"But since we're already dead, nothing special really happens." story of my life
@jongyon7192p8 жыл бұрын
"You are already dead." "How much?" "552 days."
@antoniotamajon27008 жыл бұрын
That's dark.
@jongyon7192p8 жыл бұрын
It's just a very slow Hokuto no Ken.
@asj34198 жыл бұрын
Why are you jumping like that? *I WILL DIE IF I STOP* wha...Maybe putting yourself out will help? *IT DOSN´T MATTER IM ALREADY DEAD*
@DimmVargr7 жыл бұрын
You mean un-life?
@spootot8 жыл бұрын
"Well, it's actually more complicated than that." I'll never get tired of these videos
@cameronvoller13106 жыл бұрын
0 - 8.5 A presses.
@galaxy07106 жыл бұрын
Me as well. I have asperger's syndrome, so I am interested to details and pay attention to them.
@adiginist5 жыл бұрын
it's the anti-ceave
@brodun_5 жыл бұрын
@@adiginist yes
@TheWASHINGMACHINEBOY5 жыл бұрын
spoot me neither they are fun to watch
@TheRealSpellstar7 жыл бұрын
are you telling me that if I build up enough speed to travel through dimensions and pass through a heart, then I can safely press my face into lava without melting?
@MarioFan587YT7 жыл бұрын
No, but... I mean, you could try if you want to.
@xianlucax93437 жыл бұрын
Exactly
@gapplssb5 жыл бұрын
8:31 this will happen to you
@tcoren15 жыл бұрын
Pichu The Pokémon * 10:15
@jasonvernish73664 жыл бұрын
But your poor ass will never be the same
@PlushSM648 жыл бұрын
>touch spinning Heart at QPU speed Dude you're asking for it
@UncommentatedPannen8 жыл бұрын
I needed some HP for the road
@PinkishToon4 жыл бұрын
@@UncommentatedPannen I dont think that much though
@YellowToad4 жыл бұрын
do you need 2,176?
@theopoldthegamer42842 жыл бұрын
doesn't this crash the game?
@lmaoeyisdead2 жыл бұрын
@@UncommentatedPannen holy shit he did it, 6 years later
@fattesttitsincairo8 жыл бұрын
"We could run around on fire for 276 days" I love that this is probably the only channel where casually saying this sentence actually makes sense.
@usernametaken0174 жыл бұрын
running around on fire for 276 days crashes paper mario
@a.d.t.mapping2 жыл бұрын
casually saying this implies the existence of competitively saying this
@OfcourseJimmy0005 ай бұрын
vsauce
@brainfood8 жыл бұрын
"it's actually more complicated then that" oh boy here we go again
@kregginzd20515 жыл бұрын
than*
@JGMeador4445 жыл бұрын
@@kregginzd2051 You're really replying to a comment from 2 years ago just to correct their spelling? Wow.
@brodun_5 жыл бұрын
@@JGMeador444 yes he is.
@AbdulMusabbir-cv1te4 жыл бұрын
“Aw shit, here we go again”
@cozy5814 жыл бұрын
@@kregginzd2051 And what's funnier, is that this person has been on KZbin for the past 14 years. No way this dude is editing this comment
@WriggleNB8 жыл бұрын
"We're all familiar with Mario's HP (aka his "health" or "power")." Yep, I can agree on that. "It starts at 8, and when it reaches 0 Mario dies, right?" Naturally. "Well, it's actually more complicated than that." God dammit.
@cyberninjarappa3 жыл бұрын
Actually, Mario's hit points starts at 8.5 instead of the integer 8.
@SatokoHoujouOriginalRoleplayer2 жыл бұрын
@@cyberninjarappa Since 8.5 sections equal 2176 and 8 sections equal 2048, it basically means that Mario's power meter will not be displayed on-screen unless it becomes ≤ 2047 or ≤ 7.996 sections. * With the obvious exception of being on the water's surface, which forces the power meter to stay on screen until you leave the water.
@rdococ Жыл бұрын
Mario dies at just under 0.5 sectors, so it works out to 8 sectors of health + 1 teensy unit.
@MickyVideo8 жыл бұрын
No Marios were harmed during the making of this video.
@samuelshock62928 жыл бұрын
Damn it, Micky. I was JUST going to comment those exact words.
@MickyVideo8 жыл бұрын
What a shock, Samuel.
@سکومارنےسےنفرتہے.̆8 жыл бұрын
I see you everywhere?
@Double4008 жыл бұрын
/\ Maybe because you're a psychic?
@axylorionfredrick8 жыл бұрын
Several Marios were harmed during the filming of this video
@LeToulousaing8 жыл бұрын
At this point i'm sure you can recreate the whole game from scratch.
@carlosprieto22318 жыл бұрын
In Java.
@RicoMista8 жыл бұрын
in MS paint
@virivren8 жыл бұрын
In Powerpoint
@ButtonMasherReal8 жыл бұрын
In MS-DOS.
@Dredbot-hm7fr8 жыл бұрын
In Super Mario World.
@Starluck408 жыл бұрын
"Interestingly, if we prolong the burn for 276 days" now I'll have nightmares
@natestuart82397 ай бұрын
Me too
@RarefoilB8 жыл бұрын
Before I even watch the video, I know what to expect. "In today's video, we're going to show you how to become an invincible GOD."
@jummysgamecorner8 жыл бұрын
10:10
@benjaminwilliams75548 жыл бұрын
:D
@haydengames3v28 жыл бұрын
So you excepted frame perfect jumps for 276 days?
@koolredfoxplays80528 жыл бұрын
"...For about 15 seconds!"
@JosepiThe13th7 жыл бұрын
RarefoilB With 0.5 A presses.
@Julian_H8 жыл бұрын
see, you could play mario or you could convert the hexadecimal values of his health to decimal using a complicated equation and correlate it to the in-game sprites in order to explain the delay between the damage taken and the change of the sprite along with how damage within the game is calculated and how this method leads to inconsistencies in damage taken, along with integer overflows that cause similar problems such as infinite health.
First building up speed for 12 hours, now Frame perfect jumps for 3/4ths of. a year
@ItsLeah438 жыл бұрын
That's what he meant by frame perfect jumps for 3/4ths of a year.
@darqfalls8498 жыл бұрын
+Leapordgaming ... Oh. I... I dunno why I didn't get that. It's too early?
@jongyon7192p8 жыл бұрын
Aren't you supposed to do it twice that time, 1.5 years?
@orange_man_from7 жыл бұрын
Build up sleep for 12 hours!
@prexot23417 жыл бұрын
Bake a cake for 4 1/2 years... wait, wrong channel
@klaytonrocks8 жыл бұрын
I wish you would commentate more videos. I love the enthusiasm you have for your craft.
@UncommentatedPannen8 жыл бұрын
Commentate on a channel called UncommentatedPannen? That makes literally no sense
@klaytonrocks8 жыл бұрын
That's not fair! You just changed it. :P But honestly, I really do like your commentary.
@UncommentatedPannen8 жыл бұрын
Well, I really dislike having to commentate... so I guess that makes it even
@klaytonrocks8 жыл бұрын
UncommentatedPannen That's unfortunate. :( You really do have a great voice and you speak eloquently. :)
@MikeOShay8 жыл бұрын
I'd like to give a shot at dubbing over some of your text-narrated videos someday. I won't reupload your visuals though that'd be a dick move, but I'd keep my visuals blank and sync it up on one of those side-by-side KZbin player sites.
@CKDEV8 жыл бұрын
Hmmm so if mario's hat is what makes him lose less health...... Guy 1: OH NO MAN WE'RE GONNA GET SHOT Guy 2: Don't worry! I have a hat!
@121255128 жыл бұрын
there is a reason klepto at all his will try to steal it from mario.
@MarioFan587YT8 жыл бұрын
+superior AI Or maybe Ukiki too?
@Deretythe8 жыл бұрын
Team Fortress 2 suddenly makes sense.
@Stormghetti8 жыл бұрын
God damn it.
@360xxx_swagluvunohomosapie98 жыл бұрын
Bulletproof Vest? pfff that is for pussies here, take my hat
@Mellowbaton8 жыл бұрын
I love the sounds of Super Mario 64 in slow motion
@blunderbus26958 жыл бұрын
"GGGGGGOOOOOAAAAAAAUUUUUUUUGGGGGGGHHHHHH!" -Slow-mo Mario 2016
@MegaZeta8 жыл бұрын
I'd uh also like to express my fondness for that particular sound
The Paper Mario speedrunning community borrows parallel universes from you, and you borrow frame-perfect jumps in return. Thus the circle is complete.
@UncommentatedPannen8 жыл бұрын
I feel like the concept of frame perfect jumps has been around since way before paper mario
@BrettMKW8 жыл бұрын
Yeah, jumping to prolong the flame damage has been known forever, Paper Mario wasn't the first to use it.
@gottendesert0695 жыл бұрын
@@UncommentatedPannen they took everything from us i see
@chrislink97378 жыл бұрын
Entering a cannon also stops instantly the fire damage. Also you didn't say that as soon as the HP value drops anything lower than 256, there's no way to gain any more health. For example if you enter a cannon with 255 HP (which means you're already dead), and then shoot, even if you pick up coins during the launch animation, those coins won't increase Mario's health and so you're doomed to die. Also if your HP value is anything lower than 256, you can't take stars anymore... You may want to add these things to the description
@Jadimation8 жыл бұрын
These are some really interesting points I hope to see answered.
@Jadimation8 жыл бұрын
***** Well that works because you can't play the death animation until you are on the ground. The developers never thought it would be possible to be dead whilst in the air so they did nothing about it.
@MarioFan587YT8 жыл бұрын
Actually, cloning a star and then dying from big fall damage while holding the star does something. Mario will collect the star after dying, thus it IS possible to collect a star with no health.
@UncommentatedPannen8 жыл бұрын
See additional notes #1 and #2
@UncommentatedPannen8 жыл бұрын
***** hi
@Akfamilyhome8 жыл бұрын
Why am I getting excited even when the video's title is just two letters? Probably because it's pannenkoek2012.
@gamefoun8 жыл бұрын
actually pannenkeok2012, not pennenkoek2012, he has two channels ;)
@brum17848 жыл бұрын
But the original channel was Pannenkoek2012. Therefore, Pannenkeok2012 = Pannenkoek2012.
@gamefoun8 жыл бұрын
Brumaticalpie no, it is ran by same person but it is still different
@brum17848 жыл бұрын
bleh whatever who cares bye
@UncommentatedPannen8 жыл бұрын
"But the original channel was Pannenkoek2012. Therefore, Pannenkeok2012 = Pannenkoek2012." I can concur. This is how it works
@neonmushroom18 жыл бұрын
13:10 Why would I want to run around on fire for 276 days?
@WannabeMarysue8 жыл бұрын
i want to
@MadCatNobody8 жыл бұрын
for science
@TheKrazyKat898 жыл бұрын
For science!
@CANADAKRUSH18 жыл бұрын
because ur a big boy now u do what u want to
@stegomasaurus67378 жыл бұрын
For the same reason you'd want to hit a block with a hammer for 400+ years to destroy the world?
@PikaFanboy8 жыл бұрын
Mario technically has 2176 HP! Suck it, RPG protagonists!
@maxbearington75658 жыл бұрын
Some RPG protagonists have more, especially Final Fantasy.
@dmas77498 жыл бұрын
Yeah a lot can get close to 3000~4000 endgame And then there's some games that's just ridiculous. Dante from DMC3/4 starts with 6,000 HP and can raise it to 20,000. Star Ocean 3 & 4, with a fuckton of grinding let you get into the quintuple digits. Final Fantasy X lets characters break the HP cap, letting characters get a stupid high 99,999. It also depends on the scaling. Higher numbers aren't better all the time. A dragon can bite a character for 20 dmg, and in another game the same amount of HP damage can be inflicted by a rat or something. Also technically Mario only has 1921 HP. He can survive 1920 damage, any more without healing will kill him.
@Aurorosthebest8 жыл бұрын
Disgaea 1 and 2: 120 Million Disgaea 3: About a billion, give or take 100 million I believe Disgaea 4: About Half a Billion. And Ways to deal several quadrillion points of damage, I believe? Yeah... no.
@dmas77498 жыл бұрын
Aurorosthebest Yeah, I forgot about that.
@MegaZeta8 жыл бұрын
It's pronounced "This Gaea"
@Seth_M-T8 жыл бұрын
13:14 "At last, the sweet release of death."
@pedrodias78398 жыл бұрын
the fact that jumping reduces fire damage proves that this game was coded with so much love, really beautiful to see
@jjkeyboards8 жыл бұрын
13:03 - "if we prolong the burn for 276 days" nO
@damientheshinx5 жыл бұрын
“So Mario can survive in water at most 64 seconds.” I S E E W H A T Y O U D I D T H E R E
@KirbyMario12345_9397 жыл бұрын
I wonder if since this video, anybody has made a mod where Mario's health is a dynamic health bar with exact values (or just a number shown on screen) rather than an 8-sector pie.
@davidthecommenter3 жыл бұрын
The fact that Mario's HP always goes down while underwater provokes a deep fear in me.
@youreyesarebleeding13688 жыл бұрын
*Runs around while on fire for 276 days straight*
@RossLlewallyn8 жыл бұрын
I hope you realize that these can seriously be considered archiving of gaming history. I'm glad you enjoy doing them, because they're revealing design choices and quirks that illustrate the time they were made in.
@YTSunnys8 жыл бұрын
276 days? Gold my beer, I got this!
@xFrostyCake1236 жыл бұрын
YTSunny i'm a bit fan!!!!! Shoutout me pls
@macewindu2106 жыл бұрын
Gold my beer
@QuinGracia6 жыл бұрын
YTSunny gold your beer? You are more drunk than I thought!
@mateusvitor716 жыл бұрын
hello?
@immrcontagious90964 жыл бұрын
Regular Block you wish
@dewybmt4 жыл бұрын
Casual player: "Mario has 8 pieces of health right?" Pannen: "Well yes but actually no."
@Kaztalek8 жыл бұрын
love this vid. i was hoping to see the case of getting burned by the fire spitter, but instead of jumping, immediately falling off the edge so you're airborne the whole time
@ninjaydes4 жыл бұрын
That title is the definition of anti-clickbait. This video is indescribably amazing.
@mrbobmanbob8 жыл бұрын
"Well, it's actually more complicated than that." SO IT BEGINS..
@Bluetailvappy7 жыл бұрын
Burning Mario under the log in Lethal Lava Land was always one of my most favorite things to do.
@pensamiento38677 жыл бұрын
10:20 THAT'S A LOTTA DAMAGE
@SkicoNow8 жыл бұрын
Pannenkoek, you make the simplest things so complicated. And I love it.
@PC_Simo4 жыл бұрын
I’ve always wondered, why the first sector gets drained so much faster than the others, when in water or toxic gas. Now I know it’s because a certain number of smaller units gets drained each frame, and there’s a half sector beyond the first sector, and a sector gets drained as soon as it’s not full anymore.
@QuiVeutUneMerguez8 жыл бұрын
I really appreciate the way you're going beyond the ABC challenge and actually documenting the game on your secondary channel. And your videos are very comprehensive, whenever I think to myself "Wait, but what if...", the video immediately explains the exact situation in detail.
@UncommentatedPannen8 жыл бұрын
Thorough documentations like this also help me learn about the game, since I have to test everything when researching the topic. For example, I didn't know the INC/DEC counters could be overflowed before making this video, but now I do
@SammyMaggio5 жыл бұрын
The 7.75 sectors are added because you can get lower than 256 with fire, which is less than a sector. Even if 7.5 sectors were added, you’d be at almost full health. That is why the extra .25 is added, because the devs thought of this.
@somerandomguyontheinternet32337 жыл бұрын
"Frame perfect jumps" "For 276 days" Do I sense a Stryder7x thing going on?
@Noxedwin2 жыл бұрын
I've been subscribed for years to both channels. I never give SM64 much thought, and it's a testament to PK's enthusiasm and dedication that these videos end up being so interesting. That said, I'm afraid the slow-mo *_OOOOEEEUUUIRRGH_* at 3:25 is stealing the show. It is ascending me to a higher plane of existence.
@SpudChickenSaltedChips7 жыл бұрын
I can hold my breath for Super Mario 64 seconds underwater, too. I'll see myself out...
@DanoDude8 жыл бұрын
Sooner or later he will tell how breathing works. Ow
@gregoryhayes75698 жыл бұрын
Isn't that exactly what he just did? Apart from being on fire, all of the effects that deal direct HP damage are breathing-related.
@DanoDude8 жыл бұрын
OH NOES
@koolredfoxplays80528 жыл бұрын
If you haven't seen it, he did it with his HP with Metal Cap video. xD
@awerelia8 жыл бұрын
I remember doing stuff like this. Not explaining how health works in 15 minutes, but doing health defying glitches in general. But at least I have more useless information shoved into my head.
@JustAMuramasa8 жыл бұрын
Mario is nice and all, but the music that begins at 0:15 is what we're all really here for.
@psuedonym99997 жыл бұрын
You've never been more correct.
@mateusvitor716 жыл бұрын
@@galoomba5559 YOU FUCKING DUMB
@adamkampen8 жыл бұрын
I have been playing rom hacks of Super Mario 64 recently, and because of these videos I'm able to describe things like the science behind sleeping. My friend said I needed to get a hobby.
@UncommentatedPannen8 жыл бұрын
If he tells you that just for watching and understanding the information, I can't imagine what he'd tell me as the person investigating and making videos of it
@pixel3000nerd8 жыл бұрын
Damn. These videos really keep me interested. I've recently been getting into programming and game design and this gives me (and others of course) a better look at how a game works behind the scenes. It's not just pushing a button and the character does stuffs from a line of code that says "hey jump". It's all code sequences and math calculation. Lots of them.
@Ninerule344 жыл бұрын
I've played through Mario 64 so many times and never knew Mario had an animation and "voice lines" for standing in smoke, that blew my mind more than the super intricate health system tbh
@cat2.0966 жыл бұрын
"Since we're already dead, nothing special really happens" what about doing that jump thing but while getting coins?
@Elli_s56726 жыл бұрын
"Mario without an hat is like playing hard mode." -Elli_s
@Phanton4048 жыл бұрын
I'll have nightmares with that slowed down bowser laughter you know.
@kenyawilley36456 жыл бұрын
And I'll have nightmares ofthat profile pic
@lapotato91407 жыл бұрын
i _really_ wanna hear what 10:19 sounds like using the Oneyplays romhack that uses Chris's voice for mario
@harrisonfackrell6 жыл бұрын
*In fact, we can actually use frame-perfect jumps to kill ourselves*
@ghb3234 жыл бұрын
0:33 this is known as a “fixed point arithmetic”, the lower byte is essentially the fractional part, and the upper byte is the integer part. Therefore, Mario’s HP value is actually scaled by 1/256 for extreme precision. You take the value, integer-divide by 256 (or simply take the upper byte), and that determines if Mario should die if the resulting value is 0. This also controls what image for HUD.
@NESGlitchesRock8 жыл бұрын
press the left arrow key at 0:20. the music continues at the same place almost seamlessly.
@Elli_s56726 жыл бұрын
Also on mobile double tap
@WannabeMarysue8 жыл бұрын
mario on fire for 276 days is my new aesthetic
@SirMalorak8 жыл бұрын
Why the hell did they not just use an integer from 0-8 for his health and another integer for the Under-water gauge? Seems overly complicated from a programming standpoint ._. I guess it's to show the gradual HP loss and also have dec=0 be a variable for the HP gauge to move up afterwards, but for an N64 game that seems like a lot of bytes for such a small effect. Oh well, maybe someone had some extra time on their hands and wanted to pretty-up the HP gauge. Cool video, will now view the rest of it!
@romajimamulo8 жыл бұрын
why? SM64 was coded in a cave by imps
@Solinaru8 жыл бұрын
I think this might have something to do with planned multiplayer? It might of been cheaper to use Hex for two characters instead of two values of both. The stuff that got dropped due to technical and time issues still has some legacy in SM64 in one way or another.
@ThePizzabrothersGaming7 жыл бұрын
Kersyl Ger they've done it to set a time limit on certain events wothout having to create separate timers. it saves space!
@SirMalorak7 жыл бұрын
Hm, good point.
@theradman94785 жыл бұрын
So that breathing could actually feel like you take a breath
@AurelioProvedo7 жыл бұрын
I love how he grabbed that coin at 9:09 at EXACTLY the last frame before dying
@ashtonsmith17304 жыл бұрын
OK CALM DOWN
@turingsghost8 жыл бұрын
The only person who can make programming mumbo jumbo entertaining.
@MandrakeGuy7 жыл бұрын
i love the funny titles like... "sleeping" "blinking" and "hp"
@dude02164 жыл бұрын
Guy: aw damn i lost 3 hp from that Pannen: *file select screen song starts playing* Actually...
@eac-ox2ly8 жыл бұрын
These videos are now the fuel to my lonely nights.
@puppup70417 жыл бұрын
10:20 The true sound of pain.
@kylephipps86054 жыл бұрын
Mario yelling in slow motion was something I didn't know I needed.
@Lugmillord8 жыл бұрын
I already knew that it doesn't use simple integer values in-game but this video has so many things I didn't know, it's very interesting! even simple things like damage increase when not wearing a hat. You just don't try that out during normal gameplay. And a -5 chain chomp attack or -6 fall damage look kinda scary. But weird how lava/squishing is increased to 4.5. I wonder what thought went behind that. Also - jumping decreases burn time?! I would have thought the opposite since I only knew about the unlimited burn by falling down a cliff. Interesting indeed. Also, the overflows are pretty cool. Mario seems to have 9 lives if he can survive the lava log. ...well, actually he can have up to 101 lives but you know what I mean.
@chrislink97378 жыл бұрын
Burn time stops as soon as the value reaches 161 and Mario is in the running animation, it just happens that for some reason, being in mid air makes the timer go faster
@Lugmillord8 жыл бұрын
Chris Link not the time, but as he said, the decrement of the value is higher when in the air. But you wouldn't notice that during normal gameplay.
@chrislink97378 жыл бұрын
I actually found this myself a few months ago... I noticed that sometimes I would lose 2 pieces of HP and sometimes 3... Then I figured out that jumping is the key to take much less damage
@David082258 жыл бұрын
Well, it seems to me like all hatless damage is a 50% increase over the corresponding with-hat damage, the difference being that some of the values are rounded up to the nearest whole sector and others aren't. 1 damage becomes 1.5 and is rounded up to 2 2 damage becomes 3 3 damage becomes 4.5 and is (sometimes) rounded up to 5 and 4 damage becomes 6.
@Lugmillord8 жыл бұрын
SomeGuyNamedDavid But that remaining 4.5-thing... so weird!
@blaze41096 жыл бұрын
Mario can hold his breath underwater for exactly 64 seconds. Nice one, Nintendo.
@rosiepotato25558 жыл бұрын
Wow this is awesome, it's so crazy how we never even realize how complex video games really are, even the old ones. It's fascinating to say the least o_0
@kuromi51878 жыл бұрын
Thank you for making videos like this, I know this may not be your primary intention but watching these really helps me with my anxiety and panic attacks
@CJacobsLP8 жыл бұрын
As someone who's interested in learning about game design, videos like this are a great window into the inner workings of old school games! Thanks for making them.
@boynedmaster8 жыл бұрын
do note that almost everything mario 64 does is pretty stupid, especially by today's standards so i wouldnt use a lot of ideas from mario 64
@TRRailfan3 жыл бұрын
They really just did all of this to make the health bar move gradually over multiple frames
@bentonstacy63157 жыл бұрын
Somebody please loop 10:18
@restlessfrager8 жыл бұрын
I could watch your videos on SM64 theory for the rest of my life, non-stop.
@Lexan_YT8 жыл бұрын
Everything is complicated in SM64, it's a good thing because you are a thing
@Tetaes7 жыл бұрын
Great video! I was just skimming through videos but yours caught my full attention. Ended up watching all 15 minutes of it and I'm impressed.
I never even knew Mario had a coughing animation when standing still in the toxic gas... I guess I was never crazy enough to try.
@aGrafimir8 жыл бұрын
2:35 Increased by 64, decreased by 64. 10:45 Mario can hold his breath 64 seconds. 11:36 Fire lasts at most 6.4 seconds. This game is 64 bits.
@SkicoNow8 жыл бұрын
Illuminati confirmed.
@blunderbus26958 жыл бұрын
I mean, who would have expected a game called "Super Mario 64" on the "Nintendo 64" would be 64 bits?
@smf534 жыл бұрын
7:10
@gapplssb5 жыл бұрын
I haven't subscribed to a person in a very long time.... Congratulations
@GamesTutorials_4 жыл бұрын
I know this is an old video and that it's only a game, but I admire the way you apply the scientific method in order to discover how work something. Something that seems so simple as an HP bar. You make me understand the power of the human rationality, seriously. I want to be a physicist to understand how nature behaves the same way you discover these amazing things. ¿Are you a physicist perhaps?
@ZanaranIsAGhoul8 жыл бұрын
Who would have guessed the secret to eternal life was setting yourself on fire and jumping for three quarters of a year?
@gregoryhayes75698 жыл бұрын
No, that's just the secret to be eternally on fire. The secret to eternal LIFE is to pass through a spinning heart while moving backwards at FTL speeds.
@knavesmith8 жыл бұрын
How do all of these variables react when Mario has the metal cap on?
@UncommentatedPannen8 жыл бұрын
kzbin.info/www/bejne/aJqVio1so9uUkNk
@Namepopo7 жыл бұрын
knavesmith I D K
@fliker26 жыл бұрын
Watch the video "Metal Cap HP"
@SirAnthonyChirpsALot4 жыл бұрын
So THAT'S why the game is called Super Mario 64. I didn't realize it was it was an esoteric reference to the increments Mario loses health in.
@Gears-rb2ox8 жыл бұрын
One minute in, and I'm already confused
@ski11zlol6 жыл бұрын
Exactly
@natestuart8239 Жыл бұрын
HP INC DEC HP With hat: 1-knockback, shocked -4 -1 2-knockback, small fall... -8 -2 lava, squished -12 -3 3-knockback -12 -3 Big fall damage -16 -4 With no hat: 1-knockback, shocked -8 -2 2-knockback, small fall... -12 -3 lava, squished -18 -4.5 3-knockback -20 -5 big fall damage -24 -6 HP Increases: Yellow coin, heart s... +4 +1 Red coin +8 +2 Blue coin +20 +5 Star, death +31 +7.75
@HeyKevinYT4 жыл бұрын
10:20 satisfying moment we all wanted to achieve when we were younger
@bgbong08 жыл бұрын
When I played this as a kid playing this game, I always felt like jumping would help get rid of burning, but I never knew why or how that worked until this video. Speaking as a hobbyist programmer who's always thinking about game design, your videos are an absolute treasure.
@MegaZeta8 жыл бұрын
11:45
@varietychan7 ай бұрын
This got removed in the DS version
@NooB-Celica6 жыл бұрын
I'm more impressed with some of the trick jumps you were pulling off then the video about HP. Still a great video!
@GameShark-dn6wq8 жыл бұрын
"Hi. I'm Super Mario. Welcome to Jackass."
@QuiteDan8 жыл бұрын
3:25 you can really feel the pain
@phoenixandy4 жыл бұрын
8:03 Now that was just badass.
@wirton77 жыл бұрын
Wow! it's incredible how deep you and some other youtubers go into SM64 analysis. it gotta be the most "studied" game in history.
@TheBilli968 жыл бұрын
Holy shit! I never noticed how Mario takes double damage without his hat! wtf?
@syrelian8 жыл бұрын
Its more like 1.5X, Also the game does say that without his hat, Mario is in for some bad luck
@zanegreedon69868 жыл бұрын
Probably never noticed because you never get hurt without the hat on because you never lose it long enough to see yourself take damage
@meta046 жыл бұрын
Actually it's 1x for anything that deals damage gradually instead of in bursts (like being underwater or in toxic gas), 1.5x for anything that deals 2, 3, or 4 slices normally except 3-knockback, 1.67x for 3-knockback, and 2x for anything that deals 1 slice normally. So I'd say about 1.6x because most damage falls into the 1.5x category but the 3 exceptions (1- and 3-knockback, as well as being shocked) are all more damage than predicted.
@roddydykes70536 жыл бұрын
Nabillio96 I definitely noticed this as a kid cause I experimented the shit out of this game! Being born in ‘93 meant this was the best shit for at least two years before Banjo-Kazooie came out
@RedDemonic004 жыл бұрын
Ngl but I never seen Mario cough at the toxic maze when I played this back then and then when I saw this I was like WTF HE CAN COUGH IN THIS GAME
@starcubey7 жыл бұрын
8:45 This looks like mario's worst nightmare
@MVBit8 жыл бұрын
I feel very educated. I was also surprised by the abrupt ending.
@CaptainWardi8 жыл бұрын
You should make SM64 into a school subject in the later future, because it contains mathematical problems that we could solve etc