loving it, and I've got some great ideas coming for future videos with BW :)
@steveweaver852 жыл бұрын
@@DashGlitch I have moved also from Cubase to Bitwig. It was a very good decision. Also for you :)
@stevebaker28962 жыл бұрын
There's a slightly simpler way to do the Control Room in Bitwig (with no need for the Audio Receiver). 1. Create an FX channel and label it "Control Room" 2. Set its input to "Master(POST)" 3. Set its output to be "Studio" 4. Turn its Monitoring to "On" (this replaces need for an Audio Receiver) 5. Add any analysers /calibration software on this Control Room FX channel 6. Change master to "No output" You will then be monitoring things through the Control Room FX channel but bounces will be of the Master which is pre Control Room. You can do the same thing with an Audio Track but FX Tracks are 0dB by default and it keeps the Control Room at the bottom of the track list next to the Master
@DashGlitch2 жыл бұрын
I prefer to have the CR nested in the project, in a folder so it can be hidden. I end up using the FX quite a bit, and don't want to route something there by mistake etc. The receiver was just for an added channel, I think the simplest is the first method I described ;)
@dtkincaid2 жыл бұрын
Good alternative. This is the way I'm doing it too, but that's just my preference. I can see a benefit to Dash's method too. The idea and basic setup is the same either way.
@vincentsky Жыл бұрын
Super tip Dash - I was doing this before with a "mix" bus that I can render clean from the master (which had SoundID on it)...but the Audio Receiver tip is way better. And I'm doing it in FX Tracks to keep it clean. Now, I have 3 FX buses: Monitors, Mix Cubes, Headphones...all which have different SoundID EQ targets on them and I can mute/unmute them to do instant (poor man's) Mix cube translation testing. All while, Master stays clean. Thx!
@Digitt6 Жыл бұрын
I found your vid after watching baphometrix mention the listen bus 😊his stuff is amazing 😊 south African here BTW 😊
@Digitt6 Жыл бұрын
I'm still confused by this vid. Can you link to baphomets video pls?
@stevebaker28962 жыл бұрын
Looking forward to seeing you start making more tutorials in Bitwig! While a lot of what you show transfers pretty easily across DAWs, some of it was quite Cubase specific. As a Bitwig user it should be a little easier to follow along with everything now :)
@frequency_sequencer2 жыл бұрын
what a nice time for me to move from cubase to bitwig
@SamHocking Жыл бұрын
Cool. I have a similar setup, just I use the Bitwig Convolution to do the room and headphone correction, SoundID is a bit overkill imo.
@DashGlitch Жыл бұрын
Good tip, did you make an IR of your studio? that's actually good idea for a video! I tend to find Convolution plugs to be pretty CPU intensive, so maybe i'll go with the GPU audio which is really good and light on the CPU.
@Theccrstudio Жыл бұрын
-10dB default you're mentioning for new track, you can change that in the prefs
@katrinaallikas20282 жыл бұрын
Thank you, Dash, for mentioning SoundID Reference :) great video!
@Awake-2023 Жыл бұрын
This is awesome I use Hornet VHS on the master for headphones curve but always forget to turn it on when wearing the headphones. Thanks
@MiterAlmeida Жыл бұрын
Love this!
@HermanvanGelder20 күн бұрын
Interesting stuff. I was actually trying to find a way to make group busses that go into a mixbus and then out to the master with all the outputs. The headphone option is great, just got slate VSX . I guess I should use audiotracks like in Ableton?
@DashGlitch20 күн бұрын
You should be able to group tracks with ctrl-G, it will automatically route them etc. It can be audio tracks or instrument etc.
@ravivpinhas33492 жыл бұрын
Great :) When I preview a sound from the Sample Browser, it doesn't go through the Sound ID.. is there a work around? Can u pls link the original Baphometrix video? (with the corresponding time? :) ) BTW - i don't think u need the Audio Receiver.. you can: 1.Select the master out in the second channel input 2.Select output 3/4 (your headphones) and turn on the monitor. This way the sound will go to the speakers and the headphones at the same time (with difference sonarworks preset), and u will control the outputs with your soundcard mixer. The problem with audio receiver is when u press solo on one of the channels, the audio recover channel will be mute (There is no Solo Defeat yet).
@PocoInStudio2 жыл бұрын
Thank you . Bitwig is looks interesting too . i have to shift from Fl-Studio !! 🏃🏃🏃🏃
@Artek6042 жыл бұрын
Regarding that 2nd CR fot headphones - wouldn't it be enough to set it up as a separate layer on the main CR? Each layer is a full fledged "nested" channel, with its own I/O, sends, etc.
@DashGlitch2 жыл бұрын
Yes true, but I don't want to always use it :) I only use headphones like 10-20% of the time, and having that in my output rack preset is just a waste of CPU i think.
@Artek6042 жыл бұрын
@@DashGlitch You can always Alt+A that layer which disables all plugins and frees up RAM and CPU :)
@DashGlitch2 жыл бұрын
@@Artek604 The beauty of Bitwig - There's always a more efficient way. The curse of making Bitwig videos - There's always a more efficient way hahahaha
@dtkincaid2 жыл бұрын
@@DashGlitch different ways to do things makes it really nice for different people's workflows and preferences. "better" or "more efficient" is in the eyes of the beholder. Always great to have options!
@greggsonic2 жыл бұрын
Ooooh...awesome! :)
@peterkoval28 күн бұрын
just curious - in the case of your control room vs master. when you're in your settings, what do you set your audio out to? speakers or headphones, or ?
@DashGlitch28 күн бұрын
Speakers but I don't think it really matters, I think that just gives a different icon?
@A.Stromouse Жыл бұрын
don't understand what I'm doing wrong. I did everything as in the first part of the video, and everything starts working. But when I add a new track or twirl something in the mixer, Bitwig throws a feedback error ( this happens if there are FX channels routed to the master
@DashGlitch Жыл бұрын
Maybe your control room is sent back to the master, which it shouldn't be?
@romanx3267Ай бұрын
Hey I was wondering if theres a way to route the sample browser preview so i can use my room correction
@DashGlitchАй бұрын
Yes, I believe you can route to your project master, bottom right theres a speaker icon, in there are the settings.
@romanx326729 күн бұрын
@@DashGlitch somehow it won’t let me do that, but thanks a lot for the reply
@UNPAVEDMusic Жыл бұрын
Your videos rock! Question...I cant figure out how to setup a DJ cue mix in headphones for specific channels. I want to audition my synths before I bring them into the main mix. Do you know if there is a way to do that? I dont see a PFL button I ca assign, ableton has this does Bitwig? Thank you!
@DashGlitch Жыл бұрын
Yea you can adjust the outputs of the channel but I find it easier to create a send FX with the output to your headphones then send the channel you need to cue to that send FX
@UNPAVEDMusic Жыл бұрын
@@DashGlitch Any chance you could make a video on this? It would be very helpful, and you make great videos anyways.
@omegwaw1619 Жыл бұрын
Thx for the tuto. I have a problem. I don't see any track in the "audio to track" part of my master? Does anyone know what the problem is?
@DashGlitch Жыл бұрын
because the audio track you're wanting to route to is routed to the master, and thus would create feedback. Watch over the first part of the video again if that doesn't make sense, because I do show it :)
@omegwaw1619 Жыл бұрын
@@DashGlitch Thank you for your answer. I did check if I was doing it the same way as you did and it is indeed the case. My track "CONTROL ROOM" is routed to "Studio". :s
@sotem36089 ай бұрын
I have a problem when I use the "studio" output, bitwig suddenly also "bleeds" audio on other channels of my audio interface while I have all outputs on the monitoring panel muted. Anyone else experience this problem?
@DashGlitch9 ай бұрын
make sure you have no input selected and monitoring on that channel
@sotem36089 ай бұрын
@@DashGlitchFor testing purposes, I've tried to make a completely empty project, manually disabled all outputs disabled in the monitoring panel. I have one single track generating a test tone without any inputs, but an output to the master channel. And the master channel outputs to the "studio" output channel. I don't hear any sound from the speakers (because everything is muted). I haven't enabled any cue's, and I also haven't made any specific routing to the channels in my audio interface driver mixer. When I output the master to the speaker channel there is no problem, but as soon as I select the studio output (with all outputs disabled, and likewise all monitoring on inputs) suddenly I get the master audio "bleeding" through on my adat channels. I say bleeding, because it is very soft in volume, yet audible when amplified. Given all this, do you have any ideas? I've tried looking all over the place and also sent a support ticket to Bitwig.
@rhinoskin755010 ай бұрын
...If I don't understand this, is it safe to say I dont need it? I did this and went to export some audio and only a few tracks were exported.. Lol However, I opened a new project, no Bus, and the audio exported fine.. I may not need to do this yet anyway but, figured, why not hahaha
@DashGlitch10 ай бұрын
Do you have sonarworks/sound ID reference or any other type of "acoustic correction software" like I mentioned
@yakovnachmias55732 жыл бұрын
You not work anymore on cubase ?
@DashGlitch2 жыл бұрын
Maybe in the future, but at the moment I'm focusing on Bitiwg. I also feel like I've covered almost every aspect of Cubase, so it's refreshing for myself to learn new things.