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The Victor Open-Dev might be over, but the fun times with HUMANKIND gameplay are not! In this miniseries let's play we'll be attempting to win with our focus primarily on playing as merchants, expanding out from one central city. War can be expected, as we compete for resources, and as our network grows, we're likely to find competitors in the market. Money is a powerful tool in HUMANKIND, but is it enough to be the most famed people in history? HUMANKIND is being marketed and pitched as a civ-competitor, and it definitely isn't pulling any punches. As far as turn-based 4x empire building games are concerned, HUMANKIND is a viable challenger!
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