Can we just get some praise for the GBA SP here? I love that little thing. I love the design of it, the games on it, everything.
@otakon176 жыл бұрын
SpitefulCrow I loved it too, also it's small and light as heck.
@johneygd6 жыл бұрын
In 2004 i praised the gba sp for it’s capability’s, but anno 2018, i just can’t stand those low-res kubistic choppy 3D gba games,they just feels so outdated now.
@TenshiCat6 жыл бұрын
johneygd Well the GBA does mostly have 2D games of course, many of which have awesome pixel art! Derek and Grace just talk about the 3D GBA games because they're so unusual for the system
@clashmanthethird6 жыл бұрын
The SP is uncomfortable
@Videogamelover586 жыл бұрын
The Greatest Game boy ever
@djangomarkov79486 жыл бұрын
Thanks @ KZbin for finally recommending me a channel I'm interested in
@BADC0FFEE6 жыл бұрын
welcome then, it's an awesome, awesome channel
@Blueflag046 жыл бұрын
i love this channel
@mickmickymick69276 жыл бұрын
I find the recommendations under an individual video a lot better than the 'recommended' page.
@DontStopRemula5 жыл бұрын
Exactly !
@Igorcastrochucre6 жыл бұрын
Can you talk about GBA cinematics? The FMV in Kingdom Hearts: Chain of Memory is way more impressive than any of the Game Boy Video series.
@TenshiCat6 жыл бұрын
Amusingly that's probably why that's one of the few 32 MB GBA games (most are 16 or 8 MB)
@Saved_Sinner00856 жыл бұрын
You do realize that there were entire GBA video carts, right?
@TenshiCat6 жыл бұрын
Newtype 0085 haha wow! Someone couldn't read all the way through a short comment~
@doraeguyakaneddie65866 жыл бұрын
Newtype 0085 Top ten most lazy anime characters
@Saved_Sinner00856 жыл бұрын
Mr Needlemouse lol you got me homey Best comment 2018
@GreenSoap6 жыл бұрын
I played Gameboy Advance Simpsons Road Rage as a kid, man haven't thought about it in like 10 years. I never got far into it though, from what I remember I just never really got the password thing working right cuz I didn't know all the characters names. So when I went to save the password, I just drew the character shapes one by one on a sheet of paper and yeah, it was impossible to input.
@jjmini6 жыл бұрын
GreenSoap lmao
@alvaromendoza89436 жыл бұрын
That really sucks man
@lexalusts36266 жыл бұрын
xbox version was good
@DmitriyK126 жыл бұрын
You should play the Crazy Taxi: Catch a Ride port of Crazy Taxi on the Nintendo GBA; in my honest opinion that is a much better alternative to the Simpson's Road Rage (even though I fully support all Simpson's shows and video games). 😁😉
@ProffessorDESU5 жыл бұрын
W-why didn't you just replace character names with numbers
@3DSage6 жыл бұрын
I love the GBA! I recently programmed a 3D level creator! :)
@Xilefian6 жыл бұрын
Hey dude
@3DSage6 жыл бұрын
Hey how have you been? Still programming for the GBA?
@Xilefian6 жыл бұрын
I've done some small stuff related to real-time clock (The recently released EZ Flash Omega has RTC!), but at the moment my focus is entirely on my work as I've started a new project. I've written loads of GBA related tools, though, including a sprite-based font system (great for debug printing without performance loss when in mode 3/4/5) and a compiler for UDMF Doom maps into a binary format suitable for the GBA (that can be read directly off cartridge along that 16bit bus).
@RetroPlus6 жыл бұрын
Great work guys, I've seen both of your work and you're doing great stuff. Keep it going, i love GBA homebrew.
@3DSage6 жыл бұрын
That's nice of you to say so thank you! :)
@drownsinkoolaid42036 жыл бұрын
Derek saying "Peppermint Booty" may be one of my favorite isolated lines ever, officially
@Saved_Sinner00856 жыл бұрын
Balto: Capitalist Dog is probably my favorite game ever, besides Full House: Tournament Edition and Dr. Robotnik's Pump and Dump.
@NeoTeAika6 жыл бұрын
I can imagine you teaming up with LGR's Oddware series for some crazy ancient gem content. Keep up the awesome vids! :)
@KuraIthys6 жыл бұрын
Ah, mode 7.... Even on the SNES you could push that pretty far if you really wanted to. I think it was uhh... Speed Racer (yes, a game based on that series) that did hills in mode 7 on the SNES? I mean, it ran pretty slowly, which I guess is the CPU struggling to keep up with the calculations for that. In that regard it makes sense you can do it on the GBA. If nothing else, at a bare minimum a GBA is comparable to a SNES + SuperFX chip built in. 20 mhz 32 bit ARM core will do that compared to the 3.5 mhz (if you're lucky) SNES CPU... (also the GBA can do mode 7 on two background layers at once independently So there is that.) Still, mode 7 on the SNES could do so much more than you might think. (to my knowledge, the functionality the GBA has for it is nearly identical except it can do it independently on two layers) It helps knowing what it amounts to is basically a partial implementation of texture mapping hardware. It maps a point in screen space to a corresponding point in what would nowadays be called texture space, by means of a fixed function matrix calculation. You can visualise exactly what each part of the matrix does relatively easily, and in combination you can do things like rotation and scaling and a few other things. (perspective effects are more complex) It takes the horizontal and vertical scrolling values (just like any background), the current horizontal and vertical position on the screen that the system is drawing to, a transform centrepoint, and 4 matrix parameters. Effectively you take the point onscreen currently being drawn, and add the scrolling offsets. (X and Y position + X and Y scrolling value). You then perform a matrix multiply of a 2x2 matrix of parameters A, B, C and D with the column vector of the X and Y coordinates you just calculated minus the transformation centre coordinates. Once you've calculated this, you add the transformation centre coordinates back to the result. Taking out the matrix maths you get: X_0 = transformation centre X value Y_0 = transformation centre Y value X_i = X input value. (current x position being drawn onscreen plus scolling offset) Y_i = Y input value. (current y position being drawn onscreeen plus scrolling offset) X_r = X value of result Y_r = Y value of result A, B, C, D = transformation parameters. So after calculating the scrolling offset, we perform the following calculations: (A*(X_i - X_0) + B*(Y_i - Y_0)) - X_0 = X_r (C*(X_i - X_0) + D*(Y_i - Y_0)) - Y_0 = Y_r Having calculated this, the system knows what the current pixel being drawn onscreen actually is in 'texture space'. Eg. What actual pixel from the ones in the background should be drawn at any given position. This might look a bit weird, but basically, Parameter A dictates how much the original X position influences the output X position. Parameter B dictates how much the original Y position influences the output X position. Parameter C dictates how much the original X position influences the output Y position. Parameter D dictates how much the original Y position influences the output Y position. some combination of all of these can be used to perform any 2d transformation you might think of, such as rotation or scaling. But by itself the A and D parameters would influence the scale of the image in the X and Y direction, While B and C effectively cause the image to shear either vertically or horizontally. A combination of shear and scaling done in a controlled manner creates rotation. How do you get perspective effects out of this though? That's a 3d effect, right? Nothing in that is 3d, it's all 2d transformations... Well, the trick to that is you can change any of 10 parameters at any time while the screen is drawing. In theory anyway. Doing this in a middle of a line of graphics is really tricky to time correctly and takes a lot of processing. But doing it for each scanline (horizontal line) is relatively easy. So how do you do perspective like that? Simple. Just change the scale of the image on every line. But it follows that if you can do basic perspective, you can also do much more complicated and fancier things by making your changes on each line a lot more complex. Unfortunately for this to make sense you have to calculate these changes in way that makes sense. And here is where the GBA with a more powerful processor has a definite advantage over the SNES. Anyway, mode 7 is this weird thing that's sort of part of what you'd need to do 3d graphics in hardware, but is still missing most of the critical features anyway. Still, you can approximate a lot of 3d effects this way as long as they are effects where the changes happen horizontally, rather than vertically....
@ossnd52386 жыл бұрын
Wow, thank you for this writeup. Super fascinating!
@DawsonsMemes4 жыл бұрын
TLDR The background and moves slower than the bottom part that moves faster
@marafolse83473 жыл бұрын
I’d say it’s more superfx2
@rjsbean2893 жыл бұрын
Speed Racer is a master piece of an anime/arcade game/PSX game/live action movie/Manga/collectible figure/DOS game/web browser game/SNES game/Gameboy game/Game for DS, Wii and PS2/CD-ROM game/guilty pleasure.
@johnrickard851225 күн бұрын
One minor correction - the GBA could also perform affine rotation and scaling on sprites, not just two backgrounds. This made Superscaler-type games much easier too!
@kienesel76 жыл бұрын
Grace doesnt have a hair in her face, man that razor must be good.
@zhbvenkhoReload6 жыл бұрын
Gonzalo Silva he's a Soy Boy
@TheSelim6 жыл бұрын
zhbvenkhoReload How'd you get away from Reddit?
@setsers16 жыл бұрын
Gonzalo Silva haha!
@BrinIoca5 жыл бұрын
@@TheSelim someone left the cage unlocked, call animal control
@samouflage996 жыл бұрын
Oh my gosh, I Can't Believe It's GBA 3D! 2?! This video is amazing! I can't be happier with this video. (Balto reference/simile) WOW. You just surpass my expectations, man.
@deadWu6 жыл бұрын
Happy to see the gba love still spreading... Kudos for Tomba's theme as a background music.
@mumbo4567 Жыл бұрын
Damn how is this video 5 years old already
@greenhowie6 жыл бұрын
Fair play for actually doing a good job and being enthusiastic about your advertisers dude, I hope you get paid more than some people who just phone it in - especially since the content itself is so good.
@1122markj6 жыл бұрын
The fact that you used the Tomba background music made my day and earned you a subscriber! I loved the video! I never got to see any 3D GBA games before this.
@kyleolson89776 жыл бұрын
Seattlites without cars drive me nuts. "You don't need a car in the city" leads to "Is it near a bus route?" and eventually "I can't get there" You can live without a car in Seattle if you don't like going places.
@Schwarzorn5 жыл бұрын
You can have a car in Seattle if you don't mind spending half an hour walking to your car, half an hour looking for parking, half an hour walking to your destination, half an hour walking back, half an hour finding parking near your home, and half an hour walking home.
@mrhypnagogia6 жыл бұрын
Derek, i have been following since the early avgn days and while i thought at the time you were okay.I now think Punching weight might be the best videogame show on youtube. thanks for your work and for keeping at it dude. your content is awesome.
@gamerex93786 жыл бұрын
I am a simple man. I see a new video from Derek, I watch. Who cares if it's 5 am? I don't need sleep.
@Saved_Sinner00856 жыл бұрын
GamerEX is an absolute mad lad!
@TheIzzyNobreShow6 жыл бұрын
GamerEX Same
@Sanjidub6 жыл бұрын
beat me to it
@Raiden36516 жыл бұрын
Bruce Wayne to Terry on Return of the Joker: "who sleeps anymore?"
@chamoo2326 жыл бұрын
Battery save for GBA is actually very rare. They used flash memory to save except for about 25 games. Some games that had a battery didn't even use it for save either like Pokemon Emerald.
@xkrylo8002 Жыл бұрын
Yeah, I wonder why a GBA game would have a password save system though.
@chamoo232 Жыл бұрын
@@xkrylo8002 It could be a port that already had a password system and they didn't bother changing it or it could be to save cost. A cartridge that need a huge amount of space and has flash memory for saving like what Kingdom Hearts Chains of Memories use would cost way more to produce than a small basic one. Making games on cartridges is a gamble. If it sells you make money, if it doesn't you lose money. Games on disc cost pennies to make so it's not as big of a risk.
@Saku196 жыл бұрын
Dude, your neck looks fresh AF. No homo.....well maybe, a little. Gonna have to check out Dollar Shave Club.
@MegaMattX866 жыл бұрын
Glad you guys are back!! Great vid!
@gurb97386 жыл бұрын
I’m a simple man. I see a sequel to my favorite SSFF video? I watch it
@12mjk216 жыл бұрын
that Tomba bgm in the beginning, so nostalgic.... I'll go play it now. *runs*
@shawnmacdonald97226 жыл бұрын
Damn straight. Pretty pissed that I never got the chance to play the second one.
@Alopexus6 жыл бұрын
Smashing drive just blew my mind. What is this technological wizardry you've uncovered! Fantastic episode. Thanks SSFF!
@MrBromandudeamigo6 жыл бұрын
There was a port of Stuntman on the GBA, and for the hardware I always thought it was amazing. That would probably fit in this series.
@MikeySaysGo6 жыл бұрын
Now-a-days Simpsons: Road Rage would come with 1 driver and 14 DLC drivers 8\
@KeybladeMasterAndy6 жыл бұрын
MikeySaysGo Nah. It would be 5 drivers, and 87 DLC drivers.
@sheriffaboubakar97206 жыл бұрын
Kinda like MvCi...
@TheSilentSaint426 жыл бұрын
@The SNES Man Ooga Booga dae EA bad
@Luuute4 жыл бұрын
And Homer wouldnt be one of them
@giraffelord946 жыл бұрын
HOLY TOLEDO! I've been trying to remember the name of Smashing Drive for a decade! Thank you!
@jonniemadeit4 жыл бұрын
I had this game on my GBA SP as a child, always remembered enjoying it.
@Chaotikku6 жыл бұрын
I don't think there's a single KZbinr that hasn't been sponsored by dollar shave club.
@DrSpinDash6 жыл бұрын
Tomba! Music with your advertisement..... you know how to keep me watching Derek.
@lmcgregoruk6 жыл бұрын
I never noticed until you pointed it out. Although I think it was called Tombi! over here. I only had the demo though.
@VelvetySharkToast6 жыл бұрын
only reason i kept watching
@foxymetroid6 жыл бұрын
More information on mode 7: It was the eighth (the first mode is 0) hardware mode on the SNES. In it, the game had 2 background layers. 1 (maybe even both) could be stretched, shrank, rotated, etc. to give the illusion of 3D. Super Mario World used it for the Bowser battle sprite so that it could fly toward the screen. Heck, other games, like Super Castlevania IV, used it to grow, shrink, and rotate background sprites so that the developer didn't have to use too much cartridge space and RAM. F-Zero used one of the background layers as the track, manipulating it to give the illusion of 3D. The tracks were flat because the game was rotating one of its backgrounds.
@kilmindaro36 жыл бұрын
Nice to see you again Mr. Skeletons.
@KlingonCaptain6 жыл бұрын
I LOVE RayLight's GBA port of Wing Commander Prophecy. It's just mind blowing that they got it on to the GBA. Just how?!
@RetroPlus6 жыл бұрын
KlingonCaptain magic, coding magic.
@smexykins30656 жыл бұрын
Best one in a while, Derek. Love the energy and glad to have you back!
@erinkennedy64764 жыл бұрын
You have unlocked a memory I forgot I had.... Big Motha Truckers was my child hood
@populatethemoon6 жыл бұрын
I was astounded when I saw Big Mutha Truckers. My dad is a truck driver and we used to play the PS2 game all the time.
@MaverickHunterXZA6 жыл бұрын
Simpson Hit&Run: "I've never seen anything like it" Unless you've played Choro Q Advance 2(JP) / Road Trip: Shifting Gears (US) / Gadget Racers (EU). Plays more like a Mario Kart would, but with super deformed licensed cars which are fully customizable. Actually one of my personal, all time favorite GBA games. Like it's predecessor Choro Q Advance (JP) / Gadget Racer (US) / Penny Racers (EU) (Yeah, naming conventions of the Choro Q series are incredibly messy) it also uses Mode 7 but this time it also slopes up and downwards, which creates a super neat effect on water stages.
@TheKingOfSlimeBaby6 жыл бұрын
no one cares =)
@KeybladeMasterAndy6 жыл бұрын
Road Rage*
@FeelingShred6 жыл бұрын
Did you mention Fully Customized? I have a craving for racing games where you can buy upgrades, sadly there aren't too many of those out there. Gotta try this one, thanks
@MaverickHunterXZA6 жыл бұрын
Yup, though its overall pretty simplistic. Something like: Get a new gearbox, gain more acceleration. Nothing too fancy. If you want things a little more involved, look for the PS2 games (Again, naming conventions of hell, look up the Choro Q game list on WIkipedia). The 1st one is pretty much like the GBA games, while the games after it are full blown adventure games...sounds stupid, works like a charm ^^ Best known title: Road Trip Adventure. Afaik it's even available on PS3 as a classic download.
@FeelingShred6 жыл бұрын
I finally found the name of the game I was looking for quite some time: Formula One Built To Win (NES). That game features one of the coolest upgrade system and career modes in a racing game. Since I don't always have time to carry around big Gran Turismo 2 ISO's, it's a great little portable game that can be carried around pretty much anywhere and works in any hardware. I still would love to see more racing games which feature extensive upgrade systems, gives a RPG vibe to it.
@manuelpatino78636 жыл бұрын
Derek with them fancy sponsors. Nice to see your material has caught their eye. Great video as always and say hi to Grace !
@G_Gr00v33 жыл бұрын
1:42 I just noticed the note put next to the buzzer! 😆
@CreeperShorts6 жыл бұрын
Yay ANOTHER 3D GBA video. Thanks guys!!!!
@zacksstuff4 жыл бұрын
Can confirm, parking is the worst bit of commercial driving. I almost failed my CDL test on the parallel parking section.
@MarkMarkMark6 жыл бұрын
This guy is just pleasant. He's just someone you want to see on KZbin. He could be talking about dog poop and I'd be interested.
@MEGAMAND16 жыл бұрын
"Protect yo neck", thanks Derek for reminding me that you are super Rad dude. And still a fan since HVGN. 😎
@nfistfu6 жыл бұрын
Dude. Everytime I see your videos in my sub it brightens my day. Especially when it's GBA 3D.
@pumajos6 жыл бұрын
The Simpsons road rage for the GBA was one of my favorite as a child I love it!!!
@isaacthelastn76876 жыл бұрын
Top Gear series on SNES looked amazing with mode 7 back in the day. Gremlin graphics blew my mind lol
@FullmetalSonic2606 жыл бұрын
I loved and spent so much time on GBA Road Rage that I had to buy another copy when I lost my first. One of my most played games as a kid, just doing the Sunday Drive mode and exploring the levels. Seeing the footage in this vid really shows how amazing that game looked and it surprised me! xD
@cubeflinger6 жыл бұрын
I had to watch this video with my eyes squinted so hard they were nearly completely shut.
@nicethanatos65804 жыл бұрын
i just love the tomba music playing in the background
@crispitycrunchy5 жыл бұрын
Just a few days after I first watched this video in June of 2018, I actually found a copy of Road Rage GBA. Wasn’t looking for it, but it convinced me to buy a GBA at a used game store. Thanks, SSFF. Ya did good.
@AJRomeroCCS6 жыл бұрын
i wanna thank McMuscles for bringing me here, also extra points for Tomba 1 music
@KingGameReview6 жыл бұрын
I love these videos showing things that really push the hardware.
@Xilefian6 жыл бұрын
For future reference; if you want to see what graphics mode a GBA game is currently displaying in you can use Visual Boy Advance M's Map Viewer. In the emulator, load your ROM, get to a point in the game where you want to investigate what graphics mode is being used, then use Tools -> Map Viewer and the "Mode" is displayed in the window that opens (should be at the top of the list of attributes). Modes 0 to 2 are tiled background modes, modes 3 to 5 are bitmap background modes. GBA kart racing games typically use Mode 1.
@humanice26 жыл бұрын
I get more excited for new SSFF videos than game sack
@M4R14NO946 жыл бұрын
Nice to see Punching Weight returning! Of the three, Smashing Drive and Big Mutha Truckers are the ones I played the most (hell, some of my earliest uploads were of Smashing's music), though in BMT's case it was the DS version rather than the GBA one. The DS one is interesting in that, to my knowledge, it's the only commercially released DS game to use the BlueRoses engine (and at the same time the only DS game Raylight released). There were plans for a DS version of Street Racing Syndicate but it ended up getting cancelled. On that note, slight correction regarding GBA R-Type III: it was developed by Raylight, not Altron.
@SuperAsdke6 жыл бұрын
My friend loved Big Mutha Truckers and always wanted the GBA version, sometimes that was all he would talk about
@bhardnavares59032 жыл бұрын
Smashing Drive on the GBA is actually pretty kick-ass! Had tons of great time on that game. ❤️ One of the most memorable 3D games on the system.
@drrnvevo6 жыл бұрын
seeing a new video released, and it's punching weight *smiles*
@HossRoss036 жыл бұрын
I played that tSmashing Drive game when I was a little kid because I found it in the school bus. I brought it home and I loved it. I couldn’t beat the second level... I loved it so muuuch
@BanjoKazooie06 жыл бұрын
The vehicles in Simpson's road rage looks soo goooood!
@antibeastplays716 жыл бұрын
I remember playing Spider-Man 2 for the GBA, the 3D city hub was blowing my mind back then
@JasonicProtosh6 жыл бұрын
I love Simpsons Road Rage on the GBA, and like you, I find it to be very impressive.
@charleschase79456 жыл бұрын
Wow these games do look beautiful, probably more beautiful on the GB screen
@ninja0113 жыл бұрын
That GBA Simpsons Game looks like LSD Flavored Cotton Candy Rainbow Vomit. I feel stoned with those visuals and have a migraine too. OOF! More power to you if you like that game.
@vampiricpig13924 жыл бұрын
I been on a ssff binge lately
@Haplano6 жыл бұрын
Road to 1 million! Let's do it!
@loonatis6 жыл бұрын
Grace is prepping that clam purse for a feast, if you get my drift...
@sorubro21936 жыл бұрын
Please do more videos, I've watched almost everything on your channel, you have charisma and love for games, I wish you the best
@oldmanprostte35744 жыл бұрын
As a truck driver the worst part of trucking is just sitting around getting loaded or sitting in traffic backing is easy lol
@chillykomasan79716 жыл бұрын
That Simpsons road rage track 6 is one of the best gba tracks
@justanotheryoutubechannel6 жыл бұрын
Man that Simpson’s Road Rage port looks so cool! More of these games should use hills!
@BrockMace-y3c Жыл бұрын
There were not that many on consoles but in the arcades, there were dozens of them. They were so much more powerful that they make this look weak
@Muekle6 жыл бұрын
The TOMBA Music!!!!!!!!!! Thank you so much for that!
@TheAmazingSpiderPunk6 жыл бұрын
Ah, Simpsons Road Rage...one of the few times the handheld version is unquestionably a better game than its console sibling! I'm so happy to see this hidden gem showcased!!
@chrisrichfield89063 жыл бұрын
I actually loved playing the console version as a kid so I think I will try this version on my everdrive
@Clay36136 жыл бұрын
Ghostbusters reference, love you man!
@RedmoonStudiosYT6 жыл бұрын
Some games I’ve found really interesting for their graphics on the gba are iridion 3D, duke nukem advance, doom, dragonball z super sonic warriors. Those are just off the top of my head I’ll come back if I remember any more
@elmoisred6166 жыл бұрын
I don't know if you mentioned it in any of your GBA 3D videos but honestly That Game Boy Advance Port Baldur's Gate is quasi 3D Pixel and it's actually pretty cool. I'd argue it's fairly well done if not rough around the edges
@vgm_central6 жыл бұрын
i love that you use tomba music a lot. Tomba was one of the best games for me :D
@briteboy61316 жыл бұрын
Turns out all those references to Blue Roses in Twin Peaks The Return were just talking about that 3D engine on the Gameboy Advance
@notwhoyouthink16 жыл бұрын
I remember not quite understanding how stuff like CoM could possibly have 3D in any way. The GBA was so awesome.
@Cousin_Uli6 жыл бұрын
The Xbox's BREAKDOWN would be a great Punching Weight episode. Truly bizarre game and a total hidden gem.
@scottthewaterwarrior6 жыл бұрын
You should look into Robot Wars Extreme Destruction on the GBA. The first Robot Wars GBA game, Advance Destruction, was sprite based, but not only is Extreme Destruction 3D, it has a _physics engine!_ It is truly crazy, flippers and other such weapons can send opponents into airborne, hight, trajectory, and tumble all depend on the impact angle.
@MegaHellstrike6 жыл бұрын
Tomba music in the beginning, mhmmmmmm thank you for the reminder that this game is the best.
@czepersi51856 жыл бұрын
Do a series on LCD game ports. There have been many very ambitious LCD handhelds like Super Mario Brothers, Climber, Lost in Space, Zaxxon, Donkey Kong etc. It is great to observe, how the designers were deailng with the limitation of the technology. You could find enough content there for an entire series.
@Deoxy3606 жыл бұрын
this video randomly showed up in my recommendations. Instantly subbed when Robo pit was brought up. I'm Australian and that game is really underground to people. That and Ninja on the ps1
@123silverslash6 жыл бұрын
that intro was very,,, idk?? relatable?? im moving from alaska to seattle in 2019 and im gonna have to ditch my car and i was like what the hell
@AlexRN6 жыл бұрын
Happy to see you back!
@575forza5 жыл бұрын
I bought Simpsons RR GBA a few months ago, because I also love quirky limited type console pusher games, and add in the Simpsons, I was excited. And I have a large threshold for forgiveness when it comes to these types of games. I could never get in to the game. The rendering of the map as I was driving made me feel like I was driving on a flat surface. I tried and tried to get in to it. I went back and traded it in for Max Payne on the GBA, which I believe is one of the all time GBA interesting take on a port for the GBA. It is awesome. Immersive and Im playing it constantly. And I love its graphical take etc.
@SFinerFACE6 жыл бұрын
Great video to start my day, guys!! Thank you for the excellent video! I need that BUTTER!!
@Skatedudeguy6 жыл бұрын
Come for the weird 3D GBA games, stay for "Peppermint Booty"
@BigBangBlitz6 жыл бұрын
That's a pretty nice painting ya got back there
@plan80675 жыл бұрын
There's a Smashing Drive GBA game?! I love the GCN version and had no clue they actually made that and now I absolutely have to play it
@Shoobster6 жыл бұрын
The intro was really good.
@charlieschwartz39656 жыл бұрын
omg the tomba music pierced my soul
@ActuallyTragic6 жыл бұрын
I remember Simpsons Road Rage for GBA, it's actually really bloody impressive for the system. Well, all of these games are really.
@KinTheFennix6 жыл бұрын
I approve of the Balto reference. Unashamed Balto fan using a screen name from like 2007!
@oduneyeman6 жыл бұрын
This is the first ep youtube has shown me since last year.
@madeupscreenname6 жыл бұрын
You post at the oddest of hours my man, but I love your content way too much.
@shinny_grimmy6 жыл бұрын
That old footage of chinstrap Derek gave me war flashbacks :P
@GraveUypo6 жыл бұрын
that big motha truckers thing sounds awesome. it's like euro truck simulator's grandpa. i'd probably like it more than either of the two other games you showed.
@RealTimeFilms6 жыл бұрын
Iridion 2 is probably the most impressive "sort of" 3d game on GBA. High quality non low res and no low frame rate.
@chamoo2326 жыл бұрын
I think the most impressive 3D game is Asterix XXL. It could seriously be a launch PS1/N64 platformer game if it had a longer draw distance and the resolution was higher. What makes it even more impressive to me is that the sequel on DS didn't even manage to make it a 3D platformer. It's a 2.5D sidescroller.