I have a problem that when I try to sprint while the bar is recharging, it goes down by two and then up by two thus giving you infinite sprint. Can anyone tell me how to clear that up? Thanks!
@GrimeTimeGamer9 ай бұрын
Set you DRAIN value HIGHER than your REFILL value (-\+) on the STAMINA strings.
@benthedude25919 ай бұрын
Add another branch to the loop that increases stamina so it only continues if IsRunning is false. That way you don't regain stamina while sprinting.
@Kingsmokey69Ай бұрын
Awesome video thank you very much ❤
@deanthedev9 ай бұрын
just holding the shift also drains the stamina, even character is not running