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0 HIT RUN RULES: A hit is defined by a loss of health and or stagger caused by an enemy. Hits from player triggered traps count but environmental damage does not (Fall Damage, Poison Water/Toxicity). While fall damage does not count, a death from falling will. Blocking an enemy counts as a hit, but a perfect parry/deflect does not.
Save Organizer: wiki.speedsouls.com/SpeedSoul...
Hit Counter: github.com/topeterk/HitCounte...
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