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Hypertube Networks Part 3: Hypertube Accelerators

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Dortamur's Hobbies

Dortamur's Hobbies

Күн бұрын

A tutorial on building hypertube accelerators and how to integrate them in an Awesome Hypertube Network - or use them as Hypertube Cannons - in Satisfactory Update 8.
See chapter marks below to jump to a specific section.
This is the last video I have planned on Hypertubes - did I miss anything out, or would you like more detail on any part? Please leave me your feedback and let me know what you would like to see me cover in future videos.
This video took even longer to create than I had originally planned - apologies for taking so long! Did I mention I have too many hobbies?
Satisfactory is an immersive first-person experience enabling you to explore a fantastic alien world and overrun it with factories you build. Satisfactory is a game by Coffee Stain Studios and all credit to the visuals and music in this video are due to their creative efforts.
Thanks to Azurewren for helping me as a stunt pioneer in some of the footage.
No beans or doggos were harmed (much) in the making of this video.
Satisfactory Website: satisfactoryga...
Satisfactory Wiki: satisfactory.w...
Satisfactory on Reddit: reddit.com/r/S...
Satisfactory on Steam: steampowered.c...
Coffee Stain Studios on KZbin: @CoffeeStainStudios
00:00 Introduction
01:10 Design: Hypertube Accelerator
05:03 Test Circuit
05:53 Testing: Hypertube Accelerator
09:17 Testing: Framerate Effects
10:09 Design: Hypertube Station
12:59 Testing: Hypertube Station
17:00 Hypertube Cannons
21:16 Outro

Пікірлер: 67
@yunleashed9801
@yunleashed9801 Ай бұрын
you are so underrated! guys he needs to sit at min 100k followers
@teemo_fpv
@teemo_fpv 28 күн бұрын
Stumbled over this gem by accident 🤩 I'd love a video about circles ❤
@grackleboi2523
@grackleboi2523 Ай бұрын
I have three hyper tube cannon boueprints of varrying "strength" which are powered by biofuel generators, so even if Im not on thr power grid, I can just load a pellet of solid biomass into each generator. gives plenty of time to go through the canon before the fuel burns off. They're super fun to use!
@dacomputernerd4096
@dacomputernerd4096 Ай бұрын
That's a good idea
@everondoma
@everondoma 24 күн бұрын
Another tip would be to add a couple of pellets in the biomass generators in the blueprint itself! That way when you place it they’re all on and ready to go. Also if you want to be able to pick it all back up after you use the cannon, say you’re exploring a random area and don’t want to leave it, then set your dismantle to blueprint before going in. While going through, turn towards the cannon and once out quickly pull out dismantle and start using it. If you do it quick enough you can take it all with you. It’s worked for 9 entrances but haven’t tested it with more.
@grackleboi2523
@grackleboi2523 24 күн бұрын
@@everondoma Ooh That's a great idea!
@Game_Blox9999
@Game_Blox9999 11 күн бұрын
I thought of doing that exact same thing, except it'd be powered by the main grid under normal operating conditions, but when the power goes out, I can disconnect the launcher from the grid using a priority power switch, fuel up some overclocked biogens, and launch at warp speed to the power plant via the emergency hypertube routes.
@DadcraftAdventures
@DadcraftAdventures 11 күн бұрын
Finally! Someone explained the rotation. 1:52 Thank you!
@erikb9739
@erikb9739 2 ай бұрын
I came across your part 1video by accident, but man im glad i found it. These videos are very informative, plain and clear explainations and overall a pleasant to watch / listen to. I have subbed to your channel. Thank you for your hard work.
@probablypragmatic6893
@probablypragmatic6893 Ай бұрын
This is astonishing and I'll absolutely be using these in our "last save before 1.0" game. Thank you for putting this together.
@propersensitive8776
@propersensitive8776 21 күн бұрын
Are you taking a save into 1.0? I was going to go "new game" to experience it afresh. Is there something I'm missing or is just a personal choice? :)
@probablypragmatic6893
@probablypragmatic6893 21 күн бұрын
@@propersensitive8776 we're absolutely starting a new save. Probably in the OG location just to have a fresh take on the updated map. I'm guessing some people have seriously complex or finished saves where they want to keep most of their work (at first).
@propersensitive8776
@propersensitive8776 21 күн бұрын
@probablypragmatic6893 Right. Was confused. I too have a many-hours save where I've completed the goals, just from what you said I thought there was something I should be doing that I wasn't!
@GhostyBob
@GhostyBob Ай бұрын
Holy crap these are so fun to watch. They're super informative and edited so well.
@lorenzoxdd
@lorenzoxdd Ай бұрын
I'd love to see a video about curves especially about circular storage systems
@charliebrenton4421
@charliebrenton4421 4 ай бұрын
Some of the best put together turorials I’ve found. Really superb work. Also, since you asked; would you be opposed to a vid on how you plan, place and structure an HT network? Like considerations for where to locate various junctions, integrating the power and switchs, dedicated supports/towers, or whathaveyou? You the Lord of the Toobs, My Man! Cheers!
@DortamursHobbies
@DortamursHobbies 4 ай бұрын
Thanks for your feedback! I'll consider doing a hypertube network planning video in the future - although no promises on it happening any time soon, I think. 😅
@charliebrenton4421
@charliebrenton4421 4 ай бұрын
@@DortamursHobbies Geateful for any content you produce! Concise and useful! Your HT launcher design literally halved the space I was using! Thanks!!!
@propersensitive8776
@propersensitive8776 21 күн бұрын
This is great. Also, you gave me the idea that I can set up the outgoing tube with a choice of boosted or non-boosted. So I can go slow if I choose and gaze upon my unholy creation! :)
@aidanfraley9834
@aidanfraley9834 Ай бұрын
This is genuinely so high quality!!!!! It's insane that this isn't more popular!!!
@thalentkat7146
@thalentkat7146 4 ай бұрын
Just watched the other two, this was perfect timing
@williamchurch8401
@williamchurch8401 Ай бұрын
Excellent tutorials, thanks! Subscribed and would love to see more videos! I’d watch whatever you would like to show next!
@AlexHaan
@AlexHaan Ай бұрын
Nice. Based on part 2 I had expected to see a bit about the pre-charging you did there.
@DortamursHobbies
@DortamursHobbies 26 күн бұрын
The pre-charging was super-useful back before Priority Junctions, but aren't as important once you can turn things off remotely. I do still hope to do a video including the charging techniques one day, if there's interest.
@hedwig8007
@hedwig8007 Ай бұрын
Nice, I might have to invest in VR now... Other commenter told about 3 entrance circular booster that you can circle to get as much speed as you need and then launch forward with junction, that would be coom to see
@LurifaxDK
@LurifaxDK 19 күн бұрын
"What would you like to know more about?" All of it. No; really. Especially the departure/arrival hub. Insanely well built.
@Game_Blox9999
@Game_Blox9999 11 күн бұрын
I'd actually love to see a download of the save file so we can actually see _and_ experience how the junctions and accelerators act and function.
@blundermoth4720
@blundermoth4720 2 ай бұрын
Brilliant stuff. All of your suggested content ideas are great, but there's one missing; KZbin really needs a good train network video. The ones out there currently are pretty chaotic, I feel you could easily improve on them and there's going to be plenty of demand!
@DortamursHobbies
@DortamursHobbies 2 ай бұрын
Thanks for the feedback! I have been considering doing a "transport" series, going from early game to later game ways of getting around and transporting things, which would include some Trains content.
@cradac
@cradac Ай бұрын
@@DortamursHobbies A transport series would be really great! Trains are obviously the better method, but really good Truck Station videos are missing from KZbin as well!
@DanielCoffey67
@DanielCoffey67 Ай бұрын
Please could you add "Battery-powered Accellerator" to the To Do List should there ever be a Part 4. It would be useful to see your thoughts on power management for these Accellerators.
@davetreadwell
@davetreadwell Ай бұрын
how have I only just stumbled upon your account! GREATLY looking forward to your future videos! this is SUCH useful content and really detailed!
@BingoCrunchyton
@BingoCrunchyton 4 ай бұрын
Been waiting so long for this, keep up the good work!
@UrukKing
@UrukKing 25 күн бұрын
Your videos are put together so well, it makes most other videos pale. They are structured very nice. The camerawork, the cuts, the map info and timings shown make this a great experience that is easy to follow. If the actual content wasn't so useful and interesting, I would have forgotten about that and just admired your work on the videos themselves. As for new topics I am not sure. I don't know whether you use these things a lot, but useful train systems or a nice central storage setup could be interesting.
@hilmarsauerwein5381
@hilmarsauerwein5381 Ай бұрын
These are awesome, I'll defiantly be implementing my own version of these in my saves. Also, it was hard to watch you struggle with the hyper tube cannon. I guess that's the point of blueprints but a faster and in my opinion more efficient way of building them is to place all the supports then on the way back place all the tubes in between them.
@DortamursHobbies
@DortamursHobbies Ай бұрын
Yeah, I'm hoping they fix that default hypertube angle bug in 1.0. I don't think you can make cannons as compact without building them this way though, as you need a tube between two supports with no gap. That's the beauty of blueprints though - do something fiddly once, and then easily replicate it as many times as you need it!
@T4L1NU5
@T4L1NU5 Ай бұрын
good video great editing
@100Jim
@100Jim Ай бұрын
Awesome, subbed and liked!
@CalebCornelius
@CalebCornelius Ай бұрын
I'd be curious to see the effect of network latency on Hypertube Accelerators and Hypertube Cannons as I mostly play on a dedicated server and seem to have issues with my tubes about 50% of the time.. Either falling out of the tube, falling under the world, or getting disconnected entirely. That said, your compact factory blueprints are also of great interest to me! I dig your videos and eagerly await more. Cheers!
@DortamursHobbies
@DortamursHobbies 26 күн бұрын
Thanks! Hypertubes in multiplayer are currently really buggy, unless you're the host. 😞 They should be fixed and stable once 1.0 releases.
@Sm1thyX
@Sm1thyX Ай бұрын
super qualitative. Thanks.
@Traylor.
@Traylor. 4 ай бұрын
Another great video
@Jseitz81
@Jseitz81 4 ай бұрын
Yesh! another video. I refuse to watch this now because im on break and ill get sucked back in Lol. Saved for later :D
@tsilb
@tsilb 13 күн бұрын
Left out: How the charging and switching works. You mentioned it in passing in ep2, saying you'd go into more detail in ep3, but didn't.
@DortamursHobbies
@DortamursHobbies 12 күн бұрын
Sorry! 😅I ran out of time in ep3 and didn't want to delay the video longer than it already was. I'm considering revisiting it and might do a video on power charging after 1.0 releases.
@dacomputernerd4096
@dacomputernerd4096 Ай бұрын
The timing is quite helpful. Now I know the best amounts to use these for. Also the right way to build them One thing that doesn't need a video, but is good to know: I gather that there is a point where a cannon is too big and shoots you out of the world and kills you. How many accelerators does that usually take?
@YezaOutcast
@YezaOutcast 26 күн бұрын
i wish the devs would make a real hypertube accelerator item to place, with a variable power you can select and set.
@nemesis_4613
@nemesis_4613 2 ай бұрын
id like more information in how u can be so cool, love ur videos
@rednicstone3299
@rednicstone3299 Ай бұрын
Awesome video! Thanks so much for spending the time to make it. Also, is that side project you mentioned in the outro some sort of mod that that makes the game playable in VR? I would LOVE to learn more about that!
@DortamursHobbies
@DortamursHobbies Ай бұрын
It sure is!! And it's available now (and a lot less buggy than when I recorded that)! Check out: ficsit.app/mod/UEVREnhancements
@crunchou1991
@crunchou1991 Ай бұрын
wait ! why am I hearing from this only now ? where have you been ! heck where have I been for the mast 16h missing this info ! checking it as I type ! love from france !!!
@DrumAllDayy
@DrumAllDayy 4 ай бұрын
What are the odds. Just found the other two videos not even 8 hours ago
@bubakk921
@bubakk921 3 ай бұрын
PLEASE SHARE THE BLUEPRINTS THEY ARE SO GOOD
@mistergamerguy
@mistergamerguy 22 күн бұрын
Prob a dumb question but how do you do the 3rd person camera view like when you use the designer?
@Exemus
@Exemus 29 күн бұрын
Starting the design section with casual Bean assault. You seemed like a nice guy, but I guess not! lol
@DortamursHobbies
@DortamursHobbies 26 күн бұрын
Supervisor Bean was in the way of the blueprints (and editing continuity), so he needed a prod to move. 😆
@kyleacampbell
@kyleacampbell Ай бұрын
Can I ask how the map at 0:27 is made? I've seen these in a couple of videos now. Is there a mod to get the map to look that way or is this just what they look like now (havent played since update 6
@DortamursHobbies
@DortamursHobbies 26 күн бұрын
There is an Interactive Map over at satisfactory-calculator.com/, where you can upload your save game and turn off & on different information layers! It's an amazing tool.
@kyleacampbell
@kyleacampbell 26 күн бұрын
@@DortamursHobbies omg ty so much
@quantumxalt2834
@quantumxalt2834 3 ай бұрын
Could you do an episode on the temporary battery storage for the hypertube system?
@DortamursHobbies
@DortamursHobbies 3 ай бұрын
Thanks for your interest! I'll keep it in mind and will consider doing a video on it when I get some time!
@skillfulfighter23
@skillfulfighter23 Ай бұрын
I think the idea is to reduce power usage when you're not using the hyper tubes. So all the hyper tubes on the network get their power through a couple batteries that you charge for a few seconds through a priority power switch. Though maybe it's just the accelerators that are on the separate grid
@quantumxalt2834
@quantumxalt2834 Ай бұрын
@@skillfulfighter23 I'm well aware, in fact I've found a better solution atp: Circular hypertube accelerators only use 3 entrances for as much speed as you'd like, so they can basically stay on forever
@sdannenberg3
@sdannenberg3 Ай бұрын
Woah! Where on the map is that @5:18?
@DortamursHobbies
@DortamursHobbies Ай бұрын
That area is north-west of the Grass Fields, and is the Western Dune Forest. There's two lakes with a waterfall between them, and that cave is hiding behind the waterfall! It's one of my favourite areas of the map.
@sdannenberg3
@sdannenberg3 Ай бұрын
@@DortamursHobbies THANK YOU :)
@DanielCoffey67
@DanielCoffey67 Ай бұрын
It is also where What Darren Plays built his Liquid Biofuel Factory in his recent Update 8 playthrough.
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