How to Use the Metal Edge Wear Generator in Substance Painter - Tutorial for Beginners

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In this tutorial, you will learn how to use the Metal Edge Wear Generator in Substance Painter to add realistic wear and tear to the edges of your 3D models. We will cover the basics of the generator, including how to adjust the intensity, curvature, and other parameters to get the desired effect. This tutorial is perfect for beginners who are new to Substance Painter and want to learn how to create realistic edge wear effects on metal surfaces.
Substance Painter, Metal Edge Wear Generator, 3D Modeling, Texturing, Tutorial, Beginner.
The Metal Edge Wear Generator is a feature in Substance Painter that allows you to add wear and tear to the edges of your 3D models. It is a procedural mask generator that can be used to create realistic edge wear effects on metal surfaces.
The Metal Edge Wear Generator works by analyzing the curvature of the mesh and creating a mask based on the angle between the surface normal and the camera. This mask can then be used to add edge wear effects to the model.
Here is an example of how to use the Metal Edge Wear Generator in Substance Painter:
Open Substance Painter and import your 3D model.
In the Layers panel, click the + button to add a new fill layer.
In the Fill Layer settings, click the + button next to the Mask section to add a new mask.
In the Mask settings, select Metal Edge Wear from the list of generators.
Adjust the settings to your liking. You can adjust the intensity, curvature, and other parameters to get the desired effect.
Once you are happy with the result, you can export the texture maps and use them in your 3D software.
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