How to Play Blood & Plunder - Combat (Chapter 5)

  Рет қаралды 10,540

Firelock Games

Firelock Games

Күн бұрын

Пікірлер: 13
@johnjack7376
@johnjack7376 7 жыл бұрын
You guys are KILLING ME thwacking your miniatures about. I do love the light-hearted style of these videos, though.
@mickymooch6005
@mickymooch6005 7 жыл бұрын
I winced when Fred dropped the rule book.
@jamiemartinson100
@jamiemartinson100 7 жыл бұрын
I love the sense of humor to these videos.
@FirelockGames
@FirelockGames 7 жыл бұрын
Thanks! We try.
@Toqtamish129
@Toqtamish129 6 жыл бұрын
These are very well done.
@philheaton1619
@philheaton1619 3 жыл бұрын
Page 46, under Effects of Fatigue clearly states "7 fatigue points or twice the number of fatigue as models in the unit will cause the unit to immediately Rout", not 6 as you say in the video.
@Svefred2
@Svefred2 5 жыл бұрын
Were you allowed to move the attacking unit out of cohesion when explaining multiple combat around 16:00? Since you had to engage 2 enemy units you stretched out beyond the cohesion limit.
@stephenfoulk2322
@stephenfoulk2322 7 жыл бұрын
I think the videos are well done but I cannot believe how badly you treat the figures, I’m guessing you didn’t paint them!
@johantessier1334
@johantessier1334 Жыл бұрын
Please subtitles
@Nutecalu
@Nutecalu 4 жыл бұрын
Traducid vuestros juegos y suplementos al castellano POR FAVOR!!!!
@bryanknecht6860
@bryanknecht6860 2 жыл бұрын
Your videos are very helpful and i like the humor in it but please stop throwing around those miniatures. I don't know who painted them but it felt like disrespecting the painter.
@manuelkong10
@manuelkong10 6 жыл бұрын
very good but too many special cases and the action seems to move WAY too slow...just WADING through endless rules
@SlyBlu7
@SlyBlu7 6 жыл бұрын
Games typically run very quickly - there's not THAT much. It seems like a lot to go over when you view it like this, but you eventually get the hang of it. If you're unfamiliar with wargames, then yes, it's more rules than say, 'Monopoly'. But if you're familiar with wargaming, Firelock has managed to squeeze a lot of "realism" into a very abbreviated set of rules.
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