56:43 the elementary being where a prison once sat. I'm sure the irony is not lost on at least some portion of the students.
@bonyuri5211Ай бұрын
It will make the school have some lore ngl
@jacobite2353Ай бұрын
Would be cool if you could convert it rather than tearing the whole building down
@PoplarPonderosaАй бұрын
That reminds me of this story: In 1948, a piece of land along the western boundary of New Westminster, B.C., was eradicated by bulldozers. The site, which a century prior had been a final resting place for Chinese pioneers, Sikhs, and members of First Nations, soon disappeared when a high school was built on top of it. (Globe & Mail)
@SubreonАй бұрын
@@jacobite2353 that would actually be pretty realistic. schools are built like prisons in many ways because it's a very secure layout. they work as evacuation zones because the walls are very thicc and strong, so while many cheaply built houses and businesses may crumble, the school will stand. would be epic. maybe there could be some "invisible building" and "inoperable building" mods where you could roleplay stuff like that. replace the functional prison with the inoperable version of it, then place an invisible school on it and make your own pathing line up with the walking areas and such, and then there you go. a prison that's been converted into a school.
@davidwhite3337Ай бұрын
Very good work Phil love this city
@VaingloriousGamingАй бұрын
as you were landscaping and detailing, you did some terrain work. And you know, I think there is something to be said for leaving some rougher bits instead of smoothing everything out. I know, it drives you a bit up the wall. But I live in a fairly hilly area and there are numerous areas where there are sharp drops and rises in the terrain instead of gently rolling hills.
@jacobite2353Ай бұрын
I think the issue is that in cities skylines buildings don't morph into the terrain like they do in real life, they have fixed looks and shapes which can make it look janky while in real life engineers would just build into the terrain and change how things look.
@PnalizaАй бұрын
@@VaingloriousGaming I feel the same way. Constantly smoothing out all areas makes it look unrealistic. A few sharp drops and changes in elevation where there are cliff edges would make it feel so much more realistic
@anyolipeАй бұрын
It's a game though, not real world, he obviously wants it to look nice because this is KZbin content and a game where the point is to make it look good, even if he tries to play it realistically. If it is important to the creator to do things a certain way (and he mentioned multiple times he prefers it this way) than that should be respected, he is the one looking at it for hours while making a video 😊
@PnalizaАй бұрын
@@anyolipe we all have different ideas of what "looking good is".... I'm very happy with the Clif edges tbh
@TheStarchamberАй бұрын
I agree - I also live in a hilly area, cliffs and retaining walls are just a matter of course for development. Not that CS2 handles it particularly elegantly...
@PnalizaАй бұрын
This is the best city skylines channel on KZbin by a mile. I’ve attempted at watching other ones but this channel is just so easy to watch and I love following along. Keep doing your thing!
@CityPlannerPlaysАй бұрын
I appreciate you!
@PnalizaАй бұрын
@@CityPlannerPlays you balance design, function, and practicality very well. The chapters with different focused areas of the build. The lore with each map. 👍. Im guessing because of your career as a city planner it gives you an edge above the rest, and it shows. I been following since Verde beach (my fav city). Have a blessed day ✌️
@hachiman8935Ай бұрын
@@Pnaliza 🥱 paid comment
@PnalizaАй бұрын
@@hachiman8935 just showing appreciation. Sometimes use the internet to spread positivity instead of insults and ridicule
@hachiman8935Ай бұрын
@@Pnaliza sorry sorry sorry
@maximesawicki1991Ай бұрын
Underneath the road, right where they belong. I've missed hearing this so much, and it just happens to be my birthday - best gift I could have asked for!
@chipp5Ай бұрын
Ooo, you know it's a good morning when you open youtube and there is a new video from City Planner Plays!
@CityPlannerPlaysАй бұрын
@BananaAmour_Pythons_Adam25 күн бұрын
Just picked up the game a week ago, and thanks to this series I've been obsessed with it. Thank you for giving me a much-needed distraction these days. The videos remind me of being in drafting classes in the best possible way, very thoughtful and intuitive approach to learning a new program.
@uvgotredonuАй бұрын
"respect the topography" (terraforms an entire tile)
@CityPlannerPlaysАй бұрын
Fair point. I'm trying to drive home the point that there is a place where respecting the topography and grading can live in harmony, but I don't think I articulated that all that well. Noted for next time!
@PicolinniАй бұрын
You should see what they did to a hill in a town near where I live. They are putting in a new neighbourhood and the just cut the top of the hill and flattened the entire area. A huge amount of land. Community is not happy for multiple reasons, not just the farmland being bulldozed.
@SineN0mine3Ай бұрын
@@Picolinnia hill mathematically has more surface area than a flattened area with the aame perimeter, they've actually lost square footage by flattening it. How silly!
@jaybigs1325Ай бұрын
CPP makes this all look so effortless. I really enjoy this series and all the videos. I have tried to replicate a lot of the techniques with various levels of success.
@CityPlannerPlaysАй бұрын
Hopefully they have been helpful! Ultimately everything comes down to practicing and finding shortcuts that work well for you.
@herpderp9774Ай бұрын
Grove street you say?, "CJ, all you had to do was follow the damn train!"
@dalton-at-workАй бұрын
check out r3d koolaid!
@CityPlannerPlaysАй бұрын
Here we go again!
@SomeHippyАй бұрын
Grove Street 4 Life right CJ?
@dalton-at-workАй бұрын
weird my comment was removed (or wasnt saved) and i still get notifications on the thread...
@Federal_Investigation_BureauАй бұрын
Did somebody say Grove Street?
@bitmanagent67Ай бұрын
I can't believe that was an hour episode. This was easy to follow as there were distinct and well laid out objectives for each area. If this whole City Skylines / KZbin thing does not work out, I think Phil could be a successful city planner in his home town. 😜
@timonheidema683711 күн бұрын
I've been trying to get into this game, but I still struggle with the very basics; creating dynamic roads that are curvy from which you can base your grids on, but also with traffic congestion. Then I watch videos like these and it makes it look all effortless. I love it.
@jjaesseАй бұрын
I would add a few more houses around each of the cul-de-sacs. Also, Phil!! 37:08 You made no consideration for pedestrians going between neighborhoods. There is currently no safe/efficient way that i can see for pedestrians to walk between neighborhoods, they are locked between highways. Taking the tunnel collector is a less than ideal situation, considering the length of the route even though the neighborhoods are less than 100 yards away from one another. Perhaps a small path with a protected intersection is warranted, or the “Dale Highway” could be urbanized and a controlled access from each neighborhood could be added (eg, One way roads leading out)
@CityPlannerPlaysАй бұрын
Oh that's an embarrassing mistake. This is absolutely warranted!
@CassianoFrancoАй бұрын
People were locked up in a prison before! It's a big upgrade that they're now locked up in a beautiful community near the town dump and quarry. No complaining allowed ;)
@jjaesseАй бұрын
@@CityPlannerPlays senpai noticed me ❤️
@CityPlannerPlaysАй бұрын
@@jjaesse twice
@jjaesseАй бұрын
@@CityPlannerPlays u put such a huge smile on my face, been w u since bluffside, love you ❤️
@Citymap_gamingАй бұрын
Even if i haven't got cities skylines 2, i'm watching.
@GSC_Hydro24 күн бұрын
This one of the best UBG episodes ever. You are killing it man!
@SageSundaeАй бұрын
Building tunnels in CS2 without mods has been one of the banes of my existence. This tutorial made me realize there is a way easier method to do it. Thank you!
@JD-610Ай бұрын
This is the earliest I've been to a video since Clearwater County Saturdays.
@CityPlannerPlaysАй бұрын
@gazzamusoАй бұрын
I like this overall, but I can't vibe with residential by that stone quarry. When you drew the grids next to it I just assumed they would house industrial zoning, because who would live next to a loud and dusty stone quarry? Even better, it just doesn't fit that part of the city anymore - it's no longer out on the edge, it should move further out to the edge again IMO
@matt_kellyАй бұрын
I always get a bit hesitant when I see you place a bunch of houses along a looong block without leaving any space for crossroads. I've noticed this when you place residential that backs onto the highway. I don't think there's anything wrong with that, realistically the highway isn't going anywhere and it's like highway crossings happen all the time, but I think you've taught me to look out for future issues with right of way, haha.
@EternalGamingNetАй бұрын
Such a lovely set of builds. I really appreciate that you put some if the low rent housing near the school. I also appreciate that you out sound barriers in neighborhoods that in the real world would take decades of fighting and special tax incentives to ever get built.
@mitchelldalton7405Ай бұрын
Surprised you didn’t add any parking lots to these new areas, or at least at the stadium
@joescathbert99Ай бұрын
he either goes all in on parking or totally forget it.
@CityPlannerPlaysАй бұрын
I think parking and ped access were blind spots in this one. Will discuss and fix soon.
@lucaortolani2059Ай бұрын
GROWTH ENGAGEMENT 📈📈📈 RAHHH
@Mike25zАй бұрын
I’ve been watching a lot of city skylines videos. Every other KZbinr mentions you. You may be the gold standard of city skylines players! ❤
@shymikeyyАй бұрын
Finally can’t wait to watch this whole one hour been waiting a month for UBG I love your series I can’t wait until we get back to play city skylines without all of these mods. Can’t wait for them to finish the game. I will be going back and re-watching the whole UBG series. It’s been too long. Don’t know what was going on In the UBG ANYMORE
@CityPlannerPlaysАй бұрын
Sorry for the delay! Won't be so long for the next one!
@shymikeyyАй бұрын
@@CityPlannerPlays thank you I appreciate all your videos and everything you do for the community. Can’t wait for the next video. Just got done watching the whole series again. ❤️
@Vyrus_101Ай бұрын
Hey Phil, another fun build thanks! I think you need to start using a combination of sinking highways and raising the road over to not have bridges that are so high. And when appropriate use the contours and run the local road under the highway where the highway is already raised (like it sorta was at the parklow) 😊
@WinWal2000Ай бұрын
Your planning for every episode must be exhausted. Well, you must tried multiple times b4 taping for an episode. You have work and doing this as spare time. Good work
@t.7746Ай бұрын
this series might be my favorite over magnolia county every episode is a masterpiece
@bravodipy6687Ай бұрын
Hi, I hope you are well. I love your videos, I appreciate them. I have a hard time sleeping and your videos help me sleep. When times are tough, I end up watching your entire video. When times are normal, within 5 minutes, I’m a sleep and I wake up to watching 3-4 videos of yours without being a wake. They get rewatched next night when I’m awake lol. Thansk again!
@themileyjАй бұрын
This came out just as I finished Episode 4. Thank you so much for putting in the time and effort for this series :)
@haickibaickiАй бұрын
What a beautiful expansion! Maybe some more pedestrain connections in the next episode together with transit option. And those clouds were really dark sometimes, maybe you could optimise your lighting settings a bit?
@CityPlannerPlaysАй бұрын
Yeah, that was a miss in this one. We'll get that added!
@matankribus50808 күн бұрын
It is really fun watching you buildout cities in general, I hope you make more of these! I got the game (it's a bit expensive for what it is rn compared to the previous one from what I gather). My first idea for a city is woodcutters and woodwork mega industrial city. :D
@jeffreypeterson1364Ай бұрын
12:52 YES! This song is so much better than the previous silly song. Hello Darkness indeed... especially since Editor Phil sees in only in black and white
@tylerruddy5444Ай бұрын
I love this series so much. Always excited to see more from it. I’ve watch each episode like 10 times.
@vintagect774525 күн бұрын
im really glad i found this. Every city i see has a downtown with massive skyscrapers only to have 25k population
@Rengray2Ай бұрын
Loved the expansions, but I did think one or two of your larger areas would end up as a "custom park". Maybe when things eventually expand up the valley past the high school? Also LOVED the slower transitions during the city tour. 10/10 Didn't have to constantly go back and/or slow the video down to get a good sense of what changed.
@callumfriel6092Ай бұрын
Loved this episode. LOVE THIS SERIES. Your format draws me in so well. Thank you Phil
@lyrrakellАй бұрын
I mean, I know it happens IRL, but god, who would want to live that close to a quarry?
@OfficialJoseSegura9 күн бұрын
These videos are awesome, I love the UBG series. High quality and so much to take away. You've definitely earned a subscriber from me. Cheers.
@GraysonBWestАй бұрын
Best City Tour I've seen all year! That baseline 🕺 tho
@HyperShameАй бұрын
Yay! I've been putting my city on hold until this came out, love following along thanks for the video!!
@SparkyTheSKUMАй бұрын
📊 Engagement!
@jameswiebe8956Ай бұрын
Phil - In the new neighbourhoods, you added commercial and offices, but you didn't add any parking. 20,000+ people and no parking lots?
@bramusation1696Ай бұрын
Heyhey! Love the video again, keep it up. I do have one bit of feedback. The song playing at 15:20, kinda drives me crazy hahaha. I get the vibe but that vibrato guitar plucking the same not for 3 minutes straight is pretty tough. Besides that, loving it!!
@bobbobsen-o8bАй бұрын
Theres a lot honesty in this one :) Why under the road, under the sidewalk... less pain to repair.
@CityPlannerPlaysАй бұрын
Haha, miss that one... removed another phrase I said way, way too much... haha. And under the road because it's cheaper to patch and repair.
@troyskolrood8144Ай бұрын
Thank you for these videos. I struggle making road layouts that are not just boring grids. This helps a lot.
@forrestmorriseyАй бұрын
I never thought I'd see the day, hearing Phil let's not dwell on little imperfection and then leaving things be.
@burmanphdАй бұрын
Maybe something for off-camera, but here also for engagement: the farms haven't spread at the edges of the city. All of that flat land with road access seems like it ought to be cultivated
@janpolacek8184Ай бұрын
Have to say, I was playing along, and I am so happy for another episode. I actually did similar things as you!
@CityPlannerPlaysАй бұрын
Great minds!
@mackenziehill9902Ай бұрын
Really loving building along with this series!
@NoobPlaysSkylinesАй бұрын
This is an outstanding video, i learnt so much more with you talking through your process. Thank you so much for taking the time.
@lniemi866528 күн бұрын
You're building quite a car dependent city, but I love your videos man! Keep it up!
@GKFF9872Ай бұрын
Literally the only channel I’ll “like” when the creator asks, and constantly thinking of something pithy to say for “engagement”.
@Anthony_D_WallaceАй бұрын
Newport is a very helpful series for new players to the game.
@alexandersteel7272Ай бұрын
Looks great, very realistic expansion of a city. There are 2 minor modifications I would reccomend. In the first expansion next to the aggregate mine there was a small 2x2 section by the eyebrow that was screaming for a local corner store (visible at 46:20 ) And next to the secondary school sports field I would reccomend a car park for students/teachers during the week and the away team on the weekend.
@kestrel407729 күн бұрын
When Phil was connecting Maple to Grove, and he adds a connection at 24:23. I was hoping he would say "we'll add it underneath the highway, right where it belongs". 🙂
@mgmuscariАй бұрын
You should consider decommissioning and revitalizing the quarry now that it’s surrounded by residential uses. Tailings in the water and particulates in the air would be a huge problem for nearby residents.
@lauriagrantiiiАй бұрын
For the love of engagement, here I am. ☕️🇯🇲👌🏾
@CityPlannerPlaysАй бұрын
@PH03N1X_83Ай бұрын
I thought you gave up on another UBG for a bit XD...I was building along with you but have since expanded up the coast a bit more, as well as starting a cargo rail line connecting to a harbor where the manmade lakes are.
@TesseractUnfoldedАй бұрын
Having the quarry in between the two parts of the community reminds me a bit of approaching Waukesha on F coming south from Sussex...
@Just.nathansАй бұрын
I can’t explain how excited I am for this video!
@TheChrisDАй бұрын
No parking lots? Especially around the higher-density residential and offices?
@fernandoteixeira7432Ай бұрын
I was waiting for this one! Thank you
@DesignwithTPАй бұрын
With the new residential units that are located between the landfill/garbage center and the quarry, I'm curious how these residence fair with the air quality coming from the industrial park that is flow across their area? (I vaguely remember that being the direction of travel for the air current).
@CassianoFrancoАй бұрын
me 2
@ULTIM4TERUDDERZАй бұрын
Been waiting for this for some inspiration in my own build
@nesticobg63821 күн бұрын
For some reason the video started to play in Spanish and if it is AI translated, is one of the most impressive things I have witnessed!!!
@BanthahАй бұрын
Another great video thanks. This is my favourite build, even better than Magnolia County
@birk22Ай бұрын
51:05 "This is not a sustainable solution" Phil it's green power, it literally is😄🌱 But maybe you could also try the Solar Power Plant for this city😁
@noahboormanАй бұрын
bro, 'sliding down the dunes' is amazing
@PatchguyhereАй бұрын
Idk about you guys, but the partial cloverleaf interchange is one my favourite interchanges to create
@keenanblueitt334Ай бұрын
56:42 the main drag that goes through the footprint of the prison should be called "Reform Blvd"🎯
@CityPlannerPlaysАй бұрын
Oh I like that
@KrashFries3 күн бұрын
15:29 that road that you curved along the hillside realistically could have actually continued south. the reason is that historically arterial roads were highways which followed the shortest possible point from a and b while following terrain. since that road is for the most part a north south road, it would make sense that it continues south towards the coast (merging with that other arterial at the roundabout).
@shaneintheuk2026Ай бұрын
The trick of using highways to focus zoning is clever. I use mods so Zoning Controller does it better but seeing a vanilla solution is cool. Ironically I actually prefer these “tutorial” videos.
@girthaversionАй бұрын
Hey, thanks a lot for making this series, I really appreciate it. How often do you release new videos for it? Since your last video, I've learned how to make maps using QGIS and import heightmaps. I even found an old rail line in my hometown that I had no idea existed!
@ThatGuy-he6lc27 күн бұрын
📈 (felt I'd watched enough videos without commenting!)
@corrysmith5662Ай бұрын
I would appreciate if you would spend a little time discussing your landscaping philosophy. You always time lapse the landscaping which makes it hard to follow the specifics. It always looks so good and I would like to learn more about how you accomplish that.
@vanquish0076Ай бұрын
Can wait to see where this goes :)
@Nhatanh047515 күн бұрын
I'm hook up with all the geinus design choice you make. If only you are our city planner in Vietnam haha. I can't wait to see how you gonna add in train and Metro railway network. Since in my country there is only 1 single rail network along the entire country, I'm very much lack the knowledge how to intergrated rail network in the city like how should the slope of the railway should be and how should the railway and road interact with each other.
@gerardogarciapons22 күн бұрын
Pedazo de video. Me encanta. Me suscribo totalmente
@randomhobbies5796Ай бұрын
Love watching your videos and streams. I gave up on this game. I had 2k hours on cs1 I can't play this without getting aggravated
@briancameron5177Ай бұрын
Xbox player but still enjoying skylines 2 thanks to you
@EDDbsbАй бұрын
👏😍
@Kopa_MalphasАй бұрын
I nearly spit out my drink when you dropped the Simon and Garfunkle xD LMAO!
@CityPlannerPlaysАй бұрын
@MatthewMKFАй бұрын
Needed this 💯
@adept5500Ай бұрын
With the high school, would it make more sense to flip it around remove the street separating it from the sports facilities? I’ve honestly never been to a high school where I’d have to cross a road to get to PE.
@sea7530027 күн бұрын
24:20 a connection underneath the highway, right where it belongs... Just me who got that in mind 😄🤭
@1989red13bfcАй бұрын
Phil, I’ve noticed that you usually don’t use much water like ponds or creeks when you landscape, is it too much of a pain or just not reasonable?
@CityPlannerPlaysАй бұрын
Wish that I could place ponds, but it's not possible in vanilla. Creeks are pretty easy though and I should show them.
@P789-k2uАй бұрын
I think that by adding street lights on the highway, it makes the bui,d unrealistic since each building draws a significant amount of power that it can affect the illumination of street lights. I suggest that you provide a certain distance from the main highway and build a power pole segment.
@88EjobАй бұрын
📈 growing!!
@a-world-viewАй бұрын
Would you consider to build.a City of Tomorrow, where we keep the green fields green and develop the city space to not destroy nature? I believe the futere will see a big renaturing effort of green field developments.
@user-deevtАй бұрын
I love hitting the like button!
@arizali_Ай бұрын
Thanks for amazing Guide 😃
@maheemmaster7931Ай бұрын
Make an Atlantis (as per Plato's description) or a Venice. Canals for roads, plus pedestrian and bike. Mass transit ferries.
@watchthe136926 күн бұрын
I am surprised that you did not add a small "hub" near the gravel pit. The commercial (Food and groceries with PPE shops) and professional support (engineers, lawyers etc.)for the activity would be naturally anchored by that major employer. Getting some zoning for higher density entry level housing would be a perq they could offer new miners with families. A similar root area might exist near any farms with farmhands walking from the higher density accomodations too.
@JesseBeckerRАй бұрын
I like using the anarchy adding a quay to disable zoning on a side of a road lol
@KurotaisaАй бұрын
The homeless exile arc has ended. CPP has become the villain of the story :V
@janoschwecker1415Ай бұрын
Could you build this noise barrier on the Autobahn 700 m from my home? I often hear laud sports cars
@djhig696Ай бұрын
This looks so realistic. Do you have a listing of your CS2 graphics settings somewhere?
@CityPlannerPlaysАй бұрын
This is just the defaults. No mods making it look like this.
@guy_autordieАй бұрын
Groove Street 4 life
@millcityrep24 күн бұрын
Wind turbines can be built in water. Offshore wind power and better chance at 100% production capacity
@julesverne250925 күн бұрын
Question, is there something you use for placing billboards to make them look like they are on pylons/poles/pillars? Or do you just put them directly on the ground near the highways? To anyone who reads this.
@slytaz3Ай бұрын
Question. At approximately 22:10 shouldn't the ends of the off ramps have regular 2 lane roads for left and right turns and to slow the traffic before the intersection?