Thank you for this tutorial!! Finally I understand how it's done. And I love the fact that you kept that tutorial short and simple!
@How2Animate5 жыл бұрын
Thanks!
@nicholasricher88403 жыл бұрын
I’ve tried following along twice and both times I get to the very last step and there’s an error with constraining the locator to the other hand control. Maybe this doesn’t work in Maya 2022
@sparkaltitude47633 жыл бұрын
I've just done it now in maya 2022, you're constraining the hand to the locator, making the hand the child to the locator, and henceforth the sword
@nicholasricher88403 жыл бұрын
@@sparkaltitude4763 might be a problem with my rig then
@niloofarnavaei37524 жыл бұрын
Thanks for this video. I have problem with parent constraint locator to hand controllers. It showed this error // Error: line 0: Could not add constraint or connections. //
@momocrysp4 ай бұрын
did you found any solution? I'm having the same issue
@abrilfloresgarcia73702 ай бұрын
Same issue here .-.
@Ph4lip2 жыл бұрын
It worked getting the hierarchy to work. But even though the other controller in the display layer it still animates in a weird way. In short the movement on anything except the hand that controls everything is delayed by some extent.
@najuz89785 жыл бұрын
This video was a real life saver, god bless u man
@bikotheanimator61694 жыл бұрын
Rigging is always so confusing. I don't understand the ending for my situation. I have the right hand parented to my staff with a locator setup. Now I can't figure out how to get the left hand to follow in IK. Sigh. I guess I will frame by frame it.
@kyoshia2 жыл бұрын
thanks for the tutorial really helpful
@KristyJean3 жыл бұрын
Thank you thank you thank you!
@Robin-su4fn2 жыл бұрын
Thank you good Sir.
@ichingls7 жыл бұрын
Is there a way to collide the hand with the object for making it more natural holding?
@NenadGub5 жыл бұрын
Hi, was wondering if this is applicable to mocap data as well, for example I want to be able to constrain 2 hands to a ball in certain frames then loose the left hand and let it follow the mocap from there on. After few frames I want to constrain it once again. Hope am clear enough. Thanks
@joshuaharrison60817 жыл бұрын
This channel is amazing! Thank you so much.
@joshuaharrison60817 жыл бұрын
Could you do a video teaching how to properly rig a bipedal character?
@How2Animate7 жыл бұрын
Thanks :)
@How2Animate7 жыл бұрын
Yep video will be out soon
@joshuaharrison60817 жыл бұрын
awesome! I can't wait. Keep up the great work, mate!
@anandv.p51136 жыл бұрын
Sir can u pls make a video about fk and ik difference and where we have switch those and how to make our animation more easy
@petertremblay37252 жыл бұрын
It's always a surprise to see someone not using blender nowadays!
@47humza6 жыл бұрын
Really easy to understand Thanku
@robertblitz99067 жыл бұрын
Thank you!!!! Great channel!!!
@How2Animate7 жыл бұрын
Cheers!
@mmikesell16 жыл бұрын
For some reason the default effectors created by the HIK rig give a "cycle error" when you try to parent them to the null. I clicked "create pivot effector" under the controls section and turned up it's ik sliders, and for some reason this one allowed me to parent it without issue. Is the HIK rig super flawed or something?
@RDD87z7 жыл бұрын
THE BEESSTTTTT!!!! thank youuuuu so muchhh . You dont know how much i appreciate this! but i need to ask you some questions with this video. why do you move the locator from the sword to the left hand? i understand that adding it as aparent(ADD no offset) it will put the locator on the sword pivot location but. why after you do the same on the hand? what is the sense of doing this with the same LOCATOR? and 4:24 constrain this 2 again.. which two? and which parents what? this is very confusing for me:D thats why i asked you too much because i saw in other videos and i cannot see what you press in some parts and i get lost:(.. but i think im gona achieve it soon THANK YOU SO MUCH!
@How2Animate7 жыл бұрын
Hey, so it looks like I repeated a step at 4:08. Just ignore the part at 2:36 where I delete the contraint. At 4:24 im selecting the locator, then the IK controller for the left hand then adding a parent contraint.
@How2Animate7 жыл бұрын
I'll be doing a youtube live steam tonight at 7pm GMT, if you are still having trouble with this you can join it and I'll take you through it again.
@RDD87z7 жыл бұрын
i wish i could have read before.. anyway i got it! i could do it finally:D now i just need to polish my animation. you really helped me a lot!
@How2Animate7 жыл бұрын
Awesome! Happy animating :)
@niloofarnavaei37524 жыл бұрын
@@How2Animate I did the same but it shows error " // Error: line 0: Could not add constraint or connections. //
@reginaldarmah23817 жыл бұрын
Can this method be used for guns as well?
@snowfl4me3 жыл бұрын
Were did u get that character rig?
@sauronstea17586 жыл бұрын
having this issue where every little movement from the rest of the body will mess with the orientation of the hand (which is IK) ive been sitting here counter animating it but its still super jagged and messy