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This tutorial shows you how to make on-screen controls that automatically switch when the input type changes. This way the correct keys will be displayed if the player uses keyboard or controller.
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0:00 Intro
0:10 Install common UI plugin
0:20 Input action data table
2:04 Controller data blueprint
04:55 Project settings
6:59 Set up HUD
7:49 Add action name to HUD
9:05 Outro