Many people complain about the ambient sounds. I get it. My feedback - if there's gunfire, make it immersive and nature goes quiet as if they flee. Then, when you're entering a new spot and it is quiet, you can understand that somebody has been there recently. Like Ai enemies, respawn after like 15-20 minutes. That would be a HUGE tactical immersive experience.
@stevenhilton65028 ай бұрын
Great idea with the sounds, it would definitely make you pay closer attention when pushing a point
@reed456788 ай бұрын
drewski tell the devs this please its actually good gameplay idea. Reminds me of some things Hunt Showdown does really well
@cadenballentine47138 ай бұрын
goated idea
@TayHD8 ай бұрын
As a developer this is great feedback. I’d like to see something like that as well.
@Bushprowler8 ай бұрын
Arma Reforger does something similar. Sometimes you can anticipate from what position an enemy is advancing because of startled birds.
@jswabes8 ай бұрын
I'm glad they calmed the froggos down
@OperatorDrewski8 ай бұрын
Nah bump the frogs back up fr
@jswabes8 ай бұрын
@@OperatorDrewski Forgs just providing verbal encouragement
@giacomo73328 ай бұрын
yeah but they gotta chill with the mosquitoes in my ears lol
@charlesadams78628 ай бұрын
@@giacomo7332nah years living by a swamp I have built a hearing filter to em.
@Ratking_Actual8 ай бұрын
@@giacomo7332 Mosquitos? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Mosquitos? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was mosquitos once. They locked me in a room. A rubber room! A rubber room with crazy,and crazy make me mosquitos.
@CO-ty7nf8 ай бұрын
“Don’t even say friendly, say ‘opium’” The rest of the video: “FRIENDLY FRIENDLY FRIENDLY”
@DannyByWest8 ай бұрын
12:51 smh!
@uselessvad24448 ай бұрын
Ambient mosquitoes make me do a reality check, God I can't sleep even when there's just one in the room
@snoucajld8 ай бұрын
@@justvid366 Idk how but even with a net once in a while one gets through
@sack84398 ай бұрын
@@snoucajld Probably through your door or something.
@sykosocial8 ай бұрын
@NathanHigger this is low key the greatest advertisement to move to the rockies.
@WenboZhong8 ай бұрын
LOL, probably only who lives in the tropical can relate. This sound is annoyingly so realistic, that it freaks me out 🤣
@ashhawk23468 ай бұрын
@NathanHigger Spiders.. you surely have spiders!? If not, sign me up!
@Zachariahszz8 ай бұрын
“I’m treating myself, eating a snack too” is one of the funniest things I’ve ever heard during a firefight😂😂😂
@OperatorDrewski8 ай бұрын
operators need snacc too
@dovah69758 ай бұрын
@@OperatorDrewski OperatorChewski
@OperatorJackYT8 ай бұрын
@@OperatorDrewski *:3*
@shawnreeve58448 ай бұрын
11:30 “no one stands out in the open like that”… the AI “i am about to Bob and weave so hard rn”
@bigbalticbox8 ай бұрын
Bob and his god damn weave...
@richmondvand1477 ай бұрын
funny thing is if you're not an actual soldier or have tatical training (or play a lot of these milsims) people do that esp when overconfident. When was the last time you were paying attention to your shilloutte when cresting a hill? (for example). Having played the game I find the AI is pretty good but thats like recent
@WeekndWarriorrr18 күн бұрын
@@richmondvand147That is a great point. Especially considering the AI here seems like cartel memebers and not real soldiers. While the cartel does receuit soldiers, and have them train their members, it wouldn't be tol notch training most of the time. Also people get comfortable in enviroments they're at often and let their guard down. So they very well might walk out in the open without a second thought.
@luisdevilx73408 ай бұрын
Quote of the Day: "I saw him but didn't see him." - Drewski
@ytpcraziestnine39878 ай бұрын
😂😂
@muaxh038 ай бұрын
From what I can tell from GZW videos its either going to be hella fun with friends, or cancer like EFT
@matushka__8 ай бұрын
you gotta realize this is like very early access.
@Darkdiver288 ай бұрын
GZW seems to promote more team play even with randoms, since friendlies show up in your tacmap. Eft is just a glorified deathmatch, playing with random just isnt possible and everyone you spot is always enemy.
@NecramoniumVideo8 ай бұрын
We all know what will happen if you play with strangers, they will run in and not play with the team. Hell Let Loose in the alpha, people played with their squad, stuck together, the game on release became basically Battlefield on hardcore mode. The same will happen with this game.
@bzepha84148 ай бұрын
Its gonna pretty much be EFT, not that I'm saying that's a bad thing. Just I hope they have an anticheat.
@lillyleaf80398 ай бұрын
Even EFT can be fun with friends x3
@NoivesMan8 ай бұрын
26:37 "Alright I'm white. Yay!" -Drew 2024
@arthurjvnb8 ай бұрын
This out of context... 😂
@OperatorJackYT8 ай бұрын
BRUUUU XD
@isiffrin8 ай бұрын
What Drewski was thinking when he had register his guns with the ATF.
@texasforever69508 ай бұрын
Based
@ChapuleTaylor8 ай бұрын
white people be like
@ajmack_117 ай бұрын
I love the way you guys play and communicate. Shoot. Move. Communicate. Hell even the ammo checks from teammates. I'm retired army infantry, so I get a chubby listening to the proper way of working with a team. I'm so damn ready for this game to get a release date!!!
@cryptid0968 ай бұрын
was watching a stream lastnight and a dev was in the chat, apparently the AI gets more tanky the longer the server is up for whatever reason. when the servers are fresh, ai will take around 2 shots, but after a while youd have to magdump, its a weird bug
@wildwaters83488 ай бұрын
I mean at least the bug is coming up rn, so it can be fixed
@jonathanoriley82608 ай бұрын
The fact the devs are already so communicative and transparent with the community despite the game not even being public yet already puts them in a more positive light than BSG imho
@yqpe29078 ай бұрын
That has to be because there is something in this game that’s health scales up as time goes on, but it’s bugged on everyone.. so I’m just wondering what the hell is scaling health as time goes on
@rkjeffery7778 ай бұрын
Bsg still has the better game and that wont chamge for a while@jonathanoriley8260
@jonathanoriley82608 ай бұрын
@@rkjeffery777 It's easy for EFT to be the "better game" when it's had a monopoly on a very specific niche for years. You and many like you also seem to completely forget what the state of EFT was like back when it first entered public open beta in 2017; it looked and played almost _nothing_ like it does now beyond the raid/extraction system. Furthermore, EFT has been in development since _2012._ That's literally 12 years, and the game is not only still in "Beta" after all this time, but it is also heavily lacking in quality and content when compared to many other successful games in the industry that were developed in less time with smaller or equivalent sized dev teams. BSG is not nearly as special nor talented as fanboys like you believe.
@Markhenrysfan8 ай бұрын
18:01 He was, he was, he was, he was, he was like hurting lmfao
@donbehatin8 ай бұрын
his cd got scratched
@brucekhamp68598 ай бұрын
😂
@MiL7z8 ай бұрын
"this guy planes" 😭 6:37
@MT-qu4tk8 ай бұрын
can't wait for this to be in early access for 6 years like most FPS games nowadays
@yikesmcgee-gz3lq8 ай бұрын
Tarkov 2.0
@kukuricapica8 ай бұрын
I have done some deep dive into the MADFINGER studios. And they have done only mobile games. This is their first attempt for AAA game. Sinnce I'm Czech and this is a Czech studio I was looking into their team and Technicaly this game should be sound. Technical Lead was working in Bohemia Interactive which is another famous Czech studio behind ARMA games. Others were working for 2K Czech (Mafia games) or Warhorse studios (Kindomecome Deliverance 1 and 2). So Technicaly Czech studios can deliver and I believe this will be out later 2024. The only problem I was seeing with their AI Lead, Marketing and how will they handle continuous support for the game. Ready or Not was a success I believe because it was compact, their Technical Lead obviously goes for what he know best which are ARMA games and those are not for everyone. I hope they will have some Casual mode for players and down the line they will ship map/game editor similar to ARMA (which i believe they will).
@nathanmitchell79618 ай бұрын
Yea man i really get it but this is unfortunately the way things are with smaller teams having to make bigger games and need public testing due to their size.
@85Portar8 ай бұрын
@@nathanmitchell7961it’s not so much about testing as it is to get a cash infusion during development
@nathanmitchell79618 ай бұрын
@@85Portar Every single streamer that was given access was not paying anything.
@Skerra-kk6sm8 ай бұрын
It's weird that they can always make the most amazing outdoors graphics but interior graphics have basically stalled out for the past 10 years. I can't wait till they have fully destructible environments at high fidelity. Games in 10 years are gonna be insane.
@FebiMaster8 ай бұрын
I think most of the time, lighting are the ones inhibiting development of interior graphics, with exterior you can simply have simple global illumination, and dark and bright light level with only one level, with interior since its supposed to be darker than the exterior, it looks kinda jarring because even the dark light level is the same as the exterior, so the interior looks very bright even in the dark areas, thats why having path tracing really changes the way interiors would look
@backwarenhandel2 ай бұрын
a big factor is scaleability. If you just model 4 trees and make a forest out of them, no one will notice or complain. but if every house has the same 4 room presets that would instantly be noticed. Thus every single interior has to practically be individually made, while nature can just be copy-pasted
@Green_Phos8 ай бұрын
It would be amazing if the birds chirping and frogs croaking would suddenly go silent if someone walks through certain areas. Like when ya'll were going quiet near the end, it would be awesome if all of a sudden the nature sounds in the background went silent because an enemy patrol was passing through (and vice versa).
@AteuCu8 ай бұрын
Yep, as in real life.
@MindBlowerWTF8 ай бұрын
How shitty that idea is... You pull shit like that and later down the line You get a bug like the audio pop when players enter a 100m range of You. Make a solid system, framework for sound and then you dont have to rely on scripting or bandaids like audio zones and blending indoor/outdoor audio.
@RealOny8 ай бұрын
It would be nicer if they removed the ambient sounds altogether
@gkvscq7 ай бұрын
@@RealOny shit take
@JoEyDSmOkEs7 ай бұрын
100% agree this would bring it a whole other level also add weather affects and day to night cycles where you gotta use night vision.
@AkaRastaOficial8 ай бұрын
The game dynamic should be something like COH 2. You complete these objetives and get rewards, better equipment or whatever. And the final objective is to destroy the enemy main base. If the game doesnt have an end it becomes boring real fast.
@DRIFFTTER8 ай бұрын
not even 4k has enough bitrate to contemplate the graphics
@WarlordColossus8 ай бұрын
you totally friendly fire sprayed your friend at 16:43 lmao
@-Scorched-Earth-8 ай бұрын
6:53 I'm always amazed how these gamers see the enemies. I always miss them if they're like more than 30m away from me. Guess I'm just old.
@WFangW8 ай бұрын
It was not that hard to see that enemy as you could see the smoke from his gunfire.
@MR_Foffe8 ай бұрын
Well for starters they've got the adrenaline and immersion to sharpen their reflexes and such, which makes it easier. But also this recording, like all recordings, is compressed, meaning that details are lost. Also Drew is playing in 4k, which certainly makes it easier to spot enemies. Also, this particular enemy wasn't that hard to spot, you might've just been distracted and focused elsewhere
@gabeadint26787 ай бұрын
It’s not really reaction time it’s just learning what to look for, it takes a little practice
@CertifiedSunset7 ай бұрын
It jsut takes practise, Drew and his friends play these kinds of games all the time and know what signs to lookout for to identify potential enemies. Muzzle flash, unusual movement in the environment, audio cues.
@Titere057 ай бұрын
I guess having a 4k giant screen 3 inches from your face would help for that
@GooberMcGee8 ай бұрын
1 view at 17 seconds? Drewski hit a wall man
@Smellon8 ай бұрын
he fell off so hard
@cjtimmons54988 ай бұрын
@@Smellon just saying I usually don’t watch his vids since it’s never edited so most moments but when did he fell off? Also how many views did he use to get?
@tradingelk69148 ай бұрын
@@cjtimmons5498 Comedy
@takemotoyoka18 ай бұрын
what are u talking abt bud🤣
@OperatorDrewski8 ай бұрын
Bro i fell off bad
@kusugara8 ай бұрын
Crazy how detailed the world is. Every object feels hand placed, almost as if it were a game made 10 years ago.
@BigGoucho3 ай бұрын
Class leading immersion **stitches up gunshot wounds in own lungs**
@kingsaesthetic8 ай бұрын
this has a lot of potential, i really hope the devs take their time and get every correct. i'd play this 24/7 if it comes out polished
@TAW4SHI8 ай бұрын
that last encounter and bunker infiltration was awesome
@greg-le5fo8 ай бұрын
I think what the game needs is more frog sounds
@losklandos69628 ай бұрын
They are not frog, those constant background sounds are cicadas
@bradley73948 ай бұрын
That’s literally what jungles sound like lol
@greg-le5fo7 ай бұрын
@@losklandos6962 thats why they need more frogs
@losklandos69627 ай бұрын
@@greg-le5fo We need tigers
@greg-le5fo7 ай бұрын
@@losklandos6962 we need tigers with frog heads
@2ksnakenoodles8 ай бұрын
6:33 THANK YOU! I will not stand for the slander of my beloved, the Piper Archer 😤
@mouse25887 ай бұрын
Dude, seriously, your videos are the absolute best. Your group of guys, your tactic, these are some of the most enjoyable and entertaining video on youtube.
@PrinceOtter7 ай бұрын
walking sim where the only fun comes from playing with friends and using your imagination.
@WarlordColossus8 ай бұрын
9:21 they gotta fix the armor system or ppl will rage quit constantly lol
@AdamSandlar8 ай бұрын
'This guy PLANES' 'I'm actually a private pilot' Honestly, thats the life, playing unreleased milsims in your free time, and flying planes as your job.
@danielfang7498 ай бұрын
yes.
@gumpable8 ай бұрын
Seeing a lot of comments on other videos from people that don't comprehend what state of game a pre-alpha is meant to be, which is proof of concept. This is a bare bone basics look of what the game is going to be, past here is where a couple years of polish takes place. I for one am excited for what i've seen so far.
@TitanUp78 ай бұрын
They legit said Spring 2024 for early access release. That’s right now. Early access does not equate to “pre-alpha.” Bottom line is for a “PvE focused game” they needed dramatically better AI, this is not that.
@Anime2077yt8 ай бұрын
I don’t think YOU understand that this game is definitely not in pre-alpha if people like Summit and the Tarkov streamers are playing it this much on stream for everyone to see the game and it’s potential. This is early access/beta. Enough to get people interested in playing it/allowing the wider community to provide feedback both good or bad.
@jameswest93888 ай бұрын
@@TitanUp7they initially said Q1 2024 which has come and gone
@zuzzy89768 ай бұрын
I looked at tarkov pre alpha video. And this is way more complete
@ThePlayerOfGames8 ай бұрын
Also the degree of hype by KZbinrs is not appropriate for "Pre-alpha"
@GHOST351507 ай бұрын
cant help but notice you guys not saying opium, absolutely broke my immersion
@Grimfist667 ай бұрын
I love how at around the 17:00 mark, everyone was pushing up to get an angle on one enemy and everyone stepped into everyone else's line of fire causing all the bleeds etc lol 😂
@thedeadwookie258 ай бұрын
25:46 "more tea sir?" ass pose lolol
@neokoga7 ай бұрын
Great gameplay, really shows the potential of this one, excited for the future.
@beaudill89298 ай бұрын
26:37 “alright, I’m white. Yay!” lol 😂
@kurtiswilloughby48228 ай бұрын
9:49 id like to see you have to individually reload magazines. I mean if theres an animation for eating CRP, make it so you have to re bomb your mags
@captwhiskey8 ай бұрын
'Sneaks and whispers: contact, contact'. Proceeds to magdump him with multiple unsupressed M4's 😂😂😂
@Bennie2.08 ай бұрын
6:47 contact, contact *boom* contact down
@XBAKERXBAKERX7 ай бұрын
Man watching you guys play is night and day some of the other streamers. It really shows the capability of the game. Hiding and sneaking from AI etc feels more realistic! Much more suspenseful. Can't wait to see more from this and you guys! Thanks!
@yetlancer99998 ай бұрын
3:54 just how realsitic and amazing the forest in this scene here, It's already terrifying it's probably gonna get worst at night too, where you can just see a night vision google eyes.
@SolidBoss78 ай бұрын
The damage effects seem pretty cool. It feels immersive to have to sew your organs up to live to see the end of the match, even if its a stretch lol. I love this gameplay, and how everyone on the team had to help one another.
@youtried32848 ай бұрын
the inventory being a damn near 1-1 copy of tarkov is certainly a choice lol they even went ahead with the "safelock" container the blurry overlay so you can see the background and the diagonal bar pattern on the inventory hell the fucking sub tabs im pretty sure are identical
@Risson918 ай бұрын
It sure does looks like tarkov, but its not like other game dont do that too. Take Rust, Dayz or similar games; its always the kinda same things, just arranged differently but the principle stays the same
@danilooliveira65808 ай бұрын
I'm perfectly fine with games copping what other games do right. trying really hard to always be different is overrated, if something works, no reason to try to do different.
@justsomeguy85978 ай бұрын
if it works it works. hopefully they wont also copy the lack of care for cheaters and overall sloppy game design
@mrrager14098 ай бұрын
Who gives a shit? Lmfao
@youtried32848 ай бұрын
@@mrrager1409 i do because tarkovs inventory system is awful in late game because it becomes a container/storage box fest primarily due to its lack of tab sorting (inventory tabs that only display certain items IE weapons, armor, healing, food/water) that make gearing up (especially after death) a sometimes 20 minutes ordeal of opening one container for one gun another contain for a set of attachments another container for armor opening 30 different backpacks that you have stacked together plus i am yet to see a weapon editor similar to tarkov which mitigates the inventory roaming by allowing you to just edit the gun itself and it will auto pull items from your inventory if you have them
@UndoingRuin088 ай бұрын
you rep games HARD with the immersive gameplay. love it.
@EddieMendoza-bd1us7 ай бұрын
absolutely find hilarious how they're like "over here" and "this way" and "over there" and im thinking "Where is over there?" but they all somehow know. Shows how well they know each other and how long they've been playing, cause I was mad confused trying to understand some of their callouts.
@MiNiGuNcAt7 ай бұрын
16:20 also for some reason that felt like a ghost recon breakpoint moment were a ghost gets ambushed by wolves. Poor dude.
@o39418 ай бұрын
Me at the start: If the audio of the guns hasn't improved, I'm still going to hold off a while. Me 5 seconds into the view: You have my attention.
@DJTRAKAVELI8 ай бұрын
37:53 this dork is actually whispering like the Ai can hear u 🤓🫡🤣😂🤣😂ssshh everybody hold 🤫
@wb24638 ай бұрын
Really enjoying the GZW content! I have a lot of nostalgia and love for Madfinger Games, so really hoping they land this one and cement themselves as a real player in the PC dev scene; so far what I've seen of GZW look very promising and I really appreciate the way they've marketed it with actual gameplay trailers and now letting the relevant content creators gradually explore more of the game, it's far superior to the standard cinematic trailers we get with most releases that tell you nothing about what the actual gameplay is like imo.
@Laeknishendr7 ай бұрын
"I saw him but did't see him" - Flawless communication: Check! xD
@zorminster8 ай бұрын
'LZ Baby!' "AT THE AIRFIELD?" ... i mean... i feel like this is the place you should most expect an lz.
@antoniohagopian2138 ай бұрын
No need to render distant terrain when it's part of the skybox😂
@luc1ius4128 ай бұрын
Me when the police officer stopps me - 26:37
@FBI-bj9kr8 ай бұрын
Arma + Tarkov, but PvPvP is something interesting, with secret side missions supplying weapons and drugs like real life is pretty cool
@Quazzi8 ай бұрын
I was massively sceptical of this game when I heard the devs talk about it and the soft promises they made but it really seems like it’s a rare case of a game actually being as advertised.
@jakan59958 ай бұрын
Im praying this will have a fun game play loop
@wavehellhole8 ай бұрын
It certainly doesn’t right now. We can only hope.
@jgsource5528 ай бұрын
i think it just needs more players per map, way more AI than players.. A lot of ai would be fine if they weren't so braindead
@ThePlayerOfGames8 ай бұрын
@@jgsource552 really that would only turn it into tactical paintball game. There needs to be more depth to it, some background sim of different types going on - or you may as well just go buy ARMA
@gawkthimm60308 ай бұрын
@@ThePlayerOfGames arma physics is janky as shit, this dosn't look as janky
@MrSwade0097 ай бұрын
I wish tactical shooters would concentrate on pure pvp….
@AidenBreth8 ай бұрын
I absolutely LOVE how you can find new LZs in game! Really promotes exploration.
@Consciousless7 ай бұрын
I love this team dynamic, makes the game look 100% more fun to play. Can't wait for early access.
@jerneilbautista63678 ай бұрын
The health status effects is great... i love the image blur, it doubles like dizzy, ect... . Nice innovation..
@randomclipsmilitary90568 ай бұрын
2:18nice generation kill reference
@Luke19028 ай бұрын
Honestly tho, with the state the game is currently in, i wished they would just wait a bit more before opening it to the public to view. With more closed doors testing. Theres ALOT of issues, that will bog it down if it launches in a similar state to what it is right now. Lots of fixing polishing and additions to do. Great base and concept tho
@ThelVadam77778 ай бұрын
I would love a mil-sim game that treats injuries realistically where you get hit and cant just fix your lungs but that you need to get your injured friend evaced out as they become a massive liability
@rest3r-age1428 ай бұрын
"Alright, I'm white... Yeayyy!!!" Really got me smh 😂
@xpyrov8 ай бұрын
Your videos made me get the whole stalker trilogy, spend hours on them and now im having fun in Anomaly. Thank you for making videos.
@fabianggggggg8 ай бұрын
I like the atmosphere of that game and the teamwork! Only downside so far is how many rounds you need to kill someone. Also the mosquito sounds haha 😂
@Dr._Nicholi_Rasmuson8 ай бұрын
I'm impressed with the sunlit vegetation. Not many games do it justice, think I saw some in Arma Reforger from past Drew vids Iv'e been bingewatching lately. It really ups the immersion even just watching. Not sure if these are the types of games I'd play though, old hands, old eyes.
@Laphin8 ай бұрын
Man I can't wait for this, it looks so fun.
@R3volutionblu3s8 ай бұрын
I want to live in the magical world where my ACOG has six inches of eye relief.
@LarsJ19778 ай бұрын
Awesome teamwork. A joy to watch you guys operate.
@leningrad42688 ай бұрын
Judging by that blue helmet in the squad, your "friendly" word should be "CORN SYRUP!" 🤣🤣🤣
@clippedwings2257 ай бұрын
6:29 that size feels about the right size for a piper archer which is similar looking
@MishaElRusito8 ай бұрын
Man, that mosquito sound the entire time is annoying lol
@FoodieReviewdie8 ай бұрын
Dead body dayz sound ?
@Nethotera8 ай бұрын
I just really hope that later on they do a playtest for us regular players. I plan to preorder GWZ either way, this seems to be similar to EFT but with the Arma Milsim aspect for now
@Jay17877 ай бұрын
"I'm aiming directly on his mean" - meanwhile the bullets landing no where near him
@jambulletguevarra76418 ай бұрын
You can watch grandpa gaming for scope calculation and aiming help hahaha
@molaakk7 ай бұрын
Hey Drewski, are you editing your own videos? If so I'd love to see a day in the life sort of video, see how all the work is done behind the scenes. I've always wondered about that, bit of course there needs to me a majority, maybe start a poll on community tabs? Thanks, love the vids👌🏼
@Rockyzach886 ай бұрын
I love how some dude just knew exactly what the plane was.
@pjohns95327 ай бұрын
The “tactical sprint” looks so goofy. The character model doesn’t change their posture at all making them look like jack sparrow running.
@melojei8 ай бұрын
one of my favorite details is the shell casings that are persistent and don't just shrink or melt into the ground.
@banana_bread_at_work8 ай бұрын
"casings"
@Kobforshort7 ай бұрын
Life lead? It's TQ- Tourniquet. Nice content!
@Erebus20758 ай бұрын
problem with wounds and healing in realistic themed games is exactly that any hit no matter where would require you to pull back for extraction; even if its just 2 fingers, or your big toe that's gone; unless you have no other choice you would fallback for extraction or be handicapped and unreliable for the rest off the mission which honestly its properly better to be 1 down ;) on the other hand as a game this would be extremely tedious very fast; so we allow healing by magic; which honestly always breaks any immersion that's been built up until then. - not sure how to fix that honestly. maybe have npc's which follows and holds cleared area's when you die or get wounded you take one of them over and your original returns for patching what can be patched at base; in worse case the squad will have to get the npc who managed to get wounded and back with so little they are still combat ready.
@WarningExploring8 ай бұрын
These forests really remind me Crysis 1 :)
@acay57228 ай бұрын
Im praying the PVP in this game stays somewhat civil, and you can still have friendly encounters with other players, rather than it turning into a Call of duty Open World match
@madghost42868 ай бұрын
I'm digging the carry handle mounted optics. Wish I could do that in ground branch.
@AvengerBB17 ай бұрын
Man, this can't come out soon enough. I've had that tactical shooter itch for a while and have yet to find anything that really scratches it.
@SpencerBurkett8 ай бұрын
Dude, this game looks really good as it is. Can't wait to see it develop further.
@slappytheclown48 ай бұрын
Ultimately one of the biggest things that tarkov has over other extraction shooters is the amount of loot on the map and the amount of uses for it. Any extraction shooter going forward needs to match that as well as also have a player driven market for me to be interested.
@SyrupIsWin7 ай бұрын
9:15 "can't touch this"
@DS-wl5pk8 ай бұрын
“He’s down” yeah y’all lit him tf up I’m pretty sure they knew that
@R4nd0m3638 ай бұрын
I like how you said you need a friendly word and the first thing he came up with was "Opium" lol
@ttype2317 ай бұрын
Dam good Coms Drewski! ...that's so refreshing.
@VinDoyNew8 ай бұрын
Hoping this game has a good single-player option! The general gameplay and especially the ballistics system is so cool to me, but I'm hot garbage at hardcore PVP shooters, and especially extraction shooters. Hoping there's some more generic PvE open world kinda stuff to it as well as the 3 team setup.
@feraligatorade998 ай бұрын
6:53 these gunshots sound like the G3SG1 from CS2
@SloaneLasers7 ай бұрын
I think it takes more bullets to kill at distance because once they got inside and were closer, they seemed more effective.
@averagevideogamer04208 ай бұрын
"I saw him but I didn't see him" 😂😂 Had me crackin' up
@MilkTestingMan7 ай бұрын
I definitely wanna play this game. It’s definitely still got some work, but it’s early access. I’m kinda tired of early access titles, but this looks like a ton of fun.
@realflop24798 ай бұрын
Love your content man, discovered your channel from watching your brother for a long time and I’ve been hooked ever since. 🤙🏻
@jerneilbautista63678 ай бұрын
The character must have a at ease body position.. firearm ease or down, so the character dont look robot on campbase. Adding bandits tent or camp on woodline, and on selected area like their post defense preposition may give the pmc unit feel trouble and not relaxed while passing the woodline.. I enjoy wacthing them.. hmmm its already 50%+ to reality...
@Mantheon8 ай бұрын
Just imagine the domination a squad compromised of Karmakut,Levelcap, Drewski and Jackfrag would do in this game