great tutorial. In my opinion tf2 assets don't look very good unless you replicate the shaders from the game too
@donowa5637 Жыл бұрын
In blender, eevee's shader to rgb node, mix rgb (for mixing textures), and the color ramp nodes will be your friends. i don't think cycles has much like the shader to rgb node with a color ramp
@nickbrick20 Жыл бұрын
He is doing a great service to the community
@LEDs Жыл бұрын
IMPORTANT: The importer does *not* work properly with Blender 3.5.1, so I recommend using version 3.4.1 in the meantime.
@thestratposter3515 Жыл бұрын
.
@Fibly Жыл бұрын
Tf2 trifecta already has many of the popular maps already ported to blender if you don't feel like downgrading blender
@Fibly Жыл бұрын
@Moonlumen they have a Google drive folder with a lot of maps already in a setup blender file
@brianmo2611 Жыл бұрын
why cant we export the models?
@SiIIy_ Жыл бұрын
This gave me the idea of what if the skybox was an accesible part of the main map area
@EnclaveSoldier2201 Жыл бұрын
Heavy update looking good. Can't wait for it to come out.
@Smoke_999 Жыл бұрын
Amazing tutorial 👍
@LEDs Жыл бұрын
Thanks!
@lukebatkin3564 Жыл бұрын
wow! great video! i totally stumbled upon this by chance and had to do a double take when i saw my video! will have to keep this in mind if i do more UE TF2 environments! certainly beats doing it from scratch lol
@LEDs Жыл бұрын
😀
@Tivantri118 күн бұрын
if anyone is having no textures when going into material preview, what worked for me is to go into the plumber tab, select the game the map is from and import each texture file
@ethancion Жыл бұрын
Blender & TF2, a match made in heaven
@neondead2.0.15 Жыл бұрын
Now we need to know how to port maps from Blender to TF2. Or what would be better to use for making TF2 map ?
@LEDs Жыл бұрын
You can’t do the reverse. You have to use Hammer
@TinyDeskEngineer Жыл бұрын
I wonder how quickly my computer would turn into a tiny star if I tried to render literally any Source map with Cycles.
@MickyVideo Жыл бұрын
Part of me wishes there also were an easy way to import the collisions of the map, as well. It would be really helpful right about now.
@LEDs Жыл бұрын
I'd ask hisanimations if he has any tips/tricks
@swedishcrowbar4211 Жыл бұрын
That's so beautiful!
@asterlofts1565 Жыл бұрын
Excellent video, very interesting, I've seen many people trying to port TF2 to newer or older systems and they're all great. By the way, do you know TF2: Source 2 that is being done inside S&Box? That project is great, it's a very passionate job, well done and very well polished (although it still has several bugs, they fix them very quickly)... they already have Upward as a playable map and it's great. :)
@LEDs Жыл бұрын
Yes I have seen it, but I don’t see it in as positive of a light as most others do, primarily because of its exclusivity. I think we should all be able to use S&Box for free and play with others
@Xhepyxopila Жыл бұрын
@@LEDsThat's more of a problem with S&Box itself than the port
@LEDs Жыл бұрын
@@Xhepyxopila Yeah I suppose
@Ozzianman Жыл бұрын
@@LEDsTo be fair, S&Box is under heavy development and are currently going through massive changes. What is made today won't work a few months down the line unless it is being kept updated. So it is nowhere close to being ready for public access.
@InfiniteFoes8 ай бұрын
The latest versions of VMF Importer now go by the name Plumber. Unfortunately, the current version has a python error that prevents it from being usable.
@fausto123 Жыл бұрын
hey do you have a tutorial to port a 3D model to gmod? I found one, added the skeleton and the weight but in that part fails and I can't pass from that point.
@LEDs Жыл бұрын
I have never played around with GMod, so I can’t help you there, sadly
@tha_tram_man Жыл бұрын
thanks for the tutorial
@residentcrab7067 Жыл бұрын
I have a problem with skybox. On ctf_2fort the skybox also affects the main part of the map. Because of this, if I try to change it, part of the map disappears.
@chasesully-mz3sg Жыл бұрын
Ur videos are really good
@LEDs Жыл бұрын
Glad you like them!
@chasesully-mz3sg Жыл бұрын
@@LEDs my favourite video of yours is “The History of TF2’s Dustbowl”
@Cropsii Жыл бұрын
Interesting what happens when you render it in cycles 🤔
@warehouseman-l5z4 ай бұрын
im having an issue where all obj are black/dark when i add color, i tried everything but i cant fix it
@DemsW Жыл бұрын
Good stuff
@self-proclaimedanimator Жыл бұрын
i need a lil help here do you know where does the animations are stored Like say Scout running forward animation scout running sideways etc i need it to import the anims in unity but cant find the animations so is there a way to get these animations or i need to animate em from scratch?
@LEDs Жыл бұрын
I don't know
@TheBreakingBenny11 ай бұрын
Nowadays you don't need to decompile the maps, as SourceIO lets you directly import the BSP files straight into Blender.
@LhymeFruit Жыл бұрын
no textures and im on blender 3.5.1
@SmoothCalmIce Жыл бұрын
Any idea on why the base lighting of the map is disabled? They are active in blender, but in viewport shading everything is black, i can only see the light in tunnels and some buildings. I'm kinda new sorry.
@LEDs Жыл бұрын
I'm gonna forward you this video, it should help: kzbin.info/www/bejne/pIDJhXRsl5aCea8si=qTbJ0z47A8tDHoFe
@WezD. Жыл бұрын
Hey, thanks for the video. But I have a problem. The map and materials are successfully imported, but the nodes (on all textures) are not connected to the output, because of this they are black. Is it possible to fix this automatically instead of connecting them manually.
@LEDs Жыл бұрын
I don't think so
@kevinseipel5130 Жыл бұрын
So say if i want to import a tf2 map, which program should i use for my first time and how can i import tf2 Maps, Props, items or maybe the Rick May statue into Blender then into trainz 2019?
@LEDs Жыл бұрын
I don’t know anything about importing stuff from blender into other games, but you can probably find a tutorial out there
@self-proclaimedanimator Жыл бұрын
watch Hisanimations video he has compiled all Tf2 classes, props etc so you can easily import em
@hackgames8095 Жыл бұрын
i have a problem. on 2fort, the trees, and decal on the red tower have a black parts on the texture. and they are supposed be see through. How do i fix that?
@LEDs Жыл бұрын
You have to open the shader editor in Blender and mess around with the stuff in there. For whatever reason, the defaults don’t always work.
@grogcito Жыл бұрын
the alpha transparency in blender must be set to actually work Select your objects that should have transparency, Go to the material properties and scroll down to Viewport Display -> Settings -> blend mode: Alpha clip: it's like $alphatest (either completely transparent or opaque, depending on the alpha value you choose) Alpha blend: the transparency is in steps, like a gradient, depending on the alpha value (kinda like $translucent or $allowalphatocoverage) You can then right click that property after setting it and select "Copy to selected" so the property applies to all the materials in the object you've selected
@ÎnțelegGaming8 ай бұрын
can you make a tutorial how to port cs:css map please
@landlockedcroat1554 Жыл бұрын
good video
@davymachinegun51305 ай бұрын
Looks nice as artwork but in actual game, I'm not too sure. Those harsh shadows might affect class/team recognition.
@LEDs4 ай бұрын
Look at my Junction in Source 2 video
@taysworld1928 Жыл бұрын
What if you ported Turbine into TFC?
@LEDs Жыл бұрын
I don’t know how well that would work.
@taysworld1928 Жыл бұрын
@@LEDs what if you did the opposite of how you ported TFC dustbowl
@LEDs Жыл бұрын
@@taysworld1928 Not sure
@C1TY17 Жыл бұрын
i have issue with skybox. when i select it. it selects also the map and i also have issue with sky_camera
@LEDs Жыл бұрын
Try using box select by pressing “B” dragging over the skybox. Make sure the corners of your selection don’t intersect the main map. Once everything is selected, you have to make sure that the sky_camera entity the active selection. If it isn’t, shift left click it in the 3D viewport or ctrl left click it in the browser on the right.
@C1TY17 Жыл бұрын
@@LEDs pressed B but still intersect the main map
@remo3689 Жыл бұрын
@@C1TY17 having this exact problem
@SoBakk-uo4is Жыл бұрын
wheres the BSPsource link?
@LEDs Жыл бұрын
github.com/ata4/bspsrc/releases
@FILIPPEN3D Жыл бұрын
This might be a dumb question but why shouldn't you extract tf2 addons through blender?
@grogcito Жыл бұрын
Because when you wanna install addons in blender you load the .zip files
@FILIPPEN3D Жыл бұрын
@@grogcito I wrote this wrong, I think he mentioned that you shouldn't extract the tf2 models that your given out of blender. I was just curious why
@grogcito Жыл бұрын
@@FILIPPEN3D 1:02 this is what you meant right? either way, you can do whatever you want with the models in blender, at that point they're just like any other 3D model
@holdengohs6997 Жыл бұрын
Is there a way to do this with sfm frames?
@LEDs Жыл бұрын
I doubt it. There is a TF2 pack for Blender though made by hisanimations
@holdengohs6997 Жыл бұрын
@@LEDs thanks for the info! Are the player models rigged? My end goal is to pose my load outs and 3d print them.
@HuneeBruh Жыл бұрын
@@holdengohs6997yes, they are all rigged. He also has every map and most cosmetics
@greasyweesie362 ай бұрын
what if im missing models
@redmaster34 Жыл бұрын
Hello, how to port this map and textures from blender to unity?
@LEDs Жыл бұрын
I don't know how to port stuff to Unity or Unreal
@redmaster34 Жыл бұрын
@@LEDs , you know how to transfer them to other programs, I think for Unity the transfer will be carried out on the same principle
@Buckent Жыл бұрын
Haven't all of the TF2 maps already been ported to Blender?
@LEDs Жыл бұрын
Technically, yes. This addon has been around for a while. I just wanted to make a tutorial
@viwox1238 ай бұрын
bro rendered in cycles just to flex his GPU
@LEDs8 ай бұрын
I hate Eevee
@Clydefoxy9 ай бұрын
damnit the addons dont work anymore
@uis246 Жыл бұрын
Imagine using blender instead of vrad for your maps
@gibbdev Жыл бұрын
Hisanimations: am i a joke to you? >:( But to be serious check him out if ya havent seen him. He with buch other people ported pretty much everything appart from particles from tf2 to blender.
@LEDs Жыл бұрын
Don't worry, I did. Pretty fantastic stuff
@Synper07 Жыл бұрын
Peach 🍑
@LaykaTheWuffinator Жыл бұрын
I know it's probably stupid to ask here but do you have any tutorials or recommend any tutorials for a moron that wants to blend like a champ?
@LEDs Жыл бұрын
My favorite Blender wiz is called Joey Carlino. Search him up and watch his beginner’s guide videos.