Been watching and learning from your wonderful videos for about 2 years now! I still am going through them, and constantly picking up new tips and tricks! You're an amazing teacher, your Blender videos are lifesavers! And all for free! Really helps a poor student such as myself. Thanks for all you do!
@phoenixboy20126 жыл бұрын
I just discovered this channel about a week ago and have been binge watching ever since. Thank you for sharing your knowledge with us! Great stuff, Sir!
@grabbitt6 жыл бұрын
Thanks that's great to hear 😃
@rsher_digital-art4 жыл бұрын
You have a knack at making tutorials easy to listen to and understand. This talent spans the body of your work, thank you.
@BillyBuntin6 жыл бұрын
Bro ... you are the man. Straight to the point, thorough, no awkward attempts at humor. 100% quality meat, no bread, no cheese.
@grabbitt6 жыл бұрын
Thanks 😃
@ericgenesis53674 жыл бұрын
You are insanely clear and articulate! definitely a great teacher
@grabbitt4 жыл бұрын
Thanks
@venkatalluri10264 жыл бұрын
I recently switched from Zbrush to Blender and your tutorial turned out to be very helpfull , thanks for making it
@cr0uchingtiger2 жыл бұрын
Lock Radius in 3.x Top of the screen (top left where you have radius, strength etc.) Brush > radius unit > scene
@Jontte8 ай бұрын
Thank you man!
@kuba2x2 жыл бұрын
This is how all Blender tutorials should be made. All understandable and well explained. Great channel!
@Antoinette7373 жыл бұрын
I´ve just started to learn Blender. Your channel is one of the best to learn quickly. Thank you, sir.
@raymobula Жыл бұрын
Your channel is my go to library for blender. ❤
@rsher_digital-art3 жыл бұрын
Your tutorials are so well thought out and clear. I've watched them for the past year since I began learning Blender. Thank you.
@andrewsponer7973 Жыл бұрын
Thank you for this video. very good tutorial. finally someone who knows what issues might occur!
@rayen_daadaa6 жыл бұрын
@grant you've missed to put the link of the video in the corner 2:40
@grabbitt6 жыл бұрын
Thanks. I have to upload before i can put the links in the corner :) i'll do it now :)
@ShutterAuthority4 жыл бұрын
@@grabbitt Hey Grant, cant seem to find that tutorial. Could you please link it to me? Thx :)
@grabbitt4 жыл бұрын
@@ShutterAuthority in the description i believe
@pixels993 Жыл бұрын
I think the tile option is better than area plane for alphas, because that will allow you to draw freely and not rely on spacing.
@LucasRafaelDesenhista4 жыл бұрын
Your videos are very useful and objective. Best channel of Blender content :) thanks for sharing your knowledge.
@magicalempire2 жыл бұрын
even though outdated it is a great help and reference for a beginner out of the 2D world, thank you
@blenderstuff22396 жыл бұрын
Added it to my 2.8 Sculpting & Texturing Playlist!
@grabbitt6 жыл бұрын
Good to hear :)
@jademoth16262 жыл бұрын
5:57 I went from watching quite seriously to getting a good chuckle from this 😂
@FightingWitch4 жыл бұрын
Fantastic video! so clear and detailed! Keep up the great work!
@chihuahuasrule11752 жыл бұрын
Hello, I have an issue with my stamps and I never see this issue on tutorials. My stamp depressions show the round outline of the round cursor button. How do I get rid of that so that I only see the stamp?
@Dhieen2 жыл бұрын
how do you rotate your alpha easily? there is the angle option under area plane but its not the best practical thing! in substance painter you can easily rotate
@ritad79865 жыл бұрын
for those who didn't fint the radius lock, too - I clicked on everything till I found this Radius Unit - Scene option. This seems to work like the lock which isn't here.
@grabbitt5 жыл бұрын
might have change since upload sorry about that
@kisumi18602 жыл бұрын
such a great and easy to follow tutorial thank you so much
@MrFrost-xh6rf Жыл бұрын
After placing alpha brushes on dense meshes. Then turning that into a bump map and placing it back onto the low poly base mesh, my question is, how do you apply image textures on it after that? Or do you have to bake the diffuse map also when you bake the normal map. I hope this makes sense. In new to sculpting and baking
@grabbitt Жыл бұрын
You bake diffuse maps and normal maps
@GottoGure6 жыл бұрын
Thank you for show on Blender 2.80 can't wait to stable release.
@grabbitt6 жыл бұрын
Yes looking forward to it 😃
@NN-wc7dl2 жыл бұрын
Great tutorial! Precisely what I needed.
@kamiltaylanavci92714 ай бұрын
Hi Grant. Thank you for your video. I like it.
@curtisnewton8952 жыл бұрын
13:35 how do you rotate/preview the result before applying ?
@grabbitt2 жыл бұрын
Stroke settings-anchored
@CR-qc9sl4 жыл бұрын
Very good! Many Informations in a short time. Thanks!
@J0NM Жыл бұрын
Hi! Sorry for the question, I'm new in blender. I've used the textures but when I export all textures are gone it happens when I change to modeling too. Do u know what I"m doing wrong? TY
@plaskowickim2 жыл бұрын
Any chance for a new version of the video using the Blender 3.2? I can see that a lot of things has changed since it has been recorded...
@improvisedpizza85576 жыл бұрын
Thank you again for the tutorial Grant!
@grabbitt6 жыл бұрын
Thanks 😃
@improvisedpizza85576 жыл бұрын
@@grabbitt I am having lots of fun in your discord server by the way :)
@_s_s_world_2 жыл бұрын
amazing/ i never be deep into brush settings! so inspiring/ thanx!
@tom_something4 жыл бұрын
Thank you for the helpful information. As for needing to select "area plane" twice, could it be that the first one is how the brush area (the circular region) is mapped to the model, as in the overall selection of which parts of the mesh will be affected, and the second one is how the texture image is mapped onto the affected parts of the mesh?
@grabbitt4 жыл бұрын
Could be
@gustavodutra85784 жыл бұрын
11:04 At this part. Im trying to do this with a non sphere shape alpha. So i get a sphere around my alpha, everytime i apply it. How can i get rid of it ?
@grabbitt4 жыл бұрын
brush falloff
@gustavodutra85784 жыл бұрын
@@grabbitt Which brush fallout should i use ? I used the constant straight line.
@spittingame42413 жыл бұрын
I have a Multi-resolution modifier on with 16 million faces. What sitting should I have on where I can apply the skin alphas WITHOUT adding or subtracting to the objects/character?
@grabbitt3 жыл бұрын
not sure what you mean
@spittingame42413 жыл бұрын
@@grabbitt it looks like you are applying the texture without adding or subtracting around the textures evenly. As if the textures are being stamped onto the objects without taking away from the geometry. If I want to work on a beautiful woman I don't want to apply pot marks on her face while simultaneously putting down the skin pores. I hope that makes any sense.
@grabbitt3 жыл бұрын
@@spittingame4241 I changed the strength a lot but it's more to do with the alpha itself as to whether it stamps the way you expect
@spittingame42413 жыл бұрын
I bought my skin alphas from CG Sphere. He has a KZbin channel. But I understand what you mean 👍🏿
@GroundbreakGames6 жыл бұрын
I've been using an alpha tga of human blood vessels to create mountains. It works perfectly.
@grabbitt6 жыл бұрын
nice idea :)
@GroundbreakGames6 жыл бұрын
@@grabbitt Its amazing how micro and macro nature is all based on the same algorithms.
@grabbitt6 жыл бұрын
yes indeed :)
@brappineau4161 Жыл бұрын
Love this so much. Game changer
@Padraix3 жыл бұрын
Great video . But when i want use brush texture on different object (example oval), i can't. Why?
@grabbitt3 жыл бұрын
Should be fine if it's in sculpt mode and has the vertices
@naveenjain22564 жыл бұрын
10:28 unable to find curve option in 2.9 plzz solve it
@grabbitt4 жыл бұрын
its called falloff now
@anne-marie10392 жыл бұрын
Can somebody maybe help me? My brush always does a circular inflate or dent to the mesh if I use the brush with the alpha. I can not get the brush to ONLY apply the white part of the alpha to the mesh. Its always denting or inflating my mesh as well. I bet its a brush setting but i cant figure it out.
@grabbitt2 жыл бұрын
See fall off
@anne-marie10392 жыл бұрын
thanks for the tip. i already tried some settings there. if i set falloff to constant for example, i will extude a cylinder shape from the sculpt. so its basically the same issue, just not smoothed. and on top of this cylinder then lays my alpha. i have no clue why i have this. the alpha i use is only a "crack", so basically one line. is that the cause of the issue? but i also saw people use alphas for engravings and such...
@aamirimtiaz9991 Жыл бұрын
wow amazing information thanks for sharing
@SheenaFallenRox2 жыл бұрын
I went back and tried to do this to the dragon head. When I go out of sculpt mode and into object mode, the details I did with the texture brushes disappear. How can I fix this? I've tried saving and reloading. Thank you!
@grabbitt2 жыл бұрын
The levels in the multi resolution modifier
@SheenaFallenRox2 жыл бұрын
@@grabbitt thank you!
@SuperDinoNerd3 жыл бұрын
I have a 7th gen i7 and having more than 500,000 faces makes blender freeze up and just stop working. I have 16gb ram too, I'm confused if I'm doing something wrong
@grabbitt3 жыл бұрын
Tricky to say. After you still in dyntopo mode?
@SuperDinoNerd3 жыл бұрын
Grant Abbitt this is just when applying the modifiers
@orphydiancg77595 жыл бұрын
can we use the stamps/stencils that come as defaults with other softwares like Cinema 4d or Mudbox with Blender sculpt brushes? did someone ever tried that ? Cinema 4d has tons of high quality and usefull ones I would like to use in Blender. Interested in a way to import those.
@grabbitt5 жыл бұрын
if they are black and white images then yes
@orphydiancg77595 жыл бұрын
@@grabbitt great, I wish blender woulld include a curated colection of this alphas as an addon and to be fast accessible.
@grabbitt5 жыл бұрын
yes that would be nice :)
@titos7813 жыл бұрын
Hi Grant thanks a lot great tutorial , i need help with something tho on blender 2.93 there is no lock icon on radius could someone tell me how to lock brush size where is the lock on 2.93 ?
@grabbitt3 жыл бұрын
Not completely sure what you mean
@titos7813 жыл бұрын
@@grabbitt hey :) you lock radius on buttons example and brush size stay the same but in blender 2.93 there is no lock icon to do so what version you use on video and if you know how to lock radius on 2.93
@dreroelandt22463 жыл бұрын
@@titos781 I was confused too- but I just found it ! under 'radius', there's an option for 'Radius Unit" --> switch it from "View" to "Scene" and it will keep the brush size constant
@scricraft47643 жыл бұрын
very efficient way to do it. Thank you
@jaysprenkle10263 жыл бұрын
When I switch back to the "modeling" tab everything drawn with the brushes vanishes. Do alpha brushes create real geometry or just a picture of geometry? I can't 3d print without real geometry.
@grabbitt3 жыл бұрын
are you using a multires. check the multires settings
@jaysprenkle10263 жыл бұрын
@@grabbitt Definitely have a multres modifier. I did not "apply" it though. 6.3 million faces. Blender 2.92 on Linux.
@jaysprenkle10263 жыл бұрын
I got it sorted. I had to convert the object to a mesh. I could hear the CPU go "oof!"
@Lou-li5mv3 жыл бұрын
Grant, I have a big problem that I hope you could help me with: I'm trying to use wrinkle textures as alphas to make the skin of my characters more realistic, but when combined with the default draw brush, this leads to the brush "raising" the skin instead of just imprinting the finer details of the wrinkles, and that changes the facial structure a lot. When I lower the brush's strength, this also leads to a loss of depth detail for the wrinkles/pores etc.. What can I do so the mesh of my character is only minimally changed in height instead of being moved around by the draw brush?
@grabbitt3 жыл бұрын
You can hold down ctrl to dig in but otherwise you will need to adjust the strength
@grabbitt3 жыл бұрын
@@NoureldenRihan thanks
@younggamerz3283 жыл бұрын
if i had a high poly model and cant add subdivision than what can ido then
@grabbitt3 жыл бұрын
Remesh
@younggamerz3283 жыл бұрын
@@grabbitt remesh means
@younggamerz3283 жыл бұрын
@@grabbitt how to remesh it
@huguesstefanski7298 Жыл бұрын
Thanks this is just what I needed! Edit: any good resource for free alphas to use? Edit 2: I will check the first video 😅
@SI000002 жыл бұрын
Great tutorial Grant. I have a question if you can help. The area plane feature for the brushes in blender seems to only be in sculpt mode. I was not able to find it in paint mode. Does it exist for paint mode? If not how can it be added? Thanks.
@grabbitt2 жыл бұрын
Only in sculpt mode currently
@SI000002 жыл бұрын
@@grabbitt I guess we'll have to wait.
@gower19736 жыл бұрын
I’ve only tried sculpting once in Blender, mainly because their is no proper retopo tools, but this is great info for us beginners to get started, I always wondered how you saved those texture brushes, is it possible to append them from another file, that way you could build a categorised tool shelf, just pull in the required blend file
@grabbitt6 жыл бұрын
Yes you must go file. Append and choose the brush
@veridesign48664 жыл бұрын
I've followed the tutorial in this video to create textures, but mine can't be sclupting texturing in blender 2.9. I don't know where the problem is? can you help me with this problem
@grabbitt4 жыл бұрын
It should all be the same
@Katerin-fr6jm3 жыл бұрын
Thanks, it was so helpful! Would you help me find the "lock radius" function, please? I don't have this icon =(
@grabbitt3 жыл бұрын
I'll have to check again myself. Probably in the options
@bestpranks78522 жыл бұрын
Nice Totorial, thank you
@lenstobrush72663 жыл бұрын
Hi thanks for this very informative tutorial. I just wondered is there a way of getting these brush/alpha presets into the new Asset Library. If I create a library of rock alphas I would not want to append them to every blend file thereafter. Can brushes and theirs setting be saved and accessed easily in other blend files?
@grabbitt3 жыл бұрын
Kind of yes but you have to set a new start up file
@M4rt1nX3 жыл бұрын
Thanks a lot. I needed this so much.
@AngriestAmerican2 жыл бұрын
How does this mesh export for 3d printing?
@grabbitt2 жыл бұрын
As an stl
@Emurga6 жыл бұрын
Great tutorial as always
@grabbitt6 жыл бұрын
Thanks
@Villio.4 жыл бұрын
God...dammn...I think you have all the stuff I need🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏...thank you sooo much
@2011manbeast4 жыл бұрын
Hi, It seems like every time I use an alpha Brush, instead of stamping out a single image, I get a bunch of them. How do I get the brush to only stamp one?
@grabbitt4 жыл бұрын
check the tile option
@jojo-zv2ls4 жыл бұрын
Thanks a lot! I love your tutorial so much
@nobunagaran65132 жыл бұрын
Thank you so much for this tutorial!!!!!
@tbe320 Жыл бұрын
thanks finaly i unsderstand how to use alphas
@stephanechataignie4 жыл бұрын
Awesome tuto for a good understanding of the tool. Do you know if it is possible to display brush or texture on screen as it was possible on the 2.79 in the "Options" ? I can't find it anymore with the new UI Thanks ;)
@grabbitt4 жыл бұрын
d you mean stencil?
@stephanechataignie4 жыл бұрын
@@grabbitt Nope, on stencil there is a vizualisation of the texture. I asked mostly for the others mapping. On 2.79 there was a tab nammed "Overlay" where we could activate the transparency of the curve and the texture. I cannot find it anymore on 2.90
@andrewsanders76363 жыл бұрын
3 years old but still useful and helpful
@vi-soundscapes4 жыл бұрын
Hey Grant Abbit, Out of curiosity do I need to have a squared brush texture, like when I import rectangle one the Blender will stretch it?
@grabbitt4 жыл бұрын
Yes
@CR-qc9sl4 жыл бұрын
How can I save my new brush? There is no save icon.
@grabbitt4 жыл бұрын
i may do a video on that soon
@alexanderafgan55283 жыл бұрын
great job, so easy to understand ty
@barisrmalkoc5 ай бұрын
Thank you Much!!
@openworldgamedevjontyin22424 жыл бұрын
AGAIN U SAVED MY DAY .... THANKS YOU
@mattpallotta2 жыл бұрын
Still Valuable information today.
@vazak115 жыл бұрын
So helpful, thank you!
@grabbitt5 жыл бұрын
Thanks again :)
@shubhamparte43354 жыл бұрын
How to save them in blender in general so that each time i make new project i dont have to load them again and again..
@grabbitt4 жыл бұрын
Look up false user
@p_penta68205 жыл бұрын
I have a square like texture but when i try to apply it on my mesh it 'cropped' the texture, i think it because the brush shape is round? Is there a way to fix this?
@grabbitt5 жыл бұрын
that's a good question and unfortunately the only way i know is to take it into an image editing programme to fix it
@p_penta68205 жыл бұрын
Ahh i see, i'll try that and also i try improvising by making the texture smaller so the square shape got duplicated like using an array. Beside that thank you so much your channel help me grow faster 🙏
@ezunreal4 жыл бұрын
Awesome!
@JdEntertainmentvlog3 жыл бұрын
thank you....your are great sir.......
@fabianoperes21555 жыл бұрын
Really nice. How can I make a curved seam? I want the line to bend with the curve.
@grabbitt5 жыл бұрын
yes check out my video on hte different brushes and you can use the curve brush for that
@276matto2 жыл бұрын
Y O U A R E A M A Z I N G ! ! !
@cristianeni65672 жыл бұрын
Where can i get all these textures?
@grabbitt2 жыл бұрын
In the next video in the playlist
@yapanwolf4 жыл бұрын
thanks for tutorial. I was found when i creat alpha brush with "Anchored" and "Area plane" option my brush doesn`t rotate. how to enable this option or maby it`s a bug?
@grabbitt4 жыл бұрын
Might be a bug
@petertremblay37255 жыл бұрын
Hi Grant, is there an addon that add a panel for alpha since always going in browser is counter productive?
@grabbitt5 жыл бұрын
you can get the browser window up which might help
@bibekshakya32174 жыл бұрын
Wow grant such a understandable tutorial but have a question that where did you downloaded those textures ? Is it jpg file or anything ?? can you give me the link to those textures and what is it called is it displacement texture?
@grabbitt4 жыл бұрын
See my next video in this series
@jitone14 жыл бұрын
GreatDetail, love , thanks
@13aldur6 жыл бұрын
Very nice and useful. Thank you.
@grabbitt6 жыл бұрын
Thanks
@smallbusinessideasforpakis1072 Жыл бұрын
thanks for sharing
@onyxkane6 жыл бұрын
i want help i want to put emmision texture on smoke in cycles please help
@grabbitt6 жыл бұрын
I don't use smoke much so I can't really help
@onyxkane6 жыл бұрын
okk but still thank you to reply
@Captain-Cat6 жыл бұрын
Nice vid. Can alpha brushes be used like this in texture painting? I just wonder if those buttons could be texture painted onto a model as a brush in the same way instead of sculpted? I mean I know a high res sculpt can be baked onto a low poly model as a normal map, but I wonder if this alpha brush thing can also be a texture painting technique or not.
@ししの666 жыл бұрын
Yes, works on texture painting too
@grabbitt6 жыл бұрын
Yes they can :)
@Captain-Cat6 жыл бұрын
awesome thanks guys
@gower19736 жыл бұрын
They act like height maps in texture painting
@Captain-Cat6 жыл бұрын
@@gower1973 that would be great.... are there any tutorials or docs for the settings for texture painting with an alpha brush, I seem to be struggling with it currently.
@sdrawkcabdaernacuoy6 жыл бұрын
Thanks Grant! Santa should be bringing me a new computer, so I'll finally be able to handle enough subdivisions in order to sculpt fine details.
@grabbitt6 жыл бұрын
That is the problem with this method :)
@DvirElisha5 жыл бұрын
Where is the brushes library?
@grabbitt5 жыл бұрын
There isn't one in blender you need to download them. See other video about where to find alphas
@zoltanbaroti79985 жыл бұрын
When i go to rendered view, my textured sculpts disappear. Any rips?
@grabbitt5 жыл бұрын
are you using multires. if so check viewport settings
@zoltanbaroti79985 жыл бұрын
@@grabbitt yes i did, thank you, solved :)
@rajmundgaja31376 жыл бұрын
Very informative. Thanx a lot
@grabbitt6 жыл бұрын
Thanks
@Jomong__Fateh2 жыл бұрын
Bravo 👏💖
@jleao29903 жыл бұрын
Tanks for this video ;)
@kendarr4 жыл бұрын
Thanks bud
@dinorocker2 жыл бұрын
For those wondering about detail flood fill, he starts to talk about it in this video kzbin.info/www/bejne/j2a2oKpsaMiobpI at about timestamp 3:50. Not sure if this is the original video he linked but I hope this helps.