How to render and present Substance Materials with Marmoset Toolbag 4 - Tutorial

  Рет қаралды 17,770

3dEx

3dEx

3 жыл бұрын

A tutorial showing how to light and render Substance Material files with Marmoset Toolbag 4. The first step here is to have polygon primitives which you can use in Marmoset to apply the material to. This video covers how to use the exact same objects you use to preview materials in Designer and import those into Toolbag 4. After that we go over setting up the material and then the lighting and rendering of the material as well as a short how to for turntables.
Intro to Substance Designer Tutorial : gum.co/introDesigner
Learn how to Make an Outdoor Environment: gum.co/OutdoorCourse
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Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
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#Tutorial
#SubstanceDesigner
#Rendering
Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.

Пікірлер: 27
@hirschgrotte
@hirschgrotte 7 ай бұрын
Never touched Marmorset before and felt very comfortable thanks to your great introduction!! I love your whole channel and the materials you create, they are so beautiful !!!
@3dextrude
@3dextrude 7 ай бұрын
Awesome! Thank you
@santana-carlos
@santana-carlos 4 ай бұрын
Thanks for this easy but useful tutorial. I bought a Sci-fi shader tutorial and made my own. I'm satisfied with the result.
@3dextrude
@3dextrude 4 ай бұрын
nice!
@victorespin819
@victorespin819 2 жыл бұрын
This video is straight gold. thank you so much for these your channel is fantastic
@ChenBin-cw2wp
@ChenBin-cw2wp Жыл бұрын
Thank you. That's very helpful
@plus2055
@plus2055 2 жыл бұрын
This is so helpful Thnaks so much
@alejandro_242
@alejandro_242 Жыл бұрын
Thank you very much! I've never used marmoset before and this was super helpful and easy to follow!!!
@3dextrude
@3dextrude Жыл бұрын
Glad it was helpful!
@Mister_mac
@Mister_mac 10 ай бұрын
Thank you !
@user-zn8uf6op5h
@user-zn8uf6op5h Жыл бұрын
Thank you so much!!!
@willworkinn395
@willworkinn395 2 жыл бұрын
this really helped me so my first marmoset project!
@3dextrude
@3dextrude 2 жыл бұрын
Great to hear!
@ruojunzhai8907
@ruojunzhai8907 5 ай бұрын
thaknk you
@nukem07LBP
@nukem07LBP 2 жыл бұрын
Hey 3dEx! Just dropping by to say hello! Hoping you're doing alright! And thanks again for all your help and support! Your friend, - Jan Thomas
@3dextrude
@3dextrude 2 жыл бұрын
Great to hear from you again!! Doing well and hoping you are doing great. Stay in touch 😀
@gizgenerates
@gizgenerates 3 жыл бұрын
Hello! Thank you so much for these helpful videos. Could you make a maya-substance workflow video but focusing on uv wrapping in Maya? Have a nice day :)
@justinvoye8967
@justinvoye8967 2 жыл бұрын
Hi 3dEx, great video. I have one question for you. I noticed you did not need to flip your normal map Y channel coming from Designer, although when working in Painter on my last project I had to flip the Y for my normal maps to look correct. Do you ever need to flip your Y channel coming from designer? Why is painter and designer treating the normal map different when coming into marmoset? I would really like to fully understand this process. Thank you.
@yarosyari3516
@yarosyari3516 Жыл бұрын
I imported my unreal maps from Substance Painter into Marmoset. The head is cut off the body. In Substance Painter I see no junction, but returning in marmoset the light discover it, what should I fix?
@TheDarkAn
@TheDarkAn 2 жыл бұрын
Great video, but this version is actually frustrating for those of us with less performing computers. The amount of subdivisions needed to achieve the great displacement result of Marmoset 3 is too much for my computer to bear!
@3dextrude
@3dextrude 2 жыл бұрын
Yeah, on my computer as well so I am actually still using Toolbag 3 for Substance material renders
@TheDarkAn
@TheDarkAn 2 жыл бұрын
​@@3dextrude I'd like to do that to, but I'm having trouble with it, recently my graphics hardware stopped working properly with Marmoset 3, I don't know why. Can I ask you if there's a way to import the Substance material instead of loading the maps with Toolbag 4? Thanks
@robojackmu
@robojackmu 2 жыл бұрын
how to import sbsar into marmset 4????
@3dextrude
@3dextrude 2 жыл бұрын
I think you need to get a plugin to do that, I found this one polycount.com/discussion/224281/toolbag-4-plugin-substance-importer
@robojackmu
@robojackmu 2 жыл бұрын
@@3dextrude awesome!
@Dhieen
@Dhieen 2 жыл бұрын
the turntable doesnt do anything for me, an animation is playing but nothing is moving, I didnt need a turntable especially but i was curious to see my material rendered with it
@3dextrude
@3dextrude 2 жыл бұрын
Hmm, double check the object is inside the turntable. It may be possible the object is not inside it.
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