How to use the Redshift Camera Object - Cinema4D 2023

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theAstropath

theAstropath

Күн бұрын

Timestamps
00:00 - Intro
01:08 - Camera Types
02:18 - Focal Length
02:32 - Angle of View
02:54 - Shift
03:03 - Sensor Size
03:27 - Clipping
03:40 - Exposure Type
04:09 - Exposure
04:25 - Whitepoint
04:32 - Vignetting
04:38 - Focus
05:06 - Aperture and Bokeh
05:17 - Diaphragm
05:39 - Motion Blur
05:48 - Distortion
05:56 - Color Correction and Lens Effects
06:15 - Display
06:29 - Reverting to old camera tag workflow
07:06 - Outro
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Пікірлер: 17
@rodrigo_lima
@rodrigo_lima Жыл бұрын
nice video... I would love to see a tutorial on how to build this material on RS... thanks
@igdeputra
@igdeputra 7 ай бұрын
thats texture so damn gooooodddddd
@the-astropath
@the-astropath 6 ай бұрын
Thanks!
@jackj147
@jackj147 10 ай бұрын
As far as I know, the sensor size/type setting is for when comping rendered footage in with real life filmed footage. There are variations between real life camera sensor sizes and and the way each one registers light, etc. I just always assumed different sensors might react differently with the lighting of the real life scene and overall camera exposure settings, so if you're trying to match real life footage it's probably best to match everything down to the sensor. But you're correct in that 3D only rendering, there probably isn't much point messing with this setting unless you want to change aspect ratio or something.
@the-astropath
@the-astropath 10 ай бұрын
Yeah, that's what I thought when I originally played with the setting, but I didn't pick up on any differences in the way the camera processed light/exposure etc. It only affected the zoom of the camera from what I could tell.
@3dcloud
@3dcloud Жыл бұрын
Cool !)
@IE..
@IE.. Жыл бұрын
Nice!
@sangyoonjin8619
@sangyoonjin8619 8 ай бұрын
What setting should I do to make it look like anamorphic lens?
@maisieperry7338
@maisieperry7338 Жыл бұрын
I have redshift sun and sky applied to my project but it doesn't appear when I render my animation using the RS camera - it just comes out looking like the basic grey scaled foundations. Im probably sounding stupid right now but can someone help?
@LeighWilliamson
@LeighWilliamson Жыл бұрын
If you have a depth pass, I do you deactivate or prevent bokah from baking into the main image?
@the-astropath
@the-astropath Жыл бұрын
You can have the depth pass as an AOV and have the Bokeh in the image!
@alientan2949
@alientan2949 5 ай бұрын
This new RS camera just won't work for me, at the optical tab, I can't get the bokeh to work
@the-astropath
@the-astropath 5 ай бұрын
There could be a few reasons why. Hard to know without details.
@alientan2949
@alientan2949 5 ай бұрын
Thanks, I've got it working right now, Just need to checked the "native camera for new scenes" box, and restart cinema, LOL@@the-astropath
@KronosXll
@KronosXll 11 ай бұрын
How do I activate this post effects in RenderView instead of cameras, like in an old redshift versions..? It was much more comfortable to have the option to change it globally, instead of rerendering each parameter.
@the-astropath
@the-astropath 11 ай бұрын
I believe you should be able to still do that in the render view. The camera object options are optional.
@ahrenb3393
@ahrenb3393 4 ай бұрын
I don't if i'm trippin but now when I start cinema 4d and add a camera it's automatically a RS Camera instead of a regular camera and idk how to get back to a regular camera with the green highlight cone. The RS Camera is orange and when i click off that camera onto a different object the cone is no longer there. I just wanna know how do i get my regular camera back with the green cone?
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